• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "device.h"
17 
18 #include <algorithm>
19 #include <cstdint>
20 #if (RENDER_VALIDATION_ENABLED == 1)
21 #include <cinttypes>
22 #endif
23 
24 #include <base/containers/array_view.h>
25 #include <base/containers/fixed_string.h>
26 #include <base/containers/string.h>
27 #include <base/containers/string_view.h>
28 #include <base/containers/type_traits.h>
29 #include <base/containers/unique_ptr.h>
30 #include <base/containers/vector.h>
31 #include <base/util/formats.h>
32 #include <render/datastore/intf_render_data_store_manager.h>
33 #include <render/datastore/render_data_store_render_pods.h>
34 #include <render/device/intf_device.h>
35 #include <render/device/pipeline_state_desc.h>
36 #include <render/namespace.h>
37 #include <render/resource_handle.h>
38 
39 #include "datastore/render_data_store_pod.h"
40 #include "default_engine_constants.h"
41 #include "device/gpu_resource_manager.h"
42 #include "device/shader_manager.h"
43 #include "device/swapchain.h"
44 #include "nodecontext/node_context_descriptor_set_manager.h"
45 #include "render_context.h"
46 #include "util/log.h"
47 #include "util/string_util.h"
48 
49 #if (RENDER_HAS_VULKAN_BACKEND)
50 #include "vulkan/device_vk.h"
51 #include "vulkan/swapchain_vk.h"
52 #endif
53 
54 #if (RENDER_HAS_GL_BACKEND) || (RENDER_HAS_GLES_BACKEND)
55 #include "gles/device_gles.h"
56 #include "gles/swapchain_gles.h"
57 #endif
58 
59 using namespace BASE_NS;
60 
61 RENDER_BEGIN_NAMESPACE()
62 class IGpuResourceManager;
63 class IShaderManager;
64 PLUGIN_STATIC_ASSERT(BASE_NS::Format::BASE_FORMAT_ASTC_12x12_SRGB_BLOCK == 184u);
65 PLUGIN_STATIC_ASSERT(BASE_NS::Format::BASE_FORMAT_G8B8G8R8_422_UNORM == 1000156000u);
66 
67 namespace {
68 constexpr const Format FALLBACK_FORMATS[] = {
69     BASE_FORMAT_UNDEFINED,
70 
71     // R4G4 UNORM PACK8
72     BASE_FORMAT_R8_UNORM,
73 
74     // R4G4B4A4 UNORM PACK16
75     BASE_FORMAT_R16_UNORM,
76     // B4G4R4A4 UNORM PACK16
77     BASE_FORMAT_R4G4B4A4_UNORM_PACK16,
78 
79     // R5G6B5 UNORM PACK16
80     BASE_FORMAT_R16_UNORM,
81     // B5G6R5 UNORM PACK16
82     BASE_FORMAT_R5G6B5_UNORM_PACK16,
83 
84     // R5G5B5A1 UNORM PACK16
85     BASE_FORMAT_R5G6B5_UNORM_PACK16,
86     // B5G5R5A1 UNORM PACK16
87     BASE_FORMAT_R5G5B5A1_UNORM_PACK16,
88     // A1R5G5B5 UNORM PACK16
89     BASE_FORMAT_R5G5B5A1_UNORM_PACK16,
90 
91     // R8 UNORM
92     BASE_FORMAT_UNDEFINED, // undefined
93     // R8 SNORM
94     BASE_FORMAT_R8_UNORM,
95     // R8 USCALED
96     BASE_FORMAT_R8_UNORM,
97     // R8 SSCALED
98     BASE_FORMAT_R8_SNORM,
99     // R8 UINT
100     BASE_FORMAT_R8_UNORM,
101     // R8 SINT
102     BASE_FORMAT_R8_UINT,
103     // R8 SRGB
104     BASE_FORMAT_R8_UNORM,
105 
106     // R8G8 UNORM
107     BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 32 bits
108     // R8G8 SNORM
109     BASE_FORMAT_R8G8_UNORM,
110     // R8G8 USCALED
111     BASE_FORMAT_R8G8_UNORM,
112     // R8G8 SSCALED
113     BASE_FORMAT_R8G8_SNORM,
114     // R8G8 UINT
115     BASE_FORMAT_R8G8_UNORM,
116     // R8G8 SINT
117     BASE_FORMAT_R8G8_UINT,
118     // R8G8 SRGB
119     BASE_FORMAT_R8G8_UNORM,
120 
121     // R8G8B8 UNORM
122     BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 32 bits
123     // R8G8B8 SNORM
124     BASE_FORMAT_R8G8B8_UNORM,
125     // R8G8B8 USCALED
126     BASE_FORMAT_R8G8B8_UNORM,
127     // R8G8B8 SSCALED
128     BASE_FORMAT_R8G8B8_SNORM,
129     // R8G8B8 UINT
130     BASE_FORMAT_R8G8B8_UNORM,
131     // R8G8B8 SINT
132     BASE_FORMAT_R8G8B8_UINT,
133     // R8G8B8 SRGB
134     BASE_FORMAT_R8G8B8_UNORM,
135 
136     // B8G8R8 UNORM
137     BASE_FORMAT_B8G8R8A8_UNORM, // fallback to 32 bits
138     // B8G8R8 SNORM
139     BASE_FORMAT_B8G8R8_UNORM,
140     // B8G8R8 USCALED
141     BASE_FORMAT_B8G8R8_UNORM,
142     // B8G8R8 SSCALED
143     BASE_FORMAT_B8G8R8_SNORM,
144     // B8G8R8 UINT
145     BASE_FORMAT_B8G8R8_UNORM,
146     // B8G8R8 SINT
147     BASE_FORMAT_B8G8R8_UINT,
148     // B8G8R8 SRGB
149     BASE_FORMAT_B8G8R8_UNORM,
150 
151     // R8G8B8A8 UNORM
152     BASE_FORMAT_UNDEFINED, // undefined
153     // R8G8B8A8 SNORM
154     BASE_FORMAT_R8G8B8A8_UNORM,
155     // R8G8B8A8 USCALED
156     BASE_FORMAT_R8G8B8A8_UNORM,
157     // R8G8B8A8 SSCALED
158     BASE_FORMAT_R8G8B8A8_SNORM,
159     // R8G8B8A8 UINT
160     BASE_FORMAT_R8G8B8A8_UNORM,
161     // R8G8B8A8 SINT
162     BASE_FORMAT_R8G8B8A8_UINT,
163     // R8G8B8A8 SRGB
164     BASE_FORMAT_R8G8B8A8_UNORM,
165 
166     // B8G8R8A8 UNORM
167     BASE_FORMAT_R8G8B8A8_UNORM,
168     // B8G8R8A8 SNORM
169     BASE_FORMAT_B8G8R8A8_UNORM,
170     // B8G8R8A8 USCALED
171     BASE_FORMAT_B8G8R8A8_UNORM,
172     // B8G8R8A8 SSCALED
173     BASE_FORMAT_B8G8R8A8_SNORM,
174     // B8G8R8A8 UINT
175     BASE_FORMAT_B8G8R8A8_UNORM,
176     // B8G8R8A8 SINT
177     BASE_FORMAT_B8G8R8A8_UINT,
178     // FORMAT B8G8R8A8 SRGB
179     BASE_FORMAT_B8G8R8A8_SRGB,
180 
181     // A8B8G8R8 UNORM PACK32
182     BASE_FORMAT_R8G8B8A8_UNORM,
183     // A8B8G8R8 SNORM PACK32
184     BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
185     // A8B8G8R8 USCALED PACK32
