1#!amber 2 3# Copyright 2022 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by the GraphicsFuzz project. 19 20# Short description: A fragment shader that covers specific LLVM code paths 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 320 es 28# #define _int_1 _GLF_uniform_int_values[0] 29# #define _int_0 _GLF_uniform_int_values[1] 30# #define _int_9 _GLF_uniform_int_values[2] 31# 32# precision highp float; 33# precision highp int; 34# 35# // Contents of _GLF_uniform_int_values: [1, 0, 9] 36# layout(set = 0, binding = 0) uniform buf0 37# { 38# int _GLF_uniform_int_values[3]; 39# }; 40# 41# layout(location = 0) out vec4 _GLF_color; 42# 43# void main() 44# { 45# int msb10 = _int_0 | 1024; 46# int a = _int_0; 47# 48# // Iterated nine times. 49# for(int i = _int_1; i < findLSB(msb10); i++) 50# { 51# a++; 52# } 53# 54# // Always true. 55# if(a == _int_9) 56# { 57# _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); 58# } 59# else 60# { 61# _GLF_color = vec4(_int_0); 62# } 63# } 64SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 65; SPIR-V 66; Version: 1.0 67; Generator: Khronos Glslang Reference Front End; 10 68; Bound: 71 69; Schema: 0 70 OpCapability Shader 71 %1 = OpExtInstImport "GLSL.std.450" 72 OpMemoryModel Logical GLSL450 73 OpEntryPoint Fragment %4 "main" %52 74 OpExecutionMode %4 OriginUpperLeft 75 OpSource ESSL 320 76 OpName %4 "main" 77 OpName %8 "msb10" 78 OpName %12 "buf0" 79 OpMemberName %12 0 "_GLF_uniform_int_values" 80 OpName %14 "" 81 OpName %22 "a" 82 OpName %25 "i" 83 OpName %52 "_GLF_color" 84 OpDecorate %11 ArrayStride 16 85 OpMemberDecorate %12 0 Offset 0 86 OpDecorate %12 Block 87 OpDecorate %14 DescriptorSet 0 88 OpDecorate %14 Binding 0 89 OpDecorate %52 Location 0 90 %2 = OpTypeVoid 91 %3 = OpTypeFunction %2 92 %6 = OpTypeInt 32 1 93 %7 = OpTypePointer Function %6 94 %9 = OpTypeInt 32 0 95 %10 = OpConstant %9 3 96 %11 = OpTypeArray %6 %10 97 %12 = OpTypeStruct %11 98 %13 = OpTypePointer Uniform %12 99 %14 = OpVariable %13 Uniform 100 %15 = OpConstant %6 0 101 %16 = OpConstant %6 1 102 %17 = OpTypePointer Uniform %6 103 %20 = OpConstant %6 1024 104 %36 = OpTypeBool 105 %43 = OpConstant %6 2 106 %49 = OpTypeFloat 32 107 %50 = OpTypeVector %49 4 108 %51 = OpTypePointer Output %50 109 %52 = OpVariable %51 Output 110 %4 = OpFunction %2 None %3 111 %5 = OpLabel 112 %8 = OpVariable %7 Function 113 %22 = OpVariable %7 Function 114 %25 = OpVariable %7 Function 115 %18 = OpAccessChain %17 %14 %15 %16 116 %19 = OpLoad %6 %18 117 %21 = OpBitwiseOr %6 %19 %20 118 OpStore %8 %21 119 %23 = OpAccessChain %17 %14 %15 %16 120 %24 = OpLoad %6 %23 121 OpStore %22 %24 122 %26 = OpAccessChain %17 %14 %15 %15 123 %27 = OpLoad %6 %26 124 OpStore %25 %27 125 OpBranch %28 126 %28 = OpLabel 127 OpLoopMerge %30 %31 None 128 OpBranch %32 129 %32 = OpLabel 130 %33 = OpLoad %6 %25 131 %34 = OpLoad %6 %8 132 %35 = OpExtInst %6 %1 FindILsb %34 133 %37 = OpSLessThan %36 %33 %35 134 OpBranchConditional %37 %29 %30 135 %29 = OpLabel 136 %38 = OpLoad %6 %22 137 %39 = OpIAdd %6 %38 %16 138 OpStore %22 %39 139 OpBranch %31 140 %31 = OpLabel 141 %40 = OpLoad %6 %25 142 %41 = OpIAdd %6 %40 %16 143 OpStore %25 %41 144 OpBranch %28 145 %30 = OpLabel 146 %42 = OpLoad %6 %22 147 %44 = OpAccessChain %17 %14 %15 %43 148 %45 = OpLoad %6 %44 149 %46 = OpIEqual %36 %42 %45 150 OpSelectionMerge %48 None 151 OpBranchConditional %46 %47 %66 152 %47 = OpLabel 153 %53 = OpAccessChain %17 %14 %15 %15 154 %54 = OpLoad %6 %53 155 %55 = OpConvertSToF %49 %54 156 %56 = OpAccessChain %17 %14 %15 %16 157 %57 = OpLoad %6 %56 158 %58 = OpConvertSToF %49 %57 159 %59 = OpAccessChain %17 %14 %15 %16 160 %60 = OpLoad %6 %59 161 %61 = OpConvertSToF %49 %60 162 %62 = OpAccessChain %17 %14 %15 %15 163 %63 = OpLoad %6 %62 164 %64 = OpConvertSToF %49 %63 165 %65 = OpCompositeConstruct %50 %55 %58 %61 %64 166 OpStore %52 %65 167 OpBranch %48 168 %66 = OpLabel 169 %67 = OpAccessChain %17 %14 %15 %16 170 %68 = OpLoad %6 %67 171 %69 = OpConvertSToF %49 %68 172 %70 = OpCompositeConstruct %50 %69 %69 %69 %69 173 OpStore %52 %70 174 OpBranch %48 175 %48 = OpLabel 176 OpReturn 177 OpFunctionEnd 178END 179 180# uniforms for variant 181 182# _GLF_uniform_int_values 183BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA 184 1 0 9 185END 186 187BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 188 189PIPELINE graphics variant_pipeline 190 ATTACH variant_vertex_shader 191 ATTACH variant_fragment_shader 192 FRAMEBUFFER_SIZE 32 32 193 BIND BUFFER variant_framebuffer AS color LOCATION 0 194 BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 195END 196CLEAR_COLOR variant_pipeline 0 0 0 255 197 198CLEAR variant_pipeline 199RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 32 32 200 201EXPECT variant_framebuffer IDX 0 0 SIZE 32 32 EQ_RGBA 255 0 0 255 202