1 //========================================================================
2 // GLFW 3.5 - www.glfw.org
3 //------------------------------------------------------------------------
4 // Copyright (c) 2002-2006 Marcus Geelnard
5 // Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
6 //
7 // This software is provided 'as-is', without any express or implied
8 // warranty. In no event will the authors be held liable for any damages
9 // arising from the use of this software.
10 //
11 // Permission is granted to anyone to use this software for any purpose,
12 // including commercial applications, and to alter it and redistribute it
13 // freely, subject to the following restrictions:
14 //
15 // 1. The origin of this software must not be misrepresented; you must not
16 // claim that you wrote the original software. If you use this software
17 // in a product, an acknowledgment in the product documentation would
18 // be appreciated but is not required.
19 //
20 // 2. Altered source versions must be plainly marked as such, and must not
21 // be misrepresented as being the original software.
22 //
23 // 3. This notice may not be removed or altered from any source
24 // distribution.
25 //
26 //========================================================================
27
28 #include "internal.h"
29
30 #include <string.h>
31 #include <stdlib.h>
32 #include <stdio.h>
33 #include <stdarg.h>
34 #include <assert.h>
35
36
37 // NOTE: The global variables below comprise all mutable global data in GLFW
38 // Any other mutable global variable is a bug
39
40 // This contains all mutable state shared between compilation units of GLFW
41 //
42 _GLFWlibrary _glfw = { GLFW_FALSE };
43
44 // These are outside of _glfw so they can be used before initialization and
45 // after termination without special handling when _glfw is cleared to zero
46 //
47 static _GLFWerror _glfwMainThreadError;
48 static GLFWerrorfun _glfwErrorCallback;
49 static GLFWallocator _glfwInitAllocator;
50 static _GLFWinitconfig _glfwInitHints =
51 {
52 .hatButtons = GLFW_TRUE,
53 .angleType = GLFW_ANGLE_PLATFORM_TYPE_NONE,
54 .platformID = GLFW_ANY_PLATFORM,
55 .vulkanLoader = NULL,
56 .ns =
57 {
58 .menubar = GLFW_TRUE,
59 .chdir = GLFW_TRUE
60 },
61 .x11 =
62 {
63 .xcbVulkanSurface = GLFW_TRUE,
64 },
65 .wl =
66 {
67 .libdecorMode = GLFW_WAYLAND_PREFER_LIBDECOR
68 },
69 };
70
71 // The allocation function used when no custom allocator is set
72 //
defaultAllocate(size_t size,void * user)73 static void* defaultAllocate(size_t size, void* user)
74 {
75 return malloc(size);
76 }
77
78 // The deallocation function used when no custom allocator is set
79 //
defaultDeallocate(void * block,void * user)80 static void defaultDeallocate(void* block, void* user)
81 {
82 free(block);
83 }
84
85 // The reallocation function used when no custom allocator is set
86 //
defaultReallocate(void * block,size_t size,void * user)87 static void* defaultReallocate(void* block, size_t size, void* user)
88 {
89 return realloc(block, size);
90 }
91
92 // Terminate the library
93 //
terminate(void)94 static void terminate(void)
95 {
96 int i;
97
98 memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks));
99
100 while (_glfw.windowListHead)
101 glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead);
102
103 while (_glfw.cursorListHead)
104 glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead);
105
106 for (i = 0; i < _glfw.monitorCount; i++)
107 {
108 _GLFWmonitor* monitor = _glfw.monitors[i];
109 if (monitor->originalRamp.size)
110 _glfw.platform.setGammaRamp(monitor, &monitor->originalRamp);
111 _glfwFreeMonitor(monitor);
112 }
113
114 _glfw_free(_glfw.monitors);
115 _glfw.monitors = NULL;
116 _glfw.monitorCount = 0;
117
118 _glfw_free(_glfw.mappings);
119 _glfw.mappings = NULL;
120 _glfw.mappingCount = 0;
121
122 _glfwTerminateVulkan();
123 _glfw.platform.terminateJoysticks();
124 _glfw.platform.terminate();
125
126 _glfw.initialized = GLFW_FALSE;
127
128 while (_glfw.errorListHead)
129 {
130 _GLFWerror* error = _glfw.errorListHead;
131 _glfw.errorListHead = error->next;
132 _glfw_free(error);
133 }
134
135 _glfwPlatformDestroyTls(&_glfw.contextSlot);
136 _glfwPlatformDestroyTls(&_glfw.errorSlot);
