1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8
9 #include "src/gpu/GrGpu.h"
10
11 #include "include/gpu/GrBackendSemaphore.h"
12 #include "include/gpu/GrBackendSurface.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "src/core/SkCompressedDataUtils.h"
15 #include "src/core/SkMathPriv.h"
16 #include "src/core/SkMipmap.h"
17 #include "src/gpu/GrAttachment.h"
18 #include "src/gpu/GrBackendUtils.h"
19 #include "src/gpu/GrCaps.h"
20 #include "src/gpu/GrDataUtils.h"
21 #include "src/gpu/GrDirectContextPriv.h"
22 #include "src/gpu/GrGpuResourcePriv.h"
23 #include "src/gpu/GrNativeRect.h"
24 #include "src/gpu/GrPipeline.h"
25 #include "src/gpu/GrRenderTarget.h"
26 #include "src/gpu/GrResourceCache.h"
27 #include "src/gpu/GrResourceProvider.h"
28 #include "src/gpu/GrRingBuffer.h"
29 #include "src/gpu/GrSemaphore.h"
30 #include "src/gpu/GrStagingBufferManager.h"
31 #include "src/gpu/GrStencilSettings.h"
32 #include "src/gpu/GrTextureProxyPriv.h"
33 #include "src/gpu/GrTracing.h"
34 #include "src/sksl/SkSLCompiler.h"
35
36 ////////////////////////////////////////////////////////////////////////////////
37
GrGpu(GrDirectContext * direct)38 GrGpu::GrGpu(GrDirectContext* direct) : fResetBits(kAll_GrBackendState), fContext(direct) {}
39
~GrGpu()40 GrGpu::~GrGpu() {
41 this->callSubmittedProcs(false);
42 }
43
initCapsAndCompiler(sk_sp<const GrCaps> caps)44 void GrGpu::initCapsAndCompiler(sk_sp<const GrCaps> caps) {
45 fCaps = std::move(caps);
46 fCompiler = std::make_unique<SkSL::Compiler>(fCaps->shaderCaps());
47 }
48
disconnect(DisconnectType type)49 void GrGpu::disconnect(DisconnectType type) {}
50
51 ////////////////////////////////////////////////////////////////////////////////
52
validate_texel_levels(SkISize dimensions,GrColorType texelColorType,const GrMipLevel * texels,int mipLevelCount,const GrCaps * caps)53 static bool validate_texel_levels(SkISize dimensions, GrColorType texelColorType,
54 const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) {
55 SkASSERT(mipLevelCount > 0);
56 bool hasBasePixels = texels[0].fPixels;
57 int levelsWithPixelsCnt = 0;
58 auto bpp = GrColorTypeBytesPerPixel(texelColorType);
59 int w = dimensions.fWidth;
60 int h = dimensions.fHeight;
61 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) {
62 if (texels[currentMipLevel].fPixels) {
63 const size_t minRowBytes = w * bpp;
64 if (caps->writePixelsRowBytesSupport()) {
65 if (texels[currentMipLevel].fRowBytes < minRowBytes) {
66 return false;
67 }
68 if (texels[currentMipLevel].fRowBytes % bpp) {
69 return false;
70 }
71 } else {
72 if (texels[currentMipLevel].fRowBytes != minRowBytes) {
73 return false;
74 }
75 }
76 ++levelsWithPixelsCnt;
77 }
78 if (w == 1 && h == 1) {
79 if (currentMipLevel != mipLevelCount - 1) {
80 return false;
81 }
82 } else {
83 w = std::max(w / 2, 1);
84 h = std::max(h / 2, 1);
85 }
86 }
87 // Either just a base layer or a full stack is required.
88 if (mipLevelCount != 1 && (w != 1 || h != 1)) {
89 return false;
90 }
91 // Can specify just the base, all levels, or no levels.
92 if (!hasBasePixels) {
93 return levelsWithPixelsCnt == 0;
94 }
95 return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount;
96 }
97
createTextureCommon(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,SkBudgeted budgeted,GrProtected isProtected,int mipLevelCount,uint32_t levelClearMask)98 sk_sp<GrTexture> GrGpu::createTextureCommon(SkISize dimensions,
99 const GrBackendFormat& format,
100 GrTextureType textureType,
101 GrRenderable renderable,
102 int renderTargetSampleCnt,
103 SkBudgeted budgeted,
104 GrProtected isProtected,
105 int mipLevelCount,
106 uint32_t levelClearMask) {
107 if (this->caps()->isFormatCompressed(format)) {
108 // Call GrGpu::createCompressedTexture.
