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1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2015 The Khronos Group Inc.
6  * Copyright (c) 2015 Intel Corporation
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Command draw Tests - Base Class
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktDrawBaseClass.hpp"
26 #include "vkQueryUtil.hpp"
27 #include "vkCmdUtil.hpp"
28 #include "vkTypeUtil.hpp"
29 
30 namespace vkt
31 {
32 namespace Draw
33 {
34 
DrawTestsBaseClass(Context & context,const char * vertexShaderName,const char * fragmentShaderName,const SharedGroupParams groupParams,vk::VkPrimitiveTopology topology,const uint32_t layers)35 DrawTestsBaseClass::DrawTestsBaseClass (Context& context,
36 										const char* vertexShaderName,
37 										const char* fragmentShaderName,
38 										const SharedGroupParams groupParams,
39 										vk::VkPrimitiveTopology topology,
40 										const uint32_t layers)
41 	: TestInstance				(context)
42 	, m_colorAttachmentFormat	(vk::VK_FORMAT_R8G8B8A8_UNORM)
43 	, m_groupParams				(groupParams)
44 	, m_topology				(topology)
45 	, m_layers					(layers)
46 	, m_vk						(context.getDeviceInterface())
47 	, m_vertexShaderName		(vertexShaderName)
48 	, m_fragmentShaderName		(fragmentShaderName)
49 {
50 }
51 
initialize(void)52 void DrawTestsBaseClass::initialize (void)
53 {
54 	const vk::VkDevice device				= m_context.getDevice();
55 	const deUint32 queueFamilyIndex			= m_context.getUniversalQueueFamilyIndex();
56 	const auto viewMask						= getDefaultViewMask();
57 	const auto multiview					= (viewMask != 0u);
58 
59 	const PipelineLayoutCreateInfo pipelineLayoutCreateInfo;
60 	m_pipelineLayout						= vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo);
61 
62 	const vk::VkExtent3D targetImageExtent	= { WIDTH, HEIGHT, 1 };
63 	const ImageCreateInfo targetImageCreateInfo(vk::VK_IMAGE_TYPE_2D, m_colorAttachmentFormat, targetImageExtent, 1, m_layers, vk::VK_SAMPLE_COUNT_1_BIT,
64 		vk::VK_IMAGE_TILING_OPTIMAL, vk::VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_SRC_BIT | vk::VK_IMAGE_USAGE_TRANSFER_DST_BIT);
65 
66 	m_colorTargetImage						= Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator(), m_context.getUniversalQueueFamilyIndex());
67 
68 	const ImageSubresourceRange colorSRR (vk::VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, m_layers);
69 	const auto imageViewType = (multiview ? vk::VK_IMAGE_VIEW_TYPE_2D_ARRAY : vk::VK_IMAGE_VIEW_TYPE_2D);
70 	const ImageViewCreateInfo colorTargetViewInfo(m_colorTargetImage->object(), imageViewType, m_colorAttachmentFormat, colorSRR);
71 	m_colorTargetView						= vk::createImageView(m_vk, device, &colorTargetViewInfo);
72 
73 	// create renderpass and framebuffer only when we are not using dynamic rendering
74 	if (!m_groupParams->useDynamicRendering)
75 	{
76 		RenderPassCreateInfo renderPassCreateInfo;
77 		renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
78 																 vk::VK_SAMPLE_COUNT_1_BIT,
79 																 vk::VK_ATTACHMENT_LOAD_OP_LOAD,
80 																 vk::VK_ATTACHMENT_STORE_OP_STORE,
81 																 vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
82 																 vk::VK_ATTACHMENT_STORE_OP_STORE,
83 																 vk::VK_IMAGE_LAYOUT_GENERAL,
84 																 vk::VK_IMAGE_LAYOUT_GENERAL));
85 
86 		const vk::VkAttachmentReference colorAttachmentReference
87 		{
88 			0,
89 			vk::VK_IMAGE_LAYOUT_GENERAL
90 		};
91 
92 		renderPassCreateInfo.addSubpass(SubpassDescription(vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
93 														   0,
94 														   0,
95 														   DE_NULL,
96 														   1,
97 														   &colorAttachmentReference,
98 														   DE_NULL,
99 														   AttachmentReference(),
100 														   0,
101 														   DE_NULL));
102 
103 		const std::vector<uint32_t> viewMasks (1u, viewMask);
104 
105 		const vk::VkRenderPassMultiviewCreateInfo multiviewCreateInfo =
106 		{
107 			vk::VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,	// VkStructureType	sType;
108 			nullptr,													// const void*		pNext;
109 			de::sizeU32(viewMasks),										// uint32_t		subpassCount;
110 			de::dataOrNull(viewMasks),									// const uint32_t*	pViewMasks;
111 			0u,															// uint32_t		dependencyCount;
112 			nullptr,													// const int32_t*	pViewOffsets;
113 			de::sizeU32(viewMasks),										// uint32_t		correlationMaskCount;