186     BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
187     // A8B8G8R8 SSCALED PACK32
188     BASE_FORMAT_A8B8G8R8_SNORM_PACK32,
189     // A8B8G8R8 UINT PACK32
190     BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
191     // A8B8G8R8 SINT PACK32
192     BASE_FORMAT_A8B8G8R8_UINT_PACK32,
193     // A8B8G8R8 SRGB PACK32
194     BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
195 
196     // A2R10G10B10 UNORM PACK32
197     BASE_FORMAT_R8G8B8A8_UNORM,
198     // A2R10G10B10 SNORM PACK32
199     BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
200     // A2R10G10B10 USCALED PACK32
201     BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
202     // A2R10G10B10 SSCALED PACK32
203     BASE_FORMAT_A2R10G10B10_SNORM_PACK32,
204     // A2R10G10B10 UINT PACK32
205     BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
206     // A2R10G10B10 SINT PACK32
207     BASE_FORMAT_A2R10G10B10_UINT_PACK32,
208 
209     // A2B10G10R10 UNORM PACK32
210     BASE_FORMAT_R8G8B8A8_UNORM,
211     // A2B10G10R10 SNORM PACK32
212     BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
213     // A2B10G10R10 USCALED PACK32
214     BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
215     // A2B10G10R10 SSCALED PACK32
216     BASE_FORMAT_A2B10G10R10_SNORM_PACK32,
217     // A2B10G10R10 UINT PACK32
218     BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
219     // A2B10G10R10 SINT PACK32
220     BASE_FORMAT_A2B10G10R10_UINT_PACK32,
221 
222     // R16 UNORM
223     BASE_FORMAT_R8_UNORM, // fallback to 8 bit channel
224     // R16 SNORM
225     BASE_FORMAT_R16_UNORM,
226     // R16 USCALED
227     BASE_FORMAT_R16_UNORM,
228     // R16 SSCALED
229     BASE_FORMAT_R16_SNORM,
230     // R16 UINT
231     BASE_FORMAT_R16_UNORM,
232     // R16 SINT
233     BASE_FORMAT_R16_UINT,
234     // R16 SFLOAT
235     BASE_FORMAT_R16_UNORM,
236 
237     // R16G16 UNORM
238     BASE_FORMAT_R16G16B16A16_UNORM, // fallback to 4 channel
239     // R16G16 SNORM
240     BASE_FORMAT_R16G16_UNORM,
241     // R16G16 USCALED
242     BASE_FORMAT_R16G16_UNORM,
243     // R16G16 SSCALED
244     BASE_FORMAT_R16G16_SNORM,
245     // R16G16 UINT
246     BASE_FORMAT_R16G16_UNORM,
247     // R16G16 SINT
248     BASE_FORMAT_R16G16_UINT,
249     // R16G16 SFLOAT
250     BASE_FORMAT_R16G16_UNORM,
251 
252     // R16G16B16 UNORM
253     BASE_FORMAT_R16G16B16A16_UNORM, // fallback to 4 channel
254     // R16G16B16 SNORM
255     BASE_FORMAT_R16G16B16_UNORM,
256     // R16G16B16 USCALED
257     BASE_FORMAT_R16G16B16_UNORM,
258     // R16G16B16 SSCALED
259     BASE_FORMAT_R16G16B16_SNORM,
260     // R16G16B16 UINT
261     BASE_FORMAT_R16G16B16_UNORM,
262     // R16G16B16 SINT
263     BASE_FORMAT_R16G16B16_UINT,
264     // R16G16B16 SFLOAT
265     BASE_FORMAT_R16G16B16_UNORM,
266 
267     // R16G16B16A16 UNORM
268     BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 8 bit channels
269     // R16G16B16A16 SNORM
270     BASE_FORMAT_R16G16B16A16_UNORM,
271     // R16G16B16A16 USCALED
272     BASE_FORMAT_R16G16B16A16_UNORM,
273     // R16G16B16A16 SSCALED
274     BASE_FORMAT_R16G16B16A16_SNORM,
275     // R16G16B16A16 UINT
276     BASE_FORMAT_R16G16B16A16_UNORM,
277     // R16G16B16A16 SINT
278     BASE_FORMAT_R16G16B16A16_UINT,
279     // R16G16B16A16 SFLOAT
280     BASE_FORMAT_R16G16B16A16_UNORM,
281 
282     // R32 UINT
283     BASE_FORMAT_R16_UINT, // fallback to 16 bit channel
284     // R32 SINT
285     BASE_FORMAT_R32_UINT,
286     // R32 SFLOAT
287     BASE_FORMAT_R32_UINT,
288 
289     // R32G32 UINT
290     BASE_FORMAT_R16G16_UINT, // fallback to 16 bit channels
291     // R32G32 SINT
292     BASE_FORMAT_R32G32_UINT,
293     // R32G32 SFLOAT
294     BASE_FORMAT_R32G32_UINT,
295 
296     // R32G32B32 UINT
297     BASE_FORMAT_R32G32B32A32_UINT, // fallback to 4 channels
298     // R32G32B32 SINT
299     BASE_FORMAT_R32G32B32_UINT,
300     // R32G32B32 SFLOAT
301     BASE_FORMAT_R32G32B32_UINT,
302 
303     // R32G32B32A32 UINT
304     BASE_FORMAT_R16G16B16A16_UINT, // fallback to 16 bit channels
305     // R32G32B32A32 SINT
306     BASE_FORMAT_R32G32B32A32_UINT,
307     // R32G32B32A32 SFLOAT
308     BASE_FORMAT_R32G32B32A32_UINT,
309 
310     // R64 UINT
311     BASE_FORMAT_R32_UINT, // fallback to 32 bit channel
312     // R64 SINT
313     BASE_FORMAT_R64_UINT,
314     // R64 SFLOAT
315     BASE_FORMAT_R64_UINT,
316 
317     // R64G64 UINT
318     BASE_FORMAT_R64G64B64A64_UINT, // fallback to 4 channels
319     // R64G64 SINT
320     BASE_FORMAT_R64G64_UINT,
321     // R64G64 SFLOAT
322     BASE_FORMAT_R64G64_UINT,
323 
324     // R64G64B64 UINT
325     BASE_FORMAT_R64G64B64A64_UINT, // fallback to 4 channels
326     // R64G64B64 SINT
327     BASE_FORMAT_R64G64B64_UINT,
328     // R64G64B64 SFLOAT
329     BASE_FORMAT_R64G64B64_UINT,
330 
331     // R64G64B64A64 UINT
332     BASE_FORMAT_R32G32B32A32_UINT, // fallback to 32 bit channels
333     // R64G64B64A64 SINT
334     BASE_FORMAT_R64G64B64A64_UINT,
335     // R32G32B32A32 SFLOAT
336     BASE_FORMAT_R64G64B64A64_UINT,
337 
338     // B10G11R11 UFLOAT PACK32
339     BASE_FORMAT_R16G16B16A16_SFLOAT, // fallback to 4 channel, 16 bit HDR
340 
