1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "device.h"
17
18 #include <algorithm>
19 #include <cstdint>
20 #if (RENDER_VALIDATION_ENABLED == 1)
21 #include <cinttypes>
22 #endif
23
24 #include <base/containers/array_view.h>
25 #include <base/containers/fixed_string.h>
26 #include <base/containers/string.h>
27 #include <base/containers/string_view.h>
28 #include <base/containers/type_traits.h>
29 #include <base/containers/unique_ptr.h>
30 #include <base/containers/vector.h>
31 #include <base/util/formats.h>
32 #include <render/datastore/intf_render_data_store_manager.h>
33 #include <render/datastore/render_data_store_render_pods.h>
34 #include <render/device/intf_device.h>
35 #include <render/device/pipeline_state_desc.h>
36 #include <render/namespace.h>
37 #include <render/resource_handle.h>
38
39 #include "datastore/render_data_store_pod.h"
40 #include "default_engine_constants.h"
41 #include "device/gpu_resource_manager.h"
42 #include "device/shader_manager.h"
43 #include "device/swapchain.h"
44 #include "nodecontext/node_context_descriptor_set_manager.h"
45 #include "render_context.h"
46 #include "util/log.h"
47 #include "util/string_util.h"
48
49 #if (RENDER_HAS_VULKAN_BACKEND)
50 #include "vulkan/device_vk.h"
51 #include "vulkan/swapchain_vk.h"
52 #endif
53
54 #if (RENDER_HAS_GL_BACKEND) || (RENDER_HAS_GLES_BACKEND)
55 #include "gles/device_gles.h"
56 #include "gles/swapchain_gles.h"
57 #endif
58
59 using namespace BASE_NS;
60
61 RENDER_BEGIN_NAMESPACE()
62 class IGpuResourceManager;
63 class IShaderManager;
64 PLUGIN_STATIC_ASSERT(BASE_NS::Format::BASE_FORMAT_ASTC_12x12_SRGB_BLOCK == 184u);
65 PLUGIN_STATIC_ASSERT(BASE_NS::Format::BASE_FORMAT_G8B8G8R8_422_UNORM == 1000156000u);
66
67 namespace {
68 constexpr const Format FALLBACK_FORMATS[] = {
69 BASE_FORMAT_UNDEFINED,
70
71 // R4G4 UNORM PACK8
72 BASE_FORMAT_R8_UNORM,
73
74 // R4G4B4A4 UNORM PACK16
75 BASE_FORMAT_R16_UNORM,
76 // B4G4R4A4 UNORM PACK16
77 BASE_FORMAT_R4G4B4A4_UNORM_PACK16,
78
79 // R5G6B5 UNORM PACK16
80 BASE_FORMAT_R16_UNORM,
81 // B5G6R5 UNORM PACK16
82 BASE_FORMAT_R5G6B5_UNORM_PACK16,
83
84 // R5G5B5A1 UNORM PACK16
85 BASE_FORMAT_R5G6B5_UNORM_PACK16,
86 // B5G5R5A1 UNORM PACK16
87 BASE_FORMAT_R5G5B5A1_UNORM_PACK16,
88 // A1R5G5B5 UNORM PACK16
89 BASE_FORMAT_R5G5B5A1_UNORM_PACK16,
90
91 // R8 UNORM
92 BASE_FORMAT_UNDEFINED, // undefined
93 // R8 SNORM
94 BASE_FORMAT_R8_UNORM,
95 // R8 USCALED
96 BASE_FORMAT_R8_UNORM,
97 // R8 SSCALED
98 BASE_FORMAT_R8_SNORM,
99 // R8 UINT
100 BASE_FORMAT_R8_UNORM,
101 // R8 SINT
102 BASE_FORMAT_R8_UINT,
103 // R8 SRGB
104 BASE_FORMAT_R8_UNORM,
105
106 // R8G8 UNORM
107 BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 32 bits
108 // R8G8 SNORM
109 BASE_FORMAT_R8G8_UNORM,
110 // R8G8 USCALED
111 BASE_FORMAT_R8G8_UNORM,
112 // R8G8 SSCALED
113 BASE_FORMAT_R8G8_SNORM,
114 // R8G8 UINT
115 BASE_FORMAT_R8G8_UNORM,
116 // R8G8 SINT
117 BASE_FORMAT_R8G8_UINT,
118 // R8G8 SRGB
119 BASE_FORMAT_R8G8_UNORM,
120
121 // R8G8B8 UNORM
122 BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 32 bits
123 // R8G8B8 SNORM
124 BASE_FORMAT_R8G8B8_UNORM,
125 // R8G8B8 USCALED
126 BASE_FORMAT_R8G8B8_UNORM,
127 // R8G8B8 SSCALED
128 BASE_FORMAT_R8G8B8_SNORM,
129 // R8G8B8 UINT
130 BASE_FORMAT_R8G8B8_UNORM,
131 // R8G8B8 SINT
132 BASE_FORMAT_R8G8B8_UINT,
133 // R8G8B8 SRGB
134 BASE_FORMAT_R8G8B8_UNORM,
135
136 // B8G8R8 UNORM
137 BASE_FORMAT_B8G8R8A8_UNORM, // fallback to 32 bits
138 // B8G8R8 SNORM
139 BASE_FORMAT_B8G8R8_UNORM,
140 // B8G8R8 USCALED
141 BASE_FORMAT_B8G8R8_UNORM,
142 // B8G8R8 SSCALED
143 BASE_FORMAT_B8G8R8_SNORM,
144 // B8G8R8 UINT
145 BASE_FORMAT_B8G8R8_UNORM,
146 // B8G8R8 SINT
147 BASE_FORMAT_B8G8R8_UINT,
148 // B8G8R8 SRGB
149 BASE_FORMAT_B8G8R8_UNORM,
150
151 // R8G8B8A8 UNORM
152 BASE_FORMAT_UNDEFINED, // undefined
153 // R8G8B8A8 SNORM
154 BASE_FORMAT_R8G8B8A8_UNORM,
155 // R8G8B8A8 USCALED
156 BASE_FORMAT_R8G8B8A8_UNORM,
157 // R8G8B8A8 SSCALED
158 BASE_FORMAT_R8G8B8A8_SNORM,
159 // R8G8B8A8 UINT
160 BASE_FORMAT_R8G8B8A8_UNORM,
161 // R8G8B8A8 SINT
162 BASE_FORMAT_R8G8B8A8_UINT,
163 // R8G8B8A8 SRGB
164 BASE_FORMAT_R8G8B8A8_UNORM,
165
166 // B8G8R8A8 UNORM
167 BASE_FORMAT_R8G8B8A8_UNORM,
168 // B8G8R8A8 SNORM
169 BASE_FORMAT_B8G8R8A8_UNORM,
170 // B8G8R8A8 USCALED
171 BASE_FORMAT_B8G8R8A8_UNORM,
172 // B8G8R8A8 SSCALED
173 BASE_FORMAT_B8G8R8A8_SNORM,
174 // B8G8R8A8 UINT
175 BASE_FORMAT_B8G8R8A8_UNORM,
176 // B8G8R8A8 SINT
177 BASE_FORMAT_B8G8R8A8_UINT,
178 // FORMAT B8G8R8A8 SRGB
179 BASE_FORMAT_B8G8R8A8_SRGB,
180
181 // A8B8G8R8 UNORM PACK32
182 BASE_FORMAT_R8G8B8A8_UNORM,
183 // A8B8G8R8 SNORM PACK32
