1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "node.h"
17
18 #include <scene/ext/intf_ecs_context.h>
19 #include <scene/ext/util.h>
20
21 #include "../core/ecs.h"
22
SCENE_BEGIN_NAMESPACE()23 SCENE_BEGIN_NAMESPACE()
24
25 bool Node::Build(const META_NS::IMetadata::Ptr& d)
26 {
27 return Super::Build(d);
28 }
29
GetName() const30 BASE_NS::string Node::GetName() const
31 {
32 return object_ ? object_->GetName() : "";
33 }
34
SetEcsObject(const IEcsObject::Ptr & o)35 bool Node::SetEcsObject(const IEcsObject::Ptr& o)
36 {
37 object_ = o;
38 return true;
39 }
40
GetEcsObject() const41 IEcsObject::Ptr Node::GetEcsObject() const
42 {
43 return object_;
44 }
45
GetScene() const46 IScene::Ptr Node::GetScene() const
47 {
48 if (auto s = object_->GetScene()) {
49 return s->GetScene();
50 }
51 return nullptr;
52 }
53
GetParent() const54 Future<INode::Ptr> Node::GetParent() const
55 {
56 if (auto s = object_->GetScene()) {
57 return s->AddTask([=] {
58 if (s->GetEcsContext().GetRootEntity() == object_->GetEntity()) {
59 return INode::Ptr {};
60 }
61 return s->FindNode(ParentPath(object_->GetPath()), {});
62 });
63 }
64 return {};
65 }
66
GetChildren() const67 Future<BASE_NS::vector<INode::Ptr>> Node::GetChildren() const
68 {
69 if (auto s = object_->GetScene()) {
70 return s->AddTask([=] { return s->GetChildren(object_); });
71 }
72 return {};
73 }
74
RemoveChild(const INode::Ptr & child)75 Future<bool> Node::RemoveChild(const INode::Ptr& child)
76 {
77 if (auto s = object_->GetScene()) {
78 if (auto ecsobj = interface_pointer_cast<IEcsObjectAccess>(child)) {
79 return s->AddTask([=] { return s->RemoveChild(object_, ecsobj->GetEcsObject()); });
80 }
81 }
82 return {};
83 }
AddChild(const INode::Ptr & child,size_t index)84 Future<bool> Node::AddChild(const INode::Ptr& child, size_t index)
85 {
86 if (auto s = object_->GetScene()) {
87 return s->AddTask([=] { return s->AddChild(object_, child, index); });
88 }
89 return {};
90 }
SetName(const BASE_NS::string & name)91 Future<bool> Node::SetName(const BASE_NS::string& name)
92 {
93 if (auto s = object_->GetScene()) {
94 return s->AddTask([=] { return object_->SetName(name); });
95 }
96 return {};
97 }
GetPath() const98 Future<BASE_NS::string> Node::GetPath() const
99 {
100 if (auto s = object_->GetScene()) {
101 return s->AddTask([=] { return object_->GetPath(); });
102 }
103 return {};
104 }
105
ImportChild(const INode::ConstPtr & node)106 Future<INode::Ptr> Node::ImportChild(const INode::ConstPtr& node)
107 {
108 IEcsObject::Ptr eobj;
109 if (auto i = interface_cast<IEcsObjectAccess>(node)) {
110 eobj = i->GetEcsObject();
111 }
112 if (eobj) {
113 if (auto s = object_->GetScene()) {
114 return s->AddTask([=] {
115 auto ent = CopyExternalAsChild(*object_, *eobj);
116 return CORE_NS::EntityUtil::IsValid(ent) ? s->FindNode(ent, {}) : nullptr;
117 });
118 }
119 }
120 return {};
121 }
122
ImportChildScene(const IScene::ConstPtr & scene,const BASE_NS::string & nodeName)123 Future<INode::Ptr> Node::ImportChildScene(const IScene::ConstPtr& scene, const BASE_NS::string& nodeName)
124 {
125 if (auto s = object_->GetScene()) {
126 return s->AddTask([=] {
127 auto ent = CopyExternalAsChild(*object_, *scene);
128 auto node = CORE_NS::EntityUtil::IsValid(ent) ? s->FindNode(ent, {}) : nullptr;
129 if (node) {
130 node->SetName(nodeName);
131 }
132 return node;
133 });
134 }
135 return {};
136 }
137
138 SCENE_END_NAMESPACE()