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1 /*
2  * Copyright 2022 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22 */
23 
24 #ifndef _shader_code_gfx9_h_
25 #define _shader_code_gfx9_h_
26 
27 static const uint32_t bufferclear_cs_shader_gfx9[] = {
28 	0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08,
29 	0x7e020280, 0x7e040204, 0x7e060205, 0x7e080206,
30 	0x7e0a0207, 0xe01c2000, 0x80000200, 0xbf8c0000,
31 	0xbf810000
32 };
33 
34 static const struct reg_info bufferclear_cs_shader_registers_gfx9[] = {
35 	{0x2e12, 0x000C0041},	//{ mmCOMPUTE_PGM_RSRC1,	  0x000C0041 },
36 	{0x2e13, 0x00000090},	//{ mmCOMPUTE_PGM_RSRC2,	  0x00000090 },
37 	{0x2e07, 0x00000040},	//{ mmCOMPUTE_NUM_THREAD_X, 0x00000040 },
38 	{0x2e08, 0x00000001},	//{ mmCOMPUTE_NUM_THREAD_Y, 0x00000001 },
39 	{0x2e09, 0x00000001},	//{ mmCOMPUTE_NUM_THREAD_Z, 0x00000001 }
40 };
41 
42 static const uint32_t buffercopy_cs_shader_gfx9[] = {
43 	0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08,
44 	0x7e020280, 0xe00c2000, 0x80000200, 0xbf8c0f70,
45 	0xe01c2000, 0x80010200, 0xbf810000
46 };
47 
48 static const uint32_t ps_const_shader_gfx9[] = {
49 	0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203,
50 	0xD2960000, 0x00020300, 0xD2960001, 0x00020702,
51 	0xC4001C0F, 0x00000100, 0xBF810000
52 };
53 
54 static const uint32_t ps_const_shader_patchinfo_code_size_gfx9 = 6;
55 
56 static const uint32_t ps_const_shader_patchinfo_code_gfx9[][10][6] = {
57     {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 },
58      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000000 },
59      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000100 },
60      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000300 },
61      { 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 0xC4001C0F, 0x00000100 },
62      { 0xD2950000, 0x00020300, 0xD2950001, 0x00020702, 0xC4001C0F, 0x00000100 },
63      { 0xD2940000, 0x00020300, 0xD2940001, 0x00020702, 0xC4001C0F, 0x00000100 },
64      { 0xD2970000, 0x00020300, 0xD2970001, 0x00020702, 0xC4001C0F, 0x00000100 },
65      { 0xD2980000, 0x00020300, 0xD2980001, 0x00020702, 0xC4001C0F, 0x00000100 },
66      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x03020100 }
67     }
68 };
69 
70 static const uint32_t ps_const_shader_patchinfo_offset_gfx9[] = {
71 	0x00000004
72 };
73 
74 static const uint32_t ps_const_num_sh_registers_gfx9 = 2;
75 
76 static const struct reg_info ps_const_sh_registers_gfx9[] = {
77 	{0x2C0A, 0x000C0040},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0040 },
78 	{0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 }
79 };
80 
81 static const uint32_t ps_const_num_context_registers_gfx9 = 7;
82 
83 static const struct reg_info ps_const_context_registers_gfx9[] = {
84     {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR,       0x00000002 },
85     {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL,       0x00000000 },
86     {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK,          0x0000000F },
87     {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL,       0x00000010 },
88     {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT,     0x00000000 },
89     {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL,          0x00000000 /* Always 0 for now */},
90     {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT,   0x00000004 }
91 };
92 
93 static const uint32_t ps_tex_shader_gfx9[] = {
94     0xBEFC000C, 0xBE8E017E, 0xBEFE077E, 0xD4180000,
95     0xD4190001, 0xD41C0100, 0xD41D0101, 0xF0800F00,
96     0x00400206, 0xBEFE010E, 0xBF8C0F70, 0xD2960000,
97     0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F,
98     0x00000100, 0xBF810000
99 };
100 
101 static const uint32_t ps_tex_shader_patchinfo_offset_gfx9[] = {
102     0x0000000B
103 };
104 
105 static const uint32_t ps_tex_shader_patchinfo_code_size_gfx9 = 6;
106 
107 static const uint32_t ps_tex_shader_patchinfo_code_gfx9[][10][6] = {
108     {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 },
109      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000002 },
110      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000302 },
111      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000502 },
112      { 0xD2960000, 0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F, 0x00000100 },
113      { 0xD2950000, 0x00020702, 0xD2950001, 0x00020B04, 0xC4001C0F, 0x00000100 },
114      { 0xD2940000, 0x00020702, 0xD2940001, 0x00020B04, 0xC4001C0F, 0x00000100 },
