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1# avcodec_audio_channel_layout.h
2
3## Overview
4
5The file declares the enums used for audio encoding and decoding.
6
7**File to include**: <multimedia/player_framework/avcodec_audio_channel_layout.h>
8
9**Library**: libnative_media_codecbase.so
10
11**System capability**: SystemCapability.Multimedia.Media.CodecBase
12
13**Since**: 9
14
15**Deprecated from**: 11
16
17**Related module**: [CodecBase](capi-codecbase.md)
18
19## Summary
20
21### Enums
22
23| Name| Description|
24| -- | -- |
25| [AudioChannelSet](#audiochannelset) | Enumerates the audio channels. Each channel is mapped to a variable of int64.|
26| [AudioChannelLayout](#audiochannellayout) | Enumerates the layouts of audio channels. The output format of the decoder is described using the channel layout of the codec.|
27
28## Enum Description
29
30### AudioChannelSet
31
32```
33enum AudioChannelSet : uint64_t
34```
35
36**Description**
37
38Enumerates the audio channels. Each channel is mapped to a variable of int64.
39
40**System capability**: SystemCapability.Multimedia.Media.CodecBase
41
42**Since**: 10
43
44**Deprecated from**: 11
45
46**Substitute**: [OH_AudioChannelSet](_core.md#oh_audiochannelset-1)
47
48| Value| Description|
49| -- | -- |
50| FRONT_LEFT = 1ULL << 0U | Front left channel.|
51| FRONT_RIGHT = 1ULL << 1U | Front right channel.|
52| FRONT_CENTER = 1ULL << 2U | Front center channel.|
53| LOW_FREQUENCY = 1ULL << 3U | Low-frequency channel.|
54| BACK_LEFT = 1ULL << 4U | Rear left channel.|
55| BACK_RIGHT = 1ULL << 5U | Rear right channel.|
56| FRONT_LEFT_OF_CENTER = 1ULL << 6U | Front left center channel.|
57| FRONT_RIGHT_OF_CENTER = 1ULL << 7U | Front right center channel.|
58| BACK_CENTER = 1ULL << 8U | Rear center channel.|
59| SIDE_LEFT = 1ULL << 9U | Left channel.|
60| SIDE_RIGHT = 1ULL << 10U | Right channel.|
61| TOP_CENTER = 1ULL << 11U | Top center channel.|
62| TOP_FRONT_LEFT = 1ULL << 12U | Top left front channel.|
63| TOP_FRONT_CENTER = 1ULL << 13U | Top center front channel.|
64| TOP_FRONT_RIGHT = 1ULL << 14U | Top right front channel.|
65| TOP_BACK_LEFT = 1ULL << 15U | Top left rear channel.|
66| TOP_BACK_CENTER = 1ULL << 16U | Top center rear channel.|
67| TOP_BACK_RIGHT = 1ULL << 17U | Top right rear channel.|
68| STEREO_LEFT = 1ULL << 29U | Stereo left channel.|
69| STEREO_RIGHT = 1ULL << 30U | Stereo right channel.|
70| WIDE_LEFT = 1ULL << 31U | Wide left channel.|
71| WIDE_RIGHT = 1ULL << 32U | Wide right channel.|
72| SURROUND_DIRECT_LEFT = 1ULL << 33U | Left surround channel.|
73| SURROUND_DIRECT_RIGHT = 1ULL << 34U | Right surround channel.|
74| LOW_FREQUENCY_2 = 1ULL << 35U | Low-frequency channel 2.|
