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1# native_audio_channel_layout.h
2
3## Overview
4
5The file declares the functions related to the speaker layout during recording and playback.
6
7**File to include**: <multimedia/native_audio_channel_layout.h>
8
9**Library**: none
10
11**System capability**: SystemCapability.Multimedia.Media.Core
12
13**Since**: 11
14
15**Related module**: [Core](capi-core.md)
16
17## Summary
18
19### Enums
20
21| Name| typedef Keyword| Description|
22| -- | -- | -- |
23| [OH_AudioChannelSet](#oh_audiochannelset) | OH_AudioChannelSet | Enumerates the audio channels.<br>Each channel is mapped to a variable of int64.|
24| [OH_AmbAttributeSet](#oh_ambattributeset) | OH_AmbAttributeSet | Enumerates the Hi-Fi stereo reverberation settings.<br>Int64 integers are used to indicate the Hi-Fi stereo reverberation attributes.|
25| [OH_AudioChannelLayout](#oh_audiochannellayout) | OH_AudioChannelLayout | Enumerates the layouts of audio channels.<br>Int64 integers are used to indicate the appearance and sequence of speakers during recording or playback.|
26
27## Enum Description
28
29### OH_AudioChannelSet
30
31```
32enum OH_AudioChannelSet
33```
34
35**Description**
36
37Enumerates the audio channels.<br>Each channel is mapped to a variable of int64.
38
39**System capability**: SystemCapability.Multimedia.Media.Core
40
41**Since**: 11
42
43| Value| Description|
44| -- | -- |
45| CH_SET_FRONT_LEFT = 1ULL << 0U | Front left channel.|
46| CH_SET_FRONT_RIGHT = 1ULL << 1U | Front right channel.|
47| CH_SET_FRONT_CENTER = 1ULL << 2U | Front center channel.|
48| CH_SET_LOW_FREQUENCY = 1ULL << 3U | Low-frequency channel.|
49| CH_SET_BACK_LEFT = 1ULL << 4U | Rear left channel.|
50| CH_SET_BACK_RIGHT = 1ULL << 5U | Rear right channel.|
51| CH_SET_FRONT_LEFT_OF_CENTER = 1ULL << 6U | Front left center channel.|
52| CH_SET_FRONT_RIGHT_OF_CENTER = 1ULL << 7U | Front right center channel.|
53| CH_SET_BACK_CENTER = 1ULL << 8U | Rear center channel.|
54| CH_SET_SIDE_LEFT = 1ULL << 9U | Left channel.|
55| CH_SET_SIDE_RIGHT = 1ULL << 10U | Right channel.|
56| CH_SET_TOP_CENTER = 1ULL << 11U | Top center channel.|
57| CH_SET_TOP_FRONT_LEFT = 1ULL << 12U | Top left front channel.|
58| CH_SET_TOP_FRONT_CENTER = 1ULL << 13U | Top center front channel.|
59| CH_SET_TOP_FRONT_RIGHT = 1ULL << 14U | Top right front channel.|
60| CH_SET_TOP_BACK_LEFT = 1ULL << 15U | Top left rear channel.|
61| CH_SET_TOP_BACK_CENTER = 1ULL << 16U | Top center rear channel.|
62| CH_SET_TOP_BACK_RIGHT = 1ULL << 17U | Top right rear channel.|
63| CH_SET_STEREO_LEFT = 1ULL << 29U | Stereo left channel.|
64| CH_SET_STEREO_RIGHT = 1ULL << 30U | Stereo right channel.|
65| CH_SET_WIDE_LEFT = 1ULL << 31U | Wide left channel.|
66| CH_SET_WIDE_RIGHT = 1ULL << 32U | Wide right channel.|
67| CH_SET_SURROUND_DIRECT_LEFT = 1ULL << 33U | Left surround channel.|
68| CH_SET_SURROUND_DIRECT_RIGHT = 1ULL << 34U | Right surround channel.|
69| CH_SET_LOW_FREQUENCY_2 = 1ULL << 35U | Low-frequency channel 2.|
70| CH_SET_TOP_SIDE_LEFT = 1ULL << 36U | Top left channel.|
71| CH_SET_TOP_SIDE_RIGHT = 1ULL << 37U | Top right channel.|
72| CH_SET_BOTTOM_FRONT_CENTER = 1ULL << 38U | Bottom center front channel.|
73| CH_SET_BOTTOM_FRONT_LEFT = 1ULL << 39U | Bottom left front channel.|
74| CH_SET_BOTTOM_FRONT_RIGHT = 1ULL << 40U | Bottom right front channel.|
75
76### OH_AmbAttributeSet
77
78```
79enum OH_AmbAttributeSet
80```
81
82**Description**
83
84Enumerates the Hi-Fi stereo reverberation settings.<br>Int64 integers are used to indicate the Hi-Fi stereo reverberation attributes.