109 return nullptr;
110 }
111
112 GrMipmapped mipMapped = mipLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo;
113 if (!this->caps()->validateSurfaceParams(dimensions,
114 format,
115 renderable,
116 renderTargetSampleCnt,
117 mipMapped,
118 textureType)) {
119 return nullptr;
120 }
121
122 if (renderable == GrRenderable::kYes) {
123 renderTargetSampleCnt =
124 this->caps()->getRenderTargetSampleCount(renderTargetSampleCnt, format);
125 }
126 // Attempt to catch un- or wrongly initialized sample counts.
127 SkASSERT(renderTargetSampleCnt > 0 && renderTargetSampleCnt <= 64);
128 this->handleDirtyContext();
129 auto tex = this->onCreateTexture(dimensions,
130 format,
131 renderable,
132 renderTargetSampleCnt,
133 budgeted,
134 isProtected,
135 mipLevelCount,
136 levelClearMask);
137 if (tex) {
138 SkASSERT(tex->backendFormat() == format);
139 SkASSERT(GrRenderable::kNo == renderable || tex->asRenderTarget());
140 if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) {
141 tex->resourcePriv().removeScratchKey();
142 }
143 fStats.incTextureCreates();
144 if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) {
145 SkASSERT(GrRenderable::kYes == renderable);
146 tex->asRenderTarget()->setRequiresManualMSAAResolve();
147 }
148 }
149 return tex;
150 }
151
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,GrMipmapped mipMapped,SkBudgeted budgeted,GrProtected isProtected)152 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
153 const GrBackendFormat& format,
154 GrTextureType textureType,
155 GrRenderable renderable,
156 int renderTargetSampleCnt,
157 GrMipmapped mipMapped,
158 SkBudgeted budgeted,
159 GrProtected isProtected) {
160 int mipLevelCount = 1;
161 if (mipMapped == GrMipmapped::kYes) {
162 mipLevelCount =
163 32 - SkCLZ(static_cast<uint32_t>(std::max(dimensions.fWidth, dimensions.fHeight)));
164 }
165 uint32_t levelClearMask =
166 this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0;
167 auto tex = this->createTextureCommon(dimensions,
168 format,
169 textureType,
170 renderable,
171 renderTargetSampleCnt,
172 budgeted,
173 isProtected,
174 mipLevelCount,
175 levelClearMask);
176 if (tex && mipMapped == GrMipmapped::kYes && levelClearMask) {
177 tex->markMipmapsClean();
178 }
179 return tex;
180 }
181
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,SkBudgeted budgeted,GrProtected isProtected,GrColorType textureColorType,GrColorType srcColorType,const GrMipLevel texels[],int texelLevelCount)182 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
183 const GrBackendFormat& format,
184 GrTextureType textureType,
185 GrRenderable renderable,
186 int renderTargetSampleCnt,
187 SkBudgeted budgeted,
188 GrProtected isProtected,
189 GrColorType textureColorType,
190 GrColorType srcColorType,
191 const GrMipLevel texels[],
192 int texelLevelCount) {
193 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
194 if (texelLevelCount) {
195 if (!validate_texel_levels(dimensions, srcColorType, texels, texelLevelCount,
196 this->caps())) {
197 return nullptr;
198 }
199 }
200
201 int mipLevelCount = std::max(1, texelLevelCount);
202 uint32_t levelClearMask = 0;
203 if (this->caps()->shouldInitializeTextures()) {
204 if (texelLevelCount) {
205 for (int i = 0; i < mipLevelCount; ++i) {
206 if (!texels->fPixels) {
207 levelClearMask |= static_cast<uint32_t>(1 << i);
208 }
209 }
210 } else {
211 levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1);
212 }
213 }
214
215 auto tex = this->createTextureCommon(dimensions,
216 format,
217 textureType,
218 renderable,
219 renderTargetSampleCnt,
220 budgeted,
221 isProtected,
222 texelLevelCount,
223 levelClearMask);
224 if (tex) {
225 bool markMipLevelsClean = false;
226 // Currently if level 0 does not have pixels then no other level may, as enforced by
227 // validate_texel_levels.
228 if (texelLevelCount && texels[0].fPixels) {
229 if (!this->writePixels(tex.get(),
230 SkIRect::MakeSize(dimensions),
231 textureColorType,
232 srcColorType,
233 texels,
234 texelLevelCount)) {
235 return nullptr;
236 }
237 // Currently if level[1] of mip map has pixel data then so must all other levels.
238 // as enforced by validate_texel_levels.