115      { 0xD2970000, 0x00020702, 0xD2970001, 0x00020B04, 0xC4001C0F, 0x00000100 },
116      { 0xD2980000, 0x00020702, 0xD2980001, 0x00020B04, 0xC4001C0F, 0x00000100 },
117      { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x05040302 }
118     }
119 };
120 
121 static const uint32_t ps_tex_num_sh_registers_gfx9 = 2;
122 static const struct reg_info ps_tex_sh_registers_gfx9[] = {
123     {0x2C0A, 0x000C0081},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0081 },
124     {0x2C0B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 }
125 };
126 
127 static const uint32_t ps_tex_num_context_registers_gfx9 = 7;
128 
129 static const struct reg_info ps_tex_context_registers_gfx9[] = {
130     {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR,       0x00000002 },
131     {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL,       0x00000001 },
132     {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK,          0x0000000F },
133     {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL,       0x00000010 },
134     {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT,     0x00000000 },
135     {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL,          0x00000000 /* Always 0 for now */},
136     {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT,   0x00000004  }
137 };
138 
139 static const uint32_t vs_RectPosTexFast_shader_gfx9[] = {
140     0x7E000B00, 0x020000F3, 0xD042000A, 0x00010100,
141     0x7E020202, 0x7E040200, 0x020000F3, 0x7E060206,
142     0x7E080204, 0xD1000001, 0x002A0302, 0x7C840080,
143     0x7E000200, 0x7E040203, 0x7E0A0201, 0xD1000003,
144     0x002A0704, 0x7E0C0207, 0x7E0E0205, 0x00000101,
145     0x00020505, 0x7E040208, 0x7E0A02F2, 0x00060903,
146     0x00080D07, 0x7E0C0209, 0xC40008CF, 0x05020100,
147     0xC400020F, 0x05060403, 0xBF810000
148 };
149 
150 static const struct reg_info vs_RectPosTexFast_sh_registers_gfx9[] =
151 {
152     {0x2C4A, 0x000C0081}, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x000C0081 },
153     {0x2C4B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 }
154 };
155 
156 static const uint32_t vs_RectPosTexFast_num_sh_registers_gfx9 = 2;
157 
158 // Holds Context Register Information
159 static const struct reg_info vs_RectPosTexFast_context_registers_gfx9[] =
160 {
161     {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 },
162     {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */}
163 };
164 
165 static const uint32_t vs_RectPosTexFast_num_context_registers_gfx9 = 2;
166 
167 static const uint32_t preamblecache_gfx9[] = {
168 	0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0,
169 	0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000,
170 	0xc0026900, 0xb4,  0x0, 0x3f800000, 0xc0016900, 0x103, 0x0,
171 	0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0,
172 	0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0,
173 	0xc0016900, 0x2d5, 0x10000, 0xc0016900,  0x2dc, 0x0,
174 	0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0,
175 	0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000,
176 	0xc0036900, 0x311, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0x1e, 0x20,
177 	0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0,
178 	0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x19, 0x0,
179 	0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0,
180 	0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
181 	0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0,
182 	0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff,
183 	0xc0016900, 0x314, 0x0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0,
184 	0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1,
185 	0xc0016900, 0x18, 0x2, 0xc0016900, 0x206, 0x300, 0xc0017900, 0x20000243, 0x0,
186 	0xc0017900, 0x248, 0xffffffff, 0xc0017900, 0x249, 0x0, 0xc0017900, 0x24a, 0x0,
187 	0xc0017900, 0x24b, 0x0
188 };
189 
190 static const uint32_t cached_cmd_gfx9[] = {
191 	0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0,
192 	0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020,
193 	0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf,
194 	0xc0056900, 0x105, 0x0, 0x0,  0x0, 0x0, 0x12,
195 	0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0,
196 	0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011,
197 	0xc0026900, 0x292, 0x20, 0x60201b8,
198 	0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0
199 };
200 
201 static const uint32_t sh_reg_base_gfx9 = 0x2C00;
202 static const uint32_t context_reg_base_gfx9 = 0xA000;
203 
204 #endif
205