| /arkcompiler/ets_runtime/ecmascript/compiler/ |
| D | mcr_lowering.cpp | 201 GateRef frameState = acc_.GetFrameState(gate); in LowerHeapObjectCheck() local 268 auto frameState = acc_.GetFrameState(gate); in DeleteStateSplit() local 277 GateRef frameState = acc_.GetFrameState(gate); in LowerArrayGuardianCheck() local 288 GateRef frameState = acc_.GetFrameState(gate); in LowerHClassStableArrayCheck() local 500 GateRef frameState = acc_.GetFrameState(gate); in LowerCheckAndConvert() local 542 void MCRLowering::LowerCheckFloat64AndConvert(GateRef gate, GateRef frameState) in LowerCheckFloat64AndConvert() 559 void MCRLowering::LowerCheckSpecialHoleAndConvert(GateRef gate, GateRef frameState) in LowerCheckSpecialHoleAndConvert() 582 void MCRLowering::LowerCheckUInt32AndConvert(GateRef gate, GateRef frameState) in LowerCheckUInt32AndConvert() 591 void MCRLowering::LowerCheckTaggedIntAndConvert(GateRef gate, GateRef frameState) in LowerCheckTaggedIntAndConvert() 607 void MCRLowering::LowerCheckTaggedDoubleAndConvert(GateRef gate, GateRef frameState) in LowerCheckTaggedDoubleAndConvert() [all …]
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| D | mcr_circuit_builder.cpp | 24 GateRef frameState) in ObjectTypeCheck() 40 GateRef CircuitBuilder::HeapObjectCheck(GateRef gate, GateRef frameState) in HeapObjectCheck() 59 auto frameState = acc_.FindNearestFrameState(currentDepend); in EcmaObjectCheck() local 67 GateRef CircuitBuilder::HeapObjectIsEcmaObjectCheck(GateRef gate, GateRef frameState) in HeapObjectIsEcmaObjectCheck() 81 GateRef CircuitBuilder::ProtoChangeMarkerCheck(GateRef gate, GateRef frameState) in ProtoChangeMarkerCheck() 103 auto frameState = acc_.FindNearestFrameState(currentDepend); in StableArrayCheck() local 117 GateRef frameState = acc_.FindNearestFrameState(receiver); in MathHClassConsistencyCheck() local 137 auto frameState = acc_.FindNearestFrameState(currentDepend); in ElementsKindCheck() local 151 auto frameState = acc_.FindNearestFrameState(currentDepend); in COWArrayCheck() local 164 auto frameState = acc_.FindNearestFrameState(currentDepend); in EcmaStringCheck() local [all …]
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| D | typed_hcr_lowering.cpp | 280 GateRef frameState = GetFrameState(gate); in LowerIntCheck() local 291 GateRef frameState = GetFrameState(gate); in LowerDoubleCheck() local 302 GateRef frameState = GetFrameState(gate); in LowerNumberCheck() local 313 GateRef frameState = GetFrameState(gate); in LowerBooleanCheck() local 325 GateRef frameState = GetFrameState(gate); in LowerStableArrayCheck() local 406 GateRef frameState = GetFrameState(gate); in LowerTypedArrayCheck() local 434 GateRef frameState = GetFrameState(gate); in LowerEcmaStringCheck() local 446 GateRef frameState = GetFrameState(gate); in LowerInternStringCheck() local 459 GateRef frameState = GetFrameState(gate); in LowerEcmaMapCheck() local 548 GateRef frameState = GetFrameState(gate); in LowerSimpleHClassCheck() local [all …]
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| D | loop_analysis.cpp | 80 auto frameState = acc_.GetFrameState(nex); in CollectUseGate() local 148 auto frameState = acc_.GetFrameState(gate); in UpdateLoopInfo() local
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| D | argument_accessor.cpp | 138 GateRef frameState = gateAcc.GetFrameState(gate); in GetFrameArgsIn() local
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| D | ts_inline_lowering.cpp | 130 GateRef frameState = GetFrameState(info); in TryInline() local 362 GateRef frameState = acc_.GetFrameState(gate); in BuildAccessor() local 527 GateRef frameState = acc_.GetFrameState(gate); in InlineFuncCheck() local 558 auto frameState = acc_.GetFrameState(gate); in InlineAccessorCheck() local 714 GateRef frameState = GetFrameState(info); in GetFrameArgs() local
