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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
15 using namespace angle;
22 void Format::initialize(RendererVk *renderer, const angle::Format &angleFormat) in initialize()
26 case angle::FormatID::A16_FLOAT: in initialize()
28 mActualSampleOnlyImageFormatID = angle::FormatID::R16_FLOAT; in initialize()
33 case angle::FormatID::A1R5G5B5_UNORM: in initialize()
35 mActualSampleOnlyImageFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize()
37 mActualBufferFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize()
43 case angle::FormatID::A2R10G10B10_SINT_VERTEX: in initialize()
45 mActualSampleOnlyImageFormatID = angle::FormatID::NONE; in initialize()
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DDebugAnnotatorVk.cpp2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
23 angle::EntryPoint entryPoint, in beginEvent()
27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent()
37 angle::EntryPoint entryPoint) in endEvent()
39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent()
63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) const in isDrawEntryPoint()
67 case angle::EntryPoint::GLDrawArrays: in isDrawEntryPoint()
68 case angle::EntryPoint::GLDrawArraysIndirect: in isDrawEntryPoint()
69 case angle::EntryPoint::GLDrawArraysInstanced: in isDrawEntryPoint()
70 case angle::EntryPoint::GLDrawArraysInstancedANGLE: in isDrawEntryPoint()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationGL1_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value);
23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode);
25 angle::EntryPoint entryPoint,
33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list);
35 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth);
46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c);
48 angle::EntryPoint entryPoint,
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DvalidationGL1.cpp2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum()
19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin()
25 angle::EntryPoint entryPoint, in ValidateBitmap()
37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList()
43 angle::EntryPoint entryPoint, in ValidateCallLists()
52 angle::EntryPoint entryPoint, in ValidateClearAccum()
61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth()
66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex()
72 angle::EntryPoint entryPoint, in ValidateClipPlane()
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DvalidationES2_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture);
23 angle::EntryPoint entryPoint,
27 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
36 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
48 angle::EntryPoint entryPoint,
53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode);
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DvalidationESEXT_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
23 angle::EntryPoint entryPoint,
30 angle::EntryPoint entryPoint,
39 angle::EntryPoint entryPoint,
47 angle::EntryPoint entryPoint,
59 angle::EntryPoint entryPoint,
71 angle::EntryPoint entryPoint,
94 angle::EntryPoint entryPoint,
108 angle::EntryPoint entryPoint,
117 angle::EntryPoint entryPoint,
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DvalidationGL4_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
23 angle::EntryPoint entryPoint,
28 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
37 angle::EntryPoint entryPoint,
41 angle::EntryPoint entryPoint,
49 angle::EntryPoint entryPoint,
57 angle::EntryPoint entryPoint,
64 angle::EntryPoint entryPoint,
70 angle::EntryPoint entryPoint,
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DvalidationES1_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
30 angle::EntryPoint entryPoint,
35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth);
37 angle::EntryPoint entryPoint,
40 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
48 angle::EntryPoint entryPoint,
54 angle::EntryPoint entryPoint,
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DvalidationES3_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
29 angle::EntryPoint entryPoint,
34 angle::EntryPoint entryPoint,
41 angle::EntryPoint entryPoint,
45 angle::EntryPoint entryPoint,
49 angle::EntryPoint entryPoint,
52 angle::EntryPoint entryPoint,
64 angle::EntryPoint entryPoint,
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DvalidationGL4.cpp2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed()
24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback()
32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream()
41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed()
49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName()
61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName()
73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv()
84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv()
94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv()
[all …]
DvalidationGL3_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
23 angle::EntryPoint entryPoint,
27 angle::EntryPoint entryPoint,
32 angle::EntryPoint entryPoint,
35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint);
37 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
52 angle::EntryPoint entryPoint,
56 angle::EntryPoint entryPoint,
60 angle::EntryPoint entryPoint,
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DvalidationES31_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::EntryPoint entryPoint,
26 angle::EntryPoint entryPoint,
35 angle::EntryPoint entryPoint,
38 angle::EntryPoint entryPoint,
44 angle::EntryPoint entryPoint,
49 angle::EntryPoint entryPoint,
53 angle::EntryPoint entryPoint,
58 angle::EntryPoint entryPoint,
61 angle::EntryPoint entryPoint,
[all …]
DvalidationGL3.cpp2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender()
22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation()
31 angle::EntryPoint entryPoint, in ValidateClampColor()
38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender()
44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D()
55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D()
67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i()
75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv()
83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui()
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DvalidationES31.h2 // Copyright 2018 The ANGLE Project Authors. All rights reserved.
