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1 /*
2  * Copyright (c) 2021-2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "draw/path.h"
17 
18 #include "impl_factory.h"
19 
20 #include "utils/log.h"
21 #include "utils/utils_path.h"
22 
23 namespace OHOS {
24 namespace Rosen {
25 namespace Drawing {
26 static constexpr int FRACTION_DIM = 3;
27 static constexpr int MAX_APPROXIMATE_VALUES = 1000000; // max number of values to approximate a curve
28 
29 // LCOV_EXCL_START
Path()30 Path::Path() noexcept : impl_(ImplFactory::CreatePathImpl()) {}
31 
Path(const Path & other)32 Path::Path(const Path& other) noexcept
33 {
34     impl_.reset(other.impl_->Clone());
35 }
36 
operator =(const Path & other)37 Path& Path::operator=(const Path &other) noexcept
38 {
39     impl_.reset(other.impl_->Clone());
40     return *this;
41 }
42 
~Path()43 Path::~Path() {}
44 // LCOV_EXCL_STOP
45 
BuildFromSVGString(const std::string & str)46 bool Path::BuildFromSVGString(const std::string& str)
47 {
48     return impl_->InitWithSVGString(str);
49 }
50 
51 // LCOV_EXCL_START
ConvertToSVGString() const52 std::string Path::ConvertToSVGString() const
53 {
54     return impl_->ConvertToSVGString();
55 }
56 // LCOV_EXCL_STOP
57 
MoveTo(scalar x,scalar y)58 void Path::MoveTo(scalar x, scalar y)
59 {
60     impl_->MoveTo(x, y);
61 }
62 
LineTo(scalar x,scalar y)63 void Path::LineTo(scalar x, scalar y)
64 {
65     impl_->LineTo(x, y);
66 }
67 
ArcTo(scalar pt1X,scalar pt1Y,scalar pt2X,scalar pt2Y,scalar startAngle,scalar sweepAngle)68 void Path::ArcTo(scalar pt1X, scalar pt1Y, scalar pt2X, scalar pt2Y, scalar startAngle, scalar sweepAngle)
69 {
70     impl_->ArcTo(pt1X, pt1Y, pt2X, pt2Y, startAngle, sweepAngle);
71 }
72 
ArcTo(const Point & pt1,const Point & pt2,scalar startAngle,scalar sweepAngle)73 void Path::ArcTo(const Point& pt1, const Point& pt2, scalar startAngle, scalar sweepAngle)
74 {
75     impl_->ArcTo(pt1.GetX(), pt1.GetY(), pt2.GetX(), pt2.GetY(), startAngle, sweepAngle);
76 }
77 
ArcTo(scalar rx,scalar ry,scalar angle,PathDirection direction,scalar endX,scalar endY)78 void Path::ArcTo(scalar rx, scalar ry, scalar angle, PathDirection direction, scalar endX, scalar endY)
79 {
80     impl_->ArcTo(rx, ry, angle, direction, endX, endY);
81 }
82 
ArcTo(scalar x1,scalar y1,scalar x2,scalar y2,scalar radius)83 void Path::ArcTo(scalar x1, scalar y1, scalar x2, scalar y2, scalar radius)
84 {
85     impl_->ArcTo(x1, y1, x2, y2, radius);
86 }
87 
CubicTo(scalar ctrlPt1X,scalar ctrlPt1Y,scalar ctrlPt2X,scalar ctrlPt2Y,scalar endPtX,scalar endPtY)88 void Path::CubicTo(scalar ctrlPt1X, scalar ctrlPt1Y, scalar ctrlPt2X, scalar ctrlPt2Y, scalar endPtX, scalar endPtY)
89 {
90     impl_->CubicTo(ctrlPt1X, ctrlPt1Y, ctrlPt2X, ctrlPt2Y, endPtX, endPtY);
91 }
92 
CubicTo(const Point & ctrlPt1,const Point & ctrlPt2,const Point & endPt)93 void Path::CubicTo(const Point& ctrlPt1, const Point& ctrlPt2, const Point& endPt)
94 {
95     impl_->CubicTo(ctrlPt1.GetX(), ctrlPt1.GetY(), ctrlPt2.GetX(), ctrlPt2.GetY(), endPt.GetX(), endPt.GetY());
96 }
97 
QuadTo(scalar ctrlPtX,scalar ctrlPtY,scalar endPtX,scalar endPtY)98 void Path::QuadTo(scalar ctrlPtX, scalar ctrlPtY, scalar endPtX, scalar endPtY)