341     // E5B9G9R9 UFLOAT PACK32
342     BASE_FORMAT_R16G16B16A16_SFLOAT, // fallback to 4 channel, 16 bit HDR
343 
344     // D16 UNORM
345     BASE_FORMAT_D32_SFLOAT, // fallback to 32 bit depth only
346     // X8 D24 UNORM PACK32
347     BASE_FORMAT_D32_SFLOAT,
348     // D32 SFLOAT
349     BASE_FORMAT_X8_D24_UNORM_PACK32,
350     // S8 UINT
351     BASE_FORMAT_D24_UNORM_S8_UINT,
352     // D16 UNORM S8 UINT
353     BASE_FORMAT_D24_UNORM_S8_UINT,
354     // D24 UNORM S8 UINT
355     BASE_FORMAT_D32_SFLOAT_S8_UINT,
356     // D32 SFLOAT S8 UINT
357     BASE_FORMAT_D24_UNORM_S8_UINT,
358 
359     // BC1 RGB UNORM BLOCK
360     BASE_FORMAT_UNDEFINED, // undefined
361     // BC1 RGB SRGB BLOCK
362     BASE_FORMAT_BC1_RGB_UNORM_BLOCK,
363     // BC1 RGBA UNORM BLOCK
364     BASE_FORMAT_UNDEFINED, // undefined
365     // BC1 RGBA SRGB BLOCK
366     BASE_FORMAT_BC1_RGBA_UNORM_BLOCK,
367     // BC2 UNORM BLOCK
368     BASE_FORMAT_UNDEFINED, // undefined
369     // BC2 SRGB BLOCK
370     BASE_FORMAT_BC2_UNORM_BLOCK,
371     // BC3 UNORM BLOCK
372     BASE_FORMAT_UNDEFINED, // undefined
373     // BC3 SRGB BLOCK
374     BASE_FORMAT_BC3_UNORM_BLOCK,
375     // BC4 UNORM BLOCK
376     BASE_FORMAT_UNDEFINED, // undefined
377     // BC4 SNORM BLOCK
378     BASE_FORMAT_BC4_UNORM_BLOCK,
379     // BC5 UNORM BLOCK
380     BASE_FORMAT_UNDEFINED, // undefined
381     // BC5 SNORM BLOCK
382     BASE_FORMAT_BC5_UNORM_BLOCK,
383     // BC6H UFLOAT BLOCK
384     BASE_FORMAT_UNDEFINED, // undefined
385     // BC6H SFLOAT BLOCK
386     BASE_FORMAT_BC6H_UFLOAT_BLOCK,
387     // BC7 UNORM BLOCK
388     BASE_FORMAT_UNDEFINED, // undefined
389     // BC7 SRGB BLOCK
390     BASE_FORMAT_BC7_UNORM_BLOCK,
391 
392     // ETC2 R8G8B8 UNORM BLOCK
393     BASE_FORMAT_UNDEFINED, // undefined
394     // ETC2 R8G8B8 SRGB BLOCK
395     BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
396     // ETC2 R8G8B8A1 UNORM BLOCK
397     BASE_FORMAT_UNDEFINED,
398     // ETC2 R8G8B8A1 SRGB BLOCK
399     BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
400     // ETC2 R8G8B8A8 UNORM BLOCK
401     BASE_FORMAT_UNDEFINED,
402     // ETC2 R8G8B8A8 SRGB BLOCK
403     BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
404 
405     // EAC R11 UNORM BLOCK
406     BASE_FORMAT_UNDEFINED, // undefined
407     // EAC R11 SNORM BLOCK
408     BASE_FORMAT_EAC_R11_UNORM_BLOCK,
409     // EAC R11G11 UNORM BLOCK
410     BASE_FORMAT_UNDEFINED, // undefined
411     // EAC R11G11 SNORM BLOCK
412     BASE_FORMAT_EAC_R11G11_UNORM_BLOCK,
413 
414     // ASTC 4x4 UNORM BLOCK
415     BASE_FORMAT_UNDEFINED, // undefined
416     // ASTC 4x4 SRGB BLOCK
417     BASE_FORMAT_ASTC_4x4_UNORM_BLOCK,
418     // ASTC 5x4 UNORM BLOCK
419     BASE_FORMAT_UNDEFINED, // undefined
420     // ASTC 5x4 SRGB BLOCK
421     BASE_FORMAT_ASTC_5x4_UNORM_BLOCK,
422     // ASTC 5x5 UNORM BLOCK
423     BASE_FORMAT_UNDEFINED, // undefined
424     // ASTC 5x5 SRGB BLOCK
425     BASE_FORMAT_ASTC_5x5_UNORM_BLOCK,
426     // ASTC 6x5 UNORM BLOCK
427     BASE_FORMAT_UNDEFINED, // undefined
428     // ASTC 6x5 SRGB BLOCK
429     BASE_FORMAT_ASTC_6x5_UNORM_BLOCK,
430     // ASTC 6x6 UNORM BLOCK
431     BASE_FORMAT_UNDEFINED, // undefined
432     // ASTC 6x6 SRGB BLOCK
433     BASE_FORMAT_ASTC_6x6_UNORM_BLOCK,
434     // ASTC 8x5 UNORM BLOCK
435     BASE_FORMAT_UNDEFINED, // undefined
436     // ASTC 8x5 SRGB BLOCK
437     BASE_FORMAT_ASTC_8x5_UNORM_BLOCK,
438     // ASTC 8x6 UNORM BLOCK
439     BASE_FORMAT_UNDEFINED, // undefined
440     // ASTC 8x6 SRGB BLOCK
441     BASE_FORMAT_ASTC_8x6_UNORM_BLOCK,
442     // ASTC 8x8 UNORM BLOCK
443     BASE_FORMAT_UNDEFINED, // undefined
444     // ASTC 8x8 SRGB BLOCK
445     BASE_FORMAT_ASTC_8x8_UNORM_BLOCK,
446     // ASTC 10x5 UNORM BLOCK
447     BASE_FORMAT_UNDEFINED, // undefined
448     // ASTC 10x5 SRGB BLOCK
449     BASE_FORMAT_ASTC_10x5_UNORM_BLOCK,
450     // ASTC 10x6 UNORM BLOCK
451     BASE_FORMAT_UNDEFINED, // undefined
452     // ASTC 10x6 SRGB BLOCK
453     BASE_FORMAT_ASTC_10x6_UNORM_BLOCK,
454     // ASTC 10x8 UNORM BLOCK
455     BASE_FORMAT_UNDEFINED, // undefined
456     // ASTC 10x8 SRGB BLOCK
457     BASE_FORMAT_ASTC_10x8_UNORM_BLOCK,
458     // ASTC 10x10 UNORM BLOCK
459     BASE_FORMAT_UNDEFINED, // undefined
460     // ASTC 10x10 SRGB BLOCK
461     BASE_FORMAT_ASTC_10x10_UNORM_BLOCK,
462     // ASTC 12x10 UNORM BLOCK
463     BASE_FORMAT_UNDEFINED, // undefined
464     // ASTC 12x10 SRGB BLOCK
465     BASE_FORMAT_ASTC_12x10_UNORM_BLOCK,
466     // ASTC 12x12 UNORM BLOCK
467     BASE_FORMAT_UNDEFINED, // undefined
468     // ASTC 12x12 SRGB BLOCK
469     BASE_FORMAT_ASTC_12x12_UNORM_BLOCK,
470 };
471 
472 constexpr const auto LINEAR_FORMAT_COUNT = BASE_NS::Format::BASE_FORMAT_ASTC_12x12_SRGB_BLOCK + 1u;
473 PLUGIN_STATIC_ASSERT(BASE_NS::countof(FALLBACK_FORMATS) == LINEAR_FORMAT_COUNT);
474 
FillColorSpaceSrgbAsLinearFormats(unordered_map<Format,Format> & formats)475 void FillColorSpaceSrgbAsLinearFormats(unordered_map<Format, Format>& formats)
476 {
477     formats[BASE_FORMAT_R8_SRGB] = BASE_FORMAT_R8_UNORM;
478     formats[BASE_FORMAT_R8G8_SRGB] = BASE_FORMAT_R8G8_UNORM;
479     formats[BASE_FORMAT_R8G8B8_SRGB] = BASE_FORMAT_R8G8B8_UNORM;
