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Searched defs:shaderFP (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/shaders/
DSkColorFilterShader.cpp96 auto shaderFP = as_SB(fShader)->asFragmentProcessor(args); in asFragmentProcessor() local
/third_party/skia/m133/src/gpu/ganesh/
DSkGr.cpp375 std::optional<std::unique_ptr<GrFragmentProcessor>> shaderFP,
582 std::unique_ptr<GrFragmentProcessor> shaderFP,
DDevice_drawTexture.cpp342 auto shaderFP = GrFragmentProcessors::Make(shader, in drawEdgeAAImage() local
DGrFragmentProcessors.cpp515 auto shaderFP = Make(shader->shader().get(), args, mRec); in make_shader_fp() local
/third_party/skia/src/gpu/
DSkGr.cpp610 std::unique_ptr<GrFragmentProcessor> shaderFP,
/third_party/skia/src/gpu/v1/
DDevice_drawTexture.cpp535 auto shaderFP = shader->asFragmentProcessor( in draw_texture() local