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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef AV_SESSION_BACKGROUND_AUDIO_CONTROLLER_H
17 #define AV_SESSION_BACKGROUND_AUDIO_CONTROLLER_H
18 
19 #include <mutex>
20 #include <set>
21 #include "avsession_info.h"
22 #include "audio_adapter.h"
23 #include "app_manager_adapter.h"
24 #include "background_task_mgr_helper.h"
25 #include "continuous_task_callback_info.h"
26 
27 namespace OHOS::AVSession {
28 class AVSessionService;
29 class BackgroundAudioController : public SessionListener {
30 public:
31     using BackgroundMode = AppExecFwk::BackgroundMode;
32     using StreamUsage = AudioStandard::StreamUsage;
33     using ContinuousTaskCallbackInfo = BackgroundTaskMgr::ContinuousTaskCallbackInfo;
34 
35     BackgroundAudioController();
36     ~BackgroundAudioController() override;
37 
38     void OnSessionCreate(const AVSessionDescriptor& descriptor) override;
39     void OnSessionRelease(const AVSessionDescriptor& descriptor) override;
OnTopSessionChange(const AVSessionDescriptor & descriptor)40     void OnTopSessionChange(const AVSessionDescriptor& descriptor) override {}
OnAudioSessionChecked(const int32_t uid)41     void OnAudioSessionChecked(const int32_t uid) override {}
OnRemoteDistributedSessionChange(const std::vector<sptr<IRemoteObject>> & sessionControllers)42     void OnRemoteDistributedSessionChange(
43         const std::vector<sptr<IRemoteObject>>& sessionControllers) override {};
44 
45     void Init(AVSessionService *ptr);
46 
47     void HandleAudioStreamRendererStateChange(const AudioRendererChangeInfos& infos);
48     void HandleAppMuteState(int32_t uid, int32_t pid, bool isBackground);
49     void RendererChangeReport(AudioStandard::AudioRendererChangeInfo& info);
50 
51 private:
52     bool HasAVSession(int32_t uid);
53     bool IsBackgroundMode(int32_t creatorUid, BackgroundMode backgroundMode) const;
54 
55     std::recursive_mutex lock_;
56     std::map<int32_t, std::set<int32_t>> sessionUIDs_;
57     AVSessionService *ptr_;
58 };
59 }
60 #endif // AV_SESSION_BACKGROUND_AUDIO_CONTROLLER_H
61