19 angle::EntryPoint entryPoint,
24 angle::EntryPoint entryPoint,
33 angle::EntryPoint entryPoint,
39 angle::EntryPoint entryPoint,
43 angle::EntryPoint entryPoint,
46 angle::EntryPoint entryPoint,
51 angle::EntryPoint entryPoint,
55 angle::EntryPoint entryPoint,
59 angle::EntryPoint entryPoint,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_2_0_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture);
23 angle::CallCapture CaptureAttachShader(const State &glState,
27 angle::CallCapture CaptureBindAttribLocation(const State &glState,
32 angle::CallCapture CaptureBindBuffer(const State &glState,
36 angle::CallCapture CaptureBindFramebuffer(const State &glState,
40 angle::CallCapture CaptureBindRenderbuffer(const State &glState,
44 angle::CallCapture CaptureBindTexture(const State &glState,
48 angle::CallCapture CaptureBlendColor(const State &glState,
54 angle::CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode);
[all …]
Dcapture_gles_1_0_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::CallCapture CaptureAlphaFunc(const State &glState,
26 angle::CallCapture CaptureAlphaFuncx(const State &glState,
30 angle::CallCapture CaptureClearColorx(const State &glState,
36 angle::CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth);
37 angle::CallCapture CaptureClientActiveTexture(const State &glState,
40 angle::CallCapture CaptureClipPlanef(const State &glState,
44 angle::CallCapture CaptureClipPlanex(const State &glState,
48 angle::CallCapture CaptureColor4f(const State &glState,
54 angle::CallCapture CaptureColor4ub(const State &glState,
[all …]
Dcapture_gles_ext_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
23 angle::CallCapture CaptureDrawArraysInstancedBaseInstanceANGLE(const State &glState,
30 angle::CallCapture CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE(
40 angle::CallCapture CaptureMultiDrawArraysInstancedBaseInstanceANGLE(const State &glState,
48 angle::CallCapture CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(
61 angle::CallCapture CaptureCopyTexture3DANGLE(const State &glState,
73 angle::CallCapture CaptureCopySubTexture3DANGLE(const State &glState,
96 angle::CallCapture CaptureBlitFramebufferANGLE(const State &glState,
110 angle::CallCapture CaptureRenderbufferStorageMultisampleANGLE(const State &glState,
119 angle::CallCapture CaptureGetTexImageANGLE(const State &glState,
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Dcapture_gles_3_0_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::CallCapture CaptureBeginQuery(const State &glState,
26 angle::CallCapture CaptureBeginTransformFeedback(const State &glState,
29 angle::CallCapture CaptureBindBufferBase(const State &glState,
34 angle::CallCapture CaptureBindBufferRange(const State &glState,
41 angle::CallCapture CaptureBindSampler(const State &glState,
45 angle::CallCapture CaptureBindTransformFeedback(const State &glState,
49 angle::CallCapture CaptureBindVertexArray(const State &glState,
52 angle::CallCapture CaptureBlitFramebuffer(const State &glState,
64 angle::CallCapture CaptureClearBufferfi(const State &glState,
[all …]
Dcapture_gles_3_1_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::CallCapture CaptureActiveShaderProgram(const State &glState,
26 angle::CallCapture CaptureBindImageTexture(const State &glState,
35 angle::CallCapture CaptureBindProgramPipeline(const State &glState,
38 angle::CallCapture CaptureBindVertexBuffer(const State &glState,
44 angle::CallCapture CaptureCreateShaderProgramv(const State &glState,
50 angle::CallCapture CaptureDeleteProgramPipelines(const State &glState,
54 angle::CallCapture CaptureDispatchCompute(const State &glState,
59 angle::CallCapture CaptureDispatchComputeIndirect(const State &glState,
62 angle::CallCapture CaptureDrawArraysIndirect(const State &glState,
[all …]
Dcapture_gles_3_2_autogen.h4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
22 angle::CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid);
23 angle::CallCapture CaptureBlendEquationSeparatei(const State &glState,
28 angle::CallCapture CaptureBlendEquationi(const State &glState,
32 angle::CallCapture CaptureBlendFuncSeparatei(const State &glState,
39 angle::CallCapture CaptureBlendFunci(const State &glState,
44 angle::CallCapture CaptureColorMaski(const State &glState,
51 angle::CallCapture CaptureCopyImageSubData(const State &glState,
68 angle::CallCapture CaptureDebugMessageCallback(const State &glState,
72 angle::CallCapture CaptureDebugMessageControl(const State &glState,
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_format_table_autogen.mm4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
9 // Conversion from ANGLE format to Metal format.