239 markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels);
240 fStats.incTextureUploads();
241 } else if (levelClearMask && mipLevelCount > 1) {
242 markMipLevelsClean = true;
243 }
244 if (markMipLevelsClean) {
245 tex->markMipmapsClean();
246 }
247 }
248 return tex;
249 }
250
createCompressedTexture(SkISize dimensions,const GrBackendFormat & format,SkBudgeted budgeted,GrMipmapped mipMapped,GrProtected isProtected,const void * data,size_t dataSize)251 sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions,
252 const GrBackendFormat& format,
253 SkBudgeted budgeted,
254 GrMipmapped mipMapped,
255 GrProtected isProtected,
256 const void* data,
257 size_t dataSize) {
258 this->handleDirtyContext();
259 if (dimensions.width() < 1 || dimensions.width() > this->caps()->maxTextureSize() ||
260 dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) {
261 return nullptr;
262 }
263 // Note if we relax the requirement that data must be provided then we must check
264 // caps()->shouldInitializeTextures() here.
265 if (!data) {
266 return nullptr;
267 }
268
269 // TODO: expand CompressedDataIsCorrect to work here too
270 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
271 if (compressionType == SkImage::CompressionType::kNone) {
272 return nullptr;
273 }
274
275 if (!this->caps()->isFormatTexturable(format, GrTextureType::k2D)) {
276 return nullptr;
277 }
278
279 if (dataSize < SkCompressedDataSize(compressionType, dimensions, nullptr,
280 mipMapped == GrMipmapped::kYes)) {
281 return nullptr;
282 }
283 return this->onCreateCompressedTexture(dimensions, format, budgeted, mipMapped, isProtected,
284 data, dataSize);
285 }
286
createCompressedTexture(SkISize dimensions,const GrBackendFormat & format,SkBudgeted budgeted,GrMipmapped mipMapped,GrProtected isProtected,OH_NativeBuffer * nativeBuffer,size_t bufferSize)287 sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions,
288 const GrBackendFormat& format,
289 SkBudgeted budgeted,
290 GrMipmapped mipMapped,
291 GrProtected isProtected,
292 OH_NativeBuffer* nativeBuffer,
293 size_t bufferSize) {
294 this->handleDirtyContext();
295 if (dimensions.width() < 1 || dimensions.width() > this->caps()->maxTextureSize() ||
296 dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) {
297 return nullptr;
298 }
299 if (!nativeBuffer) {
300 return nullptr;
301 }
302
303 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
304 if (compressionType == SkImage::CompressionType::kNone) {
305 return nullptr;
306 }
307
308 if (!this->caps()->isFormatTexturable(format, GrTextureType::k2D)) {
309 return nullptr;
310 }
311
312 if (bufferSize < SkCompressedDataSize(compressionType, dimensions, nullptr,
313 mipMapped == GrMipmapped::kYes)) {
314 return nullptr;
315 }
316 return this->onCreateCompressedTexture(dimensions, format, budgeted, mipMapped, isProtected,
317 nativeBuffer, bufferSize);
318 }
319
wrapBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable,GrIOType ioType)320 sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
321 GrWrapOwnership ownership,
322 GrWrapCacheable cacheable,
323 GrIOType ioType) {
324 SkASSERT(ioType != kWrite_GrIOType);
325 this->handleDirtyContext();
326
327 const GrCaps* caps = this->caps();
328 SkASSERT(caps);
329
330 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
331 return nullptr;
332 }
333 if (backendTex.width() > caps->maxTextureSize() ||
334 backendTex.height() > caps->maxTextureSize()) {
335 return nullptr;
336 }
337
338 return this->onWrapBackendTexture(backendTex, ownership, cacheable, ioType);
339 }
340
wrapCompressedBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable)341 sk_sp<GrTexture> GrGpu::wrapCompressedBackendTexture(const GrBackendTexture& backendTex,
342 GrWrapOwnership ownership,
343 GrWrapCacheable cacheable) {
344 this->handleDirtyContext();
345
346 const GrCaps* caps = this->caps();
347 SkASSERT(caps);
348
349 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
350 return nullptr;
351 }
352 if (backendTex.width() > caps->maxTextureSize() ||
353 backendTex.height() > caps->maxTextureSize()) {
354 return nullptr;
355 }
356
357 return this->onWrapCompressedBackendTexture(backendTex, ownership, cacheable);
358 }
359
wrapRenderableBackendTexture(const GrBackendTexture & backendTex,int sampleCnt,GrWrapOwnership ownership,GrWrapCacheable cacheable)360 sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
361 int sampleCnt,
362 GrWrapOwnership ownership,