184 BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
185 // A8B8G8R8 USCALED PACK32
186 BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
187 // A8B8G8R8 SSCALED PACK32
188 BASE_FORMAT_A8B8G8R8_SNORM_PACK32,
189 // A8B8G8R8 UINT PACK32
190 BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
191 // A8B8G8R8 SINT PACK32
192 BASE_FORMAT_A8B8G8R8_UINT_PACK32,
193 // A8B8G8R8 SRGB PACK32
194 BASE_FORMAT_A8B8G8R8_UNORM_PACK32,
195
196 // A2R10G10B10 UNORM PACK32
197 BASE_FORMAT_R8G8B8A8_UNORM,
198 // A2R10G10B10 SNORM PACK32
199 BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
200 // A2R10G10B10 USCALED PACK32
201 BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
202 // A2R10G10B10 SSCALED PACK32
203 BASE_FORMAT_A2R10G10B10_SNORM_PACK32,
204 // A2R10G10B10 UINT PACK32
205 BASE_FORMAT_A2R10G10B10_UNORM_PACK32,
206 // A2R10G10B10 SINT PACK32
207 BASE_FORMAT_A2R10G10B10_UINT_PACK32,
208
209 // A2B10G10R10 UNORM PACK32
210 BASE_FORMAT_R8G8B8A8_UNORM,
211 // A2B10G10R10 SNORM PACK32
212 BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
213 // A2B10G10R10 USCALED PACK32
214 BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
215 // A2B10G10R10 SSCALED PACK32
216 BASE_FORMAT_A2B10G10R10_SNORM_PACK32,
217 // A2B10G10R10 UINT PACK32
218 BASE_FORMAT_A2B10G10R10_UNORM_PACK32,
219 // A2B10G10R10 SINT PACK32
220 BASE_FORMAT_A2B10G10R10_UINT_PACK32,
221
222 // R16 UNORM
223 BASE_FORMAT_R8_UNORM, // fallback to 8 bit channel
224 // R16 SNORM
225 BASE_FORMAT_R16_UNORM,
226 // R16 USCALED
227 BASE_FORMAT_R16_UNORM,
228 // R16 SSCALED
229 BASE_FORMAT_R16_SNORM,
230 // R16 UINT
231 BASE_FORMAT_R16_UNORM,
232 // R16 SINT
233 BASE_FORMAT_R16_UINT,
234 // R16 SFLOAT
235 BASE_FORMAT_R16_UNORM,
236
237 // R16G16 UNORM
238 BASE_FORMAT_R16G16B16A16_UNORM, // fallback to 4 channel
239 // R16G16 SNORM
240 BASE_FORMAT_R16G16_UNORM,
241 // R16G16 USCALED
242 BASE_FORMAT_R16G16_UNORM,
243 // R16G16 SSCALED
244 BASE_FORMAT_R16G16_SNORM,
245 // R16G16 UINT
246 BASE_FORMAT_R16G16_UNORM,
247 // R16G16 SINT
248 BASE_FORMAT_R16G16_UINT,
249 // R16G16 SFLOAT
250 BASE_FORMAT_R16G16_UNORM,
251
252 // R16G16B16 UNORM
253 BASE_FORMAT_R16G16B16A16_UNORM, // fallback to 4 channel
254 // R16G16B16 SNORM
255 BASE_FORMAT_R16G16B16_UNORM,
256 // R16G16B16 USCALED
257 BASE_FORMAT_R16G16B16_UNORM,
258 // R16G16B16 SSCALED
259 BASE_FORMAT_R16G16B16_SNORM,
260 // R16G16B16 UINT
261 BASE_FORMAT_R16G16B16_UNORM,
262 // R16G16B16 SINT
263 BASE_FORMAT_R16G16B16_UINT,
264 // R16G16B16 SFLOAT
265 BASE_FORMAT_R16G16B16_UNORM,
266
267 // R16G16B16A16 UNORM
268 BASE_FORMAT_R8G8B8A8_UNORM, // fallback to 8 bit channels
269 // R16G16B16A16 SNORM
270 BASE_FORMAT_R16G16B16A16_UNORM,
271 // R16G16B16A16 USCALED
272 BASE_FORMAT_R16G16B16A16_UNORM,
273 // R16G16B16A16 SSCALED
274 BASE_FORMAT_R16G16B16A16_SNORM,
275 // R16G16B16A16 UINT
276 BASE_FORMAT_R16G16B16A16_UNORM,
277 // R16G16B16A16 SINT
278 BASE_FORMAT_R16G16B16A16_UINT,
279 // R16G16B16A16 SFLOAT
280 BASE_FORMAT_R16G16B16A16_UNORM,
281
282 // R32 UINT
283 BASE_FORMAT_R16_UINT, // fallback to 16 bit channel
284 // R32 SINT
285 BASE_FORMAT_R32_UINT,
286 // R32 SFLOAT
287 BASE_FORMAT_R32_UINT,
288
289 // R32G32 UINT
290 BASE_FORMAT_R16G16_UINT, // fallback to 16 bit channels
291 // R32G32 SINT
292 BASE_FORMAT_R32G32_UINT,
293 // R32G32 SFLOAT
294 BASE_FORMAT_R32G32_UINT,
295
296 // R32G32B32 UINT
297 BASE_FORMAT_R32G32B32A32_UINT, // fallback to 4 channels
298 // R32G32B32 SINT
299 BASE_FORMAT_R32G32B32_UINT,
300 // R32G32B32 SFLOAT
301 BASE_FORMAT_R32G32B32_UINT,
302
303 // R32G32B32A32 UINT
304 BASE_FORMAT_R16G16B16A16_UINT, // fallback to 16 bit channels
305 // R32G32B32A32 SINT
306 BASE_FORMAT_R32G32B32A32_UINT,
307 // R32G32B32A32 SFLOAT
308 BASE_FORMAT_R32G32B32A32_UINT,
309
310 // R64 UINT
311 BASE_FORMAT_R32_UINT, // fallback to 32 bit channel
312 // R64 SINT
313 BASE_FORMAT_R64_UINT,
314 // R64 SFLOAT
315 BASE_FORMAT_R64_UINT,
316
317 // R64G64 UINT
318 BASE_FORMAT_R64G64B64A64_UINT, // fallback to 4 channels
319 // R64G64 SINT
320 BASE_FORMAT_R64G64_UINT,
321 // R64G64 SFLOAT
322 BASE_FORMAT_R64G64_UINT,
323
324 // R64G64B64 UINT
325 BASE_FORMAT_R64G64B64A64_UINT, // fallback to 4 channels
326 // R64G64B64 SINT
327 BASE_FORMAT_R64G64B64_UINT,
328 // R64G64B64 SFLOAT
329 BASE_FORMAT_R64G64B64_UINT,
330
331 // R64G64B64A64 UINT
332 BASE_FORMAT_R32G32B32A32_UINT, // fallback to 32 bit channels
333 // R64G64B64A64 SINT
334 BASE_FORMAT_R64G64B64A64_UINT,
335 // R32G32B32A32 SFLOAT
336 BASE_FORMAT_R64G64B64A64_UINT,
337
338 // B10G11R11 UFLOAT PACK32
339 BASE_FORMAT_R16G16B16A16_SFLOAT, // fallback to 4 channel, 16 bit HDR