85
86**System capability**: SystemCapability.Multimedia.Media.Core
87
88**Since**: 11
89
90| Value| Description|
91| -- | -- |
92| AMB_ORD_1 = 1ULL << 0U | First-order Hi-Fi stereo reverberation.|
93| AMB_ORD_2 = 2ULL << 0U | Second-order Hi-Fi stereo reverberation.|
94| AMB_ORD_3 = 3ULL << 0U | Third-order Hi-Fi stereo reverberation.|
95| AMB_COM_ACN = 0ULL << 8U | Hi-Fi stereo reverberation with ACN channel sorting.|
96| AMB_COM_FUMA = 1ULL << 8U | Hi-Fi stereo reverberation with FUMA channel sorting.|
97| AMB_NOR_N3D = 0ULL << 12U | N3D normalized Hi-Fi stereo reverberation.|
98| AMB_NOR_SN3D = 1ULL << 12U | SN3D normalized Hi-Fi stereo reverberation.|
99| AMB_MODE = 1ULL << 44U | Audio channel layout for Hi-Fi stereo reverberation.|
100
101### OH_AudioChannelLayout
102
103```
104enum OH_AudioChannelLayout
105```
106
107**Description**
108
109Enumerates the audio channel layouts.<br>Int64 integers are used to indicate the appearance and sequence of speakers during recording or playback.
110
111**System capability**: SystemCapability.Multimedia.Media.Core
112
113**Since**: 11
114
115| Value| Description|
116| -- | -- |
117| CH_LAYOUT_UNKNOWN = 0ULL | Unknown.|
118| CH_LAYOUT_MONO = CH_SET_FRONT_CENTER | Mono layout; 1 audio channel in total.|
119| CH_LAYOUT_STEREO = CH_SET_FRONT_LEFT \| CH_SET_FRONT_RIGHT | Stereo layout; 2 audio channels in total.|
120| CH_LAYOUT_STEREO_DOWNMIX = CH_SET_STEREO_LEFT \| CH_SET_STEREO_RIGHT | Stereo downmix layout; 2 audio channels in total.|
121| CH_LAYOUT_2POINT1 = CH_LAYOUT_STEREO \| CH_SET_LOW_FREQUENCY | 2.1 layout; 3 audio channels in total.|
122| CH_LAYOUT_3POINT0 = CH_LAYOUT_STEREO \| CH_SET_BACK_CENTER | 3.0 layout; 3 audio channels in total.|
123| CH_LAYOUT_SURROUND = CH_LAYOUT_STEREO \| CH_SET_FRONT_CENTER | Surround; 3 audio channels in total.|
124| CH_LAYOUT_3POINT1 = CH_LAYOUT_SURROUND \| CH_SET_LOW_FREQUENCY | 3.1 layout; 4 audio channels in total.|
125| CH_LAYOUT_4POINT0 = CH_LAYOUT_SURROUND \| CH_SET_BACK_CENTER | 4.0 layout; 4 audio channels in total.|
126| CH_LAYOUT_QUAD_SIDE = CH_LAYOUT_STEREO \| CH_SET_SIDE_LEFT \| CH_SET_SIDE_RIGHT | Quad side layout; 4 audio channels in total.|
127| CH_LAYOUT_QUAD = CH_LAYOUT_STEREO \| CH_SET_BACK_LEFT \| CH_SET_BACK_RIGHT | Quad layout; 4 audio channels in total.|
128| CH_LAYOUT_2POINT0POINT2 = CH_LAYOUT_STEREO \| CH_SET_TOP_SIDE_LEFT \| CH_SET_TOP_SIDE_RIGHT | 2.0.2 layout; 4 audio channels in total.|
129| CH_LAYOUT_AMB_ORDER1_ACN_N3D = AMB_MODE \| AMB_ORD_1 \| AMB_COM_ACN \| AMB_NOR_N3D | First-order FOA layout in ACN_N3D (ITU standards); 4 audio channels in total.|
130| CH_LAYOUT_AMB_ORDER1_ACN_SN3D = AMB_MODE \| AMB_ORD_1 \| AMB_COM_ACN \| AMB_NOR_SN3D | First-order FOA layout in ACN_SN3D (ITU standards); 4 audio channels in total.|
131| CH_LAYOUT_AMB_ORDER1_FUMA = AMB_MODE \| AMB_ORD_1 \| AMB_COM_FUMA | First-order FOA layout in FUMA (ITU standards); 4 audio channels in total.|
