| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | gpu_program.h | 31 PipelineLayout pipelineLayout; member 46 PipelineLayout pipelineLayout; member
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| D | shader_reflection_data.cpp | 141 bool ReadDescriptorSetsV0(PipelineLayout& pipelineLayout, const uint8_t*& ptr, const uint8_t* const… in ReadDescriptorSetsV0() 179 bool ReadDescriptorSetsV1(PipelineLayout& pipelineLayout, const uint8_t*& ptr, const uint8_t* const… in ReadDescriptorSetsV1() 266 PipelineLayout pipelineLayout; in GetPipelineLayout() local
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| D | shader_pipeline_binder.cpp | 164 …ineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout) in CreatePipelineDescriptorSetBinder() 189 …haderManager& shaderMgr, const RenderHandleReference& shader, const PipelineLayout& pipelineLayout) in ShaderPipelineBinder()
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| /foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
| D | intf_shader_manager.h | 99 RenderHandle pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 114 RenderHandle pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 126 PipelineLayout pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 186 RENDER_NS::RenderHandleReference pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 227 BASE_NS::string pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 287 RenderHandle pipelineLayout; in RENDER_BEGIN_NAMESPACE() member 299 RenderHandle pipelineLayout; in RENDER_BEGIN_NAMESPACE() member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | pipeline_state_object_gles.cpp | 162 …rogram& gpuShaderProgram, const GraphicsState& graphicsState, const PipelineLayout& pipelineLayout, in GraphicsPipelineStateObjectGLES() 262 const GpuComputeProgram& gpuComputeProgram, const PipelineLayout& pipelineLayout, in ComputePipelineStateObjectGLES()
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| D | pipeline_state_object_gles.h | 39 PipelineLayout pipelineLayout; member
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| D | gpu_program_gles.cpp | 411 void BuildBindInfos(Resources& resources, const PipelineLayout& pipelineLayout, BindMaps& map, in BuildBindInfos() 582 auto& pipelineLayout = reflection_.pipelineLayout; in GpuShaderProgramGLES() local 712 const auto& pipelineLayout = reflection_.pipelineLayout; in Specialize() local 820 const auto& pipelineLayout = reflection_.pipelineLayout; in Specialize() local
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| D | shader_module_gles.cpp | 117 void SortSets(PipelineLayout& pipelineLayout) in SortSets()
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | gpu_program_vk.cpp | 43 auto& pipelineLayout = reflection_.pipelineLayout; in RENDER_BEGIN_NAMESPACE() local
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| D | pipeline_state_object_vk.cpp | 85 void GetDescriptorSetFillData(const DeviceVk& deviceVk, const PipelineLayout& pipelineLayout, in GetDescriptorSetFillData() 190 const GraphicsState& graphicsState, const PipelineLayout& pipelineLayout, in GraphicsPipelineStateObjectVk() 553 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& specializationCo… in ComputePipelineStateObjectVk()
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| D | device_vk.cpp | 1426 const GraphicsState& graphicsState, const PipelineLayout& pipelineLayout, in CreateGraphicsPipelineStateObject() 1442 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& specializationCo… in CreateComputePipelineStateObject()
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/postprocesses/ |
| D | render_post_process_motion_blur_node.h | 94 PipelineLayout pipelineLayout; member 100 PipelineLayout pipelineLayout; member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | render_node_copy_util.h | 52 PipelineLayout pipelineLayout; member
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| D | node_context_pso_manager.cpp | 188 …const PipelineLayout& pipelineLayout, const ShaderSpecializationConstantDataView& shaderSpecializa… in GetComputePsoHandle() 252 const RenderHandle graphicsState, const PipelineLayout& pipelineLayout, in GetGraphicsPsoHandleImpl() 344 …const PipelineLayout& pipelineLayout, const VertexInputDeclarationView& vertexInputDeclarationView, in GetGraphicsPsoHandle() 353 …const PipelineLayout& pipelineLayout, const VertexInputDeclarationView& vertexInputDeclarationView, in GetGraphicsPsoHandle()
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| D | node_context_pso_manager.h | 112 PipelineLayout pipelineLayout; member 136 PipelineLayout pipelineLayout; member
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| D | render_node_copy_util.cpp | 61 const PipelineLayout& pipelineLayout, IDescriptorSetBinder::Ptr& binder) in CreatePso()
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| D | node_context_descriptor_set_manager.cpp | 614 const uint32_t set, const PipelineLayout& pipelineLayout) in CreateDescriptorSet() 646 const uint32_t set, const PipelineLayout& pipelineLayout) in CreateOneFrameDescriptorSet() 707 const PipelineLayout& pipelineLayout) in CreatePipelineDescriptorSetBinder() 729 const PipelineLayout& pipelineLayout, const array_view<const RenderHandle> handles, in CreatePipelineDescriptorSetBinder()
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| D | pipeline_descriptor_set_binder.cpp | 537 PipelineDescriptorSetBinder::PipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout, in PipelineDescriptorSetBinder() 544 PipelineDescriptorSetBinder::PipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout, in PipelineDescriptorSetBinder() 552 void PipelineDescriptorSetBinder::Init(const PipelineLayout& pipelineLayout, in Init()
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_node_shader_passes_generic.cpp | 351 const RenderPass& renderPass, const RenderHandle& shader, const PipelineLayout& pipelineLayout) in GetPsoHandleGraphics() 364 const RenderHandle& shader, const PipelineLayout& pipelineLayout) in GetPsoHandleCompute()
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| D | render_node_mip_chain_post_process.h | 123 RenderHandle pipelineLayout; member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
| D | shader_loader.cpp | 353 const string_view pipelineLayout = svRef.pipelineLayout; in CreateComputeShader() local 605 const PipelineLayout& pipelineLayout = loader.GetPipelineLayout(); in CreatePipelineLayout() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
| D | rs_vk_pipeline_config.h | 118 VkPipelineLayout pipelineLayout = VK_NULL_HANDLE; member
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_generics.h | 98 RENDER_NS::RenderHandle pipelineLayout; member
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| D | render_node_default_camera_controller.h | 172 RENDER_NS::PipelineLayout pipelineLayout; member
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| /foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
| D | compiler_main.cpp | 1215 …nt16_t AppendDescriptorSets(std::vector<uint8_t>& reflection, const PipelineLayout& pipelineLayout) in AppendDescriptorSets() 1273 PipelineLayout pipelineLayout; in ReflectSpvBinary() local 1353 void SortSets(PipelineLayout& pipelineLayout) in SortSets()
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