1 /* 2 * Copyright (c) 2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #include "ge_log.h" 16 #include "ext/gex_complex_shader.h" 17 #include "ge_visual_effect_impl.h" 18 #include "ge_external_dynamic_loader.h" 19 20 namespace OHOS { 21 namespace Rosen { 22 CreateDynamicImpl(const GEXComplexShaderParams & param)23std::shared_ptr<GEXComplexShader> GEXComplexShader::CreateDynamicImpl(const GEXComplexShaderParams& param) 24 { 25 auto type = static_cast<uint32_t>(Drawing::GEVisualEffectImpl::FilterType::COMPLEX_SHADER); 26 auto impl = GEExternalDynamicLoader::GetInstance().CreateGEXObjectByType( 27 type, sizeof(GEXComplexShaderParams), static_cast<void*>(const_cast<GEXComplexShaderParams*>(¶m))); 28 if (!impl) { 29 GE_LOGE("GEXComplexShader::CreateDynamicImpl create object failed."); 30 return nullptr; 31 } 32 return std::shared_ptr<GEXComplexShader>{(static_cast<GEXComplexShader*>(impl))}; 33 } 34 35 36 } // namespace Rosen 37 } // namespace OHOS