1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import com.google.flatbuffers.BaseVector; 6 import com.google.flatbuffers.BooleanVector; 7 import com.google.flatbuffers.ByteVector; 8 import com.google.flatbuffers.Constants; 9 import com.google.flatbuffers.DoubleVector; 10 import com.google.flatbuffers.FlatBufferBuilder; 11 import com.google.flatbuffers.FloatVector; 12 import com.google.flatbuffers.IntVector; 13 import com.google.flatbuffers.LongVector; 14 import com.google.flatbuffers.ShortVector; 15 import com.google.flatbuffers.StringVector; 16 import com.google.flatbuffers.Struct; 17 import com.google.flatbuffers.Table; 18 import com.google.flatbuffers.UnionVector; 19 import java.nio.ByteBuffer; 20 import java.nio.ByteOrder; 21 22 public class TestT { 23 private short a; 24 private byte b; 25 getA()26 public short getA() { return a; } 27 setA(short a)28 public void setA(short a) { this.a = a; } 29 getB()30 public byte getB() { return b; } 31 setB(byte b)32 public void setB(byte b) { this.b = b; } 33 34 TestT()35 public TestT() { 36 this.a = 0; 37 this.b = 0; 38 } 39 } 40 41