99 {
100     impl_->QuadTo(ctrlPtX, ctrlPtY, endPtX, endPtY);
101 }
102 
QuadTo(const Point & ctrlPt,const Point endPt)103 void Path::QuadTo(const Point& ctrlPt, const Point endPt)
104 {
105     impl_->QuadTo(ctrlPt.GetX(), ctrlPt.GetY(), endPt.GetX(), endPt.GetY());
106 }
107 
ConicTo(scalar ctrlX,scalar ctrlY,scalar endX,scalar endY,scalar weight)108 void Path::ConicTo(scalar ctrlX, scalar ctrlY, scalar endX, scalar endY, scalar weight)
109 {
110     impl_->ConicTo(ctrlX, ctrlY, endX, endY, weight);
111 }
112 
RMoveTo(scalar dx,scalar dy)113 void Path::RMoveTo(scalar dx, scalar dy)
114 {
115     impl_->RMoveTo(dx, dy);
116 }
117 
RLineTo(scalar dx,scalar dy)118 void Path::RLineTo(scalar dx, scalar dy)
119 {
120     impl_->RLineTo(dx, dy);
121 }
122 
RArcTo(scalar rx,scalar ry,scalar angle,PathDirection direction,scalar dx,scalar dy)123 void Path::RArcTo(scalar rx, scalar ry, scalar angle, PathDirection direction, scalar dx, scalar dy)
124 {
125     impl_->RArcTo(rx, ry, angle, direction, dx, dy);
126 }
127 
RCubicTo(scalar dx1,scalar dy1,scalar dx2,scalar dy2,scalar dx3,scalar dy3)128 void Path::RCubicTo(scalar dx1, scalar dy1, scalar dx2, scalar dy2, scalar dx3, scalar dy3)
129 {
130     impl_->RCubicTo(dx1, dy1, dx2, dy2, dx3, dy3);
131 }
132 
RConicTo(scalar ctrlPtX,scalar ctrlPtY,scalar endPtX,scalar endPtY,scalar weight)133 void Path::RConicTo(scalar ctrlPtX, scalar ctrlPtY, scalar endPtX, scalar endPtY, scalar weight)
134 {
135     impl_->RConicTo(ctrlPtX, ctrlPtY, endPtX, endPtY, weight);
136 }
137 
RQuadTo(scalar dx1,scalar dy1,scalar dx2,scalar dy2)138 void Path::RQuadTo(scalar dx1, scalar dy1, scalar dx2, scalar dy2)
139 {
140     impl_->RQuadTo(dx1, dy1, dx2, dy2);
141 }
142 
AddRect(const Rect & rect,PathDirection dir)143 void Path::AddRect(const Rect& rect, PathDirection dir)
144 {
145     impl_->AddRect(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom(), dir);
146 }
147 
AddRect(const Rect & rect,unsigned start,PathDirection dir)148 void Path::AddRect(const Rect& rect, unsigned start, PathDirection dir)
149 {
150     impl_->AddRect(rect, start, dir);
151 }
152 
AddRect(scalar left,scalar top,scalar right,scalar bottom,PathDirection dir)153 void Path::AddRect(scalar left, scalar top, scalar right, scalar bottom, PathDirection dir)
154 {
155     impl_->AddRect(left, top, right, bottom, dir);
156 }
157 
AddOval(const Rect & oval,PathDirection dir)158 void Path::AddOval(const Rect& oval, PathDirection dir)
159 {
160     impl_->AddOval(oval.GetLeft(), oval.GetTop(), oval.GetRight(), oval.GetBottom(), dir);
161 }
162 
AddOval(const Rect & oval,unsigned start,PathDirection dir)163 void Path::AddOval(const Rect& oval, unsigned start, PathDirection dir)
164 {
165     impl_->AddOval(oval.GetLeft(), oval.GetTop(), oval.GetRight(), oval.GetBottom(), start, dir);
166 }
167 
AddArc(const Rect & oval,scalar startAngle,scalar sweepAngle)168 void Path::AddArc(const Rect& oval, scalar startAngle, scalar sweepAngle)
169 {
170     impl_->AddArc(oval.GetLeft(), oval.GetTop(), oval.GetRight(), oval.GetBottom(), startAngle, sweepAngle);
171 }
172 
AddPoly(const std::vector<Point> & points,int count,bool close)173 void Path::AddPoly(const std::vector<Point>& points, int count, bool close)
