1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "ecmascript/debugger/js_debugger_manager.h" 17 18 namespace panda::ecmascript::tooling { 19 std::unordered_map<int, JsDebuggerManager *> JsDebuggerManager::jsDebuggerManagerMap_ {}; 20 std::shared_mutex JsDebuggerManager::mutex_; 21 AddJsDebuggerManager(int tid,JsDebuggerManager * jsDebuggerManager)22void JsDebuggerManager::AddJsDebuggerManager (int tid, JsDebuggerManager *jsDebuggerManager) 23 { 24 std::unique_lock<std::shared_mutex> lock(mutex_); 25 if (jsDebuggerManagerMap_.find(tid) == jsDebuggerManagerMap_.end()) { 26 jsDebuggerManagerMap_.emplace(tid, jsDebuggerManager); 27 } 28 } 29 GetJsDebuggerManager(int tid)30JsDebuggerManager *JsDebuggerManager::GetJsDebuggerManager(int tid) 31 { 32 std::shared_lock<std::shared_mutex> lock(mutex_); 33 if (jsDebuggerManagerMap_.find(tid) == jsDebuggerManagerMap_.end()) { 34 return nullptr; 35 } 36 return jsDebuggerManagerMap_[tid]; 37 } 38 DeleteJsDebuggerManager(int tid)39void JsDebuggerManager::DeleteJsDebuggerManager(int tid) 40 { 41 std::unique_lock<std::shared_mutex> lock(mutex_); 42 auto it = jsDebuggerManagerMap_.find(tid); 43 if (it != jsDebuggerManagerMap_.end()) { 44 jsDebuggerManagerMap_.erase(it); 45 } 46 } 47 SetDebugMode(bool isDebugMode)48void JsDebuggerManager::SetDebugMode(bool isDebugMode) 49 { 50 if (isDebugMode_ == isDebugMode) { 51 return; 52 } 53 54 isDebugMode_ = isDebugMode; 55 56 if (isDebugMode) { 57 jsThread_->SetDebugModeState(); 58 } else { 59 jsThread_->ResetDebugModeState(); 60 } 61 } 62 } // namespace panda::ecmascript::tooling