363 GrWrapCacheable cacheable) {
364 this->handleDirtyContext();
365 if (sampleCnt < 1) {
366 return nullptr;
367 }
368
369 const GrCaps* caps = this->caps();
370
371 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType()) ||
372 !caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) {
373 return nullptr;
374 }
375
376 if (backendTex.width() > caps->maxRenderTargetSize() ||
377 backendTex.height() > caps->maxRenderTargetSize()) {
378 return nullptr;
379 }
380 sk_sp<GrTexture> tex =
381 this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership, cacheable);
382 SkASSERT(!tex || tex->asRenderTarget());
383 if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) {
384 tex->asRenderTarget()->setRequiresManualMSAAResolve();
385 }
386 return tex;
387 }
388
wrapBackendRenderTarget(const GrBackendRenderTarget & backendRT)389 sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
390 this->handleDirtyContext();
391
392 const GrCaps* caps = this->caps();
393
394 if (!caps->isFormatRenderable(backendRT.getBackendFormat(), backendRT.sampleCnt())) {
395 return nullptr;
396 }
397
398 sk_sp<GrRenderTarget> rt = this->onWrapBackendRenderTarget(backendRT);
399 if (backendRT.isFramebufferOnly()) {
400 rt->setFramebufferOnly();
401 }
402 return rt;
403 }
404
wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)405 sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
406 const GrVkDrawableInfo& vkInfo) {
407 return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo);
408 }
409
onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)410 sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
411 const GrVkDrawableInfo& vkInfo) {
412 // This is only supported on Vulkan so we default to returning nullptr here
413 return nullptr;
414 }
415
createBuffer(size_t size,GrGpuBufferType intendedType,GrAccessPattern accessPattern,const void * data)416 sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType,
417 GrAccessPattern accessPattern, const void* data) {
418 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
419 this->handleDirtyContext();
420 sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data);
421 if (!this->caps()->reuseScratchBuffers()) {
422 buffer->resourcePriv().removeScratchKey();
423 }
424 return buffer;
425 }
426
copySurface(GrSurface * dst,GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint)427 bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
428 const SkIPoint& dstPoint) {
429 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
430 SkASSERT(dst && src);
431 SkASSERT(!src->framebufferOnly());
432
433 if (dst->readOnly()) {
434 return false;
435 }
436
437 this->handleDirtyContext();
438
439 return this->onCopySurface(dst, src, srcRect, dstPoint);
440 }
441
readPixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType dstColorType,void * buffer,size_t rowBytes)442 bool GrGpu::readPixels(GrSurface* surface,
443 SkIRect rect,
444 GrColorType surfaceColorType,
445 GrColorType dstColorType,
446 void* buffer,
447 size_t rowBytes) {
448 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
449 SkASSERT(surface);
450 SkASSERT(!surface->framebufferOnly());
451 SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
452 surface->backendFormat()));
453
454 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
455 return false;
456 }
457
458 size_t minRowBytes = SkToSizeT(GrColorTypeBytesPerPixel(dstColorType) * rect.width());
459 if (!this->caps()->readPixelsRowBytesSupport()) {
460 if (rowBytes != minRowBytes) {
461 return false;
462 }
463 } else {
464 if (rowBytes < minRowBytes) {
465 return false;
466 }
467 if (rowBytes % GrColorTypeBytesPerPixel(dstColorType)) {
468 return false;
469 }
470 }
471
472 this->handleDirtyContext();
473
474 return this->onReadPixels(surface, rect, surfaceColorType, dstColorType, buffer, rowBytes);
475 }
476
writePixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType srcColorType,const GrMipLevel texels[],int mipLevelCount,bool prepForTexSampling)477 bool GrGpu::writePixels(GrSurface* surface,
478 SkIRect rect,
479 GrColorType surfaceColorType,
480 GrColorType srcColorType,
481 const GrMipLevel texels[],
482 int mipLevelCount,
483 bool prepForTexSampling) {
484 #ifdef SKIA_OHOS
485 HITRACE_OHOS_NAME_FMT_LEVEL(DebugTraceLevel::DETAIL, "Texture upload(%u) %ix%i",
486 surface->uniqueID().asUInt(), rect.width(), rect.height());
487 #else
488 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
