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1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example;
4 
5 import com.google.flatbuffers.BaseVector;
6 import com.google.flatbuffers.BooleanVector;
7 import com.google.flatbuffers.ByteVector;
8 import com.google.flatbuffers.Constants;
9 import com.google.flatbuffers.DoubleVector;
10 import com.google.flatbuffers.FlatBufferBuilder;
11 import com.google.flatbuffers.FloatVector;
12 import com.google.flatbuffers.IntVector;
13 import com.google.flatbuffers.LongVector;
14 import com.google.flatbuffers.ShortVector;
15 import com.google.flatbuffers.StringVector;
16 import com.google.flatbuffers.Struct;
17 import com.google.flatbuffers.Table;
18 import com.google.flatbuffers.UnionVector;
19 import java.nio.ByteBuffer;
20 import java.nio.ByteOrder;
21 
22 public class StatT {
23   private String id;
24   private long val;
25   private int count;
26 
getId()27   public String getId() { return id; }
28 
setId(String id)29   public void setId(String id) { this.id = id; }
30 
getVal()31   public long getVal() { return val; }
32 
setVal(long val)33   public void setVal(long val) { this.val = val; }
34 
getCount()35   public int getCount() { return count; }
36 
setCount(int count)37   public void setCount(int count) { this.count = count; }
38 
39 
StatT()40   public StatT() {
41     this.id = null;
42     this.val = 0L;
43     this.count = 0;
44   }
45 }
46 
47