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1 /**
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "split_resolver.h"
17 #include "compiler/optimizer/ir/basicblock.h"
18 #include "compiler/optimizer/analysis/dominators_tree.h"
19 #include "compiler/optimizer/analysis/loop_analyzer.h"
20 #include "compiler/optimizer/optimizations/regalloc/reg_alloc_base.h"
21 
22 namespace panda::compiler {
23 
Run()24 void SplitResolver::Run()
25 {
26     for (auto interval : liveness_->GetLifeIntervals()) {
27         if (interval->GetSibling() == nullptr) {
28             continue;
29         }
30         ASSERT(!interval->IsPhysical());
31 
32         // Connect siblings within the same block.
33         ConnectSiblings(interval);
34     }
35     // Resolve locations between basic blocks.
36     for (auto block : liveness_->GetLinearizedBlocks()) {
37         ASSERT(block != nullptr);
38         if (!block->IsEndBlock()) {
39             ProcessBlock(block);
40         }
41     }
42 }
43 
ConnectSiblings(LifeIntervals * interval)44 void SplitResolver::ConnectSiblings(LifeIntervals *interval)
45 {
46     for (auto prev = interval, curr = interval->GetSibling(); curr != nullptr; prev = curr, curr = curr->GetSibling()) {
47         if (prev->GetEnd() != curr->GetBegin() || prev->GetLocation() == curr->GetLocation() ||
48             curr->GetLocation().IsConstant()) {
49             continue;
50         }
51         COMPILER_LOG(DEBUG, SPLIT_RESOLVER)
52             << "Connect siblings for inst v" << interval->GetInst()->GetId() << " at point: " << curr->GetBegin();
53 
54         ASSERT(curr->IsSplitSibling());
55         auto inst = liveness_->GetInstByLifeNumber(curr->GetBegin() + 1U);
56         // inst == nullptr means that life number corresponds to some PHI instruction (== corresponds to start of
57         // some block), so the SpillFill should be placed at the end of predecessor block.
58         if (inst == nullptr) {
59             continue;
60         }
61 
62         auto spill_fill = CreateSpillFillForSiblings(inst);
63         ConnectIntervals(spill_fill, prev, curr);
64     }
65 }
66 
ProcessBlock(BasicBlock * block)67 void SplitResolver::ProcessBlock(BasicBlock *block)
68 {
69     auto succ_begin = liveness_->GetBlockLiveRange(block).GetBegin();
70     for (auto interval : liveness_->GetLifeIntervals()) {
71         // PHI and its inputs can be considered as one interval, which was split,
72         // so that the logic is equivalent to the logic of connecting split intervals
73         if (interval->GetBegin() == succ_begin) {
74             auto phi = interval->GetInst();
75             if (!phi->IsPhi() || phi->GetDstReg() == ACC_REG_ID) {
76                 continue;
77             }
78             ASSERT(phi->IsPhi());
79             for (size_t i = 0; i < phi->GetInputsCount(); i++) {
80                 auto input_inst = phi->GetDataFlowInput(i);
81                 auto input_bb = phi->CastToPhi()->GetPhiInputBb(i);
82                 auto input_liveness = liveness_->GetInstLifeIntervals(input_inst);
83                 ConnectSpiltFromPredBlock(input_bb, input_liveness, block, interval);
84             }
85             continue;
86         }
87 
88         // Skip not-splitted instruction
89         if (interval->GetSibling() == nullptr) {
90             continue;
91         }
92         ASSERT(!interval->IsPhysical());
93         auto succ_split = interval->FindSiblingAt(succ_begin);
94         if (succ_split == nullptr || succ_split->GetLocation().IsConstant() || !succ_split->SplitCover(succ_begin)) {
95             continue;
96         }
97         for (auto pred : block->GetPredsBlocks()) {
98             ConnectSpiltFromPredBlock(pred, interval, block, succ_split);
99         }
100     }
101 }
102 
ConnectSpiltFromPredBlock(BasicBlock * src_bb,LifeIntervals * src_interval,BasicBlock * target_bb,LifeIntervals * target_split)103 void SplitResolver::ConnectSpiltFromPredBlock(BasicBlock *src_bb, LifeIntervals *src_interval, BasicBlock *target_bb,
104                                               LifeIntervals *target_split)
105 {
106     BasicBlock *resolver {nullptr};
107     // It's a resolver block inserted during register allocation
108     if (src_bb->GetId() >= liveness_->GetBlocksCount()) {
109         ASSERT(src_bb->GetSuccsBlocks().size() == 1 && src_bb->GetPredsBlocks().size() == 1);
110         resolver = src_bb;
111         src_bb = src_bb->GetPredecessor(0);
112     }
113     auto src_liveness = liveness_->GetBlockLiveRange(src_bb);
114     // Find sibling at the 'end - LIFE_NUMBER_GAP' position to connect siblings that were split at the end of the
115     // 'src_bb'
116     auto src_split = src_interval->FindSiblingAt(src_liveness.GetEnd() - 1U);
117     // Instruction was not defined at predecessor or has the same location there
118     if (src_split == nullptr || src_split->GetLocation() == target_split->GetLocation()) {
119         return;
120     }
121 
122     COMPILER_LOG(DEBUG, SPLIT_RESOLVER) << "Resolve split move for inst v" << src_interval->GetInst()->GetId()
123                                         << " between blocks: BB" << src_bb->GetId() << " -> BB" << target_bb->GetId();
124 
125     if (resolver == nullptr) {
126         if (src_bb->GetSuccsBlocks().size() == 1U) {
127             resolver = src_bb;
128         } else {
129             // Get rid of critical edge by inserting a new block and append SpillFill into it.
