1 /* 2 * Copyright 2022 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 #ifndef _shader_code_gfx9_h_ 25 #define _shader_code_gfx9_h_ 26 27 static const uint32_t bufferclear_cs_shader_gfx9[] = { 28 0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08, 29 0x7e020280, 0x7e040204, 0x7e060205, 0x7e080206, 30 0x7e0a0207, 0xe01c2000, 0x80000200, 0xbf8c0000, 31 0xbf810000 32 }; 33 34 static const struct reg_info bufferclear_cs_shader_registers_gfx9[] = { 35 {0x2e12, 0x000C0041}, //{ mmCOMPUTE_PGM_RSRC1, 0x000C0041 }, 36 {0x2e13, 0x00000090}, //{ mmCOMPUTE_PGM_RSRC2, 0x00000090 }, 37 {0x2e07, 0x00000040}, //{ mmCOMPUTE_NUM_THREAD_X, 0x00000040 }, 38 {0x2e08, 0x00000001}, //{ mmCOMPUTE_NUM_THREAD_Y, 0x00000001 }, 39 {0x2e09, 0x00000001}, //{ mmCOMPUTE_NUM_THREAD_Z, 0x00000001 } 40 }; 41 42 static const uint32_t buffercopy_cs_shader_gfx9[] = { 43 0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08, 44 0x7e020280, 0xe00c2000, 0x80000200, 0xbf8c0f70, 45 0xe01c2000, 0x80010200, 0xbf810000 46 }; 47 48 static const uint32_t ps_const_shader_gfx9[] = { 49 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, 50 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 51 0xC4001C0F, 0x00000100, 0xBF810000 52 }; 53 54 static const uint32_t ps_const_shader_patchinfo_code_size_gfx9 = 6; 55 56 static const uint32_t ps_const_shader_patchinfo_code_gfx9[][10][6] = { 57 {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 }, 58 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000000 }, 59 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000100 }, 60 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000300 }, 61 { 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 0xC4001C0F, 0x00000100 }, 62 { 0xD2950000, 0x00020300, 0xD2950001, 0x00020702, 0xC4001C0F, 0x00000100 }, 63 { 0xD2940000, 0x00020300, 0xD2940001, 0x00020702, 0xC4001C0F, 0x00000100 }, 64 { 0xD2970000, 0x00020300, 0xD2970001, 0x00020702, 0xC4001C0F, 0x00000100 }, 65 { 0xD2980000, 0x00020300, 0xD2980001, 0x00020702, 0xC4001C0F, 0x00000100 }, 66 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x03020100 } 67 } 68 }; 69 70 static const uint32_t ps_const_shader_patchinfo_offset_gfx9[] = { 71 0x00000004 72 }; 73 74 static const uint32_t ps_const_num_sh_registers_gfx9 = 2; 75 76 static const struct reg_info ps_const_sh_registers_gfx9[] = { 77 {0x2C0A, 0x000C0040},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0040 }, 78 {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } 79 }; 80 81 static const uint32_t ps_const_num_context_registers_gfx9 = 7; 82 83 static const struct reg_info ps_const_context_registers_gfx9[] = { 84 {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 85 {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, 86 {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 87 {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 88 {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 89 {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 90 {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 } 91 }; 92 93 static const uint32_t ps_tex_shader_gfx9[] = { 94 0xBEFC000C, 0xBE8E017E, 0xBEFE077E, 0xD4180000, 95 0xD4190001, 0xD41C0100, 0xD41D0101, 0xF0800F00, 96 0x00400206, 0xBEFE010E, 0xBF8C0F70, 0xD2960000, 97 0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F, 98 0x00000100, 0xBF810000 99 }; 100 101 static const uint32_t ps_tex_shader_patchinfo_offset_gfx9[] = { 102 0x0000000B 103 }; 104 105 static const uint32_t ps_tex_shader_patchinfo_code_size_gfx9 = 6; 106 107 static const uint32_t ps_tex_shader_patchinfo_code_gfx9[][10][6] = { 108 {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 }, 109 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000002 }, 110 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000302 }, 111 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000502 }, 112 { 0xD2960000, 0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F, 0x00000100 }, 113 { 0xD2950000, 0x00020702, 0xD2950001, 0x00020B04, 0xC4001C0F, 0x00000100 }, 114 { 0xD2940000, 0x00020702, 0xD2940001, 0x00020B04, 0xC4001C0F, 0x00000100 }, 115 { 0xD2970000, 0x00020702, 0xD2970001, 0x00020B04, 