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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "std_filesystem.h"
17 
18 #if defined(__PLATFORM_OHOS__)
19 #undef HAS_FILESYSTEM
20 #else
21 #if defined(__has_include)
22 #if __has_include(<filesystem>)
23 #include <filesystem>
24 #define HAS_FILESYSTEM
25 #endif
26 #endif // defined(__has_include)
27 #endif
28 
29 #if !defined(HAS_FILESYSTEM)
30 #include <sys/stat.h>
31 #include <unistd.h>
32 #endif
33 
34 #include <cstdint>
35 
36 #include <base/containers/string.h>
37 #include <base/containers/string_view.h>
38 #include <base/containers/unique_ptr.h>
39 #include <base/containers/vector.h>
40 #include <base/namespace.h>
41 #include <core/io/intf_directory.h>
42 #include <core/io/intf_file.h>
43 #include <core/log.h>
44 #include <core/namespace.h>
45 
46 #include "io/path_tools.h"
47 #include "std_directory.h"
48 #include "std_file.h"
49 
50 CORE_BEGIN_NAMESPACE()
51 using BASE_NS::make_unique;
52 using BASE_NS::string;
53 using BASE_NS::string_view;
54 using BASE_NS::vector;
55 
56 namespace {
57 #if defined(HAS_FILESYSTEM)
U8Path(string_view str)58 std::filesystem::path U8Path(string_view str)
59 {
60     return std::filesystem::u8path(str.begin().ptr(), str.end().ptr());
61 }
62 #endif
63 
64 } // namespace
65 
ValidatePath(const string_view pathIn) const66 string StdFilesystem::ValidatePath(const string_view pathIn) const
67 {
68     auto path = NormalizePath(pathIn);
69     if (!path.empty()) {
70         if (!basePath_.empty()) {
71             // If basePath_ is set we are in a sandbox. so all paths are relative to basePath_ (after normalization)
72             path = basePath_ + path;
73         }
74         // path must be absolute.
75         if (path[0] != '/') {
76             CORE_LOG_V("Corrupted path in StdFilesystem::ValidatePath. not absolute");
77             return "";
78         }
79 #ifdef _WIN32
80         // path must have drive letter, otherwise it is NOT absolute. ie. must conform to "/C:/" style
81         if ((path.length() < 4) || (path[2] != ':') || (path[3] != '/')) { // 4: size limit; 2 3: index of ':' '/'
82             CORE_LOG_V("Corrupted path in StdFilesystem::ValidatePath. missing drive letter, or incorrect root");
83             return "";
84         }
85         // remove the '/' slash, which is not used in windows.
86         return string(path.substr(1));
87 #endif
88     }
89     return path;
90 }
91 
OpenFile(const string_view pathIn,const IFile::Mode mode)92 IFile::Ptr StdFilesystem::OpenFile(const string_view pathIn, const IFile::Mode mode)
93 {
94     auto path = ValidatePath(pathIn);
95     if (!path.empty()) {
96         return StdFile::Open(path, mode);
97     }
98     return {};
99 }
100 
CreateFile(const string_view pathIn)101 IFile::Ptr StdFilesystem::CreateFile(const string_view pathIn)
102 {
103     auto path = ValidatePath(pathIn);
104     if (!path.empty()) {
105         return StdFile::Create(path, IFile::Mode::READ_WRITE);
106     }
107 
108     return {};
109 }
110 
DeleteFile(const string_view pathIn)111 bool StdFilesystem::DeleteFile(const string_view pathIn)
112 {
113     auto path = ValidatePath(pathIn);
114     if (path.empty()) {
115         return false;
116     }
117 #if defined(HAS_FILESYSTEM)
118     std::error_code ec;
119     return std::filesystem::remove(U8Path(path), ec) && !ec;
120 #else
121     return std::remove(path.c_str()) == 0;
122 #endif
123 }
124 
FileExists(const string_view pathIn) const125 bool StdFilesystem::FileExists(const string_view pathIn) const
126 {
127     auto path = ValidatePath(pathIn);
128     if (path.empty()) {
129         return false;
130     }
131     return StdFile::FileExists(path);
132 }
133 
OpenDirectory(const string_view pathIn)134 IDirectory::Ptr StdFilesystem::OpenDirectory(const string_view pathIn)
135 {
136     auto path = ValidatePath(pathIn);
137     if (!path.empty()) {
138         return IDirectory::Ptr { StdDirectory::Open(path).release() };
139     }
140 
141     return {};
142 }
143 
CreateDirectory(const string_view pathIn)144 IDirectory::Ptr StdFilesystem::CreateDirectory(const string_view pathIn)
