| /third_party/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_shader_nir.c | 57 void si_nir_opts(struct si_screen *sscreen, struct nir_shader *nir, bool first) in si_nir_opts() argument 66 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in si_nir_opts() 67 NIR_PASS(progress, nir, nir_lower_alu_to_scalar, si_alu_to_scalar_filter, sscreen); in si_nir_opts() 68 NIR_PASS(progress, nir, nir_lower_phis_to_scalar, false); in si_nir_opts() 71 NIR_PASS(progress, nir, nir_split_array_vars, nir_var_function_temp); in si_nir_opts() 72 NIR_PASS(lower_alu_to_scalar, nir, nir_shrink_vec_array_vars, nir_var_function_temp); in si_nir_opts() 73 NIR_PASS(progress, nir, nir_opt_find_array_copies); in si_nir_opts() 75 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in si_nir_opts() 76 NIR_PASS(progress, nir, nir_opt_dead_write_vars); in si_nir_opts() 78 NIR_PASS(lower_alu_to_scalar, nir, nir_opt_trivial_continues); in si_nir_opts() [all …]
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| D | si_shader_info.c | 173 static bool are_tessfactors_def_in_all_invocs(const struct nir_shader *nir) in are_tessfactors_def_in_all_invocs() argument 175 assert(nir->info.stage == MESA_SHADER_TESS_CTRL); in are_tessfactors_def_in_all_invocs() 193 nir_foreach_function (function, nir) { in are_tessfactors_def_in_all_invocs() 222 static void scan_io_usage(const nir_shader *nir, struct si_shader_info *info, in scan_io_usage() argument 275 if (nir->info.stage != MESA_SHADER_VERTEX || !is_input) in scan_io_usage() 278 if (nir->info.stage == MESA_SHADER_FRAGMENT && !is_input) { in scan_io_usage() 360 if (nir->info.stage == MESA_SHADER_FRAGMENT && in scan_io_usage() 391 static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info, in scan_instruction() argument 442 if (nir->info.stage == MESA_SHADER_VERTEX || in scan_instruction() 443 nir->info.stage == MESA_SHADER_TESS_EVAL) in scan_instruction() [all …]
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| /third_party/mesa3d/src/compiler/nir/ |
| D | nir_sweep.c | 24 #include "nir.h" 41 static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node); 44 sweep_block(nir_shader *nir, nir_block *block) in sweep_block() argument 46 ralloc_steal(nir, block); in sweep_block() 59 list_add(&instr->gc_node, &nir->gc_list); in sweep_block() 64 sweep_if(nir_shader *nir, nir_if *iff) in sweep_if() argument 66 ralloc_steal(nir, iff); in sweep_if() 69 sweep_cf_node(nir, cf_node); in sweep_if() 73 sweep_cf_node(nir, cf_node); in sweep_if() 78 sweep_loop(nir_shader *nir, nir_loop *loop) in sweep_loop() argument [all …]
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| /third_party/mesa3d/src/imagination/rogue/ |
| D | rogue_nir.c | 25 #include "nir/nir.h" 26 #include "nir/nir_schedule.h" 33 * \brief Contains NIR-specific functions. 37 * \brief SPIR-V to NIR compilation options. 69 * \brief Applies optimizations and passes required to lower the NIR shader into 78 nir_shader *nir, in rogue_nir_passes() argument 83 nir_validate_shader(nir, "after spirv_to_nir"); in rogue_nir_passes() 86 NIR_PASS_V(nir, nir_split_var_copies); in rogue_nir_passes() 87 NIR_PASS_V(nir, nir_split_per_member_structs); in rogue_nir_passes() 90 NIR_PASS_V(nir, nir_lower_clamp_color_outputs); in rogue_nir_passes() [all …]
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| /third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
