• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_MESH_MESH_CREATOR_H
17 #define SCENE_SRC_MESH_MESH_CREATOR_H
18 
19 #include <scene/ext/named_scene_object.h>
20 #include <scene/interface/intf_create_mesh.h>
21 
22 #include <meta/ext/implementation_macros.h>
23 #include <meta/ext/object.h>
24 
SCENE_BEGIN_NAMESPACE()25 SCENE_BEGIN_NAMESPACE()
26 
27 class MeshCreator : public META_NS::IntroduceInterfaces<META_NS::BaseObject, ICreateMesh> {
28     META_OBJECT(MeshCreator, ClassId::MeshCreator, IntroduceInterfaces)
29 public:
30     Future<IMesh::Ptr> Create(const MeshConfig&, const CustomMeshData& data) override;
31     Future<IMesh::Ptr> CreateCube(const MeshConfig&, float width, float height, float depth) override;
32     Future<IMesh::Ptr> CreatePlane(const MeshConfig&, float width, float depth) override;
33     Future<IMesh::Ptr> CreateSphere(const MeshConfig&, float radius, uint32_t rings, uint32_t sectors) override;
34     Future<IMesh::Ptr> CreateCone(const MeshConfig&, float radius, float length, uint32_t sectors) override;
35 
36     bool Build(const META_NS::IMetadata::Ptr&) override;
37 
38 private:
39     IInternalScene::WeakPtr scene_;
40 };
41 
42 SCENE_END_NAMESPACE()
43 
44 #endif