1 /*
2 * Copyright © 2006-2009 Simon Thum
3 * Copyright © 2012 Jonas Ådahl
4 * Copyright © 2014-2015 Red Hat, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "config.h"
27
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <stdint.h>
31 #include <math.h>
32
33 #include "filter.h"
34 #include "libinput-util.h"
35 #include "filter-private.h"
36
37 /* Once normalized, touchpads see the same acceleration as mice. that is
38 * technically correct but subjectively wrong, we expect a touchpad to be a
39 * lot slower than a mouse. Apply a magic factor to slow down all movements
40 */
41 #define TP_MAGIC_SLOWDOWN 0.2968 /* unitless factor */
42
43 struct touchpad_accelerator {
44 struct motion_filter base;
45
46 accel_profile_func_t profile;
47
48 double velocity; /* units/us */
49 double last_velocity; /* units/us */
50
51 struct pointer_trackers trackers;
52
53 double threshold; /* mm/s */
54 double accel; /* unitless factor */
55
56 int dpi;
57
58 double speed_factor; /* factor based on speed setting */
59 };
60
61 /**
62 * Calculate the acceleration factor for the given delta with the timestamp.
63 *
64 * @param accel The acceleration filter
65 * @param unaccelerated The raw delta in the device's dpi
66 * @param data Caller-specific data
67 * @param time Current time in µs
68 *
69 * @return A unitless acceleration factor, to be applied to the delta
70 */
71 static inline double
calculate_acceleration_factor(struct touchpad_accelerator * accel,const struct device_float_coords * unaccelerated,void * data,uint64_t time)72 calculate_acceleration_factor(struct touchpad_accelerator *accel,
73 const struct device_float_coords *unaccelerated,
74 void *data,
75 uint64_t time)
76 {
77 double velocity; /* units/us in device-native dpi*/
78 double accel_factor;
79
80 trackers_feed(&accel->trackers, unaccelerated, time);
81 velocity = trackers_velocity(&accel->trackers, time);
82 accel_factor = calculate_acceleration_simpsons(&accel->base,
83 accel->profile,
84 data,
85 velocity,
86 accel->last_velocity,
87 time);
88 accel->last_velocity = velocity;
89
90 return accel_factor;
91 }
92
93 static struct normalized_coords
accelerator_filter_touchpad(struct motion_filter * filter,const struct device_float_coords * unaccelerated,void * data,uint64_t time)94 accelerator_filter_touchpad(struct motion_filter *filter,
95 const struct device_float_coords *unaccelerated,
96 void *data, uint64_t time)
97 {
98 struct touchpad_accelerator *accel =
99 (struct touchpad_accelerator *) filter;
100
101 /* Accelerate for device units, normalize afterwards */
102 double accel_factor = calculate_acceleration_factor(accel,
103 unaccelerated,
104 data,
105 time);
106 const struct device_float_coords accelerated = {
107 .x = unaccelerated->x * accel_factor,
108 .y = unaccelerated->y * accel_factor,
109 };
110
111 return normalize_for_dpi(&accelerated, accel->dpi);
112 }
113
114 /* Maps the [-1, 1] speed setting into a constant acceleration
115 * range. This isn't a linear scale, we keep 0 as the 'optimized'
116 * mid-point and scale down to 0.05 for setting -1 and up to 5 for
117 * setting 1. On the premise that if you want a faster cursor, it
118 * doesn't matter as much whether you have 0.56789 or 0.56790,
119 * but for lower settings it does because you may lose movements.
120 * *shrug*.
121 */
122 static inline double
speed_factor(double s)123 speed_factor(double s)
124 {
125 return pow(s + 1, 2.38) * 0.95 + 0.05;
126 }
127
128 static bool
touchpad_accelerator_set_speed(struct motion_filter * filter,double speed_adjustment)129 touchpad_accelerator_set_speed(struct motion_filter *filter,
130 double speed_adjustment)
131 {
132 struct touchpad_accelerator *accel_filter =
133 (struct touchpad_accelerator *)filter;
134
135 assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
136
137 filter->speed_adjustment = speed_adjustment;
138 accel_filter->speed_factor = speed_factor(speed_adjustment);
139
140 return true;
141 }
142
143 static struct normalized_coords
touchpad_constant_filter(struct motion_filter * filter,const struct device_float_coords * unaccelerated,void * data,uint64_t time)144 touchpad_constant_filter(struct motion_filter *filter,
145 const struct device_float_coords *unaccelerated,
146 void *data, uint64_t time)
147 {
148 struct touchpad_accelerator *accel =
149 (struct touchpad_accelerator *)filter;
150 struct normalized_coords normalized;
151 /* We need to use the same baseline here as the accelerated code,
152 * otherwise our unaccelerated speed is different to the accelerated
153 * speed on the plateau.
154 *
155 * This is a hack, the baseline should be incorporated into the
156 * TP_MAGIC_SLOWDOWN so we only have one number here but meanwhile
157 * this will do.
