| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | vk_format_table_autogen.cpp | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 15 using namespace angle; 22 void Format::initialize(RendererVk *renderer, const angle::Format &angleFormat) in initialize() 26 case angle::FormatID::A16_FLOAT: in initialize() 28 mActualSampleOnlyImageFormatID = angle::FormatID::R16_FLOAT; in initialize() 33 case angle::FormatID::A1R5G5B5_UNORM: in initialize() 35 mActualSampleOnlyImageFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 37 mActualBufferFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 43 case angle::FormatID::A2R10G10B10_SINT_VERTEX: in initialize() 45 mActualSampleOnlyImageFormatID = angle::FormatID::NONE; in initialize() [all …]
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| D | DebugAnnotatorVk.cpp | 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 23 angle::EntryPoint entryPoint, in beginEvent() 27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent() 37 angle::EntryPoint entryPoint) in endEvent() 39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent() 63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) const in isDrawEntryPoint() 67 case angle::EntryPoint::GLDrawArrays: in isDrawEntryPoint() 68 case angle::EntryPoint::GLDrawArraysIndirect: in isDrawEntryPoint() 69 case angle::EntryPoint::GLDrawArraysInstanced: in isDrawEntryPoint() 70 case angle::EntryPoint::GLDrawArraysInstancedANGLE: in isDrawEntryPoint() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | validationGL1_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 25 angle::EntryPoint entryPoint, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 35 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 48 angle::EntryPoint entryPoint, [all …]
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| D | validationGL1.cpp | 2 // Copyright 2019 The ANGLE Project Authors. All rights reserved. 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() 25 angle::EntryPoint entryPoint, in ValidateBitmap() 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() 43 angle::EntryPoint entryPoint, in ValidateCallLists() 52 angle::EntryPoint entryPoint, in ValidateClearAccum() 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() 72 angle::EntryPoint entryPoint, in ValidateClipPlane() [all …]
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| D | validationES2_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); [all …]
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| D | validationESEXT_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 23 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 47 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 71 angle::EntryPoint entryPoint, 94 angle::EntryPoint entryPoint, 108 angle::EntryPoint entryPoint, 117 angle::EntryPoint entryPoint, [all …]
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| D | validationGL4_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 37 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 57 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, [all …]
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| D | validationES1_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth); 37 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 54 angle::EntryPoint entryPoint, [all …]
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| D | validationES3_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 29 angle::EntryPoint entryPoint, 34 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 45 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, [all …]
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| D | validationGL4.cpp | 2 // Copyright 2019 The ANGLE Project Authors. All rights reserved. 15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed() 24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback() 32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream() 41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed() 49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName() 61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName() 73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv() 84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv() 94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv() [all …]
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| D | validationGL3_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint); 37 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 56 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, [all …]
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| D | validationES31_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 35 angle::EntryPoint entryPoint, 38 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 61 angle::EntryPoint entryPoint, [all …]
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| D | validationGL3.cpp | 2 // Copyright 2019 The ANGLE Project Authors. All rights reserved. 14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender() 22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation() 31 angle::EntryPoint entryPoint, in ValidateClampColor() 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() 44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D() 55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D() 67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i() 75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv() 83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui() [all …]
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| D | validationES31.h | 2 // Copyright 2018 The ANGLE Project Authors. All rights reserved. 19 angle::EntryPoint entryPoint, 24 angle::EntryPoint entryPoint, 33 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 43 angle::EntryPoint entryPoint, 46 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 55 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | capture_gles_2_0_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture); 23 angle::CallCapture CaptureAttachShader(const State &glState, 27 angle::CallCapture CaptureBindAttribLocation(const State &glState, 32 angle::CallCapture CaptureBindBuffer(const State &glState, 36 angle::CallCapture CaptureBindFramebuffer(const State &glState, 40 angle::CallCapture CaptureBindRenderbuffer(const State &glState, 44 angle::CallCapture CaptureBindTexture(const State &glState, 48 angle::CallCapture CaptureBlendColor(const State &glState, 54 angle::CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode); [all …]
