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1 //========================================================================
2 // Input lag test
3 // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
4 //
5 // This software is provided 'as-is', without any express or implied
6 // warranty. In no event will the authors be held liable for any damages
7 // arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it
11 // freely, subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented; you must not
14 //    claim that you wrote the original software. If you use this software
15 //    in a product, an acknowledgment in the product documentation would
16 //    be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such, and must not
19 //    be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source
22 //    distribution.
23 //
24 //========================================================================
25 //
26 // This test renders a marker at the cursor position reported by GLFW to
27 // check how much it lags behind the hardware mouse cursor
28 //
29 //========================================================================
30 
31 #define GLAD_GL_IMPLEMENTATION
32 #include <glad/gl.h>
33 #define GLFW_INCLUDE_NONE
34 #include <GLFW/glfw3.h>
35 
36 #define NK_IMPLEMENTATION
37 #define NK_INCLUDE_FIXED_TYPES
38 #define NK_INCLUDE_FONT_BAKING
39 #define NK_INCLUDE_DEFAULT_FONT
40 #define NK_INCLUDE_DEFAULT_ALLOCATOR
41 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
42 #define NK_INCLUDE_STANDARD_VARARGS
43 #include <nuklear.h>
44 
45 #define NK_GLFW_GL2_IMPLEMENTATION
46 #include <nuklear_glfw_gl2.h>
47 
48 #include <stdio.h>
49 #include <stdlib.h>
50 #include <string.h>
51 
52 #include "getopt.h"
53 
usage(void)54 void usage(void)
55 {
56     printf("Usage: inputlag [-h] [-f]\n");
57     printf("Options:\n");
58     printf("  -f create full screen window\n");
59     printf("  -h show this help\n");
60 }
61 
62 struct nk_vec2 cursor_new, cursor_pos, cursor_vel;
63 enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query;
64 
sample_input(GLFWwindow * window)65 void sample_input(GLFWwindow* window)
66 {
67     float a = .25; // exponential smoothing factor
68 
69     if (cursor_method == cursor_sync_query) {
70         double x, y;
71         glfwGetCursorPos(window, &x, &y);
72         cursor_new.x = (float) x;
73         cursor_new.y = (float) y;
74     }
75 
76     cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
77     cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a);
78     cursor_pos = cursor_new;
79 }
80 
cursor_pos_callback(GLFWwindow * window,double xpos,double ypos)81 void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
82 {
83     cursor_new.x = (float) xpos;
84     cursor_new.y = (float) ypos;
85 }
86 
87 int enable_vsync = nk_true;
88 
update_vsync()89 void update_vsync()
90 {
91     glfwSwapInterval(enable_vsync == nk_true ? 1 : 0);
92 }
93 
94 int swap_clear = nk_false;
95 int swap_finish = nk_true;
96 int swap_occlusion_query = nk_false;
97 int swap_read_pixels = nk_false;
98 GLuint occlusion_query;
99 
swap_buffers(GLFWwindow * window)100 void swap_buffers(GLFWwindow* window)
101 {
102     glfwSwapBuffers(window);
103 
104     if (swap_clear)
105         glClear(GL_COLOR_BUFFER_BIT);
106 
107     if (swap_finish)
108         glFinish();
109 
110     if (swap_occlusion_query) {
111         GLint occlusion_result;
112         if (!occlusion_query)
113             glGenQueries(1, &occlusion_query);
114         glBeginQuery(GL_SAMPLES_PASSED, occlusion_query);
115         glBegin(GL_POINTS);
116         glVertex2f(0, 0);
117         glEnd();
118         glEndQuery(GL_SAMPLES_PASSED);
119         glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result);
120     }
121 
122     if (swap_read_pixels) {
123         unsigned char rgba[4];
124         glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba);
125     }
126 }
127 
error_callback(int error,const char * description)128 void error_callback(int error, const char* description)
129 {
130     fprintf(stderr, "Error: %s\n", description);
131 }
132 
key_callback(GLFWwindow * window,int key,int scancode,int action,int mods)133 void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
134 {
135     if (action != GLFW_PRESS)
136         return;
137 
138     switch (key)
139     {
140         case GLFW_KEY_ESCAPE:
141             glfwSetWindowShouldClose(window, 1);
142             break;
143     }
144 }
145 
draw_marker(struct nk_command_buffer * canvas,int lead,struct nk_vec2 pos)146 void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos)
147 {
148     struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) };
149     struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 };
150     nk_fill_circle(canvas, rect, colors[lead]);
151 }
152 
main(int argc,char ** argv)153 int main(int argc, char** argv)
154 {
155     int ch, width, height;
156     unsigned long frame_count = 0;
157     double last_time, current_time;
158     double frame_rate = 0;
159     int fullscreen = GLFW_FALSE;
