1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import com.google.flatbuffers.BaseVector; 6 import com.google.flatbuffers.BooleanVector; 7 import com.google.flatbuffers.ByteVector; 8 import com.google.flatbuffers.Constants; 9 import com.google.flatbuffers.DoubleVector; 10 import com.google.flatbuffers.FlatBufferBuilder; 11 import com.google.flatbuffers.FloatVector; 12 import com.google.flatbuffers.IntVector; 13 import com.google.flatbuffers.LongVector; 14 import com.google.flatbuffers.ShortVector; 15 import com.google.flatbuffers.StringVector; 16 import com.google.flatbuffers.Struct; 17 import com.google.flatbuffers.Table; 18 import com.google.flatbuffers.UnionVector; 19 import java.nio.ByteBuffer; 20 import java.nio.ByteOrder; 21 22 public class NestedStructT { 23 private int[] a; 24 private byte b; 25 private byte[] c; 26 private long[] d; 27 getA()28 public int[] getA() { return a; } 29 setA(int[] a)30 public void setA(int[] a) { if (a != null && a.length == 2) this.a = a; } 31 getB()32 public byte getB() { return b; } 33 setB(byte b)34 public void setB(byte b) { this.b = b; } 35 getC()36 public byte[] getC() { return c; } 37 setC(byte[] c)38 public void setC(byte[] c) { if (c != null && c.length == 2) this.c = c; } 39 getD()40 public long[] getD() { return d; } 41 setD(long[] d)42 public void setD(long[] d) { if (d != null && d.length == 2) this.d = d; } 43 44 NestedStructT()45 public NestedStructT() { 46 this.a = new int[2]; 47 this.b = 0; 48 this.c = new byte[2]; 49 this.d = new long[2]; 50 } 51 } 52 53