132| CH_LAYOUT_4POINT1 = CH_LAYOUT_4POINT0 \| CH_SET_LOW_FREQUENCY | 4.1 layout; 5 audio channels in total.|
133| CH_LAYOUT_5POINT0 = CH_LAYOUT_SURROUND \| CH_SET_SIDE_LEFT \| CH_SET_SIDE_RIGHT | 5.0 layout; 5 audio channels in total.|
134| CH_LAYOUT_5POINT0_BACK = CH_LAYOUT_SURROUND \| CH_SET_BACK_LEFT \| CH_SET_BACK_RIGHT | 5.0 rear layout; 5 audio channels in total.|
135| CH_LAYOUT_2POINT1POINT2 = CH_LAYOUT_2POINT0POINT2 \| CH_SET_LOW_FREQUENCY | 2.1.2 layout; 5 audio channels in total.|
136| CH_LAYOUT_3POINT0POINT2 = CH_LAYOUT_2POINT0POINT2 \| CH_SET_FRONT_CENTER | 3.0.2 layout; 5 audio channels in total.|
137| CH_LAYOUT_5POINT1 = CH_LAYOUT_5POINT0 \| CH_SET_LOW_FREQUENCY | 5.1 layout; 6 audio channels in total.|
138| CH_LAYOUT_5POINT1_BACK = CH_LAYOUT_5POINT0_BACK \| CH_SET_LOW_FREQUENCY | 5.1 rear layout; 6 audio channels in total.|
139| CH_LAYOUT_6POINT0 = CH_LAYOUT_5POINT0 \| CH_SET_BACK_CENTER | 6.0 layout; 6 audio channels in total.|
140| CH_LAYOUT_3POINT1POINT2 = CH_LAYOUT_3POINT1 \| CH_SET_TOP_FRONT_LEFT \| CH_SET_TOP_FRONT_RIGHT | 3.1.2 layout; 6 audio channels in total.|
141| CH_LAYOUT_6POINT0_FRONT = CH_LAYOUT_QUAD_SIDE \| CH_SET_FRONT_LEFT_OF_CENTER \| CH_SET_FRONT_RIGHT_OF_CENTER | 6.0 front layout; 6 audio channels in total.|
142| CH_LAYOUT_HEXAGONAL = CH_LAYOUT_5POINT0_BACK \| CH_SET_BACK_CENTER | Hexagonal layout; 6 audio channels in total.|
143| CH_LAYOUT_6POINT1 = CH_LAYOUT_5POINT1 \| CH_SET_BACK_CENTER | 6.1 layout; 7 audio channels in total.|
144| CH_LAYOUT_6POINT1_BACK = CH_LAYOUT_5POINT1_BACK \| CH_SET_BACK_CENTER | 6.1 rear layout; 7 audio channels in total.|
145| CH_LAYOUT_6POINT1_FRONT = CH_LAYOUT_6POINT0_FRONT \| CH_SET_LOW_FREQUENCY | 6.1 front layout; 7 audio channels in total.|
146| CH_LAYOUT_7POINT0 = CH_LAYOUT_5POINT0 \| CH_SET_BACK_LEFT \| CH_SET_BACK_RIGHT | 7.0 layout; 7 audio channels in total.|
147| CH_LAYOUT_7POINT0_FRONT = CH_LAYOUT_5POINT0 \| CH_SET_FRONT_LEFT_OF_CENTER \| CH_SET_FRONT_RIGHT_OF_CENTER | 7.0 front layout; 7 audio channels in total.|
148| CH_LAYOUT_7POINT1 = CH_LAYOUT_5POINT1 \| CH_SET_BACK_LEFT \| CH_SET_BACK_RIGHT | 7.1 layout; 8 audio channels in total.|
149| CH_LAYOUT_OCTAGONAL = CH_LAYOUT_5POINT0 \| CH_SET_BACK_LEFT \| CH_SET_BACK_CENTER \| CH_SET_BACK_RIGHT | Octagonal layout; 8 audio channels in total.|
150| CH_LAYOUT_5POINT1POINT2 = CH_LAYOUT_5POINT1 \| CH_SET_TOP_SIDE_LEFT \| CH_SET_TOP_SIDE_RIGHT | 5.1.2 layout; 8 audio channels in total.|
151| CH_LAYOUT_7POINT1_WIDE = CH_LAYOUT_5POINT1 \| CH_SET_FRONT_LEFT_OF_CENTER \| CH_SET_FRONT_RIGHT_OF_CENTER | 7.1 wide layout; 8 audio channels in total.|
152| CH_LAYOUT_7POINT1_WIDE_BACK = CH_LAYOUT_5POINT1_BACK \| CH_SET_FRONT_LEFT_OF_CENTER \| CH_SET_FRONT_RIGHT_OF_CENTER | 7.1 rear wide layout; 8 audio channels in total.|
