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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "speed.h"
17 
18 META_BEGIN_NAMESPACE()
19 
20 namespace AnimationModifiers {
21 
Build(const IMetadata::Ptr & data)22 bool SpeedImpl::Build(const IMetadata::Ptr& data)
23 {
24     return speedFactorChanged_.Subscribe(
25         META_ACCESS_PROPERTY(SpeedFactor), interface_pointer_cast<IOnChanged>(META_ACCESS_EVENT(OnChanged).GetEvent()));
26 }
27 
ProcessOnGetDuration(DurationData & duration) const28 bool SpeedImpl::ProcessOnGetDuration(DurationData& duration) const
29 {
30     auto speed = BASE_NS::Math::abs(META_ACCESS_PROPERTY_VALUE(SpeedFactor));
31     if (speed > 0.f) {
32         duration.duration = duration.duration / speed;
33     } else {
34         duration.duration = TimeSpan::Infinite();
35     }
36     return true;
37 }
ProcessOnStep(StepData & step) const38 bool SpeedImpl::ProcessOnStep(StepData& step) const
39 {
40     auto speed = BASE_NS::Math::abs(META_ACCESS_PROPERTY_VALUE(SpeedFactor));
41     if (speed < 0) {
42         step.progress = 1.f - step.progress;
43         step.reverse = !step.reverse;
44     }
45     return true;
46 }
47 
48 } // namespace AnimationModifiers
49 
50 META_END_NAMESPACE()
51