1 //========================================================================
2 // GLFW 3.5 Win32 - www.glfw.org
3 //------------------------------------------------------------------------
4 // Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
5 //
6 // This software is provided 'as-is', without any express or implied
7 // warranty. In no event will the authors be held liable for any damages
8 // arising from the use of this software.
9 //
10 // Permission is granted to anyone to use this software for any purpose,
11 // including commercial applications, and to alter it and redistribute it
12 // freely, subject to the following restrictions:
13 //
14 // 1. The origin of this software must not be misrepresented; you must not
15 // claim that you wrote the original software. If you use this software
16 // in a product, an acknowledgment in the product documentation would
17 // be appreciated but is not required.
18 //
19 // 2. Altered source versions must be plainly marked as such, and must not
20 // be misrepresented as being the original software.
21 //
22 // 3. This notice may not be removed or altered from any source
23 // distribution.
24 //
25 //========================================================================
26
27 #include "internal.h"
28
29 #if defined(GLFW_BUILD_WIN32_MODULE)
30
31 //////////////////////////////////////////////////////////////////////////
32 ////// GLFW platform API //////
33 //////////////////////////////////////////////////////////////////////////
34
_glfwPlatformLoadModule(const char * path)35 void* _glfwPlatformLoadModule(const char* path)
36 {
37 return LoadLibraryA(path);
38 }
39
_glfwPlatformFreeModule(void * module)40 void _glfwPlatformFreeModule(void* module)
41 {
42 FreeLibrary((HMODULE) module);
43 }
44
_glfwPlatformGetModuleSymbol(void * module,const char * name)45 GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
46 {
47 return (GLFWproc) GetProcAddress((HMODULE) module, name);
48 }
49
50 #endif // GLFW_BUILD_WIN32_MODULE
51
52