480     formats[BASE_FORMAT_B8G8R8_SRGB] = BASE_FORMAT_B8G8R8_UNORM;
481     formats[BASE_FORMAT_R8G8B8A8_SRGB] = BASE_FORMAT_R8G8B8A8_UNORM;
482     formats[BASE_FORMAT_B8G8R8A8_SRGB] = BASE_FORMAT_B8G8R8A8_UNORM;
483     formats[BASE_FORMAT_A8B8G8R8_SRGB_PACK32] = BASE_FORMAT_A8B8G8R8_UNORM_PACK32;
484     formats[BASE_FORMAT_BC1_RGB_SRGB_BLOCK] = BASE_FORMAT_BC1_RGB_UNORM_BLOCK;
485     formats[BASE_FORMAT_BC1_RGBA_SRGB_BLOCK] = BASE_FORMAT_BC1_RGBA_UNORM_BLOCK;
486     formats[BASE_FORMAT_BC2_SRGB_BLOCK] = BASE_FORMAT_BC2_UNORM_BLOCK;
487     formats[BASE_FORMAT_BC3_SRGB_BLOCK] = BASE_FORMAT_BC3_UNORM_BLOCK;
488     formats[BASE_FORMAT_BC7_SRGB_BLOCK] = BASE_FORMAT_BC7_UNORM_BLOCK;
489     formats[BASE_FORMAT_ETC2_R8G8B8_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
490     formats[BASE_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
491     formats[BASE_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
492     formats[BASE_FORMAT_ASTC_4x4_SRGB_BLOCK] = BASE_FORMAT_ASTC_4x4_UNORM_BLOCK;
493     formats[BASE_FORMAT_ASTC_5x4_SRGB_BLOCK] = BASE_FORMAT_ASTC_5x4_UNORM_BLOCK;
494     formats[BASE_FORMAT_ASTC_5x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_5x5_UNORM_BLOCK;
495     formats[BASE_FORMAT_ASTC_6x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_6x5_UNORM_BLOCK;
496     formats[BASE_FORMAT_ASTC_6x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_6x6_UNORM_BLOCK;
497     formats[BASE_FORMAT_ASTC_8x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x5_UNORM_BLOCK;
498     formats[BASE_FORMAT_ASTC_8x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x6_UNORM_BLOCK;
499     formats[BASE_FORMAT_ASTC_8x8_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x8_UNORM_BLOCK;
500     formats[BASE_FORMAT_ASTC_10x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x5_UNORM_BLOCK;
501     formats[BASE_FORMAT_ASTC_10x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x6_UNORM_BLOCK;
502     formats[BASE_FORMAT_ASTC_10x8_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x8_UNORM_BLOCK;
503     formats[BASE_FORMAT_ASTC_10x10_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x10_UNORM_BLOCK;
504     formats[BASE_FORMAT_ASTC_12x10_SRGB_BLOCK] = BASE_FORMAT_ASTC_12x10_UNORM_BLOCK;
505     formats[BASE_FORMAT_ASTC_12x12_SRGB_BLOCK] = BASE_FORMAT_ASTC_12x12_UNORM_BLOCK;
506 }
507 
FillColorSpaceLinearFormats(unordered_map<Format,Format> & formats)508 void FillColorSpaceLinearFormats(unordered_map<Format, Format>& formats)
509 {
510     formats[BASE_FORMAT_R8_UNORM] = BASE_FORMAT_R8_SRGB;
511     formats[BASE_FORMAT_R8G8_UNORM] = BASE_FORMAT_R8G8_SRGB;
512     formats[BASE_FORMAT_R8G8B8_UNORM] = BASE_FORMAT_R8G8B8_SRGB;
513     formats[BASE_FORMAT_B8G8R8_UNORM] = BASE_FORMAT_B8G8R8_SRGB;
514     formats[BASE_FORMAT_R8G8B8A8_UNORM] = BASE_FORMAT_R8G8B8A8_SRGB;
515     formats[BASE_FORMAT_B8G8R8A8_UNORM] = BASE_FORMAT_B8G8R8A8_SRGB;
516     formats[BASE_FORMAT_A8B8G8R8_UNORM_PACK32] = BASE_FORMAT_A8B8G8R8_SRGB_PACK32;
517     formats[BASE_FORMAT_BC1_RGB_UNORM_BLOCK] = BASE_FORMAT_BC1_RGB_SRGB_BLOCK;
518     formats[BASE_FORMAT_BC1_RGBA_UNORM_BLOCK] = BASE_FORMAT_BC1_RGBA_SRGB_BLOCK;
519     formats[BASE_FORMAT_BC2_UNORM_BLOCK] = BASE_FORMAT_BC2_SRGB_BLOCK;
520     formats[BASE_FORMAT_BC3_UNORM_BLOCK] = BASE_FORMAT_BC3_SRGB_BLOCK;
521     formats[BASE_FORMAT_BC7_UNORM_BLOCK] = BASE_FORMAT_BC7_SRGB_BLOCK;
522     formats[BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
523     formats[BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
524     formats[BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
525     formats[BASE_FORMAT_ASTC_4x4_UNORM_BLOCK] = BASE_FORMAT_ASTC_4x4_SRGB_BLOCK;
526     formats[BASE_FORMAT_ASTC_5x4_UNORM_BLOCK] = BASE_FORMAT_ASTC_5x4_SRGB_BLOCK;
527     formats[BASE_FORMAT_ASTC_5x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_5x5_SRGB_BLOCK;
528     formats[BASE_FORMAT_ASTC_6x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_6x5_SRGB_BLOCK;
529     formats[BASE_FORMAT_ASTC_6x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_6x6_SRGB_BLOCK;
530     formats[BASE_FORMAT_ASTC_8x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x5_SRGB_BLOCK;
531     formats[BASE_FORMAT_ASTC_8x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x6_SRGB_BLOCK;
532     formats[BASE_FORMAT_ASTC_8x8_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x8_SRGB_BLOCK;
533     formats[BASE_FORMAT_ASTC_10x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x5_SRGB_BLOCK;
534     formats[BASE_FORMAT_ASTC_10x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x6_SRGB_BLOCK;
535     formats[BASE_FORMAT_ASTC_10x8_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x8_SRGB_BLOCK;
536     formats[BASE_FORMAT_ASTC_10x10_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x10_SRGB_BLOCK;
537     formats[BASE_FORMAT_ASTC_12x10_UNORM_BLOCK] = BASE_FORMAT_ASTC_12x10_SRGB_BLOCK;
538     formats[BASE_FORMAT_ASTC_12x12_UNORM_BLOCK] = BASE_FORMAT_ASTC_12x12_SRGB_BLOCK;
539 }
540 
CreateDepthBuffer(const Swapchain & swapchain,GpuResourceManager & gpuResourceManager,Device::InternalSwapchainData & swapchainData)541 void CreateDepthBuffer(