489 ATRACE_ANDROID_FRAMEWORK_ALWAYS("Texture upload(%u) %ix%i",
490 surface->uniqueID().asUInt(), rect.width(), rect.height());
491 #endif
492 SkASSERT(surface);
493 SkASSERT(!surface->framebufferOnly());
494
495 if (surface->readOnly()) {
496 return false;
497 }
498
499 if (mipLevelCount == 0) {
500 return false;
501 } else if (mipLevelCount == 1) {
502 // We require that if we are not mipped, then the write region is contained in the surface
503 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
504 return false;
505 }
506 } else if (rect != SkIRect::MakeSize(surface->dimensions())) {
507 // We require that if the texels are mipped, than the write region is the entire surface
508 return false;
509 }
510
511 if (!validate_texel_levels(rect.size(), srcColorType, texels, mipLevelCount, this->caps())) {
512 return false;
513 }
514
515 this->handleDirtyContext();
516 if (this->onWritePixels(surface,
517 rect,
518 surfaceColorType,
519 srcColorType,
520 texels,
521 mipLevelCount,
522 prepForTexSampling)) {
523 this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount);
524 fStats.incTextureUploads();
525 return true;
526 }
527 return false;
528 }
529
transferPixelsTo(GrTexture * texture,SkIRect rect,GrColorType textureColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset,size_t rowBytes)530 bool GrGpu::transferPixelsTo(GrTexture* texture,
531 SkIRect rect,
532 GrColorType textureColorType,
533 GrColorType bufferColorType,
534 sk_sp<GrGpuBuffer> transferBuffer,
535 size_t offset,
536 size_t rowBytes) {
537 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
538 SkASSERT(texture);
539 SkASSERT(transferBuffer);
540
541 if (texture->readOnly()) {
542 return false;
543 }
544
545 // We require that the write region is contained in the texture
546 if (!SkIRect::MakeSize(texture->dimensions()).contains(rect)) {
547 return false;
548 }
549
550 size_t bpp = GrColorTypeBytesPerPixel(bufferColorType);
551 if (this->caps()->writePixelsRowBytesSupport()) {
552 if (rowBytes < SkToSizeT(bpp*rect.width())) {
553 return false;
554 }
555 if (rowBytes % bpp) {
556 return false;
557 }
558 } else {
559 if (rowBytes != SkToSizeT(bpp*rect.width())) {
560 return false;
561 }
562 }
563
564 this->handleDirtyContext();
565 if (this->onTransferPixelsTo(texture,
566 rect,
567 textureColorType,
568 bufferColorType,
569 std::move(transferBuffer),
570 offset,
571 rowBytes)) {
572 this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect);
573 fStats.incTransfersToTexture();
574
575 return true;
576 }
577 return false;
578 }
579
transferPixelsFrom(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset)580 bool GrGpu::transferPixelsFrom(GrSurface* surface,
581 SkIRect rect,
582 GrColorType surfaceColorType,
583 GrColorType bufferColorType,
584 sk_sp<GrGpuBuffer> transferBuffer,
585 size_t offset) {
586 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
587 SkASSERT(surface);
588 SkASSERT(transferBuffer);
589 SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
590 surface->backendFormat()));
591
592 #ifdef SK_DEBUG
593 auto supportedRead = this->caps()->supportedReadPixelsColorType(
594 surfaceColorType, surface->backendFormat(), bufferColorType);
595 SkASSERT(supportedRead.fOffsetAlignmentForTransferBuffer);
596 SkASSERT(offset % supportedRead.fOffsetAlignmentForTransferBuffer == 0);
597 #endif
598
599 // We require that the write region is contained in the texture
600 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
601 return false;
602 }
603
604 this->handleDirtyContext();
605 if (this->onTransferPixelsFrom(surface,
606 rect,
607 surfaceColorType,
608 bufferColorType,
609 std::move(transferBuffer),
610 offset)) {
611 fStats.incTransfersFromSurface();
612 return true;
613 }
614 return false;
615 }
616
regenerateMipMapLevels(GrTexture * texture)617 bool GrGpu::regenerateMipMapLevels(GrTexture* texture) {
618 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
619 SkASSERT(texture);
620 SkASSERT(this->caps()->mipmapSupport());
621 SkASSERT(texture->mipmapped() == GrMipmapped::kYes);
622 if (!texture->mipmapsAreDirty()) {
623 // This can happen when the proxy expects mipmaps to be dirty, but they are not dirty on the
624 // actual target. This may be caused by things that the drawingManager could not predict,
625 // i.e., ops that don't draw anything, aborting a draw for exceptional circumstances, etc.
626 // NOTE: This goes away once we quit tracking mipmap state on the actual texture.