| D | lima_compiler_cmdline.c | 62 sort_varyings(nir_shader *nir, nir_variable_mode mode) in sort_varyings() argument 66 nir_foreach_variable_with_modes_safe(var, nir, mode) { in sort_varyings() 70 exec_list_append(&nir->variables, &new_list); in sort_varyings() 74 fixup_varying_slots(nir_shader *nir, nir_variable_mode mode) in fixup_varying_slots() argument 76 nir_foreach_variable_with_modes(var, nir, mode) { in fixup_varying_slots() 115 nir_shader *nir = glsl_to_nir(&local_ctx.Const, prog, stage, nir_options); in load_glsl() local 117 /* required NIR passes: */ in load_glsl() 119 nir->info.stage == MESA_SHADER_VERTEX || in load_glsl() 120 nir->info.stage == MESA_SHADER_GEOMETRY) { in load_glsl() 121 NIR_PASS_V(nir, nir_lower_io_to_temporaries, in load_glsl() [all …]
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| /third_party/mesa3d/src/mesa/state_tracker/ |
| D | st_glsl_to_nir.cpp | 45 #include "compiler/nir/nir.h" 46 #include "compiler/nir/nir_builder.h" 63 * may need to fix up varying slots so the glsl->nir path is aligned 64 * with the anything->tgsi->nir path. 94 st_nir_assign_vs_in_locations(struct nir_shader *nir) in st_nir_assign_vs_in_locations() argument 96 if (nir->info.stage != MESA_SHADER_VERTEX || nir->info.io_lowered) in st_nir_assign_vs_in_locations() 99 nir->num_inputs = util_bitcount64(nir->info.inputs_read); in st_nir_assign_vs_in_locations() 103 nir_foreach_shader_in_variable_safe(var, nir) { in st_nir_assign_vs_in_locations() 104 /* NIR already assigns dual-slot inputs to two locations so all we have in st_nir_assign_vs_in_locations() 107 if (nir->info.inputs_read & BITFIELD64_BIT(var->data.location)) { in st_nir_assign_vs_in_locations() [all …]
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| D | st_program.c | 45 #include "compiler/nir/nir.h" 46 #include "compiler/nir/nir_serialize.h" 56 #include "nir/nir_to_tgsi.h" 330 /* Note: Any setup of ->ir.nir that has had pipe->create_*_state called on in st_release_variants() 331 * it has resulted in the driver taking ownership of the NIR. Those in st_release_variants() 332 * callers should be NULLing out the nir field in any pipe_shader_state in st_release_variants() 335 * GLSL IR and ARB programs will have set gl_program->nir to the same in st_release_variants() 336 * shader as ir->ir.nir, so it will be freed by _mesa_delete_program(). in st_release_variants() 354 st_finalize_nir_before_variants(struct nir_shader *nir) in st_finalize_nir_before_variants() argument 356 NIR_PASS_V(nir, nir_split_var_copies); in st_finalize_nir_before_variants() [all …]
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| D | st_nir_builtins.c | 27 #include "compiler/nir/nir_builder.h" 34 nir_shader *nir) in st_nir_finish_builtin_shader() argument 37 gl_shader_stage stage = nir->info.stage; in st_nir_finish_builtin_shader() 39 nir->info.separate_shader = true; in st_nir_finish_builtin_shader() 41 nir->info.fs.untyped_color_outputs = true; in st_nir_finish_builtin_shader() 43 NIR_PASS_V(nir, nir_lower_global_vars_to_local); in st_nir_finish_builtin_shader() 44 NIR_PASS_V(nir, nir_split_var_copies); in st_nir_finish_builtin_shader() 45 NIR_PASS_V(nir, nir_lower_var_copies); in st_nir_finish_builtin_shader() 46 NIR_PASS_V(nir, nir_lower_system_values); in st_nir_finish_builtin_shader() 47 NIR_PASS_V(nir, nir_lower_compute_system_values, NULL); in st_nir_finish_builtin_shader() [all …]
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| /third_party/mesa3d/src/amd/vulkan/ |