340
341 // E5B9G9R9 UFLOAT PACK32
342 BASE_FORMAT_R16G16B16A16_SFLOAT, // fallback to 4 channel, 16 bit HDR
343
344 // D16 UNORM
345 BASE_FORMAT_D32_SFLOAT, // fallback to 32 bit depth only
346 // X8 D24 UNORM PACK32
347 BASE_FORMAT_D32_SFLOAT,
348 // D32 SFLOAT
349 BASE_FORMAT_X8_D24_UNORM_PACK32,
350 // S8 UINT
351 BASE_FORMAT_D24_UNORM_S8_UINT,
352 // D16 UNORM S8 UINT
353 BASE_FORMAT_D24_UNORM_S8_UINT,
354 // D24 UNORM S8 UINT
355 BASE_FORMAT_D32_SFLOAT_S8_UINT,
356 // D32 SFLOAT S8 UINT
357 BASE_FORMAT_D24_UNORM_S8_UINT,
358
359 // BC1 RGB UNORM BLOCK
360 BASE_FORMAT_UNDEFINED, // undefined
361 // BC1 RGB SRGB BLOCK
362 BASE_FORMAT_BC1_RGB_UNORM_BLOCK,
363 // BC1 RGBA UNORM BLOCK
364 BASE_FORMAT_UNDEFINED, // undefined
365 // BC1 RGBA SRGB BLOCK
366 BASE_FORMAT_BC1_RGBA_UNORM_BLOCK,
367 // BC2 UNORM BLOCK
368 BASE_FORMAT_UNDEFINED, // undefined
369 // BC2 SRGB BLOCK
370 BASE_FORMAT_BC2_UNORM_BLOCK,
371 // BC3 UNORM BLOCK
372 BASE_FORMAT_UNDEFINED, // undefined
373 // BC3 SRGB BLOCK
374 BASE_FORMAT_BC3_UNORM_BLOCK,
375 // BC4 UNORM BLOCK
376 BASE_FORMAT_UNDEFINED, // undefined
377 // BC4 SNORM BLOCK
378 BASE_FORMAT_BC4_UNORM_BLOCK,
379 // BC5 UNORM BLOCK
380 BASE_FORMAT_UNDEFINED, // undefined
381 // BC5 SNORM BLOCK
382 BASE_FORMAT_BC5_UNORM_BLOCK,
383 // BC6H UFLOAT BLOCK
384 BASE_FORMAT_UNDEFINED, // undefined
385 // BC6H SFLOAT BLOCK
386 BASE_FORMAT_BC6H_UFLOAT_BLOCK,
387 // BC7 UNORM BLOCK
388 BASE_FORMAT_UNDEFINED, // undefined
389 // BC7 SRGB BLOCK
390 BASE_FORMAT_BC7_UNORM_BLOCK,
391
392 // ETC2 R8G8B8 UNORM BLOCK
393 BASE_FORMAT_UNDEFINED, // undefined
394 // ETC2 R8G8B8 SRGB BLOCK
395 BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
396 // ETC2 R8G8B8A1 UNORM BLOCK
397 BASE_FORMAT_UNDEFINED,
398 // ETC2 R8G8B8A1 SRGB BLOCK
399 BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
400 // ETC2 R8G8B8A8 UNORM BLOCK
401 BASE_FORMAT_UNDEFINED,
402 // ETC2 R8G8B8A8 SRGB BLOCK
403 BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
404
405 // EAC R11 UNORM BLOCK
406 BASE_FORMAT_UNDEFINED, // undefined
407 // EAC R11 SNORM BLOCK
408 BASE_FORMAT_EAC_R11_UNORM_BLOCK,
409 // EAC R11G11 UNORM BLOCK
410 BASE_FORMAT_UNDEFINED, // undefined
411 // EAC R11G11 SNORM BLOCK
412 BASE_FORMAT_EAC_R11G11_UNORM_BLOCK,
413
414 // ASTC 4x4 UNORM BLOCK
415 BASE_FORMAT_UNDEFINED, // undefined
416 // ASTC 4x4 SRGB BLOCK
417 BASE_FORMAT_ASTC_4x4_UNORM_BLOCK,
418 // ASTC 5x4 UNORM BLOCK
419 BASE_FORMAT_UNDEFINED, // undefined
420 // ASTC 5x4 SRGB BLOCK
421 BASE_FORMAT_ASTC_5x4_UNORM_BLOCK,
422 // ASTC 5x5 UNORM BLOCK
423 BASE_FORMAT_UNDEFINED, // undefined
424 // ASTC 5x5 SRGB BLOCK
425 BASE_FORMAT_ASTC_5x5_UNORM_BLOCK,
426 // ASTC 6x5 UNORM BLOCK
427 BASE_FORMAT_UNDEFINED, // undefined
428 // ASTC 6x5 SRGB BLOCK
429 BASE_FORMAT_ASTC_6x5_UNORM_BLOCK,
430 // ASTC 6x6 UNORM BLOCK
431 BASE_FORMAT_UNDEFINED, // undefined
432 // ASTC 6x6 SRGB BLOCK
433 BASE_FORMAT_ASTC_6x6_UNORM_BLOCK,
434 // ASTC 8x5 UNORM BLOCK
435 BASE_FORMAT_UNDEFINED, // undefined
436 // ASTC 8x5 SRGB BLOCK
437 BASE_FORMAT_ASTC_8x5_UNORM_BLOCK,
438 // ASTC 8x6 UNORM BLOCK
439 BASE_FORMAT_UNDEFINED, // undefined
440 // ASTC 8x6 SRGB BLOCK
441 BASE_FORMAT_ASTC_8x6_UNORM_BLOCK,
442 // ASTC 8x8 UNORM BLOCK
443 BASE_FORMAT_UNDEFINED, // undefined
444 // ASTC 8x8 SRGB BLOCK
445 BASE_FORMAT_ASTC_8x8_UNORM_BLOCK,
446 // ASTC 10x5 UNORM BLOCK
447 BASE_FORMAT_UNDEFINED, // undefined
448 // ASTC 10x5 SRGB BLOCK
449 BASE_FORMAT_ASTC_10x5_UNORM_BLOCK,
450 // ASTC 10x6 UNORM BLOCK
451 BASE_FORMAT_UNDEFINED, // undefined
452 // ASTC 10x6 SRGB BLOCK
453 BASE_FORMAT_ASTC_10x6_UNORM_BLOCK,
454 // ASTC 10x8 UNORM BLOCK
455 BASE_FORMAT_UNDEFINED, // undefined
456 // ASTC 10x8 SRGB BLOCK
457 BASE_FORMAT_ASTC_10x8_UNORM_BLOCK,
458 // ASTC 10x10 UNORM BLOCK
459 BASE_FORMAT_UNDEFINED, // undefined
460 // ASTC 10x10 SRGB BLOCK
461 BASE_FORMAT_ASTC_10x10_UNORM_BLOCK,
462 // ASTC 12x10 UNORM BLOCK
463 BASE_FORMAT_UNDEFINED, // undefined
464 // ASTC 12x10 SRGB BLOCK
465 BASE_FORMAT_ASTC_12x10_UNORM_BLOCK,
466 // ASTC 12x12 UNORM BLOCK
467 BASE_FORMAT_UNDEFINED, // undefined
468 // ASTC 12x12 SRGB BLOCK
469 BASE_FORMAT_ASTC_12x12_UNORM_BLOCK,
470 };
471
472 constexpr const auto LINEAR_FORMAT_COUNT = BASE_NS::Format::BASE_FORMAT_ASTC_12x12_SRGB_BLOCK + 1u;
473 PLUGIN_STATIC_ASSERT(BASE_NS::countof(FALLBACK_FORMATS) == LINEAR_FORMAT_COUNT);
474
FillColorSpaceSrgbAsLinearFormats(unordered_map<Format,Format> & formats)475 void FillColorSpaceSrgbAsLinearFormats(unordered_map<Format, Format>& formats)
476 {
477 formats[BASE_FORMAT_R8_SRGB] = BASE_FORMAT_R8_UNORM;
