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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H
17 #define FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H
18 
19 #include <vector>
20 #include <iremote_broker.h>
21 #include <gmock/gmock.h>
22 
23 #include "rs_iwindow_animation_controller.h"
24 #include "iremote_object_mocker.h"
25 
26 namespace OHOS {
27 namespace Rosen {
28 class RSIWindowAnimationControllerMocker : public RSIWindowAnimationController {
29 public:
RSIWindowAnimationControllerMocker()30     RSIWindowAnimationControllerMocker()
31     {
32         remoteObject_ = new IRemoteObjectMocker();
33     }
34 
~RSIWindowAnimationControllerMocker()35     ~RSIWindowAnimationControllerMocker() {};
OnWindowAnimationTargetsUpdate(const sptr<RSWindowAnimationTarget> & fullScreenWindowTarget,const std::vector<sptr<RSWindowAnimationTarget>> & floatingWindowTargets)36     void OnWindowAnimationTargetsUpdate(const sptr<RSWindowAnimationTarget>& fullScreenWindowTarget,
37         const std::vector<sptr<RSWindowAnimationTarget>>& floatingWindowTargets) override
38     {
39         animationTarget_ = fullScreenWindowTarget;
40         floatingWindowTargets_ = floatingWindowTargets;
41         return;
42     }
43 
OnWallpaperUpdate(const sptr<RSWindowAnimationTarget> & wallpaperTarget)44     void OnWallpaperUpdate(const sptr<RSWindowAnimationTarget>& wallpaperTarget) override
45     {
46         animationTarget_ = wallpaperTarget;
47         return;
48     }
49 
OnStartApp(StartingAppType type,const sptr<RSWindowAnimationTarget> & startingWindowTarget,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)50     void OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget,
51         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override
52     {
53         finishedCallback_ = finishedCallback;
54     }
55 
OnAppTransition(const sptr<RSWindowAnimationTarget> & from,const sptr<RSWindowAnimationTarget> & to,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)56     void OnAppTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to,
57         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
58     {
59         finishedCallback_ = finishedCallback;
60     }
61 
OnAppBackTransition(const sptr<RSWindowAnimationTarget> & from,const sptr<RSWindowAnimationTarget> & to,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)62     void OnAppBackTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to,
63         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
64     {
65         finishedCallback_ = finishedCallback;
66     }
67 
OnMinimizeWindow(const sptr<RSWindowAnimationTarget> & minimizingWindow,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)68     void OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindow,
69         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
70     {
71         finishedCallback_ = finishedCallback;
72     }
73 
OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)74     void OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows,
75         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
76     {
77         finishedCallback_ = finishedCallback;
78     }
79 
OnCloseWindow(const sptr<RSWindowAnimationTarget> & closingWindow,const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)80     void OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindow,
81         const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
82     {
83         finishedCallback_ = finishedCallback;
84     }
85 
OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback> & finishedCallback)86     void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback)
87     {
88         finishedCallback_ = finishedCallback;
89     }
90 
AsObject()91     sptr<IRemoteObject> AsObject() override
92     {
93         return remoteObject_;
94     };
95 
96     sptr<RSIWindowAnimationFinishedCallback> finishedCallback_ = nullptr;
97     sptr<IRemoteObject> remoteObject_ = nullptr;
98     sptr<RSWindowAnimationTarget> animationTarget_ = nullptr;
99     std::vector<sptr<RSWindowAnimationTarget>> floatingWindowTargets_;
100 };
101 } // namespace Rosen
102 } // namespace OHOS
103 #endif // FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H