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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_INTERFACE_ISCENE_MANAGER_H
17 #define SCENE_INTERFACE_ISCENE_MANAGER_H
18 
19 #include <scene/base/types.h>
20 #include <scene/interface/intf_scene.h>
21 
SCENE_BEGIN_NAMESPACE()22 SCENE_BEGIN_NAMESPACE()
23 
24 class ISceneManager : public CORE_NS::IInterface {
25     META_INTERFACE(CORE_NS::IInterface, ISceneManager, "4ac48d37-5bd9-4237-87e1-09848e1e15c5")
26 public:
27     virtual Future<IScene::Ptr> CreateScene() = 0;
28     virtual Future<IScene::Ptr> CreateScene(BASE_NS::string_view uri) = 0;
29 };
30 
31 META_REGISTER_CLASS(SceneManager, "e294e3d0-014f-4c93-a12b-e25c691277b4", META_NS::ObjectCategoryBits::NO_CATEGORY)
32 
33 SCENE_END_NAMESPACE()
34 
35 META_INTERFACE_TYPE(SCENE_NS::ISceneManager)
36 
37 #endif
38