114 			de::dataOrNull(viewMasks),									// const uint32_t*	pCorrelationMasks;
115 		};
116 
117 		if (multiview)
118 			renderPassCreateInfo.pNext = &multiviewCreateInfo;
119 
120 		m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
121 
122 		// create framebuffer
123 		std::vector<vk::VkImageView>	colorAttachments		{ *m_colorTargetView };
124 		const FramebufferCreateInfo		framebufferCreateInfo	(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1);
125 		m_framebuffer = vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
126 	}
127 
128 	const vk::VkVertexInputBindingDescription vertexInputBindingDescription =
129 	{
130 		0,
131 		sizeof(VertexElementData),
132 		vk::VK_VERTEX_INPUT_RATE_VERTEX,
133 	};
134 
135 	const vk::VkVertexInputAttributeDescription vertexInputAttributeDescriptions[] =
136 	{
137 		{
138 			0u,
139 			0u,
140 			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
141 			0u
142 		},	// VertexElementData::position
143 		{
144 			1u,
145 			0u,
146 			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
147 			static_cast<deUint32>(sizeof(tcu::Vec4))
148 		},  // VertexElementData::color
149 		{
150 			2u,
151 			0u,
152 			vk::VK_FORMAT_R32_SINT,
153 			static_cast<deUint32>(sizeof(tcu::Vec4)) * 2
154 		}   // VertexElementData::refVertexIndex
155 	};
156 
157 	m_vertexInputState = PipelineCreateInfo::VertexInputState(1,
158 															  &vertexInputBindingDescription,
159 															  DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions),
160 															  vertexInputAttributeDescriptions);
161 
162 	const vk::VkDeviceSize dataSize = m_data.size() * sizeof(VertexElementData);
163 	m_vertexBuffer = Buffer::createAndAlloc(m_vk, device, BufferCreateInfo(dataSize,
164 		vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), m_context.getDefaultAllocator(), vk::MemoryRequirement::HostVisible);
165 
166 	deUint8* ptr = reinterpret_cast<deUint8*>(m_vertexBuffer->getBoundMemory().getHostPtr());
167 	deMemcpy(ptr, &m_data[0], static_cast<size_t>(dataSize));
168 
169 	vk::flushAlloc(m_vk, device, m_vertexBuffer->getBoundMemory());
170 
171 	const CmdPoolCreateInfo cmdPoolCreateInfo(queueFamilyIndex);
172 	m_cmdPool	= vk::createCommandPool(m_vk, device, &cmdPoolCreateInfo);
173 	m_cmdBuffer	= vk::allocateCommandBuffer(m_vk, device, *m_cmdPool, vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY);
174 
175 	if (m_groupParams->useSecondaryCmdBuffer)
176 		m_secCmdBuffer = vk::allocateCommandBuffer(m_vk, device, *m_cmdPool, vk::VK_COMMAND_BUFFER_LEVEL_SECONDARY);
177 
178 	initPipeline(device);
179 }
180 
initPipeline(const vk::VkDevice device)181 void DrawTestsBaseClass::initPipeline (const vk::VkDevice device)
182 {
183 	const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
184 	const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0));
185 
186 	const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState;
187 
188 	vk::VkViewport viewport	= vk::makeViewport(WIDTH, HEIGHT);
189 	vk::VkRect2D scissor	= vk::makeRect2D(WIDTH, HEIGHT);
190 
191 	PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0);
192 	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT));
193 	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT));
194 	pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState));
195 	pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology));
196 	pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState));
197 	pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor)));
198 	pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState());
199 	pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState());
200 	pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState());
201 
202 #ifndef CTS_USES_VULKANSC
203 	const auto viewMask = getDefaultViewMask();
204 
205 	vk::VkPipelineRenderingCreateInfoKHR renderingCreateInfo
206 	{
207 		vk::VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
208 		DE_NULL,
209 		viewMask,
210 		1u,
211 		&m_colorAttachmentFormat,
212 		vk::VK_FORMAT_UNDEFINED,
213 		vk::VK_FORMAT_UNDEFINED
214 	};
215 
216 	if (m_groupParams->useDynamicRendering)
217 		pipelineCreateInfo.pNext = &renderingCreateInfo;
218 #endif // CTS_USES_VULKANSC
219 
220 	m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo);
221 }
222 
preRenderBarriers(void)223 void DrawTestsBaseClass::preRenderBarriers(void)
224 {
225 	const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } };
226 
