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1 /*
2 * Copyright (C) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef GAME_EVENT_CALLBACK_H
16 #define GAME_EVENT_CALLBACK_H
17 
18 #include <map>
19 namespace OHOS {
20     namespace SmartPerf {
21         class GameEventCallback {
22         public:
23             GameEventCallback() = default;
24             virtual ~GameEventCallback() = default;
25             virtual void OnGameEvent(int32_t type, std::map<std::string, std::string> &params) = 0;
26         };
27     }
28 }
29 
30 #endif //GAMEEVENTCALLBACK_H
31