1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import com.google.flatbuffers.BaseVector; 6 import com.google.flatbuffers.BooleanVector; 7 import com.google.flatbuffers.ByteVector; 8 import com.google.flatbuffers.Constants; 9 import com.google.flatbuffers.DoubleVector; 10 import com.google.flatbuffers.FlatBufferBuilder; 11 import com.google.flatbuffers.FloatVector; 12 import com.google.flatbuffers.IntVector; 13 import com.google.flatbuffers.LongVector; 14 import com.google.flatbuffers.ShortVector; 15 import com.google.flatbuffers.StringVector; 16 import com.google.flatbuffers.Struct; 17 import com.google.flatbuffers.Table; 18 import com.google.flatbuffers.UnionVector; 19 import java.nio.ByteBuffer; 20 import java.nio.ByteOrder; 21 22 public class StatT { 23 private String id; 24 private long val; 25 private int count; 26 getId()27 public String getId() { return id; } 28 setId(String id)29 public void setId(String id) { this.id = id; } 30 getVal()31 public long getVal() { return val; } 32 setVal(long val)33 public void setVal(long val) { this.val = val; } 34 getCount()35 public int getCount() { return count; } 36 setCount(int count)37 public void setCount(int count) { this.count = count; } 38 39 StatT()40 public StatT() { 41 this.id = null; 42 this.val = 0L; 43 this.count = 0; 44 } 45 } 46 47