174 {
175     impl_->AddPoly(points, count, close);
176 }
177 
AddCircle(scalar x,scalar y,scalar radius,PathDirection dir)178 void Path::AddCircle(scalar x, scalar y, scalar radius, PathDirection dir)
179 {
180     impl_->AddCircle(x, y, radius, dir);
181 }
182 
AddRoundRect(const Rect & rect,scalar xRadius,scalar yRadius,PathDirection dir)183 void Path::AddRoundRect(const Rect& rect, scalar xRadius, scalar yRadius, PathDirection dir)
184 {
185     impl_->AddRoundRect(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom(), xRadius, yRadius, dir);
186 }
187 
AddRoundRect(const RoundRect & rrect,PathDirection dir)188 void Path::AddRoundRect(const RoundRect& rrect, PathDirection dir)
189 {
190     impl_->AddRoundRect(rrect, dir);
191 }
192 
AddPath(const Path & src,scalar dx,scalar dy,PathAddMode mode)193 void Path::AddPath(const Path& src, scalar dx, scalar dy, PathAddMode mode)
194 {
195     impl_->AddPath(src, dx, dy, mode);
196 }
197 
AddPath(const Path & src,PathAddMode mode)198 void Path::AddPath(const Path& src, PathAddMode mode)
199 {
200     impl_->AddPath(src, mode);
201 }
202 
AddPath(const Path & src,const Matrix & matrix,PathAddMode mode)203 void Path::AddPath(const Path& src, const Matrix& matrix, PathAddMode mode)
204 {
205     impl_->AddPath(src, matrix, mode);
206 }
207 
Contains(scalar x,scalar y) const208 bool Path::Contains(scalar x, scalar y) const
209 {
210     return impl_->Contains(x, y);
211 }
212 
ReverseAddPath(const Path & src)213 void Path::ReverseAddPath(const Path& src)
214 {
215     impl_->ReverseAddPath(src);
216 }
217 
GetBounds() const218 Rect Path::GetBounds() const
219 {
220     return impl_->GetBounds();
221 }
222 
SetFillStyle(PathFillType fillstyle)223 void Path::SetFillStyle(PathFillType fillstyle)
224 {
225     impl_->SetFillStyle(fillstyle);
226 }
227 
GetFillStyle() const228 PathFillType Path::GetFillStyle() const
229 {
230     return impl_->GetFillStyle();
231 }
232 
Interpolate(const Path & ending,scalar weight,Path & out)233 bool Path::Interpolate(const Path& ending, scalar weight, Path& out)
234 {
235     return impl_->Interpolate(ending, weight, out);
236 }
237 
CountVerbs() const238 int Path::CountVerbs() const
239 {
240     return impl_->CountVerbs();
241 }
242 
GetPoint(int index) const243 Point Path::GetPoint(int index) const
244 {
245     return impl_->GetPoint(index);
246 }
247 
IsInterpolate(const Path & other)248 bool Path::IsInterpolate(const Path& other)
249 {
250     return impl_->IsInterpolate(other);
251 }
252 
HandlePathVerbSegments(PathVerb verb,PathIter & pathIter,const Point * points,std::vector<Point> & approxPoints,std::vector<float> & approxLengths,float errorSquared,float errorConic)253 static void HandlePathVerbSegments(PathVerb verb, PathIter& pathIter, const Point* points,
254     std::vector<Point>& approxPoints, std::vector<float>& approxLengths, float errorSquared, float errorConic)
255 {
256     switch (verb) {
257         case PathVerb::MOVE:
258             UtilsPath::AddMove(points[0], approxPoints, approxLengths);
259             break;
260         case PathVerb::CLOSE:
261             UtilsPath::AddLine(points[0], approxPoints, approxLengths);
