1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef INJECT_THREAD_H 17 #define INJECT_THREAD_H 18 19 #include <mutex> 20 21 #include "virtual_keyboard.h" 22 #include "virtual_touch_screen.h" 23 24 namespace OHOS { 25 namespace MMI { 26 extern std::unique_ptr<VirtualTouchScreen> g_pTouchScreen; 27 extern std::unique_ptr<VirtualKeyboard> g_pKeyboard; 28 29 struct InjectInputEvent { 30 int32_t deviceId { 0 }; 31 int32_t type { 0 }; 32 int32_t code { 0 }; 33 int32_t value { 0 }; 34 }; 35 36 class InjectThread { 37 public: 38 static constexpr int32_t TOUCH_SCREEN_DEVICE_ID = 1; 39 static constexpr int32_t KEYBOARD_DEVICE_ID = 2; 40 InjectThread() = default; 41 virtual ~InjectThread() = default; 42 void InjectFunc() const; 43 void WaitFunc(InjectInputEvent injectInputEvent) const; 44 45 private: 46 static std::mutex mutex_; 47 static std::condition_variable conditionVariable_; 48 static std::vector<InjectInputEvent> injectQueue_; 49 }; 50 } // namespace MMI 51 } // namespace OHOS 52 #endif // INJECT_THREAD_H