478 formats[BASE_FORMAT_R8G8_SRGB] = BASE_FORMAT_R8G8_UNORM;
479 formats[BASE_FORMAT_R8G8B8_SRGB] = BASE_FORMAT_R8G8B8_UNORM;
480 formats[BASE_FORMAT_B8G8R8_SRGB] = BASE_FORMAT_B8G8R8_UNORM;
481 formats[BASE_FORMAT_R8G8B8A8_SRGB] = BASE_FORMAT_R8G8B8A8_UNORM;
482 formats[BASE_FORMAT_B8G8R8A8_SRGB] = BASE_FORMAT_B8G8R8A8_UNORM;
483 formats[BASE_FORMAT_A8B8G8R8_SRGB_PACK32] = BASE_FORMAT_A8B8G8R8_UNORM_PACK32;
484 formats[BASE_FORMAT_BC1_RGB_SRGB_BLOCK] = BASE_FORMAT_BC1_RGB_UNORM_BLOCK;
485 formats[BASE_FORMAT_BC1_RGBA_SRGB_BLOCK] = BASE_FORMAT_BC1_RGBA_UNORM_BLOCK;
486 formats[BASE_FORMAT_BC2_SRGB_BLOCK] = BASE_FORMAT_BC2_UNORM_BLOCK;
487 formats[BASE_FORMAT_BC3_SRGB_BLOCK] = BASE_FORMAT_BC3_UNORM_BLOCK;
488 formats[BASE_FORMAT_BC7_SRGB_BLOCK] = BASE_FORMAT_BC7_UNORM_BLOCK;
489 formats[BASE_FORMAT_ETC2_R8G8B8_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
490 formats[BASE_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
491 formats[BASE_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
492 formats[BASE_FORMAT_ASTC_4x4_SRGB_BLOCK] = BASE_FORMAT_ASTC_4x4_UNORM_BLOCK;
493 formats[BASE_FORMAT_ASTC_5x4_SRGB_BLOCK] = BASE_FORMAT_ASTC_5x4_UNORM_BLOCK;
494 formats[BASE_FORMAT_ASTC_5x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_5x5_UNORM_BLOCK;
495 formats[BASE_FORMAT_ASTC_6x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_6x5_UNORM_BLOCK;
496 formats[BASE_FORMAT_ASTC_6x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_6x6_UNORM_BLOCK;
497 formats[BASE_FORMAT_ASTC_8x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x5_UNORM_BLOCK;
498 formats[BASE_FORMAT_ASTC_8x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x6_UNORM_BLOCK;
499 formats[BASE_FORMAT_ASTC_8x8_SRGB_BLOCK] = BASE_FORMAT_ASTC_8x8_UNORM_BLOCK;
500 formats[BASE_FORMAT_ASTC_10x5_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x5_UNORM_BLOCK;
501 formats[BASE_FORMAT_ASTC_10x6_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x6_UNORM_BLOCK;
502 formats[BASE_FORMAT_ASTC_10x8_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x8_UNORM_BLOCK;
503 formats[BASE_FORMAT_ASTC_10x10_SRGB_BLOCK] = BASE_FORMAT_ASTC_10x10_UNORM_BLOCK;
504 formats[BASE_FORMAT_ASTC_12x10_SRGB_BLOCK] = BASE_FORMAT_ASTC_12x10_UNORM_BLOCK;
505 formats[BASE_FORMAT_ASTC_12x12_SRGB_BLOCK] = BASE_FORMAT_ASTC_12x12_UNORM_BLOCK;
506 }
507
FillColorSpaceLinearFormats(unordered_map<Format,Format> & formats)508 void FillColorSpaceLinearFormats(unordered_map<Format, Format>& formats)
509 {
510 formats[BASE_FORMAT_R8_UNORM] = BASE_FORMAT_R8_SRGB;
511 formats[BASE_FORMAT_R8G8_UNORM] = BASE_FORMAT_R8G8_SRGB;
512 formats[BASE_FORMAT_R8G8B8_UNORM] = BASE_FORMAT_R8G8B8_SRGB;
513 formats[BASE_FORMAT_B8G8R8_UNORM] = BASE_FORMAT_B8G8R8_SRGB;
514 formats[BASE_FORMAT_R8G8B8A8_UNORM] = BASE_FORMAT_R8G8B8A8_SRGB;
515 formats[BASE_FORMAT_B8G8R8A8_UNORM] = BASE_FORMAT_B8G8R8A8_SRGB;
516 formats[BASE_FORMAT_A8B8G8R8_UNORM_PACK32] = BASE_FORMAT_A8B8G8R8_SRGB_PACK32;
517 formats[BASE_FORMAT_BC1_RGB_UNORM_BLOCK] = BASE_FORMAT_BC1_RGB_SRGB_BLOCK;
518 formats[BASE_FORMAT_BC1_RGBA_UNORM_BLOCK] = BASE_FORMAT_BC1_RGBA_SRGB_BLOCK;
519 formats[BASE_FORMAT_BC2_UNORM_BLOCK] = BASE_FORMAT_BC2_SRGB_BLOCK;
520 formats[BASE_FORMAT_BC3_UNORM_BLOCK] = BASE_FORMAT_BC3_SRGB_BLOCK;
521 formats[BASE_FORMAT_BC7_UNORM_BLOCK] = BASE_FORMAT_BC7_SRGB_BLOCK;
522 formats[BASE_FORMAT_ETC2_R8G8B8_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
523 formats[BASE_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
524 formats[BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK] = BASE_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
525 formats[BASE_FORMAT_ASTC_4x4_UNORM_BLOCK] = BASE_FORMAT_ASTC_4x4_SRGB_BLOCK;
526 formats[BASE_FORMAT_ASTC_5x4_UNORM_BLOCK] = BASE_FORMAT_ASTC_5x4_SRGB_BLOCK;
527 formats[BASE_FORMAT_ASTC_5x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_5x5_SRGB_BLOCK;
528 formats[BASE_FORMAT_ASTC_6x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_6x5_SRGB_BLOCK;
529 formats[BASE_FORMAT_ASTC_6x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_6x6_SRGB_BLOCK;
530 formats[BASE_FORMAT_ASTC_8x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x5_SRGB_BLOCK;
531 formats[BASE_FORMAT_ASTC_8x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x6_SRGB_BLOCK;
532 formats[BASE_FORMAT_ASTC_8x8_UNORM_BLOCK] = BASE_FORMAT_ASTC_8x8_SRGB_BLOCK;
533 formats[BASE_FORMAT_ASTC_10x5_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x5_SRGB_BLOCK;
534 formats[BASE_FORMAT_ASTC_10x6_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x6_SRGB_BLOCK;