542     const Swapchain& swapchain, GpuResourceManager& gpuResourceManager, Device::InternalSwapchainData& swapchainData)
543 {
544 #if (RENDER_VALIDATION_ENABLED == 1)
545     PLUGIN_LOG_I("RENDER_VALIDATION: Default swapchain depth buffer created.");
546 #endif
547     swapchainData.additionalDepthBufferHandle = gpuResourceManager.Create(
548         DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, swapchain.GetDescDepthBuffer());
549 }
550 
ConfigureDefaultSwapchainPod(IRenderContext & renderContext,const bool valid)551 void ConfigureDefaultSwapchainPod(IRenderContext& renderContext, const bool valid)
552 {
553     IRenderDataStoreManager& rdsm = renderContext.GetRenderDataStoreManager();
554     refcnt_ptr<IRenderDataStorePod> dataStorePod = rdsm.GetRenderDataStore(RenderDataStorePod::TYPE_NAME);
555     if (dataStorePod) {
556         auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration");
557         PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration));
558         NodeGraphBackBufferConfiguration ngbbc = *(const NodeGraphBackBufferConfiguration*)dataView.data();
559         StringUtil::CopyStringToArray(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, ngbbc.backBufferName,
560             NodeGraphBackBufferConfiguration::CORE_MAX_BACK_BUFFER_NAME_LENGTH);
561         ngbbc.backBufferType = valid ? NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN
562                                      : NodeGraphBackBufferConfiguration::BackBufferType::UNDEFINED;
563         ngbbc.present = valid;
564         dataStorePod->Set("NodeGraphBackBufferConfiguration", arrayviewU8(ngbbc));
565     }
566 }
567 } // namespace
568 
Device(RenderContext & renderContext)569 Device::Device(RenderContext& renderContext)
570     : renderContext_(renderContext),
571       deviceConfiguration_(renderContext.GetCreateInfo().deviceCreateInfo.deviceConfiguration)
572 {
573     if ((deviceConfiguration_.bufferingCount < DeviceConstants::MIN_BUFFERING_COUNT) ||
574         (deviceConfiguration_.bufferingCount > DeviceConstants::MAX_BUFFERING_COUNT)) {
575         deviceConfiguration_.bufferingCount = std::clamp(deviceConfiguration_.bufferingCount,
576             DeviceConstants::MIN_BUFFERING_COUNT, DeviceConstants::MAX_BUFFERING_COUNT);
577         PLUGIN_LOG_D("buffering count clamped to: %u", deviceConfiguration_.bufferingCount);
578     }
579     FillColorSpaceLinearFormats(colorSpaceLinearFormats_);
580     FillColorSpaceSrgbAsLinearFormats(colorSpaceSrgbAsLinearFormats_);
581 }
582 
CreateSwapchainImpl(const SwapchainCreateInfo & swapchainCreateInfo,const RenderHandleReference & replacedHandle,const string_view name)583 RenderHandleReference Device::CreateSwapchainImpl(
584     const SwapchainCreateInfo& swapchainCreateInfo, const RenderHandleReference& replacedHandle, const string_view name)
585 {
586     Activate();
587     // NOTE: with optimal implementation shouldn't be needed here
588     WaitForIdle();
589 
590     auto swapchainIdx = static_cast<uint32_t>(swapchains_.size());
591     bool replace = false;
592     // check if the handle needs to be replaced
593     RenderHandleReference finalReplaceHandle = replacedHandle;
594     {
595         const RenderHandle rawReplaceHandle = finalReplaceHandle.GetHandle();
596         const bool checkReplaceHandle = RenderHandleUtil::IsValid(rawReplaceHandle);
597         const bool checkReplaceWindow = (swapchainCreateInfo.window.window != 0);
598         const bool checkReplaceSurface = (swapchainCreateInfo.surfaceHandle != 0);
599         for (uint32_t idx = 0; idx < swapchains_.size(); ++idx) {
600             const auto& cmpSwap = swapchains_[idx];
601             // if window is the same, or surface is the same, or handle is the same
602             // -> re-use the old handle
603             replace = replace || (checkReplaceWindow && (cmpSwap.window == swapchainCreateInfo.window.window));
604             replace = replace || (checkReplaceSurface && (cmpSwap.surfaceHandle == swapchainCreateInfo.surfaceHandle));
605             replace = replace ||
606                       (checkReplaceHandle && ((cmpSwap.remappableSwapchainImage.GetHandle() == rawReplaceHandle) ||
607                                                  (cmpSwap.remappableAdditionalSwapchainImage == rawReplaceHandle)));
608             if (replace) {
609 #if (RENDER_VALIDATION_ENABLED == 1)
610                 {
611                     RenderHandle printHandle = cmpSwap.remappableSwapchainImage.GetHandle();
612                     if (!RenderHandleUtil::IsValid(printHandle)) {
613                         printHandle = cmpSwap.remappableAdditionalSwapchainImage;
614                     }
615                     PLUGIN_LOG_I("RENDER_VALIDATION: Replacing old swapchain handle %" PRIx64, printHandle.id);
616                 }
617 #endif
618                 swapchainIdx = idx;
619                 finalReplaceHandle = swapchains_[swapchainIdx].remappableSwapchainImage;
620                 swapchains_[swapchainIdx] = {};
621                 DestroyDeviceSwapchain(); // NOTE: GLES handling
622                 break;