130             resolver = src_bb->InsertNewBlockToSuccEdge(target_bb);
131             // Fix Dominators info
132             auto &dom_tree = graph_->GetAnalysis<DominatorsTree>();
133             dom_tree.UpdateAfterResolverInsertion(src_bb, target_bb, resolver);
134             graph_->InvalidateAnalysis<LoopAnalyzer>();
135         }
136     }
137     auto spill_fill = CreateSpillFillForSplitMove(resolver);
138     ConnectIntervals(spill_fill, src_split, target_split);
139 }
140 
CreateSpillFillForSplitMove(BasicBlock * source_block)141 SpillFillInst *SplitResolver::CreateSpillFillForSplitMove(BasicBlock *source_block)
142 {
143     auto iter = source_block->InstsReverse().begin();
144     while (iter != iter.end() && (*iter)->IsControlFlow() && !(*iter)->IsPhi()) {
145         ++iter;
146     }
147 
148     if (iter == iter.end()) {
149         auto spill_fill = graph_->CreateInstSpillFill();
150         spill_fill->SetSpillFillType(SpillFillType::SPLIT_MOVE);
151         source_block->PrependInst(spill_fill);
152         return spill_fill;
153     }
154 
155     auto inst = *iter;
156     // Don't reuse CONNECT_SPLIT_SIBLINGS SpillFills to avoid insertion of two opposite spill fill
157     // moves in case when an interval was split after last basic block's instruction and then
158     // it should moved back to original location for successor block:
159     //
160     //  BB0:
161     //    2. Add v0, v1 -> r0
162     //  BB1:
163     //    4. Sub v0, v2 -> ...
164     //    <Split 2's interval and spill to stack slot s0>
165     //    <jump to BB1>
166     //
167     // Without CONNECT_SPLIT_SIBLINGS single SpillFillInst would be inserted at the end of BB1
168     // with following moves: r0 -> s0 (to connect siblings), s0 -> r0 (as 2 has different location
169     // at the beginning of BB1). RegAllocResolver may not handle such moves so it should be
170     // avoided.
171     if (inst->IsSpillFill() && !Is<SpillFillType::CONNECT_SPLIT_SIBLINGS>(inst)) {
172         return inst->CastToSpillFill();
173     }
174 
175     ASSERT(!inst->IsPhi());
176     auto spill_fill = graph_->CreateInstSpillFill();
177     spill_fill->SetSpillFillType(SpillFillType::SPLIT_MOVE);
178     source_block->InsertAfter(spill_fill, inst);
179     return spill_fill;
180 }
181 
CreateSpillFillForSiblings(Inst * connect_at)182 SpillFillInst *SplitResolver::CreateSpillFillForSiblings(Inst *connect_at)
183 {
184     // Try to reuse existing CONNECT_SPLIT_SIBLINGS spill-fill-inst
185     auto prev = connect_at->GetPrev();
186     while (prev != nullptr && prev->IsSpillFill()) {
187         if (Is<SpillFillType::CONNECT_SPLIT_SIBLINGS>(prev)) {
188             return prev->CastToSpillFill();
189         }
190         ASSERT(Is<SpillFillType::INPUT_FILL>(prev));
191         connect_at = prev;
192         prev = prev->GetPrev();
193     }
194     auto spill_fill = graph_->CreateInstSpillFill();
195     spill_fill->SetSpillFillType(SpillFillType::CONNECT_SPLIT_SIBLINGS);
196     connect_at->InsertBefore(spill_fill);
197     return spill_fill;
198 }
199 
200 }  // namespace panda::compiler
201