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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_SCENE_MANAGER_H
17 #define SCENE_SRC_SCENE_MANAGER_H
18 
19 #include <scene/interface/intf_scene_manager.h>
20 
21 #include <meta/ext/object_container.h>
22 #include <meta/interface/intf_task_queue.h>
23 
SCENE_BEGIN_NAMESPACE()24 SCENE_BEGIN_NAMESPACE()
25 
26 class SceneManager : public META_NS::IntroduceInterfaces<META_NS::CommonObjectContainerFwd, ISceneManager> {
27     META_OBJECT(SceneManager, ClassId::SceneManager, IntroduceInterfaces, META_NS::ClassId::ObjectContainer)
28 public:
29     bool Build(const META_NS::IMetadata::Ptr&) override;
30 
31     Future<IScene::Ptr> CreateScene() override;
32     Future<IScene::Ptr> CreateScene(BASE_NS::string_view uri) override;
33 
34 private:
35     META_NS::IMetadata::Ptr context_;
36     META_NS::ITaskQueue::Ptr engineQueue_;
37 };
38 
39 SCENE_END_NAMESPACE()
40 
41 #endif