1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_NODE_RENDER_NODE_COPY_UTIL_H 17 #define RENDER_NODE_RENDER_NODE_COPY_UTIL_H 18 19 #include <render/namespace.h> 20 #include <render/nodecontext/intf_pipeline_descriptor_set_binder.h> 21 #include <render/nodecontext/intf_render_node.h> 22 #include <render/nodecontext/intf_render_node_copy_util.h> 23 #include <render/render_data_structures.h> 24 #include <render/resource_handle.h> 25 26 RENDER_BEGIN_NAMESPACE() 27 class IRenderCommandList; 28 29 class RenderNodeCopyUtil final : public IRenderNodeCopyUtil { 30 public: 31 RenderNodeCopyUtil() = default; 32 ~RenderNodeCopyUtil() override = default; 33 34 void Init(IRenderNodeContextManager& renderNodeContextMgr) override; 35 void PreExecute() override; 36 void Execute(IRenderCommandList& cmdList, const CopyInfo& copyInfo) override; 37 38 DescriptorCounts GetRenderDescriptorCounts() const override; 39 40 const CORE_NS::IInterface* GetInterface(const BASE_NS::Uid& uid) const override; 41 CORE_NS::IInterface* GetInterface(const BASE_NS::Uid& uid) override; 42 43 void Ref() override; 44 void Unref() override; 45 46 private: 47 IRenderNodeContextManager* renderNodeContextMgr_; 48 49 CopyInfo copyInfo_; 50 struct RenderDataHandles { 51 RenderHandle shader; 52 PipelineLayout pipelineLayout; 53 RenderHandle pso; 54 RenderHandle sampler; 55 56 RenderHandle shaderLayer; 57 PipelineLayout pipelineLayoutLayer; 58 RenderHandle psoLayer; 59 }; 60 RenderDataHandles renderData_; 61 62 IDescriptorSetBinder::Ptr binder_; 63 64 uint32_t refCount_ { 0U }; 65 }; 66 RENDER_END_NAMESPACE() 67 68 #endif // RENDER_NODE_RENDER_NODE_COPY_UTIL_H 69