1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #ifndef SCENE_SRC_MESH_MESH_CREATOR_H
17 #define SCENE_SRC_MESH_MESH_CREATOR_H
18
19 #include <scene/ext/named_scene_object.h>
20 #include <scene/interface/intf_create_mesh.h>
21
22 #include <meta/ext/implementation_macros.h>
23 #include <meta/ext/object.h>
24
SCENE_BEGIN_NAMESPACE()25 SCENE_BEGIN_NAMESPACE()
26
27 class MeshCreator : public META_NS::IntroduceInterfaces<META_NS::BaseObject, ICreateMesh> {
28 META_OBJECT(MeshCreator, ClassId::MeshCreator, IntroduceInterfaces)
29 public:
30 Future<IMesh::Ptr> Create(const MeshConfig&, const CustomMeshData& data) override;
31 Future<IMesh::Ptr> CreateCube(const MeshConfig&, float width, float height, float depth) override;
32 Future<IMesh::Ptr> CreatePlane(const MeshConfig&, float width, float depth) override;
33 Future<IMesh::Ptr> CreateSphere(const MeshConfig&, float radius, uint32_t rings, uint32_t sectors) override;
34 Future<IMesh::Ptr> CreateCone(const MeshConfig&, float radius, float length, uint32_t sectors) override;
35
36 bool Build(const META_NS::IMetadata::Ptr&) override;
37
38 private:
39 IInternalScene::WeakPtr scene_;
40 };
41
42 SCENE_END_NAMESPACE()
43
44 #endif