158 */
159 const double baseline = 0.9;
160
161 normalized = normalize_for_dpi(unaccelerated, accel->dpi);
162 normalized.x = baseline * TP_MAGIC_SLOWDOWN * normalized.x;
163 normalized.y = baseline * TP_MAGIC_SLOWDOWN * normalized.y;
164
165 return normalized;
166 }
167
168 static void
touchpad_accelerator_restart(struct motion_filter * filter,void * data,uint64_t time)169 touchpad_accelerator_restart(struct motion_filter *filter,
170 void *data,
171 uint64_t time)
172 {
173 struct touchpad_accelerator *accel =
174 (struct touchpad_accelerator *) filter;
175
176 trackers_reset(&accel->trackers, time);
177 }
178
179 static void
touchpad_accelerator_destroy(struct motion_filter * filter)180 touchpad_accelerator_destroy(struct motion_filter *filter)
181 {
182 struct touchpad_accelerator *accel =
183 (struct touchpad_accelerator *) filter;
184
185 trackers_free(&accel->trackers);
186 free(accel);
187 }
188
189 double
touchpad_accel_profile_linear(struct motion_filter * filter,void * data,double speed_in,uint64_t time)190 touchpad_accel_profile_linear(struct motion_filter *filter,
191 void *data,
192 double speed_in, /* in device units/µs */
193 uint64_t time)
194 {
195 struct touchpad_accelerator *accel_filter =
196 (struct touchpad_accelerator *)filter;
197 const double threshold = accel_filter->threshold; /* mm/s */
198 const double baseline = 0.9;
199 double factor; /* unitless */
200
201 /* Convert to mm/s because that's something one can understand */
202 speed_in = v_us2s(speed_in) * 25.4/accel_filter->dpi;
203
204 /*
205 Our acceleration function calculates a factor to accelerate input
206 deltas with. The function is a double incline with a plateau,
207 with a rough shape like this:
208
209 accel
210 factor
211 ^ ______
212 | )
213 | _____)
214 | /
215 |/
216 +-------------> speed in
217
218 Except the second incline is a curve, but well, asciiart.
219
220 The first incline is a linear function in the form
221 y = ax + b
222 where y is speed_out
223 x is speed_in
224 a is the incline of acceleration
225 b is minimum acceleration factor
226 for speeds up to the lower threshold, we decelerate, down to 30%
227 of input speed.
228 hence 1 = a * 7 + 0.3
229 0.7 = a * 7 => a := 0.1
230 deceleration function is thus:
231 y = 0.1x + 0.3
232
233 The first plateau is the baseline.
234
235 The second incline is a curve up, based on magic numbers
236 obtained by trial-and-error.
237
238 Above the second incline we have another plateau because
239 by then you're moving so fast that extra acceleration doesn't
240 help.
241
242 Note:
243 * The minimum threshold is a result of trial-and-error and
244 has no other special meaning.
245 * 0.3 is chosen simply because it is above the Nyquist frequency
246 for subpixel motion within a pixel.
247 */
248
249 if (speed_in < 7.0) {
250 factor = min(baseline, 0.1 * speed_in + 0.3);
251 /* up to the threshold, we keep factor 1, i.e. 1:1 movement */
252 } else if (speed_in < threshold) {
253 factor = baseline;
254 } else {
255
256 /* Acceleration function above the threshold is a curve up
257 to four times the threshold, because why not.
258
259 Don't assume anything about the specific numbers though, this was
260 all just trial and error by tweaking numbers here and there, then
261 the formula was optimized doing basic maths.
262
263 You could replace this with some other random formula that gives
264 the same numbers and it would be just as correct.
265
266 */
267 const double upper_threshold = threshold * 4.0;
268 speed_in = min(speed_in, upper_threshold);
269
270 factor = 0.0025 * (speed_in/threshold) * (speed_in - threshold) + baseline;
271 }
272
273 factor *= accel_filter->speed_factor;
274 return factor * TP_MAGIC_SLOWDOWN;
275 }
276
277 static const struct motion_filter_interface accelerator_interface_touchpad = {
278 .type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
279 .filter = accelerator_filter_touchpad,
280 .filter_constant = touchpad_constant_filter,
281 .filter_scroll = touchpad_constant_filter,
282 .restart = touchpad_accelerator_restart,
283 .destroy = touchpad_accelerator_destroy,
284 .set_speed = touchpad_accelerator_set_speed,
285 };
286
287 struct motion_filter *
create_pointer_accelerator_filter_touchpad(int dpi,uint64_t event_delta_smooth_threshold,uint64_t event_delta_smooth_value,bool use_velocity_averaging)288 create_pointer_accelerator_filter_touchpad(int dpi,
289 uint64_t event_delta_smooth_threshold,
290 uint64_t event_delta_smooth_value,
291 bool use_velocity_averaging)
292 {
293 struct touchpad_accelerator *filter;
294
295 filter = zalloc(sizeof *filter);
296 filter->last_velocity = 0.0;
297
298 trackers_init(&filter->trackers, use_velocity_averaging ? 16 : 2);
299
300 filter->threshold = 130;
301 filter->dpi = dpi;
302
303 filter->base.interface = &accelerator_interface_touchpad;
304 filter->profile = touchpad_accel_profile_linear;
305 filter->trackers.smoothener = pointer_delta_smoothener_create(event_delta_smooth_threshold, event_delta_smooth_value);
306
307 return &filter->base;
308 }
309