75| TOP_SIDE_LEFT = 1ULL << 36U | Top left channel.|
76| TOP_SIDE_RIGHT = 1ULL << 37U | Top right channel.|
77| BOTTOM_FRONT_CENTER = 1ULL << 38U | Bottom center front channel.|
78| BOTTOM_FRONT_LEFT = 1ULL << 39U | Bottom left front channel.|
79| BOTTOM_FRONT_RIGHT = 1ULL << 40U | Bottom right front channel.|
80| AMBISONICS_ACN0 = 1ULL << 41U | Channel 0 for the zero-order stereo.|
81| AMBISONICS_ACN1 = 1ULL << 42U | Channel 1 for the first-order stereo.|
82| AMBISONICS_ACN2 = 1ULL << 43U | Channel 2 for the first-order stereo.|
83| AMBISONICS_ACN3 = 1ULL << 44U | Channel 3 for the first-order stereo.|
84| AMBISONICS_W = AMBISONICS_ACN0 | Equivalent to channel 0 for the zero-order stereo.|
85| AMBISONICS_Y = AMBISONICS_ACN1 | Equivalent to channel 1 for the first-order stereo.|
86| AMBISONICS_Z = AMBISONICS_ACN2 | Equivalent to channel 2 for the first-order stereo.|
87| AMBISONICS_X = AMBISONICS_ACN3 | Equivalent to channel 3 for the first-order stereo.|
88| AMBISONICS_ACN4 = 1ULL << 45U | Channel 4 for the second-order stereo.|
89| AMBISONICS_ACN5 = 1ULL << 46U | Channel 5 for the second-order stereo.|
90| AMBISONICS_ACN6 = 1ULL << 47U | Channel 6 for the second-order stereo.|
91| AMBISONICS_ACN7 = 1ULL << 48U | Channel 7 for the second-order stereo.|
92| AMBISONICS_ACN8 = 1ULL << 49U | Channel 8 for the second-order stereo.|
93| AMBISONICS_ACN9 = 1ULL << 50U | Channel 9 for the third-order stereo.|
94| AMBISONICS_ACN10 = 1ULL << 51U | Channel 10 for the third-order stereo.|
95| AMBISONICS_ACN11 = 1ULL << 52U | Channel 11 for the third-order stereo.|
96| AMBISONICS_ACN12 = 1ULL << 53U | Channel 12 for the third-order stereo.|
97| AMBISONICS_ACN13 = 1ULL << 54U | Channel 13 for the third-order stereo.|
98| AMBISONICS_ACN14 = 1ULL << 55U | Channel 14 for the third-order stereo.|
99| AMBISONICS_ACN15 = 1ULL << 56U | Channel 15 for the third-order stereo.|
100
101### AudioChannelLayout
102
103```
104enum AudioChannelLayout : uint64_t
105```
106
107**Description**
108
109Enumerates the layouts of audio channels. The output format of the decoder is described using the channel layout of the codec.
110
111**System capability**: SystemCapability.Multimedia.Media.CodecBase
112
113**Since**: 10
114
115**Deprecated from**: 11
116
117**Substitute**: [OH_AudioChannelLayout](_core.md#oh_audiochannellayout-1)
118
119| Value| Description|
120| -- | -- |
121| UNKNOWN_CHANNEL_LAYOUT = 0 | Unknown.|
122| MONO = (AudioChannelSet::FRONT_CENTER) | Mono layout.|
123| STEREO = (AudioChannelSet::FRONT_LEFT \| AudioChannelSet::FRONT_RIGHT) | Stereo layout.|
124| CH_2POINT1 = (STEREO \| AudioChannelSet::LOW_FREQUENCY) | 2.1 layout.|
