1#pragma clang diagnostic ignored "-Wmissing-prototypes" 2#pragma clang diagnostic ignored "-Wmissing-braces" 3#pragma clang diagnostic ignored "-Wunused-variable" 4 5#include <metal_stdlib> 6#include <simd/simd.h> 7#include <metal_atomic> 8 9using namespace metal; 10 11template<typename T, size_t Num> 12struct spvUnsafeArray 13{ 14 T elements[Num ? Num : 1]; 15 16 thread T& operator [] (size_t pos) thread 17 { 18 return elements[pos]; 19 } 20 constexpr const thread T& operator [] (size_t pos) const thread 21 { 22 return elements[pos]; 23 } 24 25 device T& operator [] (size_t pos) device 26 { 27 return elements[pos]; 28 } 29 constexpr const device T& operator [] (size_t pos) const device 30 { 31 return elements[pos]; 32 } 33 34 constexpr const constant T& operator [] (size_t pos) const constant 35 { 36 return elements[pos]; 37 } 38 39 threadgroup T& operator [] (size_t pos) threadgroup 40 { 41 return elements[pos]; 42 } 43 constexpr const threadgroup T& operator [] (size_t pos) const threadgroup 44 { 45 return elements[pos]; 46 } 47}; 48 49struct type_StructuredBuffer_v4float 50{ 51 float4 _m0[1]; 52}; 53 54struct type_Globals 55{ 56 uint2 ShadowTileListGroupSize; 57}; 58 59struct spvDescriptorSetBuffer0 60{ 61 const device type_StructuredBuffer_v4float* CulledObjectBoxBounds [[id(0)]]; 62 constant type_Globals* _Globals [[id(1)]]; 63 texture2d<uint> RWShadowTileNumCulledObjects [[id(2)]]; 64 device atomic_uint* RWShadowTileNumCulledObjects_atomic [[id(3)]]; 65}; 66 67constant float3 _70 = {}; 68 69struct main0_out 70{ 71 float4 out_var_SV_Target0 [[color(0)]]; 72}; 73 74struct main0_in 75{ 76 uint in_var_TEXCOORD0 [[user(locn0)]]; 77}; 78 79fragment main0_out main0(main0_in in [[stage_in]], constant spvDescriptorSetBuffer0& spvDescriptorSet0 [[buffer(0)]], float4 gl_FragCoord [[position]]) 80{ 81 main0_out out = {}; 82 uint2 _77 = uint2(gl_FragCoord.xy); 83 uint _78 = _77.y; 84 uint _83 = _77.x; 85 float2 _91 = float2(float(_83), float(((*spvDescriptorSet0._Globals).ShadowTileListGroupSize.y - 1u) - _78)); 86 float2 _93 = float2((*spvDescriptorSet0._Globals).ShadowTileListGroupSize); 87 float2 _96 = ((_91 / _93) * float2(2.0)) - float2(1.0); 88 float2 _100 = (((_91 + float2(1.0)) / _93) * float2(2.0)) - float2(1.0); 89 float3 _102 = float3(_100.x, _100.y, _70.z); 90 _102.z = 1.0; 91 uint _103 = in.in_var_TEXCOORD0 * 5u; 92 uint _107 = _103 + 1u; 93 if (all((*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_107].xy > _96.xy) && all((*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103].xyz < _102)) 94 { 95 float3 _121 = float3(0.5) * ((*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103].xyz + (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_107].xyz); 96 float _122 = _96.x; 97 float _123 = _96.y; 98 spvUnsafeArray<float3, 8> _73; 99 _73[0] = float3(_122, _123, -1000.0); 100 float _126 = _100.x; 101 _73[1] = float3(_126, _123, -1000.0); 102 float _129 = _100.y; 103 _73[2] = float3(_122, _129, -1000.0); 104 _73[3] = float3(_126, _129, -1000.0); 105 _73[4] = float3(_122, _123, 1.0); 106 _73[5] = float3(_126, _123, 1.0); 107 _73[6] = float3(_122, _129, 1.0); 108 _73[7] = float3(_126, _129, 1.0); 109 float3 _155; 110 float3 _158; 111 _155 = float3(-500000.0); 112 _158 = float3(500000.0); 113 for (int _160 = 0; _160 < 8; ) 114 { 115 float3 _166 = _73[_160] - _121; 116 float3 _170 = float3(dot(_166, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 2u].xyz), dot(_166, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), dot(_166, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 4u].xyz)); 117 _155 = fast::max(_155, _170); 118 _158 = fast::min(_158, _170); 119 _160++; 120 continue; 121 } 122 if (all(_158 < float3(1.0)) && all(_155 > float3(-1.0))) 123 { 124 uint _179 = atomic_fetch_add_explicit((device atomic_uint*)&spvDescriptorSet0.RWShadowTileNumCulledObjects_atomic[(_78 * (*spvDescriptorSet0._Globals).ShadowTileListGroupSize.x) + _83], 1u, memory_order_relaxed); 125 } 126 } 127 out.out_var_SV_Target0 = float4(0.0); 128 return out; 129} 130 131