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| D | typed_bytecode_lowering.cpp | 593 GateRef frameState = acc_.GetFrameState(gate); in LowerTypedLdObjByName() local 685 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in LowerTypedLdPrivateProperty() local 722 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in LowerTypedStPrivateProperty() local 760 GateRef frameState = Circuit::NullGate(); in LowerTypedStObjByName() local 866 …dBytecodeLowering::TypedStObjByNameTransition(GateRef gate, GateRef receiverHC, GateRef frameState, in TypedStObjByNameTransition() 1024 GateRef frameState = acc_.FindNearestFrameState(gate); in TryLowerTypedLdObjByNameForGlobalsId() local 1438 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in StoreJSArrayByIndex() local 1565 GateRef frameState = acc.FindNearestFrameState(gate); in TryLowerNewNumber() local 1603 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedNewObjRange() local 1691 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedSuperCall() local
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| D | native_inline_lowering.cpp | 381 GateRef frameState = acc_.GetFrameState(gate); in AddTraceLogs() local 705 GateRef frameState = acc_.GetFrameState(gate); in TryInlineBigIntAsIntN() local 969 GateRef frameState = acc_.GetFrameState(gate); in TryInlineDataViewGet() local 1001 GateRef frameState = acc_.GetFrameState(gate); in TryInlineDataViewSet() local 1636 GateRef frameState = acc_.GetFrameState(gate); in TryInlineArrayFilter() local 1673 GateRef frameState = acc_.GetFrameState(gate); in TryInlineArrayMap() local 1810 GateRef frameState = acc_.GetFrameState(gate); in TryInlineArraySlice() local
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| D | ntype_hcr_lowering.cpp | 90 GateRef frameState = GetFrameState(gate); in LowerCreateArrayWithBuffer() local 144 GateRef frameState = GetFrameState(gate); in LowerCreateArguments() local
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| D | hcr_circuit_builder.cpp | 557 auto frameState = acc_.FindNearestFrameState(currentDepend); in CreateArrayWithBuffer() local 573 auto frameState = acc_.FindNearestFrameState(currentDepend); in CreateArguments() local 702 GateRef frameState = acc_.FindNearestFrameState(currentDepend); in OrdinaryHasInstance() local
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| D | mcr_circuit_builder.h | 622 auto frameState = acc_.GetFrameState(gate); in JSNoGCCallThisTargetTypeCheck() local 637 auto frameState = acc_.GetFrameState(gate); in JSCallTargetTypeCheck() local
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| D | frame_states.cpp | 1430 auto frameState = circuit_->NewGate(circuit_->FrameState(accessor.ToValue()), in BuildFrameState() local 1437 auto frameState = BuildFrameState(frameContext, liveout, bcIndex); in BuildStateSplit() local 1463 auto frameState = GetBcFrameStateCache(); in BindStateSplitAfter() local
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| D | typed_native_inline_lowering.cpp | 798 auto frameState = FindFrameState(gate); in LowerIntAbs() local 1233 GateRef frameState = acc_.GetValueIn(gate, 2); in LowerBigIntAsIntN() local 1309 GateRef frameState = Circuit::NullGate(); in LowerDataViewProtoFunc() local 1995 auto frameState = acc_.GetFrameState(gate); in LowerNumberParseFloat() local 2995 GateRef frameState = acc_.GetValueIn(gate, 3); in LowerArrayFilter() local 3096 GateRef frameState = acc_.GetValueIn(gate, 3); in LowerArrayMap() local 3458 GateRef frameState = acc_.GetValueIn(gate, 3); in LowerArraySlice() local
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| D | circuit_builder.cpp | 347 void CircuitBuilder::DeoptCheck(GateRef condition, GateRef frameState, DeoptType type) in DeoptCheck() 844 …lder::GetObjectByIndexFromConstPool(GateRef glue, GateRef hirGate, GateRef frameState, GateRef ind… in GetObjectByIndexFromConstPool() 1145 auto frameState = acc_.FindNearestFrameState(currentDepend); in LoadBuiltinObject() local
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| D | number_speculative_lowering.cpp | 996 GateRef frameState = acc_.GetFrameState(gate); in VisitLoadPropertyOnProto() local
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| D | gate_accessor.cpp | 636 GateRef frameState = GetFrameState(gate); in GetFrameArgs() local
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/llvm/ |
| D | llvm_ir_builder.cpp | 2961 GateRef frameState = deoptFrameState; in VisitDeoptCheck() local
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/ |
| D | litecg_ir_builder.cpp | 2989 GateRef frameState = acc_.GetFrameState(deoptFrameState); in GetOrCreateDeoptBBInfo() local
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