262             break;
263         case PathVerb::LINE:
264             UtilsPath::AddLine(points[1], approxPoints, approxLengths);
265             break;
266         case PathVerb::QUAD:
267             UtilsPath::AddBezier(points, UtilsPath::CalculateQuadraticBezier, approxPoints, approxLengths,
268                 errorSquared, false);
269             break;
270         case PathVerb::CUBIC:
271             UtilsPath::AddBezier(points, UtilsPath::CalculateCubicBezier, approxPoints, approxLengths,
272                 errorSquared, true);
273             break;
274         case PathVerb::CONIC:
275             UtilsPath::AddConic(pathIter, points, approxPoints, approxLengths, errorConic);
276             break;
277         default:
278             break;
279     }
280 }
281 
Approximate(scalar acceptableError,std::vector<scalar> & outApproxVals)282 void Path::Approximate(scalar acceptableError, std::vector<scalar>& outApproxVals)
283 {
284     if (acceptableError < 0.0f) {
285         LOGE("Path::Approximate acceptableError is invalid");
286         return;
287     }
288     std::vector<Point> approxPoints;
289     std::vector<float> approxLengths;
290     float errorSquared = acceptableError * acceptableError;
291     float errorConic = acceptableError / 2; // 2 Conic error is half of the quadratic error
292     PathIter pathIter(*this, false);
293     Point tpoints[4]; // 4 points for cubic and quad
294     PathVerb verb;
295     while ((verb = pathIter.Next(tpoints)) != PathVerb::DONE) {
296         HandlePathVerbSegments(verb, pathIter, tpoints, approxPoints, approxLengths, errorSquared, errorConic);
297     }
298     if (approxPoints.empty()) {
299         int verbCount = this->CountVerbs();
300         if (verbCount == 1) {
301             Point pt = this->GetPoint(0);
302             UtilsPath::AddMove(pt, approxPoints, approxLengths);
303         } else {
304             UtilsPath::AddMove(Point(0, 0), approxPoints, approxLengths);
305         }
306     }
307     float totalLength = approxLengths.empty() ? 1.0f : approxLengths.back();
308     if (totalLength <= 0.0f) {
309         totalLength = 1.0f;
310         approxPoints.push_back(approxPoints.empty() ? Point(0, 0) : approxPoints.back());
311         approxLengths.push_back(totalLength);
312     }
313     size_t numPoints = approxPoints.size();
314     size_t numValues = numPoints * FRACTION_DIM;
315     if (numValues > MAX_APPROXIMATE_VALUES) {
316         LOGW("Path::Approximate numValues is too large");
317         return;
318     }
319     outApproxVals.resize(numValues);
320     for (size_t i = 0; i < numPoints; i++) {
321         outApproxVals[i * FRACTION_DIM] = approxLengths[i] / totalLength;
322         outApproxVals[i * FRACTION_DIM + 1] = approxPoints[i].GetX();
323         outApproxVals[i * FRACTION_DIM + 2] = approxPoints[i].GetY(); // 2 is y coordinate
324     }
325 }
326 
BuildFromInterpolate(const Path & src,const Path & ending,scalar weight)327 bool Path::BuildFromInterpolate(const Path& src, const Path& ending, scalar weight)
328 {
329     return impl_->InitWithInterpolate(src, ending, weight);
330 }
331 