623             }
624         }
625     }
626 
627     if ((!replace) && (swapchains_.size() == DeviceConstants::MAX_SWAPCHAIN_COUNT)) {
628         PLUGIN_LOG_W("Only (%u) swapchains supported.", DeviceConstants::MAX_SWAPCHAIN_COUNT);
629         Deactivate();
630         return {};
631     }
632 
633     if (!replace) {
634         swapchains_.push_back({});
635     }
636     auto& swapchainData = swapchains_[swapchainIdx];
637     swapchainData = {};
638     swapchainData.swapchain = CreateDeviceSwapchain(swapchainCreateInfo);
639     if ((!swapchainData.swapchain) || (!swapchainData.swapchain->IsValid())) {
640         Deactivate();
641         ConfigureDefaultSwapchainPod(renderContext_, false);
642         PLUGIN_LOG_E("Invalid swapchain created and cannot be used");
643         return {};
644     }
645 
646     {
647         vector<unique_ptr<GpuImage>> swapchainGpuImages = CreateGpuImageViews(*swapchainData.swapchain);
648         Deactivate();
649 
650         // create shallow handle with handle in the name
651         GpuImageDesc shallowDesc = swapchainData.swapchain->GetDesc();
652         shallowDesc.width = 2u;
653         shallowDesc.height = 2u;
654         swapchainData.surfaceHandle = swapchainCreateInfo.surfaceHandle;
655         swapchainData.window = swapchainCreateInfo.window.window;
656         swapchainData.globalName = name;
657         swapchainData.name = DefaultEngineGpuResourceConstants::CORE_DEFAULT_SWAPCHAIN +
658                              to_hex(swapchainData.swapchain->GetSurfaceHandle()) + '_';
659         swapchainData.remappableSwapchainImage =
660             gpuResourceMgr_->CreateSwapchainImage(finalReplaceHandle, name, shallowDesc);
661         PLUGIN_ASSERT(SwapchainData::MAX_IMAGE_VIEW_COUNT >= static_cast<uint32_t>(swapchainGpuImages.size()));
662         swapchainData.imageViewCount = static_cast<uint32_t>(swapchainGpuImages.size());
663         for (uint32_t idx = 0; idx < swapchainGpuImages.size(); ++idx) {
664             const auto& ref = swapchainGpuImages[idx];
665             swapchainData.imageViews[idx] = gpuResourceMgr_->CreateView(
666                 swapchainData.name + to_string(idx), ref->GetDesc(), ref->GetBasePlatformData());
667         }
668 
669         Activate();
670     }
671     {
672         Deactivate();
673         if (swapchainData.imageViewCount > 0U) {
674             const RenderHandle firstSwapchain = swapchainData.imageViews[0U].GetHandle();
675             gpuResourceMgr_->RemapGpuImageHandle(swapchainData.remappableSwapchainImage.GetHandle(), firstSwapchain);
676             // check for default swapchain existance and remap
677             if (!defaultSwapchainHandle_) {
678                 const RenderHandle shallowHandle =
679                     gpuResourceMgr_->GetImageRawHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER);
680                 gpuResourceMgr_->RemapGpuImageHandle(shallowHandle, firstSwapchain);
681                 swapchainData.remappableAdditionalSwapchainImage = shallowHandle;
682                 // store, that we use default built-in swapchain for backbuffer
683                 defaultSwapchainHandle_ = swapchainData.remappableSwapchainImage;
684             }
685         }
686     }
687 
688     // configure automatically backbuffer as swapchain
689     ConfigureDefaultSwapchainPod(renderContext_, true);
690     if ((defaultSwapchainHandle_.GetHandle() == swapchainData.remappableSwapchainImage.GetHandle()) &&
691         (swapchainCreateInfo.swapchainFlags & SwapchainFlagBits::CORE_SWAPCHAIN_DEPTH_BUFFER_BIT)) {
692         CreateDepthBuffer(*swapchainData.swapchain, *gpuResourceMgr_, swapchainData);
693     }
694 #if (RENDER_VALIDATION_ENABLED == 1)
695     if ((defaultSwapchainHandle_.GetHandle() != swapchainData.remappableSwapchainImage.GetHandle()) &&
696         (swapchainCreateInfo.swapchainFlags & SwapchainFlagBits::CORE_SWAPCHAIN_DEPTH_BUFFER_BIT)) {
697         PLUGIN_LOG_W("RENDER_VALIDATION: Automatic swapchain depth buffer creation supported for default swapchain.");
698     }
699 #endif
700 
701     return swapchainData.remappableSwapchainImage;
702 }
703 
CreateSwapchainHandle(const SwapchainCreateInfo & swapchainCreateInfo,const RenderHandleReference & replacedHandle,const string_view name)704 RenderHandleReference Device::CreateSwapchainHandle(
705     const SwapchainCreateInfo& swapchainCreateInfo, const RenderHandleReference& replacedHandle, const string_view name)
706 {
707     if (replacedHandle.GetHandle() == defaultSwapchainHandle_.GetHandle()) {
708         // first safety destroy for legacy default swapchain
709         DestroySwapchainImpl(defaultSwapchainHandle_);
710     }
711     return CreateSwapchainImpl(swapchainCreateInfo, replacedHandle, name);
712 }
713 
CreateSwapchainHandle(const SwapchainCreateInfo & swapchainCreateInfo)714 RenderHandleReference Device::CreateSwapchainHandle(const SwapchainCreateInfo& swapchainCreateInfo)
715 {
716     // first safety destroy for legacy default swapchain
717     DestroySwapchainImpl(defaultSwapchainHandle_);
718     return CreateSwapchainImpl(swapchainCreateInfo, {}, {});
719 }