137 _glfwPlatformDestroyMutex(&_glfw.errorLock);
138
139 memset(&_glfw, 0, sizeof(_glfw));
140 }
141
142
143 //////////////////////////////////////////////////////////////////////////
144 ////// GLFW internal API //////
145 //////////////////////////////////////////////////////////////////////////
146
147 // Encode a Unicode code point to a UTF-8 stream
148 // Based on cutef8 by Jeff Bezanson (Public Domain)
149 //
_glfwEncodeUTF8(char * s,uint32_t codepoint)150 size_t _glfwEncodeUTF8(char* s, uint32_t codepoint)
151 {
152 size_t count = 0;
153
154 if (codepoint < 0x80)
155 s[count++] = (char) codepoint;
156 else if (codepoint < 0x800)
157 {
158 s[count++] = (codepoint >> 6) | 0xc0;
159 s[count++] = (codepoint & 0x3f) | 0x80;
160 }
161 else if (codepoint < 0x10000)
162 {
163 s[count++] = (codepoint >> 12) | 0xe0;
164 s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
165 s[count++] = (codepoint & 0x3f) | 0x80;
166 }
167 else if (codepoint < 0x110000)
168 {
169 s[count++] = (codepoint >> 18) | 0xf0;
170 s[count++] = ((codepoint >> 12) & 0x3f) | 0x80;
171 s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
172 s[count++] = (codepoint & 0x3f) | 0x80;
173 }
174
175 return count;
176 }
177
178 // Splits and translates a text/uri-list into separate file paths
179 // NOTE: This function destroys the provided string
180 //
_glfwParseUriList(char * text,int * count)181 char** _glfwParseUriList(char* text, int* count)
182 {
183 const char* prefix = "file://";
184 char** paths = NULL;
185 char* line;
186
187 *count = 0;
188
189 while ((line = strtok(text, "\r\n")))
190 {
191 char* path;
192
193 text = NULL;
194
195 if (line[0] == '#')
196 continue;
197
198 if (strncmp(line, prefix, strlen(prefix)) == 0)
199 {
200 line += strlen(prefix);
201 // TODO: Validate hostname
202 while (*line != '/')
203 line++;
204 }
205
206 (*count)++;
207
208 path = _glfw_calloc(strlen(line) + 1, 1);
209 paths = _glfw_realloc(paths, *count * sizeof(char*));
210 paths[*count - 1] = path;
211
212 while (*line)
213 {
214 if (line[0] == '%' && line[1] && line[2])
215 {
216 const char digits[3] = { line[1], line[2], '\0' };
217 *path = (char) strtol(digits, NULL, 16);
218 line += 2;
219 }
220 else
221 *path = *line;
222
223 path++;
224 line++;
225 }
226 }
227
228 return paths;
229 }
230
_glfw_strdup(const char * source)231 char* _glfw_strdup(const char* source)
232 {
233 const size_t length = strlen(source);
234 char* result = _glfw_calloc(length + 1, 1);
235 strcpy(result, source);
236 return result;
237 }
238
_glfw_min(int a,int b)239 int _glfw_min(int a, int b)
240 {
241 return a < b ? a : b;
242 }
243
_glfw_max(int a,int b)244 int _glfw_max(int a, int b)
245 {
246 return a > b ? a : b;
247 }
248
_glfw_calloc(size_t count,size_t size)249 void* _glfw_calloc(size_t count, size_t size)
250 {
251 if (count && size)
252 {
253 void* block;
254
255 if (count > SIZE_MAX / size)
256 {
257 _glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow");
258 return NULL;
259 }
260
261 block = _glfw.allocator.allocate(count * size, _glfw.allocator.user);
262 if (block)
263 return memset(block, 0, count * size);
264 else
265 {
266 _glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
267 return NULL;
268 }
269 }
270 else
271 return NULL;
272 }
273
_glfw_realloc(void * block,size_t size)274 void* _glfw_realloc(void* block, size_t size)
275 {
276 if (block && size)
277 {
278 void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user);
279 if (resized)
280 return resized;
281 else
282 {
283 _glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
284 return NULL;
285 }
286 }
287 else if (block)
288 {
289 _glfw_free(block);
290 return NULL;
291 }
292 else
293 return _glfw_calloc(1, size);
294 }
295
_glfw_free(void * block)296 void _glfw_free(void* block)
297 {
298 if (block)
299 _glfw.allocator.deallocate(block, _glfw.allocator.user);
300 }
301
302
303 //////////////////////////////////////////////////////////////////////////
304 ////// GLFW event API //////
305 //////////////////////////////////////////////////////////////////////////
306
307 // Notifies shared code of an error
308 //
_glfwInputError(int code,const char * format,...)309 void _glfwInputError(int code, const char* format, ...)
