1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_INTERFACE_ISCENE_MANAGER_H 17 #define SCENE_INTERFACE_ISCENE_MANAGER_H 18 19 #include <scene/base/types.h> 20 #include <scene/interface/intf_scene.h> 21 SCENE_BEGIN_NAMESPACE()22SCENE_BEGIN_NAMESPACE() 23 24 class ISceneManager : public CORE_NS::IInterface { 25 META_INTERFACE(CORE_NS::IInterface, ISceneManager, "4ac48d37-5bd9-4237-87e1-09848e1e15c5") 26 public: 27 virtual Future<IScene::Ptr> CreateScene() = 0; 28 virtual Future<IScene::Ptr> CreateScene(BASE_NS::string_view uri) = 0; 29 }; 30 31 META_REGISTER_CLASS(SceneManager, "e294e3d0-014f-4c93-a12b-e25c691277b4", META_NS::ObjectCategoryBits::NO_CATEGORY) 32 33 SCENE_END_NAMESPACE() 34 35 META_INTERFACE_TYPE(SCENE_NS::ISceneManager) 36 37 #endif 38