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1 /* deflate.h -- internal compression state
2  * Copyright (C) 1995-2010 Jean-loup Gailly
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 /* WARNING: this file should *not* be used by applications. It is
7    part of the implementation of the compression library and is
8    subject to change. Applications should only use zlib.h.
9  */
10 
11 /* \param (#) $Id$ */
12 
13 #ifndef DEFLATE_H
14 #define DEFLATE_H
15 
16 #include "zutil.h"
17 
18 /* define NO_GZIP when compiling if you want to disable gzip header and
19    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
20    the crc code when it is not needed.  For shared libraries, gzip encoding
21    should be left enabled. */
22 #ifndef NO_GZIP
23 #  define GZIP
24 #endif
25 
26 /* ===========================================================================
27  * Internal compression state.
28  */
29 
30 #define LENGTH_CODES 29
31 /* number of length codes, not counting the special END_BLOCK code */
32 
33 #define LITERALS  256
34 /* number of literal bytes 0..255 */
35 
36 #define L_CODES (LITERALS+1+LENGTH_CODES)
37 /* number of Literal or Length codes, including the END_BLOCK code */
38 
39 #define D_CODES   30
40 /* number of distance codes */
41 
42 #define BL_CODES  19
43 /* number of codes used to transfer the bit lengths */
44 
45 #define HEAP_SIZE (2*L_CODES+1)
46 /* maximum heap size */
47 
48 #define MAX_BITS 15
49 /* All codes must not exceed MAX_BITS bits */
50 
51 #define INIT_STATE    42
52 #define EXTRA_STATE   69
53 #define NAME_STATE    73
54 #define COMMENT_STATE 91
55 #define HCRC_STATE   103
56 #define BUSY_STATE   113
57 #define FINISH_STATE 666
58 /* Stream status */
59 
60 
61 /* Data structure describing a single value and its code string. */
62 typedef struct ct_data_s {
63     union {
64         ush  freq;       /* frequency count */
65         ush  code;       /* bit string */
66     } fc;
67     union {
68         ush  dad;        /* father node in Huffman tree */
69         ush  len;        /* length of bit string */
70     } dl;
71 } FAR ct_data;
72 
73 #define Freq fc.freq
74 #define Code fc.code
75 #define Dad  dl.dad
76 #define Len  dl.len
77 
78 typedef struct static_tree_desc_s  static_tree_desc;
79 
80 typedef struct tree_desc_s {
81     ct_data *dyn_tree;           /* the dynamic tree */
82     int     max_code;            /* largest code with non zero frequency */
83     static_tree_desc *stat_desc; /* the corresponding static tree */
84 } FAR tree_desc;
85 
86 typedef ush Pos;
87 typedef Pos FAR Posf;
88 typedef unsigned IPos;
89 
90 /* A Pos is an index in the character window. We use short instead of int to
91  * save space in the various tables. IPos is used only for parameter passing.
92  */
93 
94 typedef struct internal_state {
95     z_streamp strm;      /* pointer back to this zlib stream */
96     int   status;        /* as the name implies */
97     Bytef *pending_buf;  /* output still pending */
98     ulg   pending_buf_size; /* size of pending_buf */
99     Bytef *pending_out;  /* next pending byte to output to the stream */
100     uInt   pending;      /* nb of bytes in the pending buffer */
101     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
102     gz_headerp  gzhead;  /* gzip header information to write */
103     uInt   gzindex;      /* where in extra, name, or comment */
104     Byte  method;        /* STORED (for zip only) or DEFLATED */
105     int   last_flush;    /* value of flush param for previous deflate call */
106 
107                 /* used by deflate.c: */
108 
109     uInt  w_size;        /* LZ77 window size (32K by default) */
110     uInt  w_bits;        /* log2(w_size)  (8..16) */
111     uInt  w_mask;        /* w_size - 1 */
112 
113     Bytef *window;
114     /* Sliding window. Input bytes are read into the second half of the window,
115      * and move to the first half later to keep a dictionary of at least wSize
116      * bytes. With this organization, matches are limited to a distance of
117      * wSize-MAX_MATCH bytes, but this ensures that IO is always
118      * performed with a length multiple of the block size. Also, it limits
119      * the window size to 64K, which is quite useful on MSDOS.
