1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "display_info.h" 17 18 #include <new> 19 #include <parcel.h> 20 21 22 namespace OHOS::Rosen { Marshalling(Parcel & parcel) const23bool DisplayInfo::Marshalling(Parcel &parcel) const 24 { 25 return parcel.WriteString(name_) && parcel.WriteUint64(id_) && parcel.WriteUint32(static_cast<uint32_t>(type_)) && 26 parcel.WriteInt32(width_) && parcel.WriteInt32(height_) && 27 parcel.WriteInt32(physicalWidth_) && parcel.WriteInt32(physicalHeight_) && 28 parcel.WriteUint32(refreshRate_) && parcel.WriteUint64(screenId_) && 29 parcel.WriteFloat(virtualPixelRatio_) && parcel.WriteFloat(densityInCurResolution_) && 30 parcel.WriteFloat(defaultVirtualPixelRatio_) && 31 parcel.WriteFloat(xDpi_) && parcel.WriteFloat(yDpi_) && 32 parcel.WriteUint32(static_cast<uint32_t>(rotation_)) && 33 parcel.WriteUint32(static_cast<uint32_t>(orientation_)) && 34 parcel.WriteInt32(offsetX_) && parcel.WriteInt32(offsetY_) && 35 parcel.WriteUint32(static_cast<uint32_t>(displayState_)) && 36 parcel.WriteBool(waterfallDisplayCompressionStatus_) && 37 parcel.WriteInt32(dpi_) && parcel.WriteUint32(static_cast<uint32_t>(displayOrientation_)) && 38 parcel.WriteUInt32Vector(colorSpaces_) && parcel.WriteUInt32Vector(hdrFormats_) && 39 parcel.WriteUint32(defaultDeviceRotationOffset_) && 40 parcel.WriteUint32(availableWidth_) && 41 parcel.WriteUint32(availableHeight_) && parcel.WriteFloat(scaleX_) && 42 parcel.WriteFloat(scaleY_) && parcel.WriteFloat(pivotX_) && parcel.WriteFloat(pivotY_) && 43 parcel.WriteFloat(translateX_) && parcel.WriteFloat(translateY_) && 44 parcel.WriteUint32(static_cast<uint32_t>(screenShape_)) && 45 parcel.WriteUint32(static_cast<uint32_t>(originRotation_)) && 46 parcel.WriteInt32(x_) && parcel.WriteInt32(y_) && 47 parcel.WriteUint32(static_cast<uint32_t>(displaySourceMode_)); 48 } 49 Unmarshalling(Parcel & parcel)50DisplayInfo *DisplayInfo::Unmarshalling(Parcel &parcel) 51 { 52 DisplayInfo *displayInfo = new(std::nothrow) DisplayInfo(); 53 if (displayInfo == nullptr) { 54 return nullptr; 55 } 56 uint32_t type = (uint32_t)DisplayType::DEFAULT; 57 uint32_t rotation; 58 uint32_t originRotation; 59 uint32_t orientation; 60 uint32_t displayState; 61 uint32_t displayOrientation; 62 uint32_t screenShape; 63 uint32_t displaySourceMode; 64 bool res = parcel.ReadString(displayInfo->name_) && 65 parcel.ReadUint64(displayInfo->id_) && parcel.ReadUint32(type) && 66 parcel.ReadInt32(displayInfo->width_) && parcel.ReadInt32(displayInfo->height_) && 67 parcel.ReadInt32(displayInfo->physicalWidth_) && parcel.ReadInt32(displayInfo->physicalHeight_) && 68 parcel.ReadUint32(displayInfo->refreshRate_) && parcel.ReadUint64(displayInfo->screenId_) && 69 parcel.ReadFloat(displayInfo->virtualPixelRatio_) && parcel.ReadFloat(displayInfo->densityInCurResolution_) && 70 parcel.ReadFloat(displayInfo->defaultVirtualPixelRatio_) && 71 parcel.ReadFloat(displayInfo->xDpi_) && parcel.ReadFloat(displayInfo->yDpi_) && 72 parcel.ReadUint32(rotation) && parcel.ReadUint32(orientation) && 73 parcel.ReadInt32(displayInfo->offsetX_) && parcel.ReadInt32(displayInfo->offsetY_) && 74 parcel.ReadUint32(displayState) && parcel.ReadBool(displayInfo->waterfallDisplayCompressionStatus_) && 75 parcel.ReadInt32(displayInfo->dpi_) && parcel.ReadUint32(displayOrientation) && 76 parcel.ReadUInt32Vector(&(displayInfo->colorSpaces_)) && 77 parcel.ReadUInt32Vector(&(displayInfo->hdrFormats_)) && 78 parcel.ReadUint32(displayInfo->defaultDeviceRotationOffset_) && 79 parcel.ReadUint32(displayInfo->availableWidth_) && 80 parcel.ReadUint32(displayInfo->availableHeight_) && parcel.ReadFloat(displayInfo->scaleX_) && 81 parcel.ReadFloat(displayInfo->scaleY_) && parcel.ReadFloat(displayInfo->pivotX_) && 82 parcel.ReadFloat(displayInfo->pivotY_) && parcel.ReadFloat(displayInfo->translateX_) && 83 parcel.ReadFloat(displayInfo->translateY_) && parcel.ReadUint32(screenShape) && 84 parcel.ReadUint32(originRotation) && parcel.ReadInt32(displayInfo->x_) && 85 parcel.ReadInt32(displayInfo->y_) && parcel.ReadUint32(displaySourceMode); 86 if (!res) { 87 delete displayInfo; 88 return nullptr; 89 } 90 displayInfo->type_ = (DisplayType)type; 91 displayInfo->rotation_ = static_cast<Rotation>(rotation); 92 displayInfo->orientation_ = static_cast<Orientation>(orientation); 93 displayInfo->displayState_ = static_cast<DisplayState>(displayState); 94 displayInfo->displayOrientation_ = static_cast<DisplayOrientation>(displayOrientation); 95 displayInfo->screenShape_ = static_cast<ScreenShape>(screenShape); 96 displayInfo->originRotation_ = static_cast<Rotation>(originRotation); 97 displayInfo->displaySourceMode_ = static_cast<DisplaySourceMode>(displaySourceMode); 98 return displayInfo; 99 } 100 } // namespace OHOS::Rosen