160     GLFWmonitor* monitor = NULL;
161     GLFWwindow* window;
162     struct nk_context* nk;
163     struct nk_font_atlas* atlas;
164 
165     int show_forecasts = nk_true;
166 
167     while ((ch = getopt(argc, argv, "fh")) != -1)
168     {
169         switch (ch)
170         {
171             case 'h':
172                 usage();
173                 exit(EXIT_SUCCESS);
174 
175             case 'f':
176                 fullscreen = GLFW_TRUE;
177                 break;
178         }
179     }
180 
181     glfwSetErrorCallback(error_callback);
182 
183     if (!glfwInit())
184         exit(EXIT_FAILURE);
185 
186     if (fullscreen)
187     {
188         const GLFWvidmode* mode;
189 
190         monitor = glfwGetPrimaryMonitor();
191         mode = glfwGetVideoMode(monitor);
192 
193         width = mode->width;
194         height = mode->height;
195     }
196     else
197     {
198         width = 640;
199         height = 480;
200     }
201 
202     glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
203     glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
204 
205     glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
206     glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
207 
208     window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL);
209     if (!window)
210     {
211         glfwTerminate();
212         exit(EXIT_FAILURE);
213     }
214 
215     glfwMakeContextCurrent(window);
216     gladLoadGL(glfwGetProcAddress);
217     update_vsync();
218 
219     last_time = glfwGetTime();
220 
221     nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
222     nk_glfw3_font_stash_begin(&atlas);
223     nk_glfw3_font_stash_end();
224 
225     glfwSetKeyCallback(window, key_callback);
226     glfwSetCursorPosCallback(window, cursor_pos_callback);
227 
228     while (!glfwWindowShouldClose(window))
229     {
230         int width, height;
231         struct nk_rect area;
232 
233         glfwPollEvents();
234         sample_input(window);
235 
236         glfwGetWindowSize(window, &width, &height);
237         area = nk_rect(0.f, 0.f, (float) width, (float) height);
238 
239         glClear(GL_COLOR_BUFFER_BIT);
240         nk_glfw3_new_frame();
241         if (nk_begin(nk, "", area, 0))
242         {
243             nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE;
244             struct nk_command_buffer *canvas = nk_window_get_canvas(nk);
245             int lead;
246 
247             for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--)
248                 draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead,
249                                                   cursor_pos.y + cursor_vel.y * lead));
250 
251             // print instructions
252             nk_layout_row_dynamic(nk, 20, 1);
253             nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left);
254             for (lead = 0; lead <= 3; lead++) {
255                 nk_layout_row_begin(nk, NK_STATIC, 12, 2);
256                 nk_layout_row_push(nk, 25);
257                 draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5)));
258                 nk_label(nk, "", 0);
259                 nk_layout_row_push(nk, 500);
260                 if (lead == 0)
261                     nk_label(nk, "- current cursor position (no input lag)", align_left);
262                 else
263                     nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead);
264                 nk_layout_row_end(nk);
265             }
266 
267             nk_layout_row_dynamic(nk, 20, 1);
268 
269             nk_checkbox_label(nk, "Show forecasts", &show_forecasts);
270             nk_label(nk, "Input method:", align_left);
271             if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query))
272                 cursor_method = cursor_sync_query;
273             if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message))
274                 cursor_method = cursor_input_message;
275 
276             nk_label(nk, "", 0); // separator
277 
278             nk_value_float(nk, "FPS", (float) frame_rate);
279             if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
280                 update_vsync();
281 
282             nk_label(nk, "", 0); // separator
283 
284             nk_label(nk, "After swap:", align_left);
285             nk_checkbox_label(nk, "glClear", &swap_clear);
286             nk_checkbox_label(nk, "glFinish", &swap_finish);
287             nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query);
288             nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels);
289         }
290 
291         nk_end(nk);
292         nk_glfw3_render(NK_ANTI_ALIASING_ON);
293 
294         swap_buffers(window);
295 
296         frame_count++;
297 
298         current_time = glfwGetTime();
299         if (current_time - last_time > 1.0)
300         {
301             frame_rate = frame_count / (current_time - last_time);
302             frame_count = 0;
303             last_time = current_time;
304         }
305     }
306 
307     glfwTerminate();
308     exit(EXIT_SUCCESS);
309 }
310 
311