0xC4001C0F, 0x00000100 }, 116 { 0xD2980000, 0x00020702, 0xD2980001, 0x00020B04, 0xC4001C0F, 0x00000100 }, 117 { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x05040302 } 118 } 119 }; 120 121 static const uint32_t ps_tex_num_sh_registers_gfx9 = 2; 122 static const struct reg_info ps_tex_sh_registers_gfx9[] = { 123 {0x2C0A, 0x000C0081},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0081 }, 124 {0x2C0B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 } 125 }; 126 127 static const uint32_t ps_tex_num_context_registers_gfx9 = 7; 128 129 static const struct reg_info ps_tex_context_registers_gfx9[] = { 130 {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 131 {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL, 0x00000001 }, 132 {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 133 {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 134 {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 135 {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 136 {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 } 137 }; 138 139 static const uint32_t vs_RectPosTexFast_shader_gfx9[] = { 140 0x7E000B00, 0x020000F3, 0xD042000A, 0x00010100, 141 0x7E020202, 0x7E040200, 0x020000F3, 0x7E060206, 142 0x7E080204, 0xD1000001, 0x002A0302, 0x7C840080, 143 0x7E000200, 0x7E040203, 0x7E0A0201, 0xD1000003, 144 0x002A0704, 0x7E0C0207, 0x7E0E0205, 0x00000101, 145 0x00020505, 0x7E040208, 0x7E0A02F2, 0x00060903, 146 0x00080D07, 0x7E0C0209, 0xC40008CF, 0x05020100, 147 0xC400020F, 0x05060403, 0xBF810000 148 }; 149 150 static const struct reg_info vs_RectPosTexFast_sh_registers_gfx9[] = 151 { 152 {0x2C4A, 0x000C0081}, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x000C0081 }, 153 {0x2C4B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 } 154 }; 155 156 static const uint32_t vs_RectPosTexFast_num_sh_registers_gfx9 = 2; 157 158 // Holds Context Register Information 159 static const struct reg_info vs_RectPosTexFast_context_registers_gfx9[] = 160 { 161 {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 }, 162 {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */} 163 }; 164 165 static const uint32_t vs_RectPosTexFast_num_context_registers_gfx9 = 2; 166 167 static const uint32_t preamblecache_gfx9[] = { 168 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, 169 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, 170 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, 171 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, 172 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, 173 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, 174 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, 175 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 176 0xc0036900, 0x311, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0x1e, 0x20, 177 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, 178 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x19, 0x0, 179 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, 180 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 181 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, 182 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, 183 0xc0016900, 0x314, 0x0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0, 184 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, 185 0xc0016900, 0x18, 0x2, 0xc0016900, 0x206, 0x300, 0xc0017900, 0x20000243, 0x0, 186 0xc0017900, 0x248, 0xffffffff, 0xc0017900, 0x249, 0x0, 0xc0017900, 0x24a, 0x0, 187 0xc0017900, 0x24b, 0x0 188 }; 189 190 static const uint32_t cached_cmd_gfx9[] = { 191 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, 192 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, 193 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, 194 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x12, 195 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, 196 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, 197 0xc0026900, 0x292, 0x20, 0x60201b8, 198 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 199 }; 200 201 static const uint32_t sh_reg_base_gfx9 = 0x2C00; 202 static const uint32_t context_reg_base_gfx9 = 0xA000; 203 204 #endif 205