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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "ge_log.h"
16 #include "ext/gex_complex_shader.h"
17 #include "ge_visual_effect_impl.h"
18 #include "ge_external_dynamic_loader.h"
19 
20 namespace OHOS {
21 namespace Rosen {
22 
CreateDynamicImpl(const GEXComplexShaderParams & param)23 std::shared_ptr<GEXComplexShader> GEXComplexShader::CreateDynamicImpl(const GEXComplexShaderParams& param)
24 {
25     auto type = static_cast<uint32_t>(Drawing::GEVisualEffectImpl::FilterType::COMPLEX_SHADER);
26     auto impl = GEExternalDynamicLoader::GetInstance().CreateGEXObjectByType(
27         type, sizeof(GEXComplexShaderParams), static_cast<void*>(const_cast<GEXComplexShaderParams*>(&param)));
28     if (!impl) {
29         GE_LOGE("GEXComplexShader::CreateDynamicImpl create object failed.");
30         return nullptr;
31     }
32     return std::shared_ptr<GEXComplexShader>{(static_cast<GEXComplexShader*>(impl))};
33 }
34 
35 
36 } // namespace Rosen
37 } // namespace OHOS