Home
last modified time | relevance | path

Searched defs:resolveRect (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/modules/svg/src/
DSkSVGRenderContext.cpp108 SkRect SkSVGLengthContext::resolveRect(const SkSVGLength& x, const SkSVGLength& y, in resolveRect() function in SkSVGLengthContext
/third_party/skia/m133/modules/svg/src/
DSkSVGRenderContext.cpp121 SkRect SkSVGLengthContext::resolveRect(const SkSVGLength& x, const SkSVGLength& y, in resolveRect() function in SkSVGLengthContext
/third_party/skia/src/gpu/
DGrGpu.cpp644 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in resolveRenderTarget()
/third_party/skia/m133/src/gpu/ganesh/
DGrGpu.cpp698 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in resolveRenderTarget()
/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp2365 void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()
2375 void GrGLGpu::resolveRenderFBOs(GrGLRenderTarget* rt, const SkIRect& resolveRect, in resolveRenderFBOs()
/third_party/skia/m133/src/gpu/ganesh/gl/
DGrGLGpu.cpp2577 void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()
2587 void GrGLGpu::resolveRenderFBOs(GrGLRenderTarget* rt, const SkIRect& resolveRect, in resolveRenderFBOs()
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.cpp563 void GrD3DGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()
/third_party/skia/m133/src/gpu/ganesh/d3d/
DGrD3DGpu.cpp583 void GrD3DGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()
/third_party/skia/src/gpu/vk/
DGrVkGpu.cpp747 void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()
/third_party/skia/m133/src/gpu/ganesh/vk/
DGrVkGpu.cpp812 void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget()