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1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 
16 #include "ecmascript/debugger/js_debugger_manager.h"
17 
18 namespace panda::ecmascript::tooling {
19 std::unordered_map<int, JsDebuggerManager *> JsDebuggerManager::jsDebuggerManagerMap_ {};
20 std::shared_mutex JsDebuggerManager::mutex_;
21 
AddJsDebuggerManager(int tid,JsDebuggerManager * jsDebuggerManager)22 void JsDebuggerManager::AddJsDebuggerManager (int tid, JsDebuggerManager *jsDebuggerManager)
23 {
24     std::unique_lock<std::shared_mutex> lock(mutex_);
25     if (jsDebuggerManagerMap_.find(tid) == jsDebuggerManagerMap_.end()) {
26         jsDebuggerManagerMap_.emplace(tid, jsDebuggerManager);
27     }
28 }
29 
GetJsDebuggerManager(int tid)30 JsDebuggerManager *JsDebuggerManager::GetJsDebuggerManager(int tid)
31 {
32     std::shared_lock<std::shared_mutex> lock(mutex_);
33     if (jsDebuggerManagerMap_.find(tid) == jsDebuggerManagerMap_.end()) {
34         return nullptr;
35     }
36     return jsDebuggerManagerMap_[tid];
37 }
38 
DeleteJsDebuggerManager(int tid)39 void JsDebuggerManager::DeleteJsDebuggerManager(int tid)
40 {
41     std::unique_lock<std::shared_mutex> lock(mutex_);
42     auto it = jsDebuggerManagerMap_.find(tid);
43     if (it != jsDebuggerManagerMap_.end()) {
44         jsDebuggerManagerMap_.erase(it);
45     }
46 }
47 
SetDebugMode(bool isDebugMode)48 void JsDebuggerManager::SetDebugMode(bool isDebugMode)
49 {
50     if (isDebugMode_ == isDebugMode) {
51         return;
52     }
53 
54     isDebugMode_ = isDebugMode;
55 
56     if (isDebugMode) {
57         jsThread_->SetDebugModeState();
58     } else {
59         jsThread_->ResetDebugModeState();
60     }
61 }
62 } // namespace panda::ecmascript::tooling