535 formats[BASE_FORMAT_ASTC_10x8_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x8_SRGB_BLOCK;
536 formats[BASE_FORMAT_ASTC_10x10_UNORM_BLOCK] = BASE_FORMAT_ASTC_10x10_SRGB_BLOCK;
537 formats[BASE_FORMAT_ASTC_12x10_UNORM_BLOCK] = BASE_FORMAT_ASTC_12x10_SRGB_BLOCK;
538 formats[BASE_FORMAT_ASTC_12x12_UNORM_BLOCK] = BASE_FORMAT_ASTC_12x12_SRGB_BLOCK;
539 }
540
CreateDepthBuffer(const Swapchain & swapchain,GpuResourceManager & gpuResourceManager,Device::InternalSwapchainData & swapchainData)541 void CreateDepthBuffer(
542 const Swapchain& swapchain, GpuResourceManager& gpuResourceManager, Device::InternalSwapchainData& swapchainData)
543 {
544 #if (RENDER_VALIDATION_ENABLED == 1)
545 PLUGIN_LOG_I("RENDER_VALIDATION: Default swapchain depth buffer created.");
546 #endif
547 swapchainData.additionalDepthBufferHandle = gpuResourceManager.Create(
548 DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, swapchain.GetDescDepthBuffer());
549 }
550
ConfigureDefaultSwapchainPod(IRenderContext & renderContext,const bool valid)551 void ConfigureDefaultSwapchainPod(IRenderContext& renderContext, const bool valid)
552 {
553 IRenderDataStoreManager& rdsm = renderContext.GetRenderDataStoreManager();
554 refcnt_ptr<IRenderDataStorePod> dataStorePod = rdsm.GetRenderDataStore(RenderDataStorePod::TYPE_NAME);
555 if (dataStorePod) {
556 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration");
557 PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration));
558 NodeGraphBackBufferConfiguration ngbbc = *(const NodeGraphBackBufferConfiguration*)dataView.data();
559 StringUtil::CopyStringToArray(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, ngbbc.backBufferName,
560 NodeGraphBackBufferConfiguration::CORE_MAX_BACK_BUFFER_NAME_LENGTH);
561 ngbbc.backBufferType = valid ? NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN
562 : NodeGraphBackBufferConfiguration::BackBufferType::UNDEFINED;
563 ngbbc.present = valid;
564 dataStorePod->Set("NodeGraphBackBufferConfiguration", arrayviewU8(ngbbc));
565 }
566 }
567 } // namespace
568
Device(RenderContext & renderContext)569 Device::Device(RenderContext& renderContext)
570 : renderContext_(renderContext),
571 deviceConfiguration_(renderContext.GetCreateInfo().deviceCreateInfo.deviceConfiguration)
572 {
573 if ((deviceConfiguration_.bufferingCount < DeviceConstants::MIN_BUFFERING_COUNT) ||
574 (deviceConfiguration_.bufferingCount > DeviceConstants::MAX_BUFFERING_COUNT)) {
575 deviceConfiguration_.bufferingCount = std::clamp(deviceConfiguration_.bufferingCount,
576 DeviceConstants::MIN_BUFFERING_COUNT, DeviceConstants::MAX_BUFFERING_COUNT);
577 PLUGIN_LOG_D("buffering count clamped to: %u", deviceConfiguration_.bufferingCount);
578 }
579 FillColorSpaceLinearFormats(colorSpaceLinearFormats_);
580 FillColorSpaceSrgbAsLinearFormats(colorSpaceSrgbAsLinearFormats_);
581 }
582
CreateSwapchainImpl(const SwapchainCreateInfo & swapchainCreateInfo,const RenderHandleReference & replacedHandle,const string_view name)583 RenderHandleReference Device::CreateSwapchainImpl(
584 const SwapchainCreateInfo& swapchainCreateInfo, const RenderHandleReference& replacedHandle, const string_view name)
585 {
586 Activate();
587 // NOTE: with optimal implementation shouldn't be needed here
588 WaitForIdle();
589
590 auto swapchainIdx = static_cast<uint32_t>(swapchains_.size());
591 bool replace = false;
592 // check if the handle needs to be replaced
593 RenderHandleReference finalReplaceHandle = replacedHandle;
594 {
595 const RenderHandle rawReplaceHandle = finalReplaceHandle.GetHandle();
596 const bool checkReplaceHandle = RenderHandleUtil::IsValid(rawReplaceHandle);
597 const bool checkReplaceWindow = (swapchainCreateInfo.window.window != 0);
598 const bool checkReplaceSurface = (swapchainCreateInfo.surfaceHandle != 0);
599 for (uint32_t idx = 0; idx < swapchains_.size(); ++idx) {
600 const auto& cmpSwap = swapchains_[idx];
601 // if window is the same, or surface is the same, or handle is the same
602 // -> re-use the old handle
603 replace = replace || (checkReplaceWindow && (cmpSwap.window == swapchainCreateInfo.window.window));
604 replace = replace || (checkReplaceSurface && (cmpSwap.surfaceHandle == swapchainCreateInfo.surfaceHandle));
605 replace = replace ||
606 (checkReplaceHandle && ((cmpSwap.remappableSwapchainImage.GetHandle() == rawReplaceHandle) ||
607 (cmpSwap.remappableAdditionalSwapchainImage == rawReplaceHandle)));
608 if (replace) {
609 #if (RENDER_VALIDATION_ENABLED == 1)
610 {
611 RenderHandle printHandle = cmpSwap.remappableSwapchainImage.GetHandle();
612 if (!RenderHandleUtil::IsValid(printHandle)) {