720 
CreateSwapchain(const SwapchainCreateInfo & swapchainCreateInfo)721 void Device::CreateSwapchain(const SwapchainCreateInfo& swapchainCreateInfo)
722 {
723     // first safety destroy for legacy default swapchain
724     DestroySwapchainImpl(defaultSwapchainHandle_);
725     CreateSwapchainImpl(swapchainCreateInfo, {}, {});
726 }
727 
DestroySwapchainImpl(const RenderHandleReference & handle)728 void Device::DestroySwapchainImpl(const RenderHandleReference& handle)
729 {
730     // NOTE: the destruction should be deferred, but we expect this to be called from rendering thread
731     if (isRenderbackendRunning_) {
732         // NOTE: we are currently only sending error message and not trying to prevent
733         PLUGIN_LOG_E("DestroySwapchain called while RenderFrame is running");
734     }
735 
736     if (handle) {
737         const RenderHandle rawHandle = handle.GetHandle();
738         for (auto iter = swapchains_.cbegin(); iter != swapchains_.cend(); ++iter) {
739             if (iter->remappableSwapchainImage.GetHandle() == rawHandle) {
740                 Activate();
741                 WaitForIdle();
742 
743                 swapchains_.erase(iter);
744 
745                 DestroyDeviceSwapchain();
746                 // remove swapchain configuration from the backbuffer
747                 if ((handle.GetHandle() == defaultSwapchainHandle_.GetHandle()) || (!handle)) {
748                     IRenderDataStoreManager& rdsm = renderContext_.GetRenderDataStoreManager();
749                     refcnt_ptr<IRenderDataStorePod> dataStorePod =
750                         rdsm.GetRenderDataStore(RenderDataStorePod::TYPE_NAME);
751                     if (dataStorePod) {
752                         auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration");
753                         PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration));
754                         NodeGraphBackBufferConfiguration ngbbc =
755                             *(const NodeGraphBackBufferConfiguration*)dataView.data();
756                         if (ngbbc.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN) {
757                             ngbbc.backBufferType = NodeGraphBackBufferConfiguration::BackBufferType::UNDEFINED;
758                             ngbbc.present = false;
759                         }
760                         dataStorePod->Set("NodeGraphBackBufferConfiguration", arrayviewU8(ngbbc));
761                     }
762                 }
763                 Deactivate();
764 
765                 // destroy default swapchain handle if it was in use
766                 if (handle.GetHandle() == defaultSwapchainHandle_.GetHandle()) {
767                     defaultSwapchainHandle_ = {};
768                 }
769 
770                 // element erased -> break
771                 break;
772             }
773         }
774     }
775 }
776 
DestroySwapchain()777 void Device::DestroySwapchain()
778 {
779     DestroySwapchainImpl(defaultSwapchainHandle_);
780 }
781 
DestroySwapchain(const RenderHandleReference & handle)782 void Device::DestroySwapchain(const RenderHandleReference& handle)
783 {
784     DestroySwapchainImpl(handle);
785 }
786 
GetSurfaceTransformFlags(const RenderHandle & handle) const787 SurfaceTransformFlags Device::GetSurfaceTransformFlags(const RenderHandle& handle) const
788 {
789     // NOTE: Would need additional locks
790     // the flags should be stored, and the data should not be locked for every frame access
791     if (RenderHandleUtil::IsSwapchain(handle)) {
792         for (const auto& swapchain : swapchains_) {
793             if (((swapchain.remappableSwapchainImage.GetHandle() == handle) ||
794                     (swapchain.remappableAdditionalSwapchainImage == handle)) &&
795                 (swapchain.swapchain)) {
796                 return swapchain.swapchain->GetSurfaceTransformFlags();
797             }
798         }
799     }
800     return 0U;
801 }
802 
FrameStart()803 void Device::FrameStart()
804 {
805     ++frameCount_;
806 }
807 
FrameEnd()808 void Device::FrameEnd() {}
809 
SetDeviceStatus(const bool status)810 void Device::SetDeviceStatus(const bool status)
811 {
812     deviceStatus_.store(status);
813 }
814 
GetDeviceStatus() const815 bool Device::GetDeviceStatus() const
816 {
817     return deviceStatus_.load();
818 }
819 
GetFrameCount() const820 uint64_t Device::GetFrameCount() const
821 {
822     return frameCount_;
823 }
824 
GetCommonDeviceProperties() const825 const CommonDeviceProperties& Device::GetCommonDeviceProperties() const
826 {
827     return commonDeviceProperties_;
828 }
829 
GetSharedMemoryPropertyFlags() const830 MemoryPropertyFlags Device::GetSharedMemoryPropertyFlags() const
831 {
832     return deviceSharedMemoryPropertyFlags_;
833 }
834 
GetDeviceConfiguration() const835 DeviceConfiguration Device::GetDeviceConfiguration() const
836 {
837     return deviceConfiguration_;
838 }
839 
GetCommandBufferingCount() const840 uint32_t Device::GetCommandBufferingCount() const
841 {
842     return deviceConfiguration_.bufferingCount;
843 }
844 
HasSwapchain() const845 bool Device::HasSwapchain() const
