1/* 2 * Copyright (c) 2022-2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16import { int32 } from "@koalaui/compat" 17import { createSha1 } from "./sha1"; 18 19export class UniqueId { 20 private sha = createSha1() 21 22 public addString(data: string): UniqueId { 23 this.sha.updateString(data) 24 return this 25 } 26 27 public addI32(data: int32): UniqueId { 28 this.sha.updateInt32(data) 29 return this 30 } 31 32 public addF32Array(data: Float32Array): UniqueId { 33 this.sha.update(data) 34 return this 35 } 36 37 public addI32Array(data: Int32Array): UniqueId { 38 this.sha.update(data) 39 return this 40 } 41 42 public addU32Array(data: Uint32Array): UniqueId { 43 this.sha.update(data) 44 return this 45 } 46 47 public addU8Array(data: Uint8Array): UniqueId { 48 this.sha.update(data) 49 return this 50 } 51 52 public addPtr(data: Uint32Array | number): UniqueId { 53 if (data instanceof Uint32Array) { 54 return this.addU32Array(data) 55 } 56 return this.addI32(data as int32) 57 } 58 59 public compute(): string { 60 return this.sha.digest("hex") as string 61 } 62} 63