| D | radv_shader_info.c | 23 #include "nir/nir.h" 24 #include "nir/nir_xfb_info.h" 37 gather_intrinsic_load_input_info(const nir_shader *nir, const nir_intrinsic_instr *instr, in gather_intrinsic_load_input_info() argument 40 switch (nir->info.stage) { in gather_intrinsic_load_input_info() 55 gather_intrinsic_store_output_info(const nir_shader *nir, const nir_intrinsic_instr *instr, in gather_intrinsic_store_output_info() argument 67 switch (nir->info.stage) { in gather_intrinsic_store_output_info() 89 gather_push_constant_info(const nir_shader *nir, const nir_intrinsic_instr *instr, in gather_push_constant_info() argument 108 gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr, in gather_intrinsic_info() argument 167 gather_push_constant_info(nir, instr, info); in gather_intrinsic_info() 195 gather_intrinsic_load_input_info(nir, instr, info); in gather_intrinsic_info() [all …]
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| D | radv_shader.c | 29 #include "nir/nir.h" 30 #include "nir/nir_builder.h" 31 #include "nir/nir_xfb_info.h" 141 is_meta_shader(nir_shader *nir) in is_meta_shader() argument 143 return nir && nir->info.internal; in is_meta_shader() 147 radv_can_dump_shader(struct radv_device *device, nir_shader *nir, bool meta_shader) in radv_can_dump_shader() argument 152 if ((is_meta_shader(nir) || meta_shader) && in radv_can_dump_shader() 160 radv_can_dump_shader_stats(struct radv_device *device, nir_shader *nir) in radv_can_dump_shader_stats() argument 163 return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS && !is_meta_shader(nir); in radv_can_dump_shader_stats() 231 radv_optimize_nir_algebraic(nir_shader *nir, bool opt_offsets) in radv_optimize_nir_algebraic() argument [all …]
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| /third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
| D | ir3_cmdline.c | 37 #include "nir/tgsi_to_nir.h" 81 sort_varyings(nir_shader *nir, nir_variable_mode mode) in sort_varyings() argument 85 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() 89 exec_list_append(&nir->variables, &new_list); in sort_varyings() 93 fixup_varying_slots(nir_shader *nir, nir_variable_mode mode) in fixup_varying_slots() argument 95 nir_foreach_variable_with_modes (var, nir, mode) { in fixup_varying_slots() 124 nir_shader *nir = glsl_to_nir(&local_ctx.Const, prog, stage, nir_options); in load_glsl() local 126 /* required NIR passes: */ in load_glsl() 128 nir->info.stage == MESA_SHADER_VERTEX || in load_glsl() 129 nir->info.stage == MESA_SHADER_GEOMETRY) { in load_glsl() [all …]
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| /third_party/mesa3d/src/intel/compiler/ |
| D | brw_kernel.c | 27 #include "compiler/nir/nir_builder.h" 40 nir_shader *nir = nir_load_libclc_shader(64, disk_cache, in load_clc_shader() local 42 if (nir == NULL) in load_clc_shader() 46 p_atomic_cmpxchg(&compiler->clc_shader, NULL, nir); in load_clc_shader() 49 return nir; in load_clc_shader() 52 ralloc_free(nir); in load_clc_shader() 128 implement_intel_builtins(nir_shader *nir) in implement_intel_builtins() argument 132 nir_foreach_function(func, nir) { in implement_intel_builtins() 159 nir_shader_preserve_all_metadata(nir); in implement_intel_builtins() 165 lower_kernel_intrinsics(nir_shader *nir) in lower_kernel_intrinsics() argument [all …]
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| D | brw_nir.h | 28 #include "compiler/nir/nir.h" 93 void brw_nir_analyze_boolean_resolves(nir_shader *nir); 96 nir_shader *nir, 103 bool brw_nir_lower_cs_intrinsics(nir_shader *nir); 105 void brw_nir_lower_vs_inputs(nir_shader *nir, 108 void brw_nir_lower_vue_inputs(nir_shader *nir, 110 void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue); 111 void brw_nir_lower_fs_inputs(nir_shader *nir, 114 void brw_nir_lower_vue_outputs(nir_shader *nir); 115 void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue, [all …]