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| D | capture_gles_1_0_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::CallCapture CaptureAlphaFunc(const State &glState, 26 angle::CallCapture CaptureAlphaFuncx(const State &glState, 30 angle::CallCapture CaptureClearColorx(const State &glState, 36 angle::CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth); 37 angle::CallCapture CaptureClientActiveTexture(const State &glState, 40 angle::CallCapture CaptureClipPlanef(const State &glState, 44 angle::CallCapture CaptureClipPlanex(const State &glState, 48 angle::CallCapture CaptureColor4f(const State &glState, 54 angle::CallCapture CaptureColor4ub(const State &glState, [all …]
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| D | capture_gles_ext_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 23 angle::CallCapture CaptureDrawArraysInstancedBaseInstanceANGLE(const State &glState, 30 angle::CallCapture CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE( 40 angle::CallCapture CaptureMultiDrawArraysInstancedBaseInstanceANGLE(const State &glState, 48 angle::CallCapture CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE( 61 angle::CallCapture CaptureCopyTexture3DANGLE(const State &glState, 73 angle::CallCapture CaptureCopySubTexture3DANGLE(const State &glState, 96 angle::CallCapture CaptureBlitFramebufferANGLE(const State &glState, 110 angle::CallCapture CaptureRenderbufferStorageMultisampleANGLE(const State &glState, 119 angle::CallCapture CaptureGetTexImageANGLE(const State &glState, [all …]
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| D | capture_gles_3_0_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::CallCapture CaptureBeginQuery(const State &glState, 26 angle::CallCapture CaptureBeginTransformFeedback(const State &glState, 29 angle::CallCapture CaptureBindBufferBase(const State &glState, 34 angle::CallCapture CaptureBindBufferRange(const State &glState, 41 angle::CallCapture CaptureBindSampler(const State &glState, 45 angle::CallCapture CaptureBindTransformFeedback(const State &glState, 49 angle::CallCapture CaptureBindVertexArray(const State &glState, 52 angle::CallCapture CaptureBlitFramebuffer(const State &glState, 64 angle::CallCapture CaptureClearBufferfi(const State &glState, [all …]
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| D | capture_gles_3_1_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::CallCapture CaptureActiveShaderProgram(const State &glState, 26 angle::CallCapture CaptureBindImageTexture(const State &glState, 35 angle::CallCapture CaptureBindProgramPipeline(const State &glState, 38 angle::CallCapture CaptureBindVertexBuffer(const State &glState, 44 angle::CallCapture CaptureCreateShaderProgramv(const State &glState, 50 angle::CallCapture CaptureDeleteProgramPipelines(const State &glState, 54 angle::CallCapture CaptureDispatchCompute(const State &glState, 59 angle::CallCapture CaptureDispatchComputeIndirect(const State &glState, 62 angle::CallCapture CaptureDrawArraysIndirect(const State &glState, [all …]
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| D | capture_gles_3_2_autogen.h | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 22 angle::CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid); 23 angle::CallCapture CaptureBlendEquationSeparatei(const State &glState, 28 angle::CallCapture CaptureBlendEquationi(const State &glState, 32 angle::CallCapture CaptureBlendFuncSeparatei(const State &glState, 39 angle::CallCapture CaptureBlendFunci(const State &glState, 44 angle::CallCapture CaptureColorMaski(const State &glState, 51 angle::CallCapture CaptureCopyImageSubData(const State &glState, 68 angle::CallCapture CaptureDebugMessageCallback(const State &glState, 72 angle::CallCapture CaptureDebugMessageControl(const State &glState, [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| D | mtl_format_table_autogen.mm | 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 9 // Conversion from ANGLE format to Metal format. 21 using namespace angle; 28 angle::FormatID Format::MetalToAngleFormatID(MTLPixelFormat formatMtl) 34 return angle::FormatID::A8_UNORM; 36 return angle::FormatID::B10G10R10A2_UNORM; 38 return angle::FormatID::B8G8R8A8_UNORM; 40 return angle::FormatID::B8G8R8A8_UNORM_SRGB; 42 return angle::FormatID::D32_FLOAT; 44 return angle::FormatID::D32_FLOAT_S8X24_UINT; [all …]
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| /third_party/skia/third_party/externals/angle2/infra/config/generated/ |
| D | luci-milo.cfg | 9 name: "ANGLE CI Builders" 10 repo_url: "https://chromium.googlesource.com/angle/angle" 14 name: "buildbucket/luci.angle.ci/android-arm-compile" 19 name: "buildbucket/luci.angle.ci/android-arm-dbg-compile" 24 name: "buildbucket/luci.angle.ci/android-arm64-dbg-compile" 29 name: "buildbucket/luci.angle.ci/android-arm64-test" 34 name: "buildbucket/luci.angle.ci/linux-asan-test" 39 name: "buildbucket/luci.angle.ci/linux-tsan-test" 44 name: "buildbucket/luci.angle.ci/linux-ubsan-test" 49 name: "buildbucket/luci.angle.ci/linux-dbg-compile" [all …]
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| D | commit-queue.cfg | 19 name: "angle/angle" 25 committer_list: "project-angle-committers" 26 dry_run_access_list: "project-angle-tryjob-access" 30 name: "angle/try/android-arm-compile" 33 name: "angle/try/android-arm-dbg-compile" 36 name: "angle/try/android-arm64-dbg-compile" 39 name: "angle/try/android-arm64-test" 42 name: "angle/try/linux-asan-test" 45 name: "angle/try/linux-dbg-compile" 48 name: "angle/try/linux-test" [all …]
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| /third_party/glfw/examples/ |
| D | gears.c | 57 GLfloat angle, da; in gear() local 73 angle = i * 2.f * (float) M_PI / teeth; in gear() 74 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear() 75 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear() 77 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear() 78 glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); in gear() 87 angle = i * 2.f * (float) M_PI / teeth; in gear() 89 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear() 90 glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); in gear() 91 glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); in gear() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | texture_format_table_autogen.cpp | 4 // Copyright 2015 The ANGLE Project Authors. All rights reserved. 22 using namespace angle; 39 angle::FormatID::R16G16B16A16_FLOAT, in Get() 53 angle::FormatID::R32G32B32A32_FLOAT, in Get() 69 angle::FormatID::A8_UNORM, in Get() 83 angle::FormatID::R8G8B8A8_UNORM, in Get() 98 angle::FormatID::B10G10R10A2_UNORM, in Get() 114 angle::FormatID::B5G6R5_UNORM, in Get() 128 angle::FormatID::R8G8B8A8_UNORM, in Get() 143 angle::FormatID::B8G8R8A8_UNORM, in Get() [all …]
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