| /third_party/mesa3d/src/compiler/nir/ |
| D | nir_metadata.c | 88 nir_foreach_function_impl(impl, shader) { in nir_shader_preserve_all_metadata() 103 nir_foreach_function_impl(impl, shader) { in nir_metadata_set_validation_flag() 118 nir_foreach_function_impl(impl, shader) { in nir_metadata_check_validation_flag()
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| D | nir_dominance.c | 201 nir_foreach_function_impl(impl, shader) { in nir_calc_dominance() 293 nir_foreach_function_impl(impl, shader) { in nir_dump_dom_tree() 314 nir_foreach_function_impl(impl, shader) { in nir_dump_dom_frontier() 337 nir_foreach_function_impl(impl, shader) { in nir_dump_cfg()
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| D | nir_lower_global_vars_to_local.c | 75 nir_foreach_function_impl(impl, shader) { in nir_lower_global_vars_to_local() 102 nir_foreach_function_impl(impl, shader) { in nir_lower_global_vars_to_local()
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| D | nir_lower_scratch.c | 106 nir_foreach_function_impl(impl, shader) { in nir_lower_vars_to_scratch() 151 nir_foreach_function_impl(impl, shader) { in nir_lower_vars_to_scratch() 190 nir_foreach_function_impl(impl, shader) { in nir_lower_vars_to_scratch()
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| D | nir_remove_dead_variables.c | 99 nir_foreach_function_impl(impl, shader) { in add_var_use_shader() 187 nir_foreach_function_impl(impl, shader) { in nir_remove_dead_variables()
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| D | nir_opt_barriers.c | 95 nir_foreach_function_impl(impl, shader) { in nir_opt_combine_barriers() 233 nir_foreach_function_impl(impl, shader) { in nir_opt_barrier_modes()
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| D | nir_lower_amul.c | 244 nir_foreach_function_impl(impl, shader) { in nir_lower_amul() 259 nir_foreach_function_impl(impl, shader) { in nir_lower_amul()
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| D | nir_opt_cse.c | 70 nir_foreach_function_impl(impl, shader) { in nir_opt_cse()
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| D | nir_gather_tcs_info.c | 153 nir_foreach_function_impl(impl, nir) { in all_invocations_define_tess_levels() 184 nir_foreach_function_impl(impl, nir) { in nir_gather_tcs_info()
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| D | nir_lower_patch_vertices.c | 65 nir_foreach_function_impl(impl, nir) { in nir_lower_patch_vertices()
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| D | nir_lower_load_const_to_scalar.c | 91 nir_foreach_function_impl(impl, shader) { in nir_lower_load_const_to_scalar()
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| D | nir_lower_indirect_derefs.c | 223 nir_foreach_function_impl(impl, shader) { in nir_lower_indirect_derefs() 237 nir_foreach_function_impl(impl, shader) { in nir_lower_indirect_var_derefs()
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| D | nir_lower_is_helper_invocation.c | 75 nir_foreach_function_impl(impl, shader) { in has_is_helper_invocation()
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| D | nir_gs_count_vertices.c | 69 nir_foreach_function_impl(impl, shader) { in nir_gs_count_vertices_and_primitives()
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| /third_party/mesa3d/src/intel/vulkan/ |
| D | anv_nir_push_descriptor_analysis.c | 78 nir_foreach_function_impl(impl, shader) { in anv_nir_compute_used_push_descriptors() 119 nir_foreach_function_impl(impl, nir) { in anv_nir_loads_push_desc_buffer() 182 nir_foreach_function_impl(impl, nir) { in anv_nir_push_desc_ubo_fully_promoted()
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| D | anv_nir_compute_push_layout.c | 46 nir_foreach_function_impl(impl, nir) { in anv_nir_compute_push_layout() 146 nir_foreach_function_impl(impl, nir) { in anv_nir_compute_push_layout()
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| /third_party/mesa3d/src/gallium/drivers/lima/ir/ |
| D | lima_nir_duplicate_intrinsic.c | 131 nir_foreach_function_impl(impl, shader) { in lima_nir_duplicate_load_uniforms() 142 nir_foreach_function_impl(impl, shader) { in lima_nir_duplicate_load_inputs()
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| D | lima_nir_lower_uniform_to_scalar.c | 60 nir_foreach_function_impl(impl, shader) { in lima_nir_lower_uniform_to_scalar()
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| /third_party/mesa3d/src/intel/compiler/ |
| D | intel_nir.c | 11 nir_foreach_function_impl(impl, shader) { in intel_nir_pulls_at_sample()
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| /third_party/mesa3d/src/freedreno/ir3/ |
| D | ir3_nir_lower_push_consts_to_preamble.c | 28 nir_foreach_function_impl(impl, nir) { in ir3_nir_lower_push_consts_to_preamble()
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| /third_party/mesa3d/src/intel/vulkan_hasvk/ |
| D | anv_nir_compute_push_layout.c | 44 nir_foreach_function_impl(impl, nir) { in anv_nir_compute_push_layout() 126 nir_foreach_function_impl(impl, nir) { in anv_nir_compute_push_layout()
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| /third_party/mesa3d/src/gallium/drivers/etnaviv/ |
| D | etnaviv_nir.c | 47 nir_foreach_function_impl(impl, shader) { in etna_lower_io() 221 nir_foreach_function_impl(impl, shader) { in etna_lower_alu()
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| /third_party/mesa3d/src/gallium/frontends/lavapipe/ |
| D | lvp_inline_uniforms.c | 136 nir_foreach_function_impl(impl, nir) { in lvp_find_inlinable_uniforms() 180 nir_foreach_function_impl(impl, nir) { in lvp_inline_uniforms()
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| /third_party/mesa3d/src/panfrost/midgard/ |
| D | nir_fuse_io_16.c | 52 nir_foreach_function_impl(impl, shader) { in nir_fuse_io_16()
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| /third_party/mesa3d/src/nouveau/compiler/ |
| D | nak_nir_mark_lcssa_invariants.c | 106 nir_foreach_function_impl(impl, shader) { in nak_nir_mark_lcssa_invariants()
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