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| D | brw_nir.c | 29 #include "compiler/nir/nir_builder.h" 163 brw_nir_lower_vs_inputs(nir_shader *nir, in brw_nir_lower_vs_inputs() argument 168 nir_foreach_shader_in_variable(var, nir) in brw_nir_lower_vs_inputs() 175 nir_lower_io(nir, nir_var_shader_in, type_size_vec4, in brw_nir_lower_vs_inputs() 179 nir_opt_constant_folding(nir); in brw_nir_lower_vs_inputs() 181 nir_io_add_const_offset_to_base(nir, nir_var_shader_in); in brw_nir_lower_vs_inputs() 183 brw_nir_apply_attribute_workarounds(nir, vs_attrib_wa_flags); in brw_nir_lower_vs_inputs() 191 BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FIRST_VERTEX) || in brw_nir_lower_vs_inputs() 192 BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE) || in brw_nir_lower_vs_inputs() 193 BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) || in brw_nir_lower_vs_inputs() [all …]
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| /third_party/mesa3d/src/microsoft/spirv_to_dxil/ |
| D | dxil_spirv_nir.c | 48 add_runtime_data_var(nir_shader *nir, unsigned desc_set, unsigned binding) in add_runtime_data_var() argument 51 nir->info.stage == MESA_SHADER_COMPUTE in add_runtime_data_var() 60 nir, nir_var_mem_ubo, in add_runtime_data_var() 161 add_push_constant_var(nir_shader *nir, unsigned size, unsigned desc_set, unsigned binding) in add_push_constant_var() argument 170 nir, nir_var_mem_ubo, in add_push_constant_var() 560 dxil_spirv_nir_link(nir_shader *nir, nir_shader *prev_stage_nir) in dxil_spirv_nir_link() argument 565 NIR_PASS_V(nir, dxil_spirv_nir_kill_undefined_varyings, prev_stage_nir); in dxil_spirv_nir_link() 566 NIR_PASS_V(prev_stage_nir, dxil_spirv_nir_kill_unused_outputs, nir); in dxil_spirv_nir_link() 568 nir->info.inputs_read = in dxil_spirv_nir_link() 569 dxil_reassign_driver_locations(nir, nir_var_shader_in, in dxil_spirv_nir_link() [all …]
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| D | spirv_to_dxil.c | 52 spirv_to_dxil_nir_prep(nir_shader *nir) in spirv_to_dxil_nir_prep() argument 58 NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp); in spirv_to_dxil_nir_prep() 59 NIR_PASS_V(nir, nir_lower_returns); in spirv_to_dxil_nir_prep() 60 NIR_PASS_V(nir, nir_inline_functions); in spirv_to_dxil_nir_prep() 61 NIR_PASS_V(nir, nir_copy_prop); in spirv_to_dxil_nir_prep() 62 NIR_PASS_V(nir, nir_opt_deref); in spirv_to_dxil_nir_prep() 65 foreach_list_typed_safe(nir_function, func, node, &nir->functions) { in spirv_to_dxil_nir_prep() 69 assert(exec_list_length(&nir->functions) == 1); in spirv_to_dxil_nir_prep() 76 NIR_PASS_V(nir, nir_lower_variable_initializers, ~0); in spirv_to_dxil_nir_prep() 81 NIR_PASS_V(nir, nir_split_var_copies); in spirv_to_dxil_nir_prep() [all …]
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| /third_party/mesa3d/src/microsoft/clc/ |
| D | clc_compiler.c | 24 #include "nir.h" 258 clc_lower_images(nir_shader *nir, struct clc_image_lower_context *context) in clc_lower_images() argument 260 nir_foreach_function(func, nir) { in clc_lower_images() 284 clc_lower_64bit_semantics(nir_shader *nir) in clc_lower_64bit_semantics() argument 286 nir_foreach_function(func, nir) { in clc_lower_64bit_semantics() 326 clc_lower_nonnormalized_samplers(nir_shader *nir, in clc_lower_nonnormalized_samplers() argument 329 nir_foreach_function(func, nir) { in clc_lower_nonnormalized_samplers() 398 add_kernel_inputs_var(struct clc_dxil_object *dxil, nir_shader *nir, in add_kernel_inputs_var() argument 406 nir_foreach_variable_with_modes(var, nir, nir_var_uniform) in add_kernel_inputs_var() 416 nir_variable_create(nir, nir_var_mem_ubo, in add_kernel_inputs_var() [all …]