21 using namespace angle;
28 angle::FormatID Format::MetalToAngleFormatID(MTLPixelFormat formatMtl)
34 return angle::FormatID::A8_UNORM;
36 return angle::FormatID::B10G10R10A2_UNORM;
38 return angle::FormatID::B8G8R8A8_UNORM;
40 return angle::FormatID::B8G8R8A8_UNORM_SRGB;
42 return angle::FormatID::D32_FLOAT;
44 return angle::FormatID::D32_FLOAT_S8X24_UINT;
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/third_party/skia/third_party/externals/angle2/infra/config/generated/
Dluci-milo.cfg9 name: "ANGLE CI Builders"
10 repo_url: "https://chromium.googlesource.com/angle/angle"
14 name: "buildbucket/luci.angle.ci/android-arm-compile"
19 name: "buildbucket/luci.angle.ci/android-arm-dbg-compile"
24 name: "buildbucket/luci.angle.ci/android-arm64-dbg-compile"
29 name: "buildbucket/luci.angle.ci/android-arm64-test"
34 name: "buildbucket/luci.angle.ci/linux-asan-test"
39 name: "buildbucket/luci.angle.ci/linux-tsan-test"
44 name: "buildbucket/luci.angle.ci/linux-ubsan-test"
49 name: "buildbucket/luci.angle.ci/linux-dbg-compile"
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Dcommit-queue.cfg19 name: "angle/angle"
25 committer_list: "project-angle-committers"
26 dry_run_access_list: "project-angle-tryjob-access"
30 name: "angle/try/android-arm-compile"
33 name: "angle/try/android-arm-dbg-compile"
36 name: "angle/try/android-arm64-dbg-compile"
39 name: "angle/try/android-arm64-test"
42 name: "angle/try/linux-asan-test"
45 name: "angle/try/linux-dbg-compile"
48 name: "angle/try/linux-test"
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/third_party/glfw/examples/
Dgears.c57 GLfloat angle, da; in gear() local
73 angle = i * 2.f * (float) M_PI / teeth; in gear()
74 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear()
75 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear()
77 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear()
78 glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); in gear()
87 angle = i * 2.f * (float) M_PI / teeth; in gear()
89 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear()
90 glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); in gear()
91 glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); in gear()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp4 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
22 using namespace angle;
39 angle::FormatID::R16G16B16A16_FLOAT, in Get()
53 angle::FormatID::R32G32B32A32_FLOAT, in Get()
69 angle::FormatID::A8_UNORM, in Get()
83 angle::FormatID::R8G8B8A8_UNORM, in Get()
98 angle::FormatID::B10G10R10A2_UNORM, in Get()
114 angle::FormatID::B5G6R5_UNORM, in Get()
128 angle::FormatID::R8G8B8A8_UNORM, in Get()
143 angle::FormatID::B8G8R8A8_UNORM, in Get()
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