120      * To do: use the user input buffer as sliding window.
121      */
122 
123     ulg window_size;
124     /* Actual size of window: 2*wSize, except when the user input buffer
125      * is directly used as sliding window.
126      */
127 
128     Posf *prev;
129     /* Link to older string with same hash index. To limit the size of this
130      * array to 64K, this link is maintained only for the last 32K strings.
131      * An index in this array is thus a window index modulo 32K.
132      */
133 
134     Posf *head; /* Heads of the hash chains or NIL. */
135 
136     uInt  ins_h;          /* hash index of string to be inserted */
137     uInt  hash_size;      /* number of elements in hash table */
138     uInt  hash_bits;      /* log2(hash_size) */
139     uInt  hash_mask;      /* hash_size-1 */
140 
141     uInt  hash_shift;
142     /* Number of bits by which ins_h must be shifted at each input
143      * step. It must be such that after MIN_MATCH steps, the oldest
144      * byte no longer takes part in the hash key, that is:
145      *   hash_shift * MIN_MATCH >= hash_bits
146      */
147 
148     long block_start;
149     /* Window position at the beginning of the current output block. Gets
150      * negative when the window is moved backwards.
151      */
152 
153     uInt match_length;           /* length of best match */
154     IPos prev_match;             /* previous match */
155     int match_available;         /* set if previous match exists */
156     uInt strstart;               /* start of string to insert */
157     uInt match_start;            /* start of matching string */
158     uInt lookahead;              /* number of valid bytes ahead in window */
159 
160     uInt prev_length;
161     /* Length of the best match at previous step. Matches not greater than this
162      * are discarded. This is used in the lazy match evaluation.
163      */
164 
165     uInt max_chain_length;
166     /* To speed up deflation, hash chains are never searched beyond this
167      * length.  A higher limit improves compression ratio but degrades the
168      * speed.
169      */
170 
171     uInt max_lazy_match;
172     /* Attempt to find a better match only when the current match is strictly
173      * smaller than this value. This mechanism is used only for compression
174      * levels >= 4.
175      */
176 #   define max_insert_length  max_lazy_match
177     /* Insert new strings in the hash table only if the match length is not
178      * greater than this length. This saves time but degrades compression.
179      * max_insert_length is used only for compression levels <= 3.
180      */
181 
182     int level;    /* compression level (1..9) */
183     int strategy; /* favor or force Huffman coding*/
184 
185     uInt good_match;
186     /* Use a faster search when the previous match is longer than this */
187 
188     int nice_match; /* Stop searching when current match exceeds this */
189 
190                 /* used by trees.c: */
191     /* Didn't use ct_data typedef below to supress compiler warning */
192     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
193     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
194     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
195 
196     struct tree_desc_s l_desc;               /* desc. for literal tree */
197     struct tree_desc_s d_desc;               /* desc. for distance tree */
198     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
199 
200     ush bl_count[MAX_BITS+1];
201     /* number of codes at each bit length for an optimal tree */
202 
203     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
204     int heap_len;               /* number of elements in the heap */
205     int heap_max;               /* element of largest frequency */
206     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
207      * The same heap array is used to build all trees.
208      */
209 
210     uch depth[2*L_CODES+1];
211     /* Depth of each subtree used as tie breaker for trees of equal frequency
212      */
213 
214     uchf *sym_buf;        /* buffer for distances and literals/lengths */
215 
216     uInt  lit_bufsize;
217     /* Size of match buffer for literals/lengths.  There are 4 reasons for
218      * limiting lit_bufsize to 64K:
219      *   - frequencies can be kept in 16 bit counters
220      *   - if compression is not successful for the first block, all input
221      *     data is still in the window so we can still emit a stored block even
222      *     when input comes from standard input.  (This can also be done for
223      *     all blocks if lit_bufsize is not greater than 32K.)
224      *   - if compression is not successful for a file smaller than 64K, we can
225      *     even emit a stored file instead of a stored block (saving 5 bytes).