613 printHandle = cmpSwap.remappableAdditionalSwapchainImage;
614 }
615 PLUGIN_LOG_I("RENDER_VALIDATION: Replacing old swapchain handle %" PRIx64, printHandle.id);
616 }
617 #endif
618 swapchainIdx = idx;
619 finalReplaceHandle = swapchains_[swapchainIdx].remappableSwapchainImage;
620 swapchains_[swapchainIdx] = {};
621 DestroyDeviceSwapchain(); // NOTE: GLES handling
622 break;
623 }
624 }
625 }
626
627 if ((!replace) && (swapchains_.size() == DeviceConstants::MAX_SWAPCHAIN_COUNT)) {
628 PLUGIN_LOG_W("Only (%u) swapchains supported.", DeviceConstants::MAX_SWAPCHAIN_COUNT);
629 Deactivate();
630 return {};
631 }
632
633 if (!replace) {
634 swapchains_.push_back({});
635 }
636 auto& swapchainData = swapchains_[swapchainIdx];
637 swapchainData = {};
638 swapchainData.swapchain = CreateDeviceSwapchain(swapchainCreateInfo);
639 if ((!swapchainData.swapchain) || (!swapchainData.swapchain->IsValid())) {
640 Deactivate();
641 ConfigureDefaultSwapchainPod(renderContext_, false);
642 PLUGIN_LOG_E("Invalid swapchain created and cannot be used");
643 return {};
644 }
645
646 {
647 vector<unique_ptr<GpuImage>> swapchainGpuImages = CreateGpuImageViews(*swapchainData.swapchain);
648 Deactivate();
649
650 // create shallow handle with handle in the name
651 GpuImageDesc shallowDesc = swapchainData.swapchain->GetDesc();
652 shallowDesc.width = 2u;
653 shallowDesc.height = 2u;
654 swapchainData.surfaceHandle = swapchainCreateInfo.surfaceHandle;
655 swapchainData.window = swapchainCreateInfo.window.window;
656 swapchainData.globalName = name;
657 swapchainData.name = DefaultEngineGpuResourceConstants::CORE_DEFAULT_SWAPCHAIN +
658 to_hex(swapchainData.swapchain->GetSurfaceHandle()) + '_';
659 swapchainData.remappableSwapchainImage =
660 gpuResourceMgr_->CreateSwapchainImage(finalReplaceHandle, name, shallowDesc);
661 PLUGIN_ASSERT(SwapchainData::MAX_IMAGE_VIEW_COUNT >= static_cast<uint32_t>(swapchainGpuImages.size()));
662 swapchainData.imageViewCount = static_cast<uint32_t>(swapchainGpuImages.size());
663 for (uint32_t idx = 0; idx < swapchainGpuImages.size(); ++idx) {
664 const auto& ref = swapchainGpuImages[idx];
665 swapchainData.imageViews[idx] = gpuResourceMgr_->CreateView(
666 swapchainData.name + to_string(idx), ref->GetDesc(), ref->GetBasePlatformData());
667 }
668
669 Activate();
670 }
671 {
672 Deactivate();
673 if (swapchainData.imageViewCount > 0U) {
674 const RenderHandle firstSwapchain = swapchainData.imageViews[0U].GetHandle();
675 gpuResourceMgr_->RemapGpuImageHandle(swapchainData.remappableSwapchainImage.GetHandle(), firstSwapchain);
676 // check for default swapchain existance and remap
677 if (!defaultSwapchainHandle_) {
678 const RenderHandle shallowHandle =
679 gpuResourceMgr_->GetImageRawHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER);
680 gpuResourceMgr_->RemapGpuImageHandle(shallowHandle, firstSwapchain);
681 swapchainData.remappableAdditionalSwapchainImage = shallowHandle;
682 // store, that we use default built-in swapchain for backbuffer
683 defaultSwapchainHandle_ = swapchainData.remappableSwapchainImage;
684 }
685 }
686 }
687
688 // configure automatically backbuffer as swapchain
689 ConfigureDefaultSwapchainPod(renderContext_, true);
690 if ((defaultSwapchainHandle_.GetHandle() == swapchainData.remappableSwapchainImage.GetHandle()) &&
691 (swapchainCreateInfo.swapchainFlags & SwapchainFlagBits::CORE_SWAPCHAIN_DEPTH_BUFFER_BIT)) {
692 CreateDepthBuffer(*swapchainData.swapchain, *gpuResourceMgr_, swapchainData);
693 }
694 #if (RENDER_VALIDATION_ENABLED == 1)
695 if ((defaultSwapchainHandle_.GetHandle() != swapchainData.remappableSwapchainImage.GetHandle()) &&
696 (swapchainCreateInfo.swapchainFlags & SwapchainFlagBits::CORE_SWAPCHAIN_DEPTH_BUFFER_BIT)) {
697 PLUGIN_LOG_W("RENDER_VALIDATION: Automatic swapchain depth buffer creation supported for default swapchain.");
698 }
699 #endif
700
701 return swapchainData.remappableSwapchainImage;
702 }
703
CreateSwapchainHandle(const SwapchainCreateInfo & swapchainCreateInfo,const RenderHandleReference & replacedHandle,const string_view name)704 RenderHandleReference Device::CreateSwapchainHandle(
705 const SwapchainCreateInfo& swapchainCreateInfo, const RenderHandleReference& replacedHandle, const string_view name)
706 {
707 if (replacedHandle.GetHandle() == defaultSwapchainHandle_.GetHandle()) {
708 // first safety destroy for legacy default swapchain
709 DestroySwapchainImpl(defaultSwapchainHandle_);
710 }
711 return CreateSwapchainImpl(swapchainCreateInfo, replacedHandle, name);
712 }
713
CreateSwapchainHandle(const SwapchainCreateInfo & swapchainCreateInfo)714 RenderHandleReference Device::CreateSwapchainHandle(const SwapchainCreateInfo& swapchainCreateInfo)
