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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ECMASCRIPT_TOOLING_TEST_TESTCASES_JS_STEPINTO_SWITCH_TEST_H
17 #define ECMASCRIPT_TOOLING_TEST_TESTCASES_JS_STEPINTO_SWITCH_TEST_H
18 
19 #include "tooling/test/client_utils/test_util.h"
20 
21 namespace panda::ecmascript::tooling::test {
22 class JsStepintoSwitchTest : public TestActions {
23 public:
JsStepintoSwitchTest()24     JsStepintoSwitchTest()
25     {
26         testAction = {
27             {SocketAction::SEND, "enable"},
28             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
29             {SocketAction::SEND, "runtime-enable"},
30             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
31             {SocketAction::SEND, "run"},
32             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
33             // load common_func.js
34             {SocketAction::RECV, "Debugger.scriptParsed", ActionRule::STRING_CONTAIN},
35             // break on start
36             {SocketAction::RECV, "Debugger.paused", ActionRule::STRING_CONTAIN},
37             // set first breakpoint
38             {SocketAction::SEND, "b " DEBUGGER_JS_DIR "common_func.js 46"},
39             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE,
40                 [](auto recv, auto, auto) -> bool {
41                     std::unique_ptr<PtJson> json = PtJson::Parse(recv);
42                     DebuggerClient debuggerClient(0);
43                     debuggerClient.RecvReply(std::move(json));
44                     return true;
45                 }},
46 
47             // hit breakpoint after resume first time
48             {SocketAction::SEND, "resume"},
49             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
50             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
51             {SocketAction::RECV, "Debugger.paused", ActionRule::STRING_CONTAIN},
52 
53             {SocketAction::SEND, "si"},
54             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
55             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
56             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
57                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 46); }},
58             {SocketAction::SEND, "si"},
59             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
60             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
61             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
62                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 47); }},
63             {SocketAction::SEND, "si"},
64             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
65             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
66             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
67                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 44); }},
68             {SocketAction::SEND, "si"},
69             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
70             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
71             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
72                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 45); }},
73             {SocketAction::SEND, "si"},
74             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
75             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
76             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
77                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 46); }},
78             {SocketAction::SEND, "si"},
79             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
80             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
81             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
82                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 48); }},
83             {SocketAction::SEND, "si"},
84             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
85             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
86             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
87                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 49); }},
88             {SocketAction::SEND, "si"},
89             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
90             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
91             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
92                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 44); }},
93             {SocketAction::SEND, "si"},
94             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
95             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
96             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
97                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 45); }},
98             {SocketAction::SEND, "si"},
99             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
100             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
101             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
102                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 46); }},
103             {SocketAction::SEND, "si"},
104             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
105             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
106             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
107                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 48); }},
108             {SocketAction::SEND, "si"},
109             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
110             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
111             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
112                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 50); }},
113             {SocketAction::SEND, "si"},
114             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
115             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
116             {SocketAction::RECV, "Debugger.paused", ActionRule::CUSTOM_RULE,
117                 [this](auto recv, auto, auto) -> bool { return RecvStepintoInfo(recv, "loop_switch", 51); }},
118 
119             {SocketAction::SEND, "delete 1"},
120             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
121             {SocketAction::SEND, "resume"},
122             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
123             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
124             {SocketAction::RECV, "Debugger.paused", ActionRule::STRING_CONTAIN},
125 
126             // reply success and run
127             {SocketAction::SEND, "success"},
128             {SocketAction::SEND, "resume"},
129             {SocketAction::RECV, "Debugger.resumed", ActionRule::STRING_CONTAIN},
130             {SocketAction::RECV, "", ActionRule::CUSTOM_RULE, MatchRule::replySuccess},
131         };
132     }
133 
RecvStepintoInfo(std::string recv,std::string funcName,int lineNumber)134     bool RecvStepintoInfo(std::string recv, std::string funcName, int lineNumber)
135     {
136         std::unique_ptr<PtJson> json = PtJson::Parse(recv);
137         Result ret;
138         std::string method = "";
139         ret = json->GetString("method", &method);
140         if (ret != Result::SUCCESS || method != "Debugger.paused") {
141             return false;
142         }
143 
144         std::unique_ptr<PtJson> params = nullptr;
145         ret = json->GetObject("params", &params);
146         if (ret != Result::SUCCESS) {
147             return false;
148         }
149 
150         std::unique_ptr<PtJson> callFrames = nullptr;
151         ret = params->GetArray("callFrames", &callFrames);
152         if (ret != Result::SUCCESS) {
153             return false;
154         }
155 
156         std::string functionName = "";
157         ret = callFrames->Get(0)->GetString("functionName", &functionName);
158         if (ret != Result::SUCCESS || functionName != funcName) {
159             return false;
160         }
161 
162         std::unique_ptr<PtJson> location = nullptr;
163         ret = callFrames->Get(0)->GetObject("location", &location);
164         if (ret != Result::SUCCESS) {
165             return false;
166         }
167 
168         int lineNum = 0;
169         ret = location->GetInt("lineNumber", &lineNum);
170         if (ret != Result::SUCCESS || lineNum != lineNumber) {
171             return false;
172         }
173 
174         DebuggerClient debuggerClient(0);
175         debuggerClient.PausedReply(std::move(json));
176         return true;
177     }
178 
GetEntryPoint()179     std::pair<std::string, std::string> GetEntryPoint() override
180     {
181         return {pandaFile_, entryPoint_};
182     }
183     ~JsStepintoSwitchTest() = default;
184 
185 private:
186     std::string pandaFile_ = DEBUGGER_ABC_DIR "common_func.abc";
187     std::string sourceFile_ = DEBUGGER_JS_DIR "common_func.js";
188     std::string entryPoint_ = "_GLOBAL::func_main_0";
189 };
190 
GetJsStepintoSwitchTest()191 std::unique_ptr<TestActions> GetJsStepintoSwitchTest()
192 {
193     return std::make_unique<JsStepintoSwitchTest>();
194 }
195 }  // namespace panda::ecmascript::tooling::test
196 
197 #endif // ECMASCRIPT_TOOLING_TEST_TESTCASES_JS_STEPINTO_SWITCH_TEST_H
198