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1# Copyright (c) 2025 Huawei Device Co., Ltd.
2# Licensed under the Apache License, Version 2.0 (the "License");
3# you may not use this file except in compliance with the License.
4# You may obtain a copy of the License at
5#
6# http://www.apache.org/licenses/LICENSE-2.0
7#
8# Unless required by applicable law or agreed to in writing, software
9# distributed under the License is distributed on an "AS IS" BASIS,
10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11# See the License for the specific language governing permissions and
12# limitations under the License.
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14add_subdirectory(ani_array)
15add_subdirectory(ani_arraybuffer)
16add_subdirectory(ani_async)
17add_subdirectory(ani_basetype)
18add_subdirectory(ani_bigint)
19add_subdirectory(ani_callback)
20add_subdirectory(ani_enum)
21add_subdirectory(ani_finalization)
22add_subdirectory(ani_function)
23add_subdirectory(ani_iface)
24add_subdirectory(ani_import)
25add_subdirectory(ani_inject)
26add_subdirectory(ani_keep_name)
27add_subdirectory(ani_maythrow)
28add_subdirectory(ani_namespace)
29add_subdirectory(ani_on_off)
30add_subdirectory(ani_opaque)
31add_subdirectory(ani_optional)
32add_subdirectory(ani_overload)
33add_subdirectory(ani_primitives)
34add_subdirectory(ani_record)
35add_subdirectory(ani_session)
36add_subdirectory(ani_static)
37add_subdirectory(ani_string)
38add_subdirectory(ani_struct)
39add_subdirectory(ani_struct_extend)
40add_subdirectory(ani_test)
41add_subdirectory(ani_typedarray)
42add_subdirectory(ani_union)
43add_subdirectory(ani_thread)
44add_subdirectory(ani_bundle)
45add_subdirectory(ani_bundlemanager)
46add_subdirectory(ani_graphics3d)
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