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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENECOMPONENTJS_H
17 #define SCENECOMPONENTJS_H
18 
19 #include "BaseObjectJS.h"
20 #include "PropertyProxy.h"
21 
22 #include <base/containers/unordered_map.h>
23 
24 class SceneComponentJS : public BaseObject<SceneComponentJS> {
25 public:
26     static constexpr uint32_t ID = 200;
27     static void Init(napi_env env, napi_value exports);
28 
29     SceneComponentJS(napi_env, napi_callback_info);
30     ~SceneComponentJS() override;
31     void* GetInstanceImpl(uint32_t) override;
32 
33 private:
34     napi_value Dispose(NapiApi::FunctionContext<>& ctx);
35     void DisposeNative(void *) override;
36     void Finalize(napi_env env) override;
37 
38     void AddProperties(NapiApi::Object meJs, const META_NS::IObject::Ptr& obj);
39     NapiApi::StrongRef jsProps_;
40     NapiApi::WeakRef scene_;
41     BASE_NS::unordered_map<BASE_NS::string, BASE_NS::shared_ptr<PropertyProxy>> proxies_;
42 };
43 #endif