627 return true;
628 }
629 if (texture->readOnly()) {
630 return false;
631 }
632 if (this->onRegenerateMipMapLevels(texture)) {
633 texture->markMipmapsClean();
634 return true;
635 }
636 return false;
637 }
638
resetTextureBindings()639 void GrGpu::resetTextureBindings() {
640 this->handleDirtyContext();
641 this->onResetTextureBindings();
642 }
643
resolveRenderTarget(GrRenderTarget * target,const SkIRect & resolveRect)644 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) {
645 SkASSERT(target);
646 this->handleDirtyContext();
647 this->onResolveRenderTarget(target, resolveRect);
648 }
649
didWriteToSurface(GrSurface * surface,GrSurfaceOrigin origin,const SkIRect * bounds,uint32_t mipLevels) const650 void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds,
651 uint32_t mipLevels) const {
652 SkASSERT(surface);
653 SkASSERT(!surface->readOnly());
654 // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds.
655 if (nullptr == bounds || !bounds->isEmpty()) {
656 GrTexture* texture = surface->asTexture();
657 if (texture) {
658 if (mipLevels == 1) {
659 texture->markMipmapsDirty();
660 } else {
661 texture->markMipmapsClean();
662 }
663 }
664 }
665 }
666
executeFlushInfo(SkSpan<GrSurfaceProxy * > proxies,SkSurface::BackendSurfaceAccess access,const GrFlushInfo & info,const GrBackendSurfaceMutableState * newState)667 void GrGpu::executeFlushInfo(SkSpan<GrSurfaceProxy*> proxies,
668 SkSurface::BackendSurfaceAccess access,
669 const GrFlushInfo& info,
670 const GrBackendSurfaceMutableState* newState) {
671 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
672
673 GrResourceProvider* resourceProvider = fContext->priv().resourceProvider();
674
675 std::unique_ptr<std::unique_ptr<GrSemaphore>[]> semaphores(
676 new std::unique_ptr<GrSemaphore>[info.fNumSemaphores]);
677 if (this->caps()->semaphoreSupport() && info.fNumSemaphores) {
678 for (size_t i = 0; i < info.fNumSemaphores; ++i) {
679 if (info.fSignalSemaphores[i].isInitialized()) {
680 semaphores[i] = resourceProvider->wrapBackendSemaphore(
681 info.fSignalSemaphores[i],
682 GrSemaphoreWrapType::kWillSignal,
683 kBorrow_GrWrapOwnership);
684 // If we failed to wrap the semaphore it means the client didn't give us a valid
685 // semaphore to begin with. Therefore, it is fine to not signal it.
686 if (semaphores[i]) {
687 this->insertSemaphore(semaphores[i].get());
688 }
689 } else {
690 semaphores[i] = resourceProvider->makeSemaphore(false);
691 if (semaphores[i]) {
692 this->insertSemaphore(semaphores[i].get());
693 info.fSignalSemaphores[i] = semaphores[i]->backendSemaphore();
694 }
695 }
696 }
697 }
698
699 if (info.fFinishedProc) {
700 this->addFinishedProc(info.fFinishedProc, info.fFinishedContext);
701 }
702
703 if (info.fSubmittedProc) {
704 fSubmittedProcs.emplace_back(info.fSubmittedProc, info.fSubmittedContext);
705 }
706
707 // We currently don't support passing in new surface state for multiple proxies here. The only
708 // time we have multiple proxies is if we are flushing a yuv SkImage which won't have state
709 // updates anyways.