125| CH_2_1 = (STEREO \| AudioChannelSet::BACK_CENTER) | 2_1 layout.|
126| SURROUND = (STEREO \| AudioChannelSet::FRONT_CENTER) | Surround layout.|
127| CH_3POINT1 = (SURROUND \| AudioChannelSet::LOW_FREQUENCY) | 3.1 layout.|
128| CH_4POINT0 = (SURROUND \| AudioChannelSet::BACK_CENTER) | 4.0 layout.|
129| CH_4POINT1 = (CH_4POINT0 \| AudioChannelSet::LOW_FREQUENCY) | 4.1 layout.|
130| CH_2_2 = (STEREO \| AudioChannelSet::SIDE_LEFT \| AudioChannelSet::SIDE_RIGHT) | 2_2 layout.|
131| QUAD = (STEREO \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_RIGHT) | Quad layout.|
132| CH_5POINT0 = (SURROUND \| AudioChannelSet::SIDE_LEFT \| AudioChannelSet::SIDE_RIGHT) | 5.0 layout.|
133| CH_5POINT1 = (CH_5POINT0 \| AudioChannelSet::LOW_FREQUENCY) | 5.1 layout.|
134| CH_5POINT0_BACK = (SURROUND \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_RIGHT) | 5.0 rear layout.|
135| CH_5POINT1_BACK = (CH_5POINT0_BACK \| AudioChannelSet::LOW_FREQUENCY) | 5.1 rear layout.|
136| CH_6POINT0 = (CH_5POINT0 \| AudioChannelSet::BACK_CENTER) | 6.0 layout.|
137| CH_6POINT0_FRONT = (CH_2_2 \| AudioChannelSet::FRONT_LEFT_OF_CENTER \| AudioChannelSet::FRONT_RIGHT_OF_CENTER) | 6.0 front layout.|
138| HEXAGONAL = (CH_5POINT0_BACK \| AudioChannelSet::BACK_CENTER) | Hexagonal layout.|
139| CH_6POINT1 = (CH_5POINT1 \| AudioChannelSet::BACK_CENTER) | 6.1 layout.|
140| CH_6POINT1_BACK = (CH_5POINT1_BACK \| AudioChannelSet::BACK_CENTER) | 6.1 rear layout.|
141| CH_6POINT1_FRONT = (CH_6POINT0_FRONT \| AudioChannelSet::LOW_FREQUENCY) | 6.1 front layout.|
142| CH_7POINT0 = (CH_5POINT0 \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_RIGHT) | 7.0 layout.|
143| CH_7POINT0_FRONT = (CH_5POINT0 \| AudioChannelSet::FRONT_LEFT_OF_CENTER \| AudioChannelSet::FRONT_RIGHT_OF_CENTER) | 7.0 front layout.|
144| CH_7POINT1 = (CH_5POINT1 \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_RIGHT) | 7.1 layout.|
145| CH_7POINT1_WIDE = (CH_5POINT1 \| AudioChannelSet::FRONT_LEFT_OF_CENTER \| AudioChannelSet::FRONT_RIGHT_OF_CENTER) | 7.1 wide layout.|
146| CH_7POINT1_WIDE_BACK = | 7.1 rear wide layout.|
147| CH_3POINT1POINT2 = (CH_3POINT1 \| AudioChannelSet::TOP_FRONT_LEFT \| AudioChannelSet::TOP_FRONT_RIGHT) | 3.1.2 layout.|
148| CH_5POINT1POINT2 = (CH_5POINT1 \| AudioChannelSet::TOP_SIDE_LEFT \| AudioChannelSet::TOP_SIDE_RIGHT) | 5.1.2 layout.|
149| (CH_5POINT1 \| AudioChannelSet::TOP_FRONT_LEFT \| AudioChannelSet::TOP_FRONT_RIGHT \|AudioChannelSet::TOP_BACK_LEFT \| AudioChannelSet::TOP_BACK_RIGHT) | 5.1.4 layout.|
150| CH_7POINT1POINT2 = (CH_7POINT1 \| AudioChannelSet::TOP_SIDE_LEFT \| AudioChannelSet::TOP_SIDE_RIGHT) | 7.1.2 layout.|
