1#version 310 es 2precision mediump float; 3 4layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 5void tint_symbol() { 6 int v[3] = int[3](0, 0, 0); 7 return; 8} 9void main() { 10 tint_symbol(); 11} 12 13 14