710 SkASSERT(!newState || proxies.size() == 1);
711 SkASSERT(!newState || access == SkSurface::BackendSurfaceAccess::kNoAccess);
712 this->prepareSurfacesForBackendAccessAndStateUpdates(proxies, access, newState);
713 }
714
getOpsRenderPass(GrRenderTarget * renderTarget,bool useMSAASurface,GrAttachment * stencil,GrSurfaceOrigin origin,const SkIRect & bounds,const GrOpsRenderPass::LoadAndStoreInfo & colorInfo,const GrOpsRenderPass::StencilLoadAndStoreInfo & stencilInfo,const SkTArray<GrSurfaceProxy *,true> & sampledProxies,GrXferBarrierFlags renderPassXferBarriers)715 GrOpsRenderPass* GrGpu::getOpsRenderPass(
716 GrRenderTarget* renderTarget,
717 bool useMSAASurface,
718 GrAttachment* stencil,
719 GrSurfaceOrigin origin,
720 const SkIRect& bounds,
721 const GrOpsRenderPass::LoadAndStoreInfo& colorInfo,
722 const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo,
723 const SkTArray<GrSurfaceProxy*, true>& sampledProxies,
724 GrXferBarrierFlags renderPassXferBarriers) {
725 #if SK_HISTOGRAMS_ENABLED
726 fCurrentSubmitRenderPassCount++;
727 #endif
728 fStats.incRenderPasses();
729 return this->onGetOpsRenderPass(renderTarget, useMSAASurface, stencil, origin, bounds,
730 colorInfo, stencilInfo, sampledProxies, renderPassXferBarriers);
731 }
732
submitToGpu(bool syncCpu)733 bool GrGpu::submitToGpu(bool syncCpu) {
734 this->stats()->incNumSubmitToGpus();
735
736 if (auto manager = this->stagingBufferManager()) {
737 manager->detachBuffers();
738 }
739
740 if (auto uniformsBuffer = this->uniformsRingBuffer()) {
741 uniformsBuffer->startSubmit(this);
742 }
743
744 bool submitted = this->onSubmitToGpu(syncCpu);
745
746 this->callSubmittedProcs(submitted);
747
748 this->reportSubmitHistograms();
749
750 return submitted;
751 }
752
reportSubmitHistograms()753 void GrGpu::reportSubmitHistograms() {
754 #if SK_HISTOGRAMS_ENABLED
755 // The max allowed value for SK_HISTOGRAM_EXACT_LINEAR is 100. If we want to support higher
756 // values we can add SK_HISTOGRAM_CUSTOM_COUNTS but this has a number of buckets that is less
757 // than the number of actual values
758 static constexpr int kMaxRenderPassBucketValue = 100;
759 SK_HISTOGRAM_EXACT_LINEAR("SubmitRenderPasses",
760 std::min(fCurrentSubmitRenderPassCount, kMaxRenderPassBucketValue),
761 kMaxRenderPassBucketValue);
762 fCurrentSubmitRenderPassCount = 0;
763 #endif
764
765 this->onReportSubmitHistograms();
766 }
767
checkAndResetOOMed()768 bool GrGpu::checkAndResetOOMed() {
769 if (fOOMed) {
770 fOOMed = false;
771 return true;
772 }
773 return false;
774 }
775
callSubmittedProcs(bool success)776 void GrGpu::callSubmittedProcs(bool success) {
777 for (int i = 0; i < fSubmittedProcs.count(); ++i) {
778 fSubmittedProcs[i].fProc(fSubmittedProcs[i].fContext, success);
779 }
780 fSubmittedProcs.reset();
781 }
782
783 #ifdef SK_ENABLE_DUMP_GPU
784 #include "src/utils/SkJSONWriter.h"
785
dumpJSON(SkJSONWriter * writer) const786 void GrGpu::dumpJSON(SkJSONWriter* writer) const {
787 writer->beginObject();
788
789 // TODO: Is there anything useful in the base class to dump here?
790
791 this->onDumpJSON(writer);
792
793 writer->endObject();
794 }
795 #else
dumpJSON(SkJSONWriter * writer) const796 void GrGpu::dumpJSON(SkJSONWriter* writer) const { }
797 #endif
798
799 #if GR_TEST_UTILS
800
801 #if GR_GPU_STATS
802
dump(SkString * out)803 void GrGpu::Stats::dump(SkString* out) {
804 out->appendf("Textures Created: %d\n", fTextureCreates);
805 out->appendf("Texture Uploads: %d\n", fTextureUploads);
806 out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
807 out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface);
808 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
809 out->appendf("MSAA Attachment Creates: %d\n", fMSAAAttachmentCreates);
810 out->appendf("Number of draws: %d\n", fNumDraws);
811 out->appendf("Number of Scratch Textures reused %d\n", fNumScratchTexturesReused);
812 out->appendf("Number of Scratch MSAA Attachments reused %d\n",
813 fNumScratchMSAAAttachmentsReused);
814 out->appendf("Number of Render Passes: %d\n", fRenderPasses);
815 out->appendf("Reordered DAGs Over Budget: %d\n", fNumReorderedDAGsOverBudget);
816
817 // enable this block to output CSV-style stats for program pre-compilation
818 #if 0
819 SkASSERT(fNumInlineCompilationFailures == 0);
820 SkASSERT(fNumPreCompilationFailures == 0);
821 SkASSERT(fNumCompilationFailures == 0);
822 SkASSERT(fNumPartialCompilationSuccesses == 0);
823
824 SkDebugf("%d, %d, %d, %d, %d\n",
825 fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
826 fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
827 fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