153| CH_LAYOUT_AMB_ORDER2_ACN_N3D = AMB_MODE \| AMB_ORD_2 \| AMB_COM_ACN \| AMB_NOR_N3D | Second-order HOA layout in ACN_N3D (ITU standards); 9 audio channels in total.|
154| CH_LAYOUT_AMB_ORDER2_ACN_SN3D = AMB_MODE \| AMB_ORD_2 \| AMB_COM_ACN \| AMB_NOR_SN3D | Second-order HOA layout in ACN_SN3D (ITU standards); 9 audio channels in total.|
155| CH_LAYOUT_AMB_ORDER2_FUMA = AMB_MODE \| AMB_ORD_2 \| AMB_COM_FUMA | Second-order HOA layout in FUMA (ITU standards); 9 audio channels in total.|
156| CH_LAYOUT_5POINT1POINT4 = CH_LAYOUT_5POINT1 \| CH_SET_TOP_FRONT_LEFT \| CH_SET_TOP_FRONT_RIGHT \| CH_SET_TOP_BACK_LEFT \| CH_SET_TOP_BACK_RIGHT | 5.1.4 layout; 10 audio channels in total.|
157| CH_LAYOUT_7POINT1POINT2 = CH_LAYOUT_7POINT1 \| CH_SET_TOP_SIDE_LEFT \| CH_SET_TOP_SIDE_RIGHT | 7.1.2 layout; 10 audio channels in total.|
158| CH_LAYOUT_7POINT1POINT4 = CH_LAYOUT_7POINT1 \| CH_SET_TOP_FRONT_LEFT \| CH_SET_TOP_FRONT_RIGHT \| CH_SET_TOP_BACK_LEFT \| CH_SET_TOP_BACK_RIGHT | 7.1.4 layout; 12 audio channels in total.|
159| CH_LAYOUT_10POINT2 = CH_SET_FRONT_LEFT \| CH_SET_FRONT_RIGHT \| CH_SET_FRONT_CENTER \| CH_SET_TOP_FRONT_LEFT \| CH_SET_TOP_FRONT_RIGHT \| CH_SET_BACK_LEFT \| CH_SET_BACK_RIGHT \| CH_SET_BACK_CENTER \| CH_SET_SIDE_LEFT \| CH_SET_SIDE_RIGHT \| CH_SET_WIDE_LEFT \| CH_SET_WIDE_RIGHT | 10.2 layout; 12 audio channels in total.|
160| CH_LAYOUT_9POINT1POINT4 = CH_LAYOUT_7POINT1POINT4 \| CH_SET_WIDE_LEFT \| CH_SET_WIDE_RIGHT | 9.1.4 layout; 14 audio channels in total.|
161| CH_LAYOUT_9POINT1POINT6 = CH_LAYOUT_9POINT1POINT4 \| CH_SET_TOP_SIDE_LEFT \| CH_SET_TOP_SIDE_RIGHT | 9.1.6 layout; 16 audio channels in total.|
162| CH_LAYOUT_HEXADECAGONAL = CH_LAYOUT_OCTAGONAL \| CH_SET_WIDE_LEFT \| CH_SET_WIDE_RIGHT \| CH_SET_TOP_BACK_LEFT \| CH_SET_TOP_BACK_RIGHT \| CH_SET_TOP_BACK_CENTER \| CH_SET_TOP_FRONT_CENTER \| CH_SET_TOP_FRONT_LEFT \| CH_SET_TOP_FRONT_RIGHT | Hexadecagonal layout; 16 audio channels in total.|
163| CH_LAYOUT_AMB_ORDER3_ACN_N3D = AMB_MODE \| AMB_ORD_3 \| AMB_COM_ACN \| AMB_NOR_N3D | Third-order HOA layout in ACN_N3D (ITU standards); 16 audio channels in total.|
164| CH_LAYOUT_AMB_ORDER3_ACN_SN3D = AMB_MODE \| AMB_ORD_3 \| AMB_COM_ACN \| AMB_NOR_SN3D | Third-order HOA layout in ACN_SN3D (ITU standards); 16 audio channels in total.|
165| CH_LAYOUT_AMB_ORDER3_FUMA = AMB_MODE \| AMB_ORD_3 \| AMB_COM_FUMA | Third-order HOA layout in FUMA (ITU standards); 16 audio channels in total.|
166| CH_LAYOUT_22POINT2 = CH_LAYOUT_7POINT1POINT4 \| CH_SET_FRONT_LEFT_OF_CENTER \| CH_SET_FRONT_RIGHT_OF_CENTER \| CH_SET_BACK_CENTER \| CH_SET_TOP_CENTER \| CH_SET_TOP_FRONT_CENTER \| CH_SET_TOP_BACK_CENTER \| CH_SET_TOP_SIDE_LEFT \| CH_SET_TOP_SIDE_RIGHT \| CH_SET_BOTTOM_FRONT_LEFT \| CH_SET_BOTTOM_FRONT_RIGHT \| CH_SET_BOTTOM_FRONT_CENTER \| CH_SET_LOW_FREQUENCY_2 | 22.2 layout; 24 audio channels in total.|
167