227 	initialTransitionColor2DImage(m_vk, *m_cmdBuffer, m_colorTargetImage->object(), vk::VK_IMAGE_LAYOUT_GENERAL,
228 		vk::VK_ACCESS_TRANSFER_WRITE_BIT, vk::VK_PIPELINE_STAGE_TRANSFER_BIT, m_layers);
229 
230 	const ImageSubresourceRange subresourceRange(vk::VK_IMAGE_ASPECT_COLOR_BIT);
231 	m_vk.cmdClearColorImage(*m_cmdBuffer, m_colorTargetImage->object(),
232 		vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &subresourceRange);
233 
234 	const vk::VkMemoryBarrier memBarrier
235 	{
236 		vk::VK_STRUCTURE_TYPE_MEMORY_BARRIER,
237 		DE_NULL,
238 		vk::VK_ACCESS_TRANSFER_WRITE_BIT,
239 		vk::VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | vk::VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
240 	};
241 
242 	m_vk.cmdPipelineBarrier(*m_cmdBuffer, vk::VK_PIPELINE_STAGE_TRANSFER_BIT,
243 		vk::VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
244 		0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
245 }
246 
beginLegacyRender(vk::VkCommandBuffer cmdBuffer,const vk::VkSubpassContents content)247 void DrawTestsBaseClass::beginLegacyRender (vk::VkCommandBuffer cmdBuffer, const vk::VkSubpassContents content)
248 {
249 	const vk::VkRect2D renderArea = vk::makeRect2D(WIDTH, HEIGHT);
250 
251 	vk::beginRenderPass(m_vk, cmdBuffer, *m_renderPass, *m_framebuffer, renderArea, content);
252 }
253 
endLegacyRender(vk::VkCommandBuffer cmdBuffer)254 void DrawTestsBaseClass::endLegacyRender (vk::VkCommandBuffer cmdBuffer)
255 {
256 	vk::endRenderPass(m_vk, cmdBuffer);
257 }
258 
259 #ifndef CTS_USES_VULKANSC
beginSecondaryCmdBuffer(const vk::DeviceInterface & vk,const vk::VkRenderingFlagsKHR renderingFlags)260 void DrawTestsBaseClass::beginSecondaryCmdBuffer(const vk::DeviceInterface& vk, const vk::VkRenderingFlagsKHR renderingFlags)
261 {
262 	vk::VkCommandBufferInheritanceRenderingInfoKHR inheritanceRenderingInfo
263 	{
264 		vk::VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR,	// VkStructureType					sType;
265 		DE_NULL,																// const void*						pNext;
266 		renderingFlags,															// VkRenderingFlagsKHR				flags;
267 		getDefaultViewMask(),													// uint32_t							viewMask;
268 		1u,																		// uint32_t							colorAttachmentCount;
269 		&m_colorAttachmentFormat,												// const VkFormat*					pColorAttachmentFormats;
270 		vk::VK_FORMAT_UNDEFINED,												// VkFormat							depthAttachmentFormat;
271 		vk::VK_FORMAT_UNDEFINED,												// VkFormat							stencilAttachmentFormat;
272 		vk::VK_SAMPLE_COUNT_1_BIT,												// VkSampleCountFlagBits			rasterizationSamples;
273 	};
274 	const vk::VkCommandBufferInheritanceInfo bufferInheritanceInfo = vk::initVulkanStructure(&inheritanceRenderingInfo);
275 
276 	vk::VkCommandBufferUsageFlags usageFlags = vk::VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
277 	if (!m_groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
278 		usageFlags |= vk::VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
279 
280 	const vk::VkCommandBufferBeginInfo commandBufBeginParams
281 	{
282 		vk::VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,						// VkStructureType					sType;
283 		DE_NULL,																// const void*						pNext;
284 		usageFlags,																// VkCommandBufferUsageFlags		flags;
285 		&bufferInheritanceInfo
286 	};
287 
288 	VK_CHECK(vk.beginCommandBuffer(*m_secCmdBuffer, &commandBufBeginParams));
289 }
290 
beginDynamicRender(vk::VkCommandBuffer cmdBuffer,const vk::VkRenderingFlagsKHR renderingFlags)291 void DrawTestsBaseClass::beginDynamicRender(vk::VkCommandBuffer cmdBuffer, const vk::VkRenderingFlagsKHR renderingFlags)
292 {
293 	const vk::VkClearValue	clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } };
294 	const vk::VkRect2D		renderArea = vk::makeRect2D(WIDTH, HEIGHT);
295 
296 	vk::beginRendering(m_vk, cmdBuffer, *m_colorTargetView, renderArea, clearColor, vk::VK_IMAGE_LAYOUT_GENERAL, vk::VK_ATTACHMENT_LOAD_OP_LOAD, renderingFlags, m_layers, getDefaultViewMask());
297 }
298 
endDynamicRender(vk::VkCommandBuffer cmdBuffer)299 void DrawTestsBaseClass::endDynamicRender(vk::VkCommandBuffer cmdBuffer)
300 {
301 	vk::endRendering(m_vk, cmdBuffer);
302 }
303 #endif // CTS_USES_VULKANSC
304 
getDefaultViewMask(void) const305 uint32_t DrawTestsBaseClass::getDefaultViewMask (void) const
306 {
307 	const bool		multiview	= (m_layers > 1u);
308 	const uint32_t	viewMask	= (multiview ? ((1u << m_layers) - 1u) : 0u);
309 	return viewMask;
310 }
311 
312 }	// Draw
313 }	// vkt
314