1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #ifndef SCENE_SRC_POSTPROCESS_BLOOM_H
17 #define SCENE_SRC_POSTPROCESS_BLOOM_H
18
19 #include <scene/interface/postprocess/intf_bloom.h>
20
21 #include <meta/ext/implementation_macros.h>
22 #include <meta/ext/object.h>
23
SCENE_BEGIN_NAMESPACE()24 SCENE_BEGIN_NAMESPACE()
25
26 class Bloom : public META_NS::IntroduceInterfaces<META_NS::MetaObject, IBloom> {
27 META_OBJECT(Bloom, SCENE_NS::ClassId::Bloom, IntroduceInterfaces)
28 public:
29 META_BEGIN_STATIC_DATA()
30 META_STATIC_PROPERTY_DATA(IPostProcessEffect, bool, Enabled)
31 META_STATIC_PROPERTY_DATA(IBloom, BloomType, Type, BloomType::NORMAL)
32 META_STATIC_PROPERTY_DATA(IBloom, EffectQualityType, Quality, EffectQualityType::NORMAL)
33 META_STATIC_PROPERTY_DATA(IBloom, float, ThresholdHard, 1.f)
34 META_STATIC_PROPERTY_DATA(IBloom, float, ThresholdSoft, 2.f)
35 META_STATIC_PROPERTY_DATA(IBloom, float, AmountCoefficient, 0.25f)
36 META_STATIC_PROPERTY_DATA(IBloom, float, DirtMaskCoefficient, 0.f)
37 META_STATIC_PROPERTY_DATA(IBloom, IBitmap::Ptr, DirtMaskImage)
38 META_STATIC_PROPERTY_DATA(IBloom, bool, UseCompute)
39 META_STATIC_PROPERTY_DATA(IBloom, float, Scatter)
40 META_STATIC_PROPERTY_DATA(IBloom, float, ScaleFactor)
41 META_END_STATIC_DATA()
42
43 META_IMPLEMENT_PROPERTY(bool, Enabled)
44 META_IMPLEMENT_PROPERTY(BloomType, Type)
45 META_IMPLEMENT_PROPERTY(EffectQualityType, Quality)
46 META_IMPLEMENT_PROPERTY(float, ThresholdHard)
47 META_IMPLEMENT_PROPERTY(float, ThresholdSoft)
48 META_IMPLEMENT_PROPERTY(float, AmountCoefficient)
49 META_IMPLEMENT_PROPERTY(float, DirtMaskCoefficient)
50 META_IMPLEMENT_PROPERTY(IBitmap::Ptr, DirtMaskImage)
51 META_IMPLEMENT_PROPERTY(bool, UseCompute)
52 META_IMPLEMENT_PROPERTY(float, Scatter)
53 META_IMPLEMENT_PROPERTY(float, ScaleFactor)
54 };
55
56 SCENE_END_NAMESPACE()
57
58 #endif