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Searched defs:dataView (Results 1 – 19 of 19) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_node_fullscreen_generic.cpp141 const auto dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ExecuteFrame() local
164 … const auto dataView = dataStore->Get(jsonInputs_.renderDataStoreSpecialization.configurationName); in GetPsoHandle() local
Drender_node_compute_generic.cpp162 const auto dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ExecuteFrame() local
192 … const auto dataView = dataStore->Get(jsonInputs_.renderDataStoreSpecialization.configurationName); in GetPsoHandle() local
Drender_node_bloom.cpp140 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() local
Drender_node_back_buffer.cpp160 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in GetPostProcessConfiguration() local
Drender_node_single_post_process.cpp405 auto const dataView = ds->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() local
Drender_node_mip_chain_post_process.cpp233 auto const dataView = ds->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Ddevice.cpp556 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration"); in ConfigureDefaultSwapchainPod() local
752 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration"); in DestroySwapchainImpl() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drenderer.cpp557 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration"); in RemapBackBufferHandle() local
748 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration"); in RenderFrameBackendImpl() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_material_deferred_shading.cpp531 auto const dataView = ds->Get(jsonInputs_.renderDataStore.configurationName); in UpdatePostProcessConfiguration() local
Drender_node_default_env.cpp483 … auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in UpdatePostProcessConfiguration() local
Drender_node_camera_single_post_process.cpp518 auto const dataView = ds->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() local
Drender_node_default_material_render_slot.cpp489 … auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in UpdatePostProcessConfiguration() local
Drender_node_default_camera_controller.cpp1307 auto const dataView = dataStore->Get(currentScene_.camera.postProcessName); in UpdatePostProcessConfiguration() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_node_post_process_util.cpp754 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
Dshader_loader.cpp573 VertexInputDeclarationView dataView = loader.GetVertexInputDeclarationView(); in CreateVertexInputDeclaration() local
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
Dwebgl_arg.cpp278 bool dataView = false; in GenBufferData() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp2037 auto const dataView = dsPod->Get(ppName); in ProcessPostProcesses() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_importer.cpp1340 …const auto dataView = array_view(reinterpret_cast<const uint8_t*>(positions.data()), positions.siz… in AppendAnimationOutputData() local
/foundation/arkui/napi/native_engine/
Dnative_api.cpp3021 …Local<panda::DataViewRef> dataView = panda::DataViewRef::NewWithoutSwitchState(vm, res, byte_offse… in napi_create_dataview() local