226      *     This is applicable only for zip (not gzip or zlib).
227      *   - creating new Huffman trees less frequently may not provide fast
228      *     adaptation to changes in the input data statistics. (Take for
229      *     example a binary file with poorly compressible code followed by
230      *     a highly compressible string table.) Smaller buffer sizes give
231      *     fast adaptation but have of course the overhead of transmitting
232      *     trees more frequently.
233      *   - I can't count above 4
234      */
235 
236     uInt sym_next;      /* running index in sym_buf */
237     uInt sym_end;       /* symbol table full when sym_next reaches this */
238 
239     ulg opt_len;        /* bit length of current block with optimal trees */
240     ulg static_len;     /* bit length of current block with static trees */
241     uInt matches;       /* number of string matches in current block */
242     int last_eob_len;   /* bit length of EOB code for last block */
243 
244 #ifdef DEBUG
245     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
246     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
247 #endif
248 
249     ush bi_buf;
250     /* Output buffer. bits are inserted starting at the bottom (least
251      * significant bits).
252      */
253     int bi_valid;
254     /* Number of valid bits in bi_buf.  All bits above the last valid bit
255      * are always zero.
256      */
257 
258     ulg high_water;
259     /* High water mark offset in window for initialized bytes -- bytes above
260      * this are set to zero in order to avoid memory check warnings when
261      * longest match routines access bytes past the input.  This is then
262      * updated to the new high water mark.
263      */
264 
265 } FAR deflate_state;
266 
267 /* Output a byte on the stream.
268  * IN assertion: there is enough room in pending_buf.
269  */
270 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
271 
272 
273 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
274 /* Minimum amount of lookahead, except at the end of the input file.
275  * See deflate.c for comments about the MIN_MATCH+1.
276  */
277 
278 #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
279 /* In order to simplify the code, particularly on 16 bit machines, match
280  * distances are limited to MAX_DIST instead of WSIZE.
281  */
282 
283 #define WIN_INIT MAX_MATCH
284 /* Number of bytes after end of data in window to initialize in order to avoid
285    memory checker errors from longest match routines */
286 
287         /* in trees.c */
288 void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
289 int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
290 void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
291                         ulg stored_len, int last));
292 void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
293 void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
294                         ulg stored_len, int last));
295 
296 #define d_code(dist) \
297    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
298 /* Mapping from a distance to a distance code. dist is the distance - 1 and
299  * must not have side effects. _dist_code[256] and _dist_code[257] are never
300  * used.
301  */
302 
303 #ifndef DEBUG
304 /* Inline versions of _tr_tally for speed: */
305 
306 #if defined(GEN_TREES_H) || !defined(STDC)
307   extern uch ZLIB_INTERNAL _length_code[];
308   extern uch ZLIB_INTERNAL _dist_code[];
309 #else
310   extern const uch ZLIB_INTERNAL _length_code[];
311   extern const uch ZLIB_INTERNAL _dist_code[];
312 #endif
313 
314 # define _tr_tally_lit(s, c, flush) \
315   { uch cc = (c); \
316     s->sym_buf[s->sym_next++] = 0; \
317     s->sym_buf[s->sym_next++] = 0; \
318     s->sym_buf[s->sym_next++] = cc; \
319     s->dyn_ltree[cc].Freq++; \
320     flush = (s->sym_next == s->sym_end); \
321    }
322 # define _tr_tally_dist(s, distance, length, flush) \
323   { uch len = (uch)(length); \
324     ush dist = (ush)(distance); \
325     s->sym_buf[s->sym_next++] = dist; \
326     s->sym_buf[s->sym_next++] = dist >> 8; \
327     s->sym_buf[s->sym_next++] = len; \
328     dist--; \
329     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
330     s->dyn_dtree[d_code(dist)].Freq++; \
331     flush = (s->sym_next == s->sym_end); \
332   }
333 #else
334 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
335 # define _tr_tally_dist(s, distance, length, flush) \
336               flush = _tr_tally(s, distance, length)
337 #endif
338 
339 #endif /* DEFLATE_H */
340