828 fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
829 fNumCompilationSuccesses);
830 #endif
831 }
832
dumpKeyValuePairs(SkTArray<SkString> * keys,SkTArray<double> * values)833 void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
834 keys->push_back(SkString("render_passes"));
835 values->push_back(fRenderPasses);
836 keys->push_back(SkString("reordered_dags_over_budget"));
837 values->push_back(fNumReorderedDAGsOverBudget);
838 }
839
840 #endif // GR_GPU_STATS
841 #endif // GR_TEST_UTILS
842
CompressedDataIsCorrect(SkISize dimensions,SkImage::CompressionType compressionType,GrMipmapped mipMapped,const void * data,size_t length)843 bool GrGpu::CompressedDataIsCorrect(SkISize dimensions,
844 SkImage::CompressionType compressionType,
845 GrMipmapped mipMapped,
846 const void* data,
847 size_t length) {
848 size_t computedSize = SkCompressedDataSize(compressionType,
849 dimensions,
850 nullptr,
851 mipMapped == GrMipmapped::kYes);
852 return computedSize == length;
853 }
854
createBackendTexture(SkISize dimensions,const GrBackendFormat & format,GrRenderable renderable,GrMipmapped mipMapped,GrProtected isProtected)855 GrBackendTexture GrGpu::createBackendTexture(SkISize dimensions,
856 const GrBackendFormat& format,
857 GrRenderable renderable,
858 GrMipmapped mipMapped,
859 GrProtected isProtected) {
860 const GrCaps* caps = this->caps();
861
862 if (!format.isValid()) {
863 return {};
864 }
865
866 if (caps->isFormatCompressed(format)) {
867 // Compressed formats must go through the createCompressedBackendTexture API
868 return {};
869 }
870
871 if (dimensions.isEmpty() || dimensions.width() > caps->maxTextureSize() ||
872 dimensions.height() > caps->maxTextureSize()) {
873 return {};
874 }
875
876 if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) {
877 return {};
878 }
879
880 return this->onCreateBackendTexture(dimensions, format, renderable, mipMapped, isProtected);
881 }
882
clearBackendTexture(const GrBackendTexture & backendTexture,sk_sp<GrRefCntedCallback> finishedCallback,std::array<float,4> color)883 bool GrGpu::clearBackendTexture(const GrBackendTexture& backendTexture,
884 sk_sp<GrRefCntedCallback> finishedCallback,
885 std::array<float, 4> color) {
886 if (!backendTexture.isValid()) {
887 return false;
888 }
889
890 if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
891 return false;
892 }
893
894 return this->onClearBackendTexture(backendTexture, std::move(finishedCallback), color);
895 }
896
createCompressedBackendTexture(SkISize dimensions,const GrBackendFormat & format,GrMipmapped mipMapped,GrProtected isProtected)897 GrBackendTexture GrGpu::createCompressedBackendTexture(SkISize dimensions,
898 const GrBackendFormat& format,
899 GrMipmapped mipMapped,
900 GrProtected isProtected) {
901 const GrCaps* caps = this->caps();
902
903 if (!format.isValid()) {
904 return {};
905 }
906
907 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
908 if (compressionType == SkImage::CompressionType::kNone) {
909 // Uncompressed formats must go through the createBackendTexture API
910 return {};
911 }
912
913 if (dimensions.isEmpty() ||
914 dimensions.width() > caps->maxTextureSize() ||
915 dimensions.height() > caps->maxTextureSize()) {
916 return {};
917 }
918
919 if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) {
920 return {};
921 }
922
923 return this->onCreateCompressedBackendTexture(dimensions, format, mipMapped, isProtected);
924 }
925
updateCompressedBackendTexture(const GrBackendTexture & backendTexture,sk_sp<GrRefCntedCallback> finishedCallback,const void * data,size_t length)926 bool GrGpu::updateCompressedBackendTexture(const GrBackendTexture& backendTexture,
927 sk_sp<GrRefCntedCallback> finishedCallback,
928 const void* data,
929 size_t length) {
930 SkASSERT(data);
931
932 if (!backendTexture.isValid()) {
933 return false;
934 }
935
936 GrBackendFormat format = backendTexture.getBackendFormat();
937
938 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
939 if (compressionType == SkImage::CompressionType::kNone) {
940 // Uncompressed formats must go through the createBackendTexture API
941 return false;
942 }
943
944 if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
945 return false;
946 }
947
948 GrMipmapped mipMapped = backendTexture.hasMipmaps() ? GrMipmapped::kYes : GrMipmapped::kNo;
949
950 if (!CompressedDataIsCorrect(backendTexture.dimensions(),
951 compressionType,
952 mipMapped,
953 data,
954 length)) {
955 return false;
956 }
957
958 return this->onUpdateCompressedBackendTexture(backendTexture,
959 std::move(finishedCallback),
960 data,
961 length);
962 }
963