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| /third_party/mesa3d/src/gallium/frontends/clover/nir/ |
| D | invocation.cpp | 35 #include <compiler/nir/nir_builder.h> 36 #include <compiler/nir/nir_serialize.h> 345 clover_lower_nir(nir_shader *nir, std::vector<binary::argument> &args, in clover_lower_nir() argument 349 if (nir->constant_data_size) { in clover_lower_nir() 352 constant_var = nir_variable_create(nir, nir_var_uniform, type, in clover_lower_nir() 363 return nir_shader_lower_instructions(nir, in clover_lower_nir() 397 struct disk_cache *clover::nir::create_clc_disk_cache(void) in create_clc_disk_cache() 404 if (!disk_cache_get_function_identifier((void *)clover::nir::create_clc_disk_cache, &ctx)) in create_clc_disk_cache() 413 void clover::nir::check_for_libclc(const device &dev) in check_for_libclc() 419 nir_shader *clover::nir::load_libclc_nir(const device &dev, std::string &r_log) in load_libclc_nir() [all …]
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| /third_party/mesa3d/src/gallium/frontends/lavapipe/ |
| D | lvp_pipeline.c | 31 #include "nir/nir_builder.h" 36 #include "nir/nir_xfb_info.h" 128 set_image_access(struct lvp_pipeline *pipeline, nir_shader *nir, in set_image_access() argument 139 value += get_set_layout(pipeline->layout, s)->stage[nir->info.stage].image_count; in set_image_access() 141 value += binding->stage[nir->info.stage].image_index; in set_image_access() 146 pipeline->access[nir->info.stage].images_read |= mask; in set_image_access() 148 pipeline->access[nir->info.stage].images_written |= mask; in set_image_access() 152 set_buffer_access(struct lvp_pipeline *pipeline, nir_shader *nir, in set_buffer_access() argument 161 var = nir_get_binding_variable(nir, b); in set_buffer_access() 173 value += get_set_layout(pipeline->layout, s)->stage[nir->info.stage].shader_buffer_count; in set_buffer_access() [all …]
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| /third_party/mesa3d/src/asahi/compiler/ |
| D | cmdline.c | 60 sort_varyings(nir_shader *nir, nir_variable_mode mode) in sort_varyings() argument 64 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() 68 exec_list_append(&nir->variables, &new_list); in sort_varyings() 72 fixup_varying_slots(nir_shader *nir, nir_variable_mode mode) in fixup_varying_slots() argument 74 nir_foreach_variable_with_modes (var, nir, mode) { in fixup_varying_slots() 88 nir_shader *nir[2]; in compile_shader() local 110 nir[i] = glsl_to_nir(&local_ctx.Const, prog, shader_types[i], &agx_nir_options); in compile_shader() 113 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs, in compile_shader() 115 sort_varyings(nir[i], nir_var_shader_out); in compile_shader() 116 nir_assign_var_locations(nir[i], nir_var_shader_out, &nir[i]->num_outputs, in compile_shader() [all …]
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| /third_party/mesa3d/src/gallium/auxiliary/nir/ |
| D | nir_to_tgsi_info.c | 33 #include "nir.h" 135 static void gather_intrinsic_load_deref_info(const nir_shader *nir, in gather_intrinsic_load_deref_info() argument 144 if (nir->info.stage == MESA_SHADER_FRAGMENT) in gather_intrinsic_load_deref_info() 148 switch (nir->info.stage) { in gather_intrinsic_load_deref_info() 170 static void scan_instruction(const struct nir_shader *nir, in scan_instruction() argument 343 gather_intrinsic_load_deref_info(nir, intr, deref, need_texcoord, var, info); in scan_instruction() 407 void nir_tgsi_scan_shader(const struct nir_shader *nir, in nir_tgsi_scan_shader() argument 413 info->processor = pipe_shader_type_from_mesa(nir->info.stage); in nir_tgsi_scan_shader() 418 pipe_shader_type_from_mesa(nir->info.next_stage); in nir_tgsi_scan_shader() 420 if (nir->info.stage == MESA_SHADER_VERTEX) { in nir_tgsi_scan_shader() [all …]
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| /third_party/mesa3d/src/vulkan/runtime/ |
| D | vk_nir.c | 27 #include "compiler/nir/nir_xfb_info.h" 100 nir_shader *nir = spirv_to_nir(spirv_data, spirv_size_B / 4, in vk_spirv_to_nir() local 106 if (nir == NULL) in vk_spirv_to_nir() 109 assert(nir->info.stage == stage); in vk_spirv_to_nir() 110 nir_validate_shader(nir, "after spirv_to_nir"); in vk_spirv_to_nir() 111 nir_validate_ssa_dominance(nir, "after spirv_to_nir"); in vk_spirv_to_nir() 113 ralloc_steal(mem_ctx, nir); in vk_spirv_to_nir() 119 NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp); in vk_spirv_to_nir() 120 NIR_PASS_V(nir, nir_lower_returns); in vk_spirv_to_nir() 121 NIR_PASS_V(nir, nir_inline_functions); in vk_spirv_to_nir() [all …]
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| /third_party/mesa3d/src/panfrost/bifrost/ |
| D | cmdline.c | 93 sort_varyings(nir_shader *nir, nir_variable_mode mode) in sort_varyings() argument 97 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() 101 exec_list_append(&nir->variables, &new_list); in sort_varyings() 105 fixup_varying_slots(nir_shader *nir, nir_variable_mode mode) in fixup_varying_slots() argument 107 nir_foreach_variable_with_modes (var, nir, mode) { in fixup_varying_slots() 121 nir_shader *nir[MESA_SHADER_COMPUTE + 1]; in compile_shader() local 152 nir[i] = glsl_to_nir(&local_ctx.Const, prog, shader_types[i], &bifrost_nir_options); in compile_shader() 155 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs, in compile_shader() 157 sort_varyings(nir[i], nir_var_shader_out); in compile_shader() 158 nir_assign_var_locations(nir[i], nir_var_shader_out, &nir[i]->num_outputs, in compile_shader() [all …]
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| /third_party/mesa3d/docs/relnotes/ |
| D | 20.3.0.rst | 34 - GL_NV_copy_depth_to_color for NIR 83 - Amber test NIR validation failed after spirv_to_nir 85 - Follow-up from "nir,spirv: Add generic pointers support" 90 - Follow-up from "st/mesa: Use nir-to-tgsi for builtins if the driver needs TGSI" 124 - nir: Mesa regression on Compute shader 168 - \[regression][bisected\] nir: nir_intrinsic_io_semantics assert failures in piglit 226 - nir/lower_io: don't reduce range if parent length is zero 265 - v3dv/pipeline: adding some nir-based linking 267 - v3dv: debug nir shader also after spirv_to_nir 275 - v3dv/pipeline: revamp nir lowering/optimizations passes [all …]
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| /third_party/mesa3d/src/panfrost/vulkan/ |
| D | panvk_vX_shader.c | 96 nir_shader *nir, in panvk_lower_blend() argument 163 NIR_PASS_V(nir, nir_lower_blend, &options); in panvk_lower_blend() 172 NIR_PASS_V(nir, nir_shader_instructions_pass, in panvk_lower_blend() 250 nir_shader *nir; in panvk_per_arch() local 256 NULL, &nir); in panvk_per_arch() 262 NIR_PASS_V(nir, nir_lower_io_to_temporaries, in panvk_per_arch() 263 nir_shader_get_entrypoint(nir), true, true); in panvk_per_arch() 276 NIR_PASS_V(nir, nir_lower_indirect_derefs, in panvk_per_arch() 280 NIR_PASS_V(nir, nir_opt_copy_prop_vars); in panvk_per_arch() 281 NIR_PASS_V(nir, nir_opt_combine_stores, nir_var_all); in panvk_per_arch() [all …]
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