310 {
311 _GLFWerror* error;
312 char description[_GLFW_MESSAGE_SIZE];
313
314 if (format)
315 {
316 va_list vl;
317
318 va_start(vl, format);
319 vsnprintf(description, sizeof(description), format, vl);
320 va_end(vl);
321
322 description[sizeof(description) - 1] = '\0';
323 }
324 else
325 {
326 if (code == GLFW_NOT_INITIALIZED)
327 strcpy(description, "The GLFW library is not initialized");
328 else if (code == GLFW_NO_CURRENT_CONTEXT)
329 strcpy(description, "There is no current context");
330 else if (code == GLFW_INVALID_ENUM)
331 strcpy(description, "Invalid argument for enum parameter");
332 else if (code == GLFW_INVALID_VALUE)
333 strcpy(description, "Invalid value for parameter");
334 else if (code == GLFW_OUT_OF_MEMORY)
335 strcpy(description, "Out of memory");
336 else if (code == GLFW_API_UNAVAILABLE)
337 strcpy(description, "The requested API is unavailable");
338 else if (code == GLFW_VERSION_UNAVAILABLE)
339 strcpy(description, "The requested API version is unavailable");
340 else if (code == GLFW_PLATFORM_ERROR)
341 strcpy(description, "A platform-specific error occurred");
342 else if (code == GLFW_FORMAT_UNAVAILABLE)
343 strcpy(description, "The requested format is unavailable");
344 else if (code == GLFW_NO_WINDOW_CONTEXT)
345 strcpy(description, "The specified window has no context");
346 else if (code == GLFW_CURSOR_UNAVAILABLE)
347 strcpy(description, "The specified cursor shape is unavailable");
348 else if (code == GLFW_FEATURE_UNAVAILABLE)
349 strcpy(description, "The requested feature cannot be implemented for this platform");
350 else if (code == GLFW_FEATURE_UNIMPLEMENTED)
351 strcpy(description, "The requested feature has not yet been implemented for this platform");
352 else if (code == GLFW_PLATFORM_UNAVAILABLE)
353 strcpy(description, "The requested platform is unavailable");
354 else
355 strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
356 }
357
358 if (_glfw.initialized)
359 {
360 error = _glfwPlatformGetTls(&_glfw.errorSlot);
361 if (!error)
362 {
363 error = _glfw_calloc(1, sizeof(_GLFWerror));
364 _glfwPlatformSetTls(&_glfw.errorSlot, error);
365 _glfwPlatformLockMutex(&_glfw.errorLock);
366 error->next = _glfw.errorListHead;
367 _glfw.errorListHead = error;
368 _glfwPlatformUnlockMutex(&_glfw.errorLock);
369 }
370 }
371 else
372 error = &_glfwMainThreadError;
373
374 error->code = code;
375 strcpy(error->description, description);
376
377 if (_glfwErrorCallback)
378 _glfwErrorCallback(code, description);
379 }
380
381
382 //////////////////////////////////////////////////////////////////////////
383 ////// GLFW public API //////
384 //////////////////////////////////////////////////////////////////////////
385
glfwInit(void)386 GLFWAPI int glfwInit(void)
387 {
388 if (_glfw.initialized)
389 return GLFW_TRUE;
390
391 memset(&_glfw, 0, sizeof(_glfw));
392 _glfw.hints.init = _glfwInitHints;
393
394 _glfw.allocator = _glfwInitAllocator;
395 if (!_glfw.allocator.allocate)
396 {
397 _glfw.allocator.allocate = defaultAllocate;
398 _glfw.allocator.reallocate = defaultReallocate;
399 _glfw.allocator.deallocate = defaultDeallocate;
400 }
401
402 if (!_glfwSelectPlatform(_glfw.hints.init.platformID, &_glfw.platform))