151| CH_7POINT1POINT4 = (CH_7POINT1 \| AudioChannelSet::TOP_FRONT_LEFT \| AudioChannelSet::TOP_FRONT_RIGHT \| AudioChannelSet::TOP_BACK_LEFT \| AudioChannelSet::TOP_BACK_RIGHT) | 7.1.4 layout.|
152| CH_9POINT1POINT4 = (CH_7POINT1POINT4 \| AudioChannelSet::WIDE_LEFT \| AudioChannelSet::WIDE_RIGHT) | 9.1.4 layout.|
153| CH_9POINT1POINT6 = (CH_9POINT1POINT4 \| AudioChannelSet::TOP_SIDE_LEFT \| AudioChannelSet::TOP_SIDE_RIGHT) | 9.1.6 layout.|
154| CH_10POINT2 = (AudioChannelSet::FRONT_LEFT \| AudioChannelSet::FRONT_RIGHT \| AudioChannelSet::FRONT_CENTER \| AudioChannelSet::TOP_FRONT_LEFT \| AudioChannelSet::TOP_FRONT_RIGHT \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_RIGHT \| AudioChannelSet::BACK_CENTER \| AudioChannelSet::SIDE_LEFT \| AudioChannelSet::SIDE_RIGHT \| AudioChannelSet::WIDE_LEFT \| AudioChannelSet::WIDE_RIGHT) | 10.2 layout.|
155| CH_22POINT2 = (CH_7POINT1POINT4 \| AudioChannelSet::FRONT_LEFT_OF_CENTER \| AudioChannelSet::FRONT_RIGHT_OF_CENTER \| AudioChannelSet::BACK_CENTER \| AudioChannelSet::TOP_CENTER \| AudioChannelSet::TOP_FRONT_CENTER \| AudioChannelSet::TOP_BACK_CENTER \| AudioChannelSet::TOP_SIDE_LEFT \| AudioChannelSet::TOP_SIDE_RIGHT \| AudioChannelSet::BOTTOM_FRONT_LEFT \| AudioChannelSet::BOTTOM_FRONT_RIGHT \| AudioChannelSet::BOTTOM_FRONT_CENTER \| AudioChannelSet::LOW_FREQUENCY_2) | 22.2 layout.|
156| OCTAGONAL = (CH_5POINT0 \| AudioChannelSet::BACK_LEFT \| AudioChannelSet::BACK_CENTER \| AudioChannelSet::BACK_RIGHT) | Octagonal layout.|
157| HEXADECAGONAL = (OCTAGONAL \| AudioChannelSet::WIDE_LEFT \| AudioChannelSet::WIDE_RIGHT \| AudioChannelSet::TOP_BACK_LEFT \| AudioChannelSet::TOP_BACK_RIGHT \| AudioChannelSet::TOP_BACK_CENTER \| AudioChannelSet::TOP_FRONT_CENTER \| AudioChannelSet::TOP_FRONT_LEFT \| AudioChannelSet::TOP_FRONT_RIGHT)| Hexadecagonal layout.|
158| STEREO_DOWNMIX = (AudioChannelSet::STEREO_LEFT \| AudioChannelSet::STEREO_RIGHT) | Stereo downmix layout.|
159| HOA_FIRST = AudioChannelSet::AMBISONICS_ACN0 \| AudioChannelSet::AMBISONICS_ACN1 \| AudioChannelSet::AMBISONICS_ACN2 \| AudioChannelSet::AMBISONICS_ACN3 | High-Order Ambisonics (HOA) first-order layout.|
160| HOA_SECOND = HOA_FIRST \| AudioChannelSet::AMBISONICS_ACN4 \| AudioChannelSet::AMBISONICS_ACN5 \| AudioChannelSet::AMBISONICS_ACN6 \| AudioChannelSet::AMBISONICS_ACN7 \| AudioChannelSet::AMBISONICS_ACN8 | HOA second-order layout.|
161| HOA_THIRD = HOA_SECOND \| AudioChannelSet::AMBISONICS_ACN9 \| AudioChannelSet::AMBISONICS_ACN10 \| AudioChannelSet::AMBISONICS_ACN11 \| AudioChannelSet::AMBISONICS_ACN12 \| AudioChannelSet::AMBISONICS_ACN13 \| AudioChannelSet::AMBISONICS_ACN14 \| AudioChannelSet::AMBISONICS_ACN15 | HOA third-order layout.|
162