846 {
847     return (!swapchains_.empty());
848 }
849 
GetSwapchain(const RenderHandle handle) const850 const Swapchain* Device::GetSwapchain(const RenderHandle handle) const
851 {
852     const RenderHandle cmpHandle = RenderHandleUtil::IsValid(handle) ? handle : defaultSwapchainHandle_.GetHandle();
853     // NOTE: returns a pointer to data which could be destroyed
854     // if the API documentation and restrictions are not applied by the user
855     for (const auto& swapData : swapchains_) {
856         if (((swapData.remappableSwapchainImage.GetHandle() == cmpHandle) ||
857                 (swapData.remappableAdditionalSwapchainImage == cmpHandle)) &&
858             (swapData.swapchain)) {
859             return swapData.swapchain.get();
860         }
861     }
862     return nullptr;
863 }
864 
GetSwapchainData(const RenderHandle handle) const865 Device::SwapchainData Device::GetSwapchainData(const RenderHandle handle) const
866 {
867     PLUGIN_ASSERT(isRenderbackendRunning_);
868 
869     const RenderHandle cmpHandle = RenderHandleUtil::IsValid(handle) ? handle : defaultSwapchainHandle_.GetHandle();
870     for (const auto& swapData : swapchains_) {
871         if (((swapData.remappableSwapchainImage.GetHandle() == cmpHandle) ||
872                 (swapData.remappableAdditionalSwapchainImage == cmpHandle)) &&
873             (swapData.swapchain)) {
874             SwapchainData sd;
875             // comparison handle should be a valid handle here and is used in image re-mapping
876             sd.remappableSwapchainImage = cmpHandle;
877             PLUGIN_ASSERT(swapData.imageViewCount <= SwapchainData::MAX_IMAGE_VIEW_COUNT);
878             sd.imageViewCount = swapData.imageViewCount;
879             for (uint32_t idx = 0; idx < swapData.imageViewCount; ++idx) {
880                 sd.imageViews[idx] = swapData.imageViews[idx].GetHandle();
881             }
882             return sd;
883         }
884     }
885     return {};
886 }
887 
SetLockResourceBackendAccess(const bool value)888 void Device::SetLockResourceBackendAccess(const bool value)
889 {
890     isBackendResourceAccessLocked_ = value;
891 }
892 
GetLockResourceBackendAccess() const893 bool Device::GetLockResourceBackendAccess() const
894 {
895     return isBackendResourceAccessLocked_;
896 }
897 
SetRenderBackendRunning(const bool value)898 void Device::SetRenderBackendRunning(const bool value)
899 {
900     isRenderbackendRunning_ = value;
901 }
902 
SetRenderFrameRunning(const bool value)903 void Device::SetRenderFrameRunning(const bool value)
904 {
905     isRenderFrameRunning_ = value;
906 }
907 
GetRenderFrameRunning() const908 bool Device::GetRenderFrameRunning() const
909 {
910     return isRenderFrameRunning_;
911 }
912 
GetGpuResourceManager() const913 IGpuResourceManager& Device::GetGpuResourceManager() const
914 {
915     return *gpuResourceMgr_;
916 }
917 
GetShaderManager() const918 IShaderManager& Device::GetShaderManager() const
919 {
920     return *shaderMgr_;
921 }
922 
GetDescriptorSetManager() const923 DescriptorSetManager& Device::GetDescriptorSetManager() const
924 {
925     return *globalDescriptorSetMgr_;
926 }
927 
SetBackendConfig(const BackendConfig & config)928 void Device::SetBackendConfig(const BackendConfig& config) {}
929 
GetFormatOrFallback(const Format inputFormat) const930 Format Device::GetFormatOrFallback(const Format inputFormat) const
931 {
932     Format format = inputFormat;
933     if (static_cast<uint32_t>(format) < LINEAR_FORMAT_COUNT) {
934         auto properties = GetFormatProperties(format);
935 #if (RENDER_VALIDATION_ENABLED == 1)
936         uint32_t fallbackCount = 0U;
937 #endif
938         while (format != Format::BASE_FORMAT_UNDEFINED && !properties.linearTilingFeatures &&
939                !properties.optimalTilingFeatures) {
940             format = FALLBACK_FORMATS[format];
941             properties = GetFormatProperties(format);
942 #if (RENDER_VALIDATION_ENABLED == 1)
943             fallbackCount++;
944 #endif
945         }
946 #if (RENDER_VALIDATION_ENABLED == 1)
947         if (fallbackCount > 0U) {
948             PLUGIN_LOG_I("RENDER_VALIDATION: input format (%u) fallback format (%u)",
949                 static_cast<uint32_t>(inputFormat), static_cast<uint32_t>(format));
950         }
951 #endif
952     }
953     return format;
954 }
955 
GetColorSpaceFlags() const956 ColorSpaceFlags Device::GetColorSpaceFlags() const
957 {
958     return renderContext_.GetCreateInfo().colorSpaceFlags;
959 }
960 
GetColorSpaceFormat(const Format inputFormat,const ColorSpaceFlags flags) const961 Format Device::GetColorSpaceFormat(const Format inputFormat, const ColorSpaceFlags flags) const
962 {
963     Format format = inputFormat;
964     const auto& formats = (flags & ColorSpaceFlagBits::COLOR_SPACE_SRGB_AS_LINEAR_BIT) ? colorSpaceSrgbAsLinearFormats_
965                                                                                        : colorSpaceLinearFormats_;
966     if (auto iter = formats.find(format); iter != formats.cend()) {
967         format = iter->second;
968     }
969     return format;
970 }
971 RENDER_END_NAMESPACE()
972