TransformWithPerspectiveClip(const Matrix & matrix,Path * dst,bool applyPerspectiveClip)332 void Path::TransformWithPerspectiveClip(const Matrix& matrix, Path* dst, bool applyPerspectiveClip)
333 {
334     impl_->TransformWithPerspectiveClip(matrix, dst, applyPerspectiveClip);
335 }
336 
Transform(const Matrix & matrix)337 void Path::Transform(const Matrix& matrix)
338 {
339     impl_->Transform(matrix);
340 }
341 
Offset(scalar dx,scalar dy)342 void Path::Offset(scalar dx, scalar dy)
343 {
344     impl_->Offset(dx, dy);
345 }
346 
Offset(Path * dst,scalar dx,scalar dy)347 void Path::Offset(Path* dst, scalar dx, scalar dy)
348 {
349     impl_->Offset(dst, dx, dy);
350 }
351 
Op(const Path & path1,Path & path2,PathOp op)352 bool Path::Op(const Path& path1, Path& path2, PathOp op)
353 {
354     return impl_->OpWith(path1, path2, op);
355 }
356 
IsValid() const357 bool Path::IsValid() const
358 {
359     return impl_->IsValid();
360 }
361 
Reset()362 void Path::Reset()
363 {
364     impl_->Reset();
365 }
366 
SetLastPoint(scalar x,scalar y)367 void Path::SetLastPoint(scalar x, scalar y)
368 {
369     impl_->SetLastPoint(x, y);
370 }
371 
ReWind()372 void Path::ReWind()
373 {
374     impl_->ReWind();
375 }
376 
Close()377 void Path::Close()
378 {
379     impl_->Close();
380 }
381 
GetLength(bool forceClosed) const382 scalar Path::GetLength(bool forceClosed) const
383 {
384     return impl_->GetLength(forceClosed);
385 }
386 
GetPositionAndTangent(scalar distance,Point & position,Point & tangent,bool forceClosed) const387 bool Path::GetPositionAndTangent(scalar distance, Point& position, Point& tangent, bool forceClosed) const
388 {
389     return impl_->GetPositionAndTangent(distance, position, tangent, forceClosed);
390 }
391 
GetSegment(scalar start,scalar stop,Path * dst,bool startWithMoveTo,bool forceClosed) const392 bool Path::GetSegment(scalar start, scalar stop, Path* dst, bool startWithMoveTo, bool forceClosed) const
393 {
394     return impl_->GetSegment(start, stop, dst, startWithMoveTo, forceClosed);
395 }
396 
IsClosed(bool forceClosed) const397 bool Path::IsClosed(bool forceClosed) const
398 {
399     return impl_->IsClosed(forceClosed);
400 }
401 
IsEmpty() const402 bool Path::IsEmpty() const
403 {
404     return impl_->IsEmpty();
405 }
406 
IsRect(Rect * rect,bool * isClosed,PathDirection * direction) const407 bool Path::IsRect(Rect* rect, bool* isClosed, PathDirection* direction) const
408 {
409     return impl_->IsRect(rect, isClosed, direction);
410 }
411 
SetPath(const Path & path)412 void Path::SetPath(const Path& path)
413 {
414     return impl_->SetPath(path);
415 }
416 
GetMatrix(bool forceClosed,float distance,Matrix * matrix,PathMeasureMatrixFlags flag)417 bool Path::GetMatrix(bool forceClosed, float distance, Matrix* matrix, PathMeasureMatrixFlags flag)
418 {
419     return impl_->GetMatrix(forceClosed, distance, matrix, flag);
420 }
421 
Serialize() const422 std::shared_ptr<Data> Path::Serialize() const
423 {
424     return impl_->Serialize();
425 }
426 
Deserialize(std::shared_ptr<Data> data)427 bool Path::Deserialize(std::shared_ptr<Data> data)
428 {
429     return impl_->Deserialize(data);
430 }
431 
432 } // namespace Drawing
433 } // namespace Rosen
434 } // namespace OHOS
435