715 {
716 // first safety destroy for legacy default swapchain
717 DestroySwapchainImpl(defaultSwapchainHandle_);
718 return CreateSwapchainImpl(swapchainCreateInfo, {}, {});
719 }
720
CreateSwapchain(const SwapchainCreateInfo & swapchainCreateInfo)721 void Device::CreateSwapchain(const SwapchainCreateInfo& swapchainCreateInfo)
722 {
723 // first safety destroy for legacy default swapchain
724 DestroySwapchainImpl(defaultSwapchainHandle_);
725 CreateSwapchainImpl(swapchainCreateInfo, {}, {});
726 }
727
DestroySwapchainImpl(const RenderHandleReference & handle)728 void Device::DestroySwapchainImpl(const RenderHandleReference& handle)
729 {
730 // NOTE: the destruction should be deferred, but we expect this to be called from rendering thread
731 if (isRenderbackendRunning_) {
732 // NOTE: we are currently only sending error message and not trying to prevent
733 PLUGIN_LOG_E("DestroySwapchain called while RenderFrame is running");
734 }
735
736 if (handle) {
737 const RenderHandle rawHandle = handle.GetHandle();
738 for (auto iter = swapchains_.cbegin(); iter != swapchains_.cend(); ++iter) {
739 if (iter->remappableSwapchainImage.GetHandle() == rawHandle) {
740 Activate();
741 WaitForIdle();
742
743 swapchains_.erase(iter);
744
745 DestroyDeviceSwapchain();
746 // remove swapchain configuration from the backbuffer
747 if ((handle.GetHandle() == defaultSwapchainHandle_.GetHandle()) || (!handle)) {
748 IRenderDataStoreManager& rdsm = renderContext_.GetRenderDataStoreManager();
749 refcnt_ptr<IRenderDataStorePod> dataStorePod =
750 rdsm.GetRenderDataStore(RenderDataStorePod::TYPE_NAME);
751 if (dataStorePod) {
752 auto const dataView = dataStorePod->Get("NodeGraphBackBufferConfiguration");
753 PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration));
754 NodeGraphBackBufferConfiguration ngbbc =
755 *(const NodeGraphBackBufferConfiguration*)dataView.data();
756 if (ngbbc.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN) {
757 ngbbc.backBufferType = NodeGraphBackBufferConfiguration::BackBufferType::UNDEFINED;
758 ngbbc.present = false;
759 }
760 dataStorePod->Set("NodeGraphBackBufferConfiguration", arrayviewU8(ngbbc));
761 }
762 }
763 Deactivate();
764
765 // destroy default swapchain handle if it was in use
766 if (handle.GetHandle() == defaultSwapchainHandle_.GetHandle()) {
767 defaultSwapchainHandle_ = {};
768 }
769
770 // element erased -> break
771 break;
772 }
773 }
774 }
775 }
776
DestroySwapchain()777 void Device::DestroySwapchain()
778 {
779 DestroySwapchainImpl(defaultSwapchainHandle_);
780 }
781
DestroySwapchain(const RenderHandleReference & handle)782 void Device::DestroySwapchain(const RenderHandleReference& handle)
783 {
784 DestroySwapchainImpl(handle);
785 }
786
GetSurfaceTransformFlags(const RenderHandle & handle) const787 SurfaceTransformFlags Device::GetSurfaceTransformFlags(const RenderHandle& handle) const
788 {
789 // NOTE: Would need additional locks
790 // the flags should be stored, and the data should not be locked for every frame access
791 if (RenderHandleUtil::IsSwapchain(handle)) {
792 for (const auto& swapchain : swapchains_) {
793 if (((swapchain.remappableSwapchainImage.GetHandle() == handle) ||
794 (swapchain.remappableAdditionalSwapchainImage == handle)) &&
795 (swapchain.swapchain)) {
796 return swapchain.swapchain->GetSurfaceTransformFlags();
797 }
798 }
799 }
800 return 0U;
801 }
802
FrameStart()803 void Device::FrameStart()
804 {
805 ++frameCount_;
806 }
807
FrameEnd()808 void Device::FrameEnd() {}
809
SetDeviceStatus(const bool status)810 void Device::SetDeviceStatus(const bool status)
811 {
812 deviceStatus_.store(status);
813 }
814
GetDeviceStatus() const815 bool Device::GetDeviceStatus() const
816 {
817 return deviceStatus_.load();
818 }
819
GetFrameCount() const820 uint64_t Device::GetFrameCount() const
821 {
822 return frameCount_;
823 }
824
GetCommonDeviceProperties() const825 const CommonDeviceProperties& Device::GetCommonDeviceProperties() const
826 {
827 return commonDeviceProperties_;
828 }
829
GetSharedMemoryPropertyFlags() const830 MemoryPropertyFlags Device::GetSharedMemoryPropertyFlags() const
831 {
832 return deviceSharedMemoryPropertyFlags_;
833 }
834
GetDeviceConfiguration() const835 DeviceConfiguration Device::GetDeviceConfiguration() const
836 {
837 return deviceConfiguration_;
838 }
839
GetCommandBufferingCount() const840 uint32_t Device::GetCommandBufferingCount() const
841 {
842 return deviceConfiguration_.bufferingCount;
843 }
844
HasSwapchain() const845 bool Device::HasSwapchain() const
