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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 /*
9  * This GM presents different gradients with an increasing number of
10  * hardstops, from 1 to 100.
11  */
12 
13 #include "gm/gm.h"
14 #include "include/core/SkCanvas.h"
15 #include "include/core/SkColor.h"
16 #include "include/core/SkPaint.h"
17 #include "include/core/SkPoint.h"
18 #include "include/core/SkRect.h"
19 #include "include/core/SkRefCnt.h"
20 #include "include/core/SkScalar.h"
21 #include "include/core/SkShader.h"
22 #include "include/core/SkSize.h"
23 #include "include/core/SkString.h"
24 #include "include/core/SkTileMode.h"
25 #include "include/effects/SkGradientShader.h"
26 
27 const int kWidth  = 1000;
28 const int kHeight = 2000;
29 const int kNumRows = 100;
30 const int kCellHeight = kHeight / kNumRows;
31 const int kPadHeight = 1;
32 const int kRectHeight = kCellHeight - (2 * kPadHeight);
33 
34 class HardstopGradientsManyGM : public skiagm::GM {
35 public:
HardstopGradientsManyGM()36     HardstopGradientsManyGM() {}
37 
38 protected:
onShortName()39     SkString onShortName() override {
40         return SkString("hardstop_gradients_many");
41     }
42 
onISize()43     SkISize onISize() override {
44         return SkISize::Make(kWidth, kHeight);
45     }
46 
onDraw(SkCanvas * canvas)47     void onDraw(SkCanvas* canvas) override {
48         static constexpr SkPoint points[] = {
49             SkPoint::Make(0,      kRectHeight / 2),
50             SkPoint::Make(kWidth, kRectHeight / 2),
51         };
52 
53         std::vector<SkColor> colors;
54         std::vector<SkScalar> positions;
55 
56         for (int row = 1; row <= kNumRows; ++row) {
57             // Assemble a gradient containing a blue-to-white blend, repeated N times per row.
58             colors.push_back(SK_ColorBLUE);
59             colors.push_back(SK_ColorWHITE);
60 
61             positions = {0.0f};
62             for (int pos = 1; pos < row; ++pos) {
63                 float place = SkScalar(pos) / SkScalar(row);
64                 positions.push_back(place);
65                 positions.push_back(place);
66             }
67             positions.push_back(1.0f);
68             SkASSERT(positions.size() == colors.size());
69 
70             // Draw it.
71             auto shader = SkGradientShader::MakeLinear(points,
72                                                        colors.data(),
73                                                        positions.data(),
74                                                        colors.size(),
75                                                        SkTileMode::kClamp,
76                                                        /*flags=*/0,
77                                                        /*localMatrix=*/nullptr);
78             SkPaint paint;
79             paint.setShader(shader);
80             canvas->drawRect(SkRect::MakeXYWH(0, kPadHeight, kWidth, kRectHeight), paint);
81 
82             canvas->translate(0, kCellHeight);
83         }
84     }
85 
86 private:
87     using INHERITED = skiagm::GM;
88 };
89 
90 DEF_GM(return new HardstopGradientsManyGM;)
91