145 {
146     auto path = ValidatePath(pathIn);
147     if (!path.empty()) {
148         return IDirectory::Ptr { StdDirectory::Create(path).release() };
149     }
150 
151     return {};
152 }
153 
DeleteDirectory(const string_view pathIn)154 bool StdFilesystem::DeleteDirectory(const string_view pathIn)
155 {
156     auto path = ValidatePath(pathIn);
157     if (path.empty()) {
158         return false;
159     }
160 #if defined(HAS_FILESYSTEM)
161     std::error_code ec;
162     return std::filesystem::remove(U8Path(path), ec) && !ec;
163 #else
164     return rmdir(string(path).c_str()) == 0;
165 #endif
166 }
167 
DirectoryExists(const string_view pathIn) const168 bool StdFilesystem::DirectoryExists(const string_view pathIn) const
169 {
170     auto path = ValidatePath(pathIn);
171     if (path.empty()) {
172         return false;
173     }
174     return StdDirectory::DirectoryExists(path);
175 }
176 
Rename(const string_view fromPath,const string_view toPath)177 bool StdFilesystem::Rename(const string_view fromPath, const string_view toPath)
178 {
179     auto pathFrom = ValidatePath(fromPath);
180     auto pathTo = ValidatePath(toPath);
181     if (pathFrom.empty() || pathTo.empty()) {
182         return false;
183     }
184 
185 #if defined(HAS_FILESYSTEM)
186     std::error_code ec;
187     std::filesystem::rename(U8Path(pathFrom), U8Path(pathTo), ec);
188     return !ec;
189 #else
190     return std::rename(pathFrom.c_str(), pathTo.c_str()) == 0;
191 #endif
192 }
193 
GetUriPaths(const string_view) const194 vector<string> StdFilesystem::GetUriPaths(const string_view) const
195 {
196     return {};
197 }
198 
StdFilesystem(string_view basePath)199 StdFilesystem::StdFilesystem(string_view basePath) : basePath_(basePath)
200 {
201     // remove the extraneous slash
202     if (basePath_.back() == '/') {
203         basePath_.resize(basePath_.size() - 1);
204     }
205 }
206 
207 CORE_END_NAMESPACE()
208 
209 // the rest is here, due to shlwapi leaking windows CreateFile macro, and breaking build.
210 #if !defined(HAS_FILESYSTEM)
211 #include <climits>
212 #define CORE_MAX_PATH PATH_MAX
213 #endif
214 
CORE_BEGIN_NAMESPACE()215 CORE_BEGIN_NAMESPACE()
216 IDirectory::Entry StdFilesystem::GetEntry(const string_view uriIn)
217 {
218     auto uri = ValidatePath(uriIn);
219     if (!uri.empty()) {
220 #if defined(HAS_FILESYSTEM)
221         std::error_code ec;
222         auto canonicalPath = std::filesystem::canonical(U8Path(uri), ec);
223         if (ec) {
224             return {};
225         }
226         auto status = std::filesystem::status(canonicalPath, ec);
227         if (ec) {
228             return {};
229         }
230         auto time = std::filesystem::last_write_time(canonicalPath, ec);
231         if (ec) {
232             return {};
233         }
234 
235         auto asString = canonicalPath.u8string();
236         if (std::filesystem::is_directory(status)) {
237             return { IDirectory::Entry::DIRECTORY, string { asString.data(), asString.size() },
238                 static_cast<uint64_t>(time.time_since_epoch().count()) };
239         }
240         if (std::filesystem::is_regular_file(status)) {
241             return { IDirectory::Entry::FILE, string { asString.data(), asString.size() },
242                 static_cast<uint64_t>(time.time_since_epoch().count()) };
243         }
244 #else
245         auto path = string(uri);
246         char canonicalPath[CORE_MAX_PATH] = { 0 };
247 
248         if (realpath(path.c_str(), canonicalPath) == nullptr) {
249             return {};
250         }
251         struct stat ds {};
252         if (stat(canonicalPath, &ds) != 0) {
253             return {};
254         }
255 
256         if ((ds.st_mode & S_IFDIR)) {
257             return { IDirectory::Entry::DIRECTORY, canonicalPath, static_cast<uint64_t>(ds.st_mtime) };
258         }
259         if ((ds.st_mode & S_IFREG)) {
260             return { IDirectory::Entry::FILE, canonicalPath, static_cast<uint64_t>(ds.st_mtime) };
261         }
262 #endif
263     }
264     return {};
265 }
266 
267 CORE_END_NAMESPACE()
268