846 {
847 return (!swapchains_.empty());
848 }
849
GetSwapchain(const RenderHandle handle) const850 const Swapchain* Device::GetSwapchain(const RenderHandle handle) const
851 {
852 const RenderHandle cmpHandle = RenderHandleUtil::IsValid(handle) ? handle : defaultSwapchainHandle_.GetHandle();
853 // NOTE: returns a pointer to data which could be destroyed
854 // if the API documentation and restrictions are not applied by the user
855 for (const auto& swapData : swapchains_) {
856 if (((swapData.remappableSwapchainImage.GetHandle() == cmpHandle) ||
857 (swapData.remappableAdditionalSwapchainImage == cmpHandle)) &&
858 (swapData.swapchain)) {
859 return swapData.swapchain.get();
860 }
861 }
862 return nullptr;
863 }
864
GetSwapchainData(const RenderHandle handle) const865 Device::SwapchainData Device::GetSwapchainData(const RenderHandle handle) const
866 {
867 PLUGIN_ASSERT(isRenderbackendRunning_);
868
869 const RenderHandle cmpHandle = RenderHandleUtil::IsValid(handle) ? handle : defaultSwapchainHandle_.GetHandle();
870 for (const auto& swapData : swapchains_) {
871 if (((swapData.remappableSwapchainImage.GetHandle() == cmpHandle) ||
872 (swapData.remappableAdditionalSwapchainImage == cmpHandle)) &&
873 (swapData.swapchain)) {
874 SwapchainData sd;
875 // comparison handle should be a valid handle here and is used in image re-mapping
876 sd.remappableSwapchainImage = cmpHandle;
877 PLUGIN_ASSERT(swapData.imageViewCount <= SwapchainData::MAX_IMAGE_VIEW_COUNT);
878 sd.imageViewCount = swapData.imageViewCount;
879 for (uint32_t idx = 0; idx < swapData.imageViewCount; ++idx) {
880 sd.imageViews[idx] = swapData.imageViews[idx].GetHandle();
881 }
882 return sd;
883 }
884 }
885 return {};
886 }
887
SetLockResourceBackendAccess(const bool value)888 void Device::SetLockResourceBackendAccess(const bool value)
889 {
890 isBackendResourceAccessLocked_ = value;
891 }
892
GetLockResourceBackendAccess() const893 bool Device::GetLockResourceBackendAccess() const
894 {
895 return isBackendResourceAccessLocked_;
896 }
897
SetRenderBackendRunning(const bool value)898 void Device::SetRenderBackendRunning(const bool value)
899 {
900 isRenderbackendRunning_ = value;
901 }
902
SetRenderFrameRunning(const bool value)903 void Device::SetRenderFrameRunning(const bool value)
904 {
905 isRenderFrameRunning_ = value;
906 }
907
GetRenderFrameRunning() const908 bool Device::GetRenderFrameRunning() const
909 {
910 return isRenderFrameRunning_;
911 }
912
GetGpuResourceManager() const913 IGpuResourceManager& Device::GetGpuResourceManager() const
914 {
915 return *gpuResourceMgr_;
916 }
917
GetShaderManager() const918 IShaderManager& Device::GetShaderManager() const
919 {
920 return *shaderMgr_;
921 }
922
GetDescriptorSetManager() const923 DescriptorSetManager& Device::GetDescriptorSetManager() const
924 {
925 return *globalDescriptorSetMgr_;
926 }
927
SetBackendConfig(const BackendConfig & config)928 void Device::SetBackendConfig(const BackendConfig& config) {}
929
GetFormatOrFallback(const Format inputFormat) const930 Format Device::GetFormatOrFallback(const Format inputFormat) const
931 {
932 Format format = inputFormat;
933 if (static_cast<uint32_t>(format) < LINEAR_FORMAT_COUNT) {
934 auto properties = GetFormatProperties(format);
935 #if (RENDER_VALIDATION_ENABLED == 1)
936 uint32_t fallbackCount = 0U;
937 #endif
938 while (format != Format::BASE_FORMAT_UNDEFINED && !properties.linearTilingFeatures &&
939 !properties.optimalTilingFeatures) {
940 format = FALLBACK_FORMATS[format];
941 properties = GetFormatProperties(format);
942 #if (RENDER_VALIDATION_ENABLED == 1)
943 fallbackCount++;
944 #endif
945 }
946 #if (RENDER_VALIDATION_ENABLED == 1)
947 if (fallbackCount > 0U) {
948 PLUGIN_LOG_I("RENDER_VALIDATION: input format (%u) fallback format (%u)",
949 static_cast<uint32_t>(inputFormat), static_cast<uint32_t>(format));
950 }
951 #endif
952 }
953 return format;
954 }
955
GetColorSpaceFlags() const956 ColorSpaceFlags Device::GetColorSpaceFlags() const
957 {
958 return renderContext_.GetCreateInfo().colorSpaceFlags;
959 }
960
GetColorSpaceFormat(const Format inputFormat,const ColorSpaceFlags flags) const961 Format Device::GetColorSpaceFormat(const Format inputFormat, const ColorSpaceFlags flags) const
962 {
963 Format format = inputFormat;
964 const auto& formats = (flags & ColorSpaceFlagBits::COLOR_SPACE_SRGB_AS_LINEAR_BIT) ? colorSpaceSrgbAsLinearFormats_
965 : colorSpaceLinearFormats_;
966 if (auto iter = formats.find(format); iter != formats.cend()) {
967 format = iter->second;
968 }
969 return format;
970 }
971 RENDER_END_NAMESPACE()
972