403 return GLFW_FALSE;
404
405 if (!_glfw.platform.init())
406 {
407 terminate();
408 return GLFW_FALSE;
409 }
410
411 if (!_glfwPlatformCreateMutex(&_glfw.errorLock) ||
412 !_glfwPlatformCreateTls(&_glfw.errorSlot) ||
413 !_glfwPlatformCreateTls(&_glfw.contextSlot))
414 {
415 terminate();
416 return GLFW_FALSE;
417 }
418
419 _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
420
421 _glfwInitGamepadMappings();
422
423 _glfwPlatformInitTimer();
424 _glfw.timer.offset = _glfwPlatformGetTimerValue();
425
426 _glfw.initialized = GLFW_TRUE;
427
428 glfwDefaultWindowHints();
429 return GLFW_TRUE;
430 }
431
glfwTerminate(void)432 GLFWAPI void glfwTerminate(void)
433 {
434 if (!_glfw.initialized)
435 return;
436
437 terminate();
438 }
439
glfwInitHint(int hint,int value)440 GLFWAPI void glfwInitHint(int hint, int value)
441 {
442 switch (hint)
443 {
444 case GLFW_JOYSTICK_HAT_BUTTONS:
445 _glfwInitHints.hatButtons = value;
446 return;
447 case GLFW_ANGLE_PLATFORM_TYPE:
448 _glfwInitHints.angleType = value;
449 return;
450 case GLFW_PLATFORM:
451 _glfwInitHints.platformID = value;
452 return;
453 case GLFW_COCOA_CHDIR_RESOURCES:
454 _glfwInitHints.ns.chdir = value;
455 return;
456 case GLFW_COCOA_MENUBAR:
457 _glfwInitHints.ns.menubar = value;
458 return;
459 case GLFW_X11_XCB_VULKAN_SURFACE:
460 _glfwInitHints.x11.xcbVulkanSurface = value;
461 return;
462 case GLFW_WAYLAND_LIBDECOR:
463 _glfwInitHints.wl.libdecorMode = value;
464 return;
465 }
466
467 _glfwInputError(GLFW_INVALID_ENUM,
468 "Invalid init hint 0x%08X", hint);
469 }
470
glfwInitAllocator(const GLFWallocator * allocator)471 GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator)
472 {
473 if (allocator)
474 {
475 if (allocator->allocate && allocator->reallocate && allocator->deallocate)
476 _glfwInitAllocator = *allocator;
477 else
478 _glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator");
479 }
480 else
481 memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator));
482 }
483
glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader)484 GLFWAPI void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader)
485 {
486 _glfwInitHints.vulkanLoader = loader;
487 }
488
glfwGetVersion(int * major,int * minor,int * rev)489 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
490 {
491 if (major != NULL)
492 *major = GLFW_VERSION_MAJOR;
493 if (minor != NULL)
494 *minor = GLFW_VERSION_MINOR;
495 if (rev != NULL)
496 *rev = GLFW_VERSION_REVISION;
497 }
498
glfwGetError(const char ** description)499 GLFWAPI int glfwGetError(const char** description)
500 {
501 _GLFWerror* error;
502 int code = GLFW_NO_ERROR;
503
504 if (description)
505 *description = NULL;
506
507 if (_glfw.initialized)
508 error = _glfwPlatformGetTls(&_glfw.errorSlot);
509 else
510 error = &_glfwMainThreadError;
511
512 if (error)
513 {
514 code = error->code;
515 error->code = GLFW_NO_ERROR;
516 if (description && code)
517 *description = error->description;
518 }
519
520 return code;
521 }
522
glfwSetErrorCallback(GLFWerrorfun cbfun)523 GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
524 {
525 _GLFW_SWAP(GLFWerrorfun, _glfwErrorCallback, cbfun);
526 return cbfun;
527 }
528
529