1 /* 2 * Copyright (C) 2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GEOMETRY_DEFINITION_CUSTOM_JS_H 17 #define GEOMETRY_DEFINITION_CUSTOM_JS_H 18 19 #include <napi_api.h> 20 #include <scene/interface/intf_create_mesh.h> 21 22 #include <base/math/vector.h> 23 24 #include "geometry_definition/GeometryDefinition.h" 25 26 namespace GeometryDefinition { 27 28 class CustomJS : public GeometryDefinition { 29 public: 30 enum PrimitiveTopology { 31 TRIANGLE_LIST = 0, 32 TRIANGLE_STRIP = 1, 33 }; 34 35 ~CustomJS() override = default; 36 static GeometryDefinition* FromJs(NapiApi::Object jsDefinition); 37 virtual SCENE_NS::IMesh::Ptr CreateMesh( 38 const SCENE_NS::ICreateMesh::Ptr& creator, const SCENE_NS::MeshConfig& config) const override; 39 40 static void Init(napi_env env, napi_value exports); 41 static void RegisterEnums(NapiApi::Object exports); 42 43 private: 44 explicit CustomJS(); 45 46 // Note: This converts to the internal type. The underlying integer values don't match. 47 SCENE_NS::PrimitiveTopology GetTopology() const; 48 49 bool SetTopology(NapiApi::Object& jsDefinition); 50 PrimitiveTopology topology_ { PrimitiveTopology::TRIANGLE_LIST }; 51 BASE_NS::vector<BASE_NS::Math::Vec3> vertices_; 52 BASE_NS::vector<uint32_t> indices_; 53 BASE_NS::vector<BASE_NS::Math::Vec3> normals_; 54 BASE_NS::vector<BASE_NS::Math::Vec2> uvs_; 55 BASE_NS::vector<BASE_NS::Color> colors_; 56 57 template<typename ItemType> 58 static bool ArrayToNative( 59 NapiApi::Object& obj, const BASE_NS::string& arrayName, BASE_NS::vector<ItemType>& target); 60 template<typename ItemType> 61 static ItemType ToNative(napi_env env, napi_value jsItem, bool& conversionOk); 62